6.4LGMay 21, 2024
GASE: Graph Attention Sampling with Edges Fusion for Solving Vehicle Routing ProblemsZhenwei Wang, Ruibin Bai, Fazlullah Khan et al.
Learning-based methods have become increasingly popular for solving vehicle routing problems due to their near-optimal performance and fast inference speed. Among them, the combination of deep reinforcement learning and graph representation allows for the abstraction of node topology structures and features in an encoder-decoder style. Such an approach makes it possible to solve routing problems end-to-end without needing complicated heuristic operators designed by domain experts. Existing research studies have been focusing on novel encoding and decoding structures via various neural network models to enhance the node embedding representation. Despite the sophisticated approaches applied, there is a noticeable lack of consideration for the graph-theoretic properties inherent to routing problems. Moreover, the potential ramifications of inter-nodal interactions on the decision-making efficacy of the models have not been adequately explored. To bridge this gap, we propose an adaptive Graph Attention Sampling with the Edges Fusion framework (GASE),where nodes' embedding is determined through attention calculation from certain highly correlated neighbourhoods and edges, utilizing a filtered adjacency matrix. In detail, the selections of particular neighbours and adjacency edges are led by a multi-head attention mechanism, contributing directly to the message passing and node embedding in graph attention sampling networks. Furthermore, we incorporate an adaptive actor-critic algorithm with policy improvements to expedite the training convergence. We then conduct comprehensive experiments against baseline methods on learning-based VRP tasks from different perspectives. Our proposed model outperforms the existing methods by 2.08\%-6.23\% and shows stronger generalization ability, achieving state-of-the-art performance on randomly generated instances and real-world datasets.
7.4LGMar 8
Constraints Matrix Diffusion based Generative Neural Solver for Vehicle Routing ProblemsZhenwei Wang, Tiehua Zhang, Ning Xue et al.
Over the past decade, neural network solvers powered by generative artificial intelligence have garnered significant attention in the domain of vehicle routing problems (VRPs), owing to their exceptional computational efficiency and superior reasoning capabilities. In particular, autoregressive solvers integrated with reinforcement learning have emerged as a prominent trend. However, much of the existing work emphasizes large-scale generalization of neural approaches while neglecting the limited robustness of attention-based methods across heterogeneous distributions of problem parameters. Their improvements over heuristic search remain largely restricted to hand-curated, fixed-distribution benchmarks. Furthermore, these architectures tend to degrade significantly when node representations are highly similar or when tasks involve long decision horizons. To address the aforementioned limitations, we propose a novel fusion neural network framework that employs a discrete noise graph diffusion model to learn the underlying constraints of vehicle routing problems and generate a constraint assignment matrix. This matrix is subsequently integrated adaptively into the feature representation learning and decision process of the autoregressive solver, serving as a graph structure mask that facilitates the formation of solutions characterized by both global vision and local feature integration. To the best of our knowledge, this work represents the first comprehensive experimental investigation of neural network model solvers across a 378-combinatorial space spanning four distinct dimensions within the CVRPlib public dataset. Extensive experimental evaluations demonstrate that our proposed fusion model effectively captures and leverages problem constraints, achieving state-of-the-art performance across multiple benchmark datasets.
11.0NENov 19, 2020
Metaheuristics "In the Large"Jerry Swan, Steven Adriaensen, Alexander E. I. Brownlee et al.
Following decades of sustained improvement, metaheuristics are one of the great success stories of optimization research. However, in order for research in metaheuristics to avoid fragmentation and a lack of reproducibility, there is a pressing need for stronger scientific and computational infrastructure to support the development, analysis and comparison of new approaches. We argue that, via principled choice of infrastructure support, the field can pursue a higher level of scientific enquiry. We describe our vision and report on progress, showing how the adoption of common protocols for all metaheuristics can help liberate the potential of the field, easing the exploration of the design space of metaheuristics.
1.8LGApr 8, 2019
L2AE-D: Learning to Aggregate Embeddings for Few-shot Learning with Meta-level DropoutHeda Song, Mercedes Torres Torres, Ender Özcan et al.
Few-shot learning focuses on learning a new visual concept with very limited labelled examples. A successful approach to tackle this problem is to compare the similarity between examples in a learned metric space based on convolutional neural networks. However, existing methods typically suffer from meta-level overfitting due to the limited amount of training tasks and do not normally consider the importance of the convolutional features of different examples within the same channel. To address these limitations, we make the following two contributions: (a) We propose a novel meta-learning approach for aggregating useful convolutional features and suppressing noisy ones based on a channel-wise attention mechanism to improve class representations. The proposed model does not require fine-tuning and can be trained in an end-to-end manner. The main novelty lies in incorporating a shared weight generation module that learns to assign different weights to the feature maps of different examples within the same channel. (b) We also introduce a simple meta-level dropout technique that reduces meta-level overfitting in several few-shot learning approaches. In our experiments, we find that this simple technique significantly improves the performance of the proposed method as well as various state-of-the-art meta-learning algorithms. Applying our method to few-shot image recognition using Omniglot and miniImageNet datasets shows that it is capable of delivering a state-of-the-art classification performance.
2.5AISep 19, 2016
Scope for Machine Learning in Digital ManufacturingMartin Baumers, Ender Ozcan
This provocation paper provides an overview of the underlying optimisation problem in the emerging field of Digital Manufacturing. Initially, this paper discusses how the notion of Digital Manufacturing is transforming from a term describing a suite of software tools for the integration of production and design functions towards a more general concept incorporating computerised manufacturing and supply chain processes, as well as information collection and utilisation across the product life cycle. On this basis, we use the example of one such manufacturing process, Additive Manufacturing, to identify an integrated multi-objective optimisation problem underlying Digital Manufacturing. Forming an opportunity for a concurrent application of data science and optimisation, a set of challenges arising from this problem is outlined.
5.1DSNov 13, 2015
Combining Monte-Carlo and Hyper-heuristic methods for the Multi-mode Resource-constrained Multi-project Scheduling ProblemShahriar Asta, Daniel Karapetyan, Ahmed Kheiri et al.
Multi-mode resource and precedence-constrained project scheduling is a well-known challenging real-world optimisation problem. An important variant of the problem requires scheduling of activities for multiple projects considering availability of local and global resources while respecting a range of constraints. A critical aspect of the benchmarks addressed in this paper is that the primary objective is to minimise the sum of the project completion times, with the usual makespan minimisation as a secondary objective. We observe that this leads to an expected different overall structure of good solutions and discuss the effects this has on the algorithm design. This paper presents a carefully designed hybrid of Monte-Carlo tree search, novel neighbourhood moves, memetic algorithms, and hyper-heuristic methods. The implementation is also engineered to increase the speed with which iterations are performed, and to exploit the computing power of multicore machines. Empirical evaluation shows that the resulting information-sharing multi-component algorithm significantly outperforms other solvers on a set of "hidden" instances, i.e. instances not available at the algorithm design phase.