Congcong Sun

h-index13
2papers
546citations

2 Papers

0.9CLAug 12, 2023Code
Demonstration-based learning for few-shot biomedical named entity recognition under machine reading comprehension

Leilei Su, Jian Chen, Yifan Peng et al.

Although deep learning techniques have shown significant achievements, they frequently depend on extensive amounts of hand-labeled data and tend to perform inadequately in few-shot scenarios. The objective of this study is to devise a strategy that can improve the model's capability to recognize biomedical entities in scenarios of few-shot learning. By redefining biomedical named entity recognition (BioNER) as a machine reading comprehension (MRC) problem, we propose a demonstration-based learning method to address few-shot BioNER, which involves constructing appropriate task demonstrations. In assessing our proposed method, we compared the proposed method with existing advanced methods using six benchmark datasets, including BC4CHEMD, BC5CDR-Chemical, BC5CDR-Disease, NCBI-Disease, BC2GM, and JNLPBA. We examined the models' efficacy by reporting F1 scores from both the 25-shot and 50-shot learning experiments. In 25-shot learning, we observed 1.1% improvements in the average F1 scores compared to the baseline method, reaching 61.7%, 84.1%, 69.1%, 70.1%, 50.6%, and 59.9% on six datasets, respectively. In 50-shot learning, we further improved the average F1 scores by 1.0% compared to the baseline method, reaching 73.1%, 86.8%, 76.1%, 75.6%, 61.7%, and 65.4%, respectively. We reported that in the realm of few-shot learning BioNER, MRC-based language models are much more proficient in recognizing biomedical entities compared to the sequence labeling approach. Furthermore, our MRC-language models can compete successfully with fully-supervised learning methodologies that rely heavily on the availability of abundant annotated data. These results highlight possible pathways for future advancements in few-shot BioNER methodologies.

4.1LGMay 29, 2025
Grower-in-the-Loop Interactive Reinforcement Learning for Greenhouse Climate Control

Maxiu Xiao, Jianglin Lan, Jingxin Yu et al.

Climate control is crucial for greenhouse production as it directly affects crop growth and resource use. Reinforcement learning (RL) has received increasing attention in this field, but still faces challenges, including limited training efficiency and high reliance on initial learning conditions. Interactive RL, which combines human (grower) input with the RL agent's learning, offers a potential solution to overcome these challenges. However, interactive RL has not yet been applied to greenhouse climate control and may face challenges related to imperfect inputs. Therefore, this paper aims to explore the possibility and performance of applying interactive RL with imperfect inputs into greenhouse climate control, by: (1) developing three representative interactive RL algorithms tailored for greenhouse climate control (reward shaping, policy shaping and control sharing); (2) analyzing how input characteristics are often contradicting, and how the trade-offs between them make grower's inputs difficult to perfect; (3) proposing a neural network-based approach to enhance the robustness of interactive RL agents under limited input availability; (4) conducting a comprehensive evaluation of the three interactive RL algorithms with imperfect inputs in a simulated greenhouse environment. The demonstration shows that interactive RL incorporating imperfect grower inputs has the potential to improve the performance of the RL agent. RL algorithms that influence action selection, such as policy shaping and control sharing, perform better when dealing with imperfect inputs, achieving 8.4% and 6.8% improvement in profit, respectively. In contrast, reward shaping, an algorithm that manipulates the reward function, is sensitive to imperfect inputs and leads to a 9.4% decrease in profit. This highlights the importance of selecting an appropriate mechanism when incorporating imperfect inputs.