Shuicheng Yan

CV
h-index77
314papers
43,787citations
Novelty54%
AI Score65

314 Papers

CVFeb 9, 2023Code
Better Diffusion Models Further Improve Adversarial Training

Zekai Wang, Tianyu Pang, Chao Du et al. · tsinghua

It has been recognized that the data generated by the denoising diffusion probabilistic model (DDPM) improves adversarial training. After two years of rapid development in diffusion models, a question naturally arises: can better diffusion models further improve adversarial training? This paper gives an affirmative answer by employing the most recent diffusion model which has higher efficiency ($\sim 20$ sampling steps) and image quality (lower FID score) compared with DDPM. Our adversarially trained models achieve state-of-the-art performance on RobustBench using only generated data (no external datasets). Under the $\ell_\infty$-norm threat model with $ε=8/255$, our models achieve $70.69\%$ and $42.67\%$ robust accuracy on CIFAR-10 and CIFAR-100, respectively, i.e. improving upon previous state-of-the-art models by $+4.58\%$ and $+8.03\%$. Under the $\ell_2$-norm threat model with $ε=128/255$, our models achieve $84.86\%$ on CIFAR-10 ($+4.44\%$). These results also beat previous works that use external data. We also provide compelling results on the SVHN and TinyImageNet datasets. Our code is available at https://github.com/wzekai99/DM-Improves-AT.

CLFeb 9, 2023Code
Bag of Tricks for Training Data Extraction from Language Models

Weichen Yu, Tianyu Pang, Qian Liu et al. · tsinghua

With the advance of language models, privacy protection is receiving more attention. Training data extraction is therefore of great importance, as it can serve as a potential tool to assess privacy leakage. However, due to the difficulty of this task, most of the existing methods are proof-of-concept and still not effective enough. In this paper, we investigate and benchmark tricks for improving training data extraction using a publicly available dataset. Because most existing extraction methods use a pipeline of generating-then-ranking, i.e., generating text candidates as potential training data and then ranking them based on specific criteria, our research focuses on the tricks for both text generation (e.g., sampling strategy) and text ranking (e.g., token-level criteria). The experimental results show that several previously overlooked tricks can be crucial to the success of training data extraction. Based on the GPT-Neo 1.3B evaluation results, our proposed tricks outperform the baseline by a large margin in most cases, providing a much stronger baseline for future research. The code is available at https://github.com/weichen-yu/LM-Extraction.

LGJun 21, 2022Code
EnvPool: A Highly Parallel Reinforcement Learning Environment Execution Engine

Jiayi Weng, Min Lin, Shengyi Huang et al. · cmu, pku

There has been significant progress in developing reinforcement learning (RL) training systems. Past works such as IMPALA, Apex, Seed RL, Sample Factory, and others, aim to improve the system's overall throughput. In this paper, we aim to address a common bottleneck in the RL training system, i.e., parallel environment execution, which is often the slowest part of the whole system but receives little attention. With a curated design for paralleling RL environments, we have improved the RL environment simulation speed across different hardware setups, ranging from a laptop and a modest workstation, to a high-end machine such as NVIDIA DGX-A100. On a high-end machine, EnvPool achieves one million frames per second for the environment execution on Atari environments and three million frames per second on MuJoCo environments. When running EnvPool on a laptop, the speed is 2.8x that of the Python subprocess. Moreover, great compatibility with existing RL training libraries has been demonstrated in the open-sourced community, including CleanRL, rl_games, DeepMind Acme, etc. Finally, EnvPool allows researchers to iterate their ideas at a much faster pace and has great potential to become the de facto RL environment execution engine. Example runs show that it only takes five minutes to train agents to play Atari Pong and MuJoCo Ant on a laptop. EnvPool is open-sourced at https://github.com/sail-sg/envpool.

CVMay 25, 2022Code
Inception Transformer

Chenyang Si, Weihao Yu, Pan Zhou et al.

Recent studies show that Transformer has strong capability of building long-range dependencies, yet is incompetent in capturing high frequencies that predominantly convey local information. To tackle this issue, we present a novel and general-purpose Inception Transformer, or iFormer for short, that effectively learns comprehensive features with both high- and low-frequency information in visual data. Specifically, we design an Inception mixer to explicitly graft the advantages of convolution and max-pooling for capturing the high-frequency information to Transformers. Different from recent hybrid frameworks, the Inception mixer brings greater efficiency through a channel splitting mechanism to adopt parallel convolution/max-pooling path and self-attention path as high- and low-frequency mixers, while having the flexibility to model discriminative information scattered within a wide frequency range. Considering that bottom layers play more roles in capturing high-frequency details while top layers more in modeling low-frequency global information, we further introduce a frequency ramp structure, i.e. gradually decreasing the dimensions fed to the high-frequency mixer and increasing those to the low-frequency mixer, which can effectively trade-off high- and low-frequency components across different layers. We benchmark the iFormer on a series of vision tasks, and showcase that it achieves impressive performance on image classification, COCO detection and ADE20K segmentation. For example, our iFormer-S hits the top-1 accuracy of 83.4% on ImageNet-1K, much higher than DeiT-S by 3.6%, and even slightly better than much bigger model Swin-B (83.3%) with only 1/4 parameters and 1/3 FLOPs. Code and models will be released at https://github.com/sail-sg/iFormer.

LGAug 13, 2022Code
Adan: Adaptive Nesterov Momentum Algorithm for Faster Optimizing Deep Models

Xingyu Xie, Pan Zhou, Huan Li et al.

In deep learning, different kinds of deep networks typically need different optimizers, which have to be chosen after multiple trials, making the training process inefficient. To relieve this issue and consistently improve the model training speed across deep networks, we propose the ADAptive Nesterov momentum algorithm, Adan for short. Adan first reformulates the vanilla Nesterov acceleration to develop a new Nesterov momentum estimation (NME) method, which avoids the extra overhead of computing gradient at the extrapolation point. Then, Adan adopts NME to estimate the gradient's first- and second-order moments in adaptive gradient algorithms for convergence acceleration. Besides, we prove that Adan finds an $ε$-approximate first-order stationary point within $\mathcal{O}(ε^{-3.5})$ stochastic gradient complexity on the non-convex stochastic problems (e.g., deep learning problems), matching the best-known lower bound. Extensive experimental results show that Adan consistently surpasses the corresponding SoTA optimizers on vision, language, and RL tasks and sets new SoTAs for many popular networks and frameworks, e.g., ResNet, ConvNext, ViT, Swin, MAE, DETR, GPT-2, Transformer-XL, and BERT. More surprisingly, Adan can use half of the training cost (epochs) of SoTA optimizers to achieve higher or comparable performance on ViT, GPT-2, MAE, etc., and also shows great tolerance to a large range of minibatch size, e.g., from 1k to 32k. Code is released at https://github.com/sail-sg/Adan, and has been used in multiple popular deep learning frameworks or projects.

CVApr 3, 2022Code
Improving Vision Transformers by Revisiting High-frequency Components

Jiawang Bai, Li Yuan, Shu-Tao Xia et al.

The transformer models have shown promising effectiveness in dealing with various vision tasks. However, compared with training Convolutional Neural Network (CNN) models, training Vision Transformer (ViT) models is more difficult and relies on the large-scale training set. To explain this observation we make a hypothesis that \textit{ViT models are less effective in capturing the high-frequency components of images than CNN models}, and verify it by a frequency analysis. Inspired by this finding, we first investigate the effects of existing techniques for improving ViT models from a new frequency perspective, and find that the success of some techniques (e.g., RandAugment) can be attributed to the better usage of the high-frequency components. Then, to compensate for this insufficient ability of ViT models, we propose HAT, which directly augments high-frequency components of images via adversarial training. We show that HAT can consistently boost the performance of various ViT models (e.g., +1.2% for ViT-B, +0.5% for Swin-B), and especially enhance the advanced model VOLO-D5 to 87.3% that only uses ImageNet-1K data, and the superiority can also be maintained on out-of-distribution data and transferred to downstream tasks. The code is available at: https://github.com/jiawangbai/HAT.

CVMar 29, 2023Code
InceptionNeXt: When Inception Meets ConvNeXt

Weihao Yu, Pan Zhou, Shuicheng Yan et al.

Inspired by the long-range modeling ability of ViTs, large-kernel convolutions are widely studied and adopted recently to enlarge the receptive field and improve model performance, like the remarkable work ConvNeXt which employs 7x7 depthwise convolution. Although such depthwise operator only consumes a few FLOPs, it largely harms the model efficiency on powerful computing devices due to the high memory access costs. For example, ConvNeXt-T has similar FLOPs with ResNet-50 but only achieves ~60% throughputs when trained on A100 GPUs with full precision. Although reducing the kernel size of ConvNeXt can improve speed, it results in significant performance degradation, which poses a challenging problem: How to speed up large-kernel-based CNN models while preserving their performance. To tackle this issue, inspired by Inceptions, we propose to decompose large-kernel depthwise convolution into four parallel branches along channel dimension, i.e., small square kernel, two orthogonal band kernels, and an identity mapping. With this new Inception depthwise convolution, we build a series of networks, namely IncepitonNeXt, which not only enjoy high throughputs but also maintain competitive performance. For instance, InceptionNeXt-T achieves 1.6x higher training throughputs than ConvNeX-T, as well as attains 0.2% top-1 accuracy improvement on ImageNet-1K. We anticipate InceptionNeXt can serve as an economical baseline for future architecture design to reduce carbon footprint. Code is available at https://github.com/sail-sg/inceptionnext.

CVJul 12, 2022Code
Video Graph Transformer for Video Question Answering

Junbin Xiao, Pan Zhou, Tat-Seng Chua et al.

This paper proposes a Video Graph Transformer (VGT) model for Video Quetion Answering (VideoQA). VGT's uniqueness are two-fold: 1) it designs a dynamic graph transformer module which encodes video by explicitly capturing the visual objects, their relations, and dynamics for complex spatio-temporal reasoning; and 2) it exploits disentangled video and text Transformers for relevance comparison between the video and text to perform QA, instead of entangled cross-modal Transformer for answer classification. Vision-text communication is done by additional cross-modal interaction modules. With more reasonable video encoding and QA solution, we show that VGT can achieve much better performances on VideoQA tasks that challenge dynamic relation reasoning than prior arts in the pretraining-free scenario. Its performances even surpass those models that are pretrained with millions of external data. We further show that VGT can also benefit a lot from self-supervised cross-modal pretraining, yet with orders of magnitude smaller data. These results clearly demonstrate the effectiveness and superiority of VGT, and reveal its potential for more data-efficient pretraining. With comprehensive analyses and some heuristic observations, we hope that VGT can promote VQA research beyond coarse recognition/description towards fine-grained relation reasoning in realistic videos. Our code is available at https://github.com/sail-sg/VGT.

LGJan 28, 2023Code
BAFFLE: A Baseline of Backpropagation-Free Federated Learning

Haozhe Feng, Tianyu Pang, Chao Du et al. · tsinghua

Federated learning (FL) is a general principle for decentralized clients to train a server model collectively without sharing local data. FL is a promising framework with practical applications, but its standard training paradigm requires the clients to backpropagate through the model to compute gradients. Since these clients are typically edge devices and not fully trusted, executing backpropagation on them incurs computational and storage overhead as well as white-box vulnerability. In light of this, we develop backpropagation-free federated learning, dubbed BAFFLE, in which backpropagation is replaced by multiple forward processes to estimate gradients. BAFFLE is 1) memory-efficient and easily fits uploading bandwidth; 2) compatible with inference-only hardware optimization and model quantization or pruning; and 3) well-suited to trusted execution environments, because the clients in BAFFLE only execute forward propagation and return a set of scalars to the server. Empirically we use BAFFLE to train deep models from scratch or to finetune pretrained models, achieving acceptable results. Code is available in https://github.com/FengHZ/BAFFLE.

LGNov 2, 2023Code
Gaussian Mixture Solvers for Diffusion Models

Hanzhong Guo, Cheng Lu, Fan Bao et al. · tsinghua

Recently, diffusion models have achieved great success in generative tasks. Sampling from diffusion models is equivalent to solving the reverse diffusion stochastic differential equations (SDEs) or the corresponding probability flow ordinary differential equations (ODEs). In comparison, SDE-based solvers can generate samples of higher quality and are suited for image translation tasks like stroke-based synthesis. During inference, however, existing SDE-based solvers are severely constrained by the efficiency-effectiveness dilemma. Our investigation suggests that this is because the Gaussian assumption in the reverse transition kernel is frequently violated (even in the case of simple mixture data) given a limited number of discretization steps. To overcome this limitation, we introduce a novel class of SDE-based solvers called \emph{Gaussian Mixture Solvers (GMS)} for diffusion models. Our solver estimates the first three-order moments and optimizes the parameters of a Gaussian mixture transition kernel using generalized methods of moments in each step during sampling. Empirically, our solver outperforms numerous SDE-based solvers in terms of sample quality in image generation and stroke-based synthesis in various diffusion models, which validates the motivation and effectiveness of GMS. Our code is available at https://github.com/Guohanzhong/GMS.

CVFeb 27, 2023Code
Contrastive Video Question Answering via Video Graph Transformer

Junbin Xiao, Pan Zhou, Angela Yao et al.

We propose to perform video question answering (VideoQA) in a Contrastive manner via a Video Graph Transformer model (CoVGT). CoVGT's uniqueness and superiority are three-fold: 1) It proposes a dynamic graph transformer module which encodes video by explicitly capturing the visual objects, their relations and dynamics, for complex spatio-temporal reasoning. 2) It designs separate video and text transformers for contrastive learning between the video and text to perform QA, instead of multi-modal transformer for answer classification. Fine-grained video-text communication is done by additional cross-modal interaction modules. 3) It is optimized by the joint fully- and self-supervised contrastive objectives between the correct and incorrect answers, as well as the relevant and irrelevant questions respectively. With superior video encoding and QA solution, we show that CoVGT can achieve much better performances than previous arts on video reasoning tasks. Its performances even surpass those models that are pretrained with millions of external data. We further show that CoVGT can also benefit from cross-modal pretraining, yet with orders of magnitude smaller data. The results demonstrate the effectiveness and superiority of CoVGT, and additionally reveal its potential for more data-efficient pretraining. We hope our success can advance VideoQA beyond coarse recognition/description towards fine-grained relation reasoning of video contents. Our code is available at https://github.com/doc-doc/CoVGT.

LGFeb 21, 2023Code
On Calibrating Diffusion Probabilistic Models

Tianyu Pang, Cheng Lu, Chao Du et al. · tsinghua

Recently, diffusion probabilistic models (DPMs) have achieved promising results in diverse generative tasks. A typical DPM framework includes a forward process that gradually diffuses the data distribution and a reverse process that recovers the data distribution from time-dependent data scores. In this work, we observe that the stochastic reverse process of data scores is a martingale, from which concentration bounds and the optional stopping theorem for data scores can be derived. Then, we discover a simple way for calibrating an arbitrary pretrained DPM, with which the score matching loss can be reduced and the lower bounds of model likelihood can consequently be increased. We provide general calibration guidelines under various model parametrizations. Our calibration method is performed only once and the resulting models can be used repeatedly for sampling. We conduct experiments on multiple datasets to empirically validate our proposal. Our code is at https://github.com/thudzj/Calibrated-DPMs.

CVOct 8, 2022Code
AdaptivePose++: A Powerful Single-Stage Network for Multi-Person Pose Regression

Yabo Xiao, Xiaojuan Wang, Dongdong Yu et al.

Multi-person pose estimation generally follows top-down and bottom-up paradigms. Both of them use an extra stage ($\boldsymbol{e.g.,}$ human detection in top-down paradigm or grouping process in bottom-up paradigm) to build the relationship between the human instance and corresponding keypoints, thus leading to the high computation cost and redundant two-stage pipeline. To address the above issue, we propose to represent the human parts as adaptive points and introduce a fine-grained body representation method. The novel body representation is able to sufficiently encode the diverse pose information and effectively model the relationship between the human instance and corresponding keypoints in a single-forward pass. With the proposed body representation, we further deliver a compact single-stage multi-person pose regression network, termed as AdaptivePose. During inference, our proposed network only needs a single-step decode operation to form the multi-person pose without complex post-processes and refinements. We employ AdaptivePose for both 2D/3D multi-person pose estimation tasks to verify the effectiveness of AdaptivePose. Without any bells and whistles, we achieve the most competitive performance on MS COCO and CrowdPose in terms of accuracy and speed. Furthermore, the outstanding performance on MuCo-3DHP and MuPoTS-3D further demonstrates the effectiveness and generalizability on 3D scenes. Code is available at https://github.com/buptxyb666/AdaptivePose.

CVMar 25, 2023Code
MDTv2: Masked Diffusion Transformer is a Strong Image Synthesizer

Shanghua Gao, Pan Zhou, Ming-Ming Cheng et al.

Despite its success in image synthesis, we observe that diffusion probabilistic models (DPMs) often lack contextual reasoning ability to learn the relations among object parts in an image, leading to a slow learning process. To solve this issue, we propose a Masked Diffusion Transformer (MDT) that introduces a mask latent modeling scheme to explicitly enhance the DPMs' ability to contextual relation learning among object semantic parts in an image. During training, MDT operates in the latent space to mask certain tokens. Then, an asymmetric diffusion transformer is designed to predict masked tokens from unmasked ones while maintaining the diffusion generation process. Our MDT can reconstruct the full information of an image from its incomplete contextual input, thus enabling it to learn the associated relations among image tokens. We further improve MDT with a more efficient macro network structure and training strategy, named MDTv2. Experimental results show that MDTv2 achieves superior image synthesis performance, e.g., a new SOTA FID score of 1.58 on the ImageNet dataset, and has more than 10x faster learning speed than the previous SOTA DiT. The source code is released at https://github.com/sail-sg/MDT.

CVOct 24, 2022
MetaFormer Baselines for Vision

Weihao Yu, Chenyang Si, Pan Zhou et al.

MetaFormer, the abstracted architecture of Transformer, has been found to play a significant role in achieving competitive performance. In this paper, we further explore the capacity of MetaFormer, again, without focusing on token mixer design: we introduce several baseline models under MetaFormer using the most basic or common mixers, and summarize our observations as follows: (1) MetaFormer ensures solid lower bound of performance. By merely adopting identity mapping as the token mixer, the MetaFormer model, termed IdentityFormer, achieves >80% accuracy on ImageNet-1K. (2) MetaFormer works well with arbitrary token mixers. When specifying the token mixer as even a random matrix to mix tokens, the resulting model RandFormer yields an accuracy of >81%, outperforming IdentityFormer. Rest assured of MetaFormer's results when new token mixers are adopted. (3) MetaFormer effortlessly offers state-of-the-art results. With just conventional token mixers dated back five years ago, the models instantiated from MetaFormer already beat state of the art. (a) ConvFormer outperforms ConvNeXt. Taking the common depthwise separable convolutions as the token mixer, the model termed ConvFormer, which can be regarded as pure CNNs, outperforms the strong CNN model ConvNeXt. (b) CAFormer sets new record on ImageNet-1K. By simply applying depthwise separable convolutions as token mixer in the bottom stages and vanilla self-attention in the top stages, the resulting model CAFormer sets a new record on ImageNet-1K: it achieves an accuracy of 85.5% at 224x224 resolution, under normal supervised training without external data or distillation. In our expedition to probe MetaFormer, we also find that a new activation, StarReLU, reduces 71% FLOPs of activation compared with GELU yet achieves better performance. We expect StarReLU to find great potential in MetaFormer-like models alongside other neural networks.

CVDec 19, 2022Code
Position-guided Text Prompt for Vision-Language Pre-training

Alex Jinpeng Wang, Pan Zhou, Mike Zheng Shou et al.

Vision-Language Pre-Training (VLP) has shown promising capabilities to align image and text pairs, facilitating a broad variety of cross-modal learning tasks. However, we observe that VLP models often lack the visual grounding/localization capability which is critical for many downstream tasks such as visual reasoning. In this work, we propose a novel Position-guided Text Prompt (PTP) paradigm to enhance the visual grounding ability of cross-modal models trained with VLP. Specifically, in the VLP phase, PTP divides the image into $N\times N$ blocks, and identifies the objects in each block through the widely used object detector in VLP. It then reformulates the visual grounding task into a fill-in-the-blank problem given a PTP by encouraging the model to predict the objects in the given blocks or regress the blocks of a given object, e.g. filling `P" or ``O" in aPTP ``The block P has a O". This mechanism improves the visual grounding capability of VLP models and thus helps them better handle various downstream tasks. By introducing PTP into several state-of-the-art VLP frameworks, we observe consistently significant improvements across representative cross-modal learning model architectures and several benchmarks, e.g. zero-shot Flickr30K Retrieval (+4.8 in average recall@1) for ViLT \cite{vilt} baseline, and COCO Captioning (+5.3 in CIDEr) for SOTA BLIP \cite{blip} baseline. Moreover, PTP achieves comparable results with object-detector based methods, and much faster inference speed since PTP discards its object detector for inference while the later cannot. Our code and pre-trained weight will be released at \url{https://github.com/sail-sg/ptp}.

91.5ROMay 26
GE-Sim 2.0: A Roadmap Towards Comprehensive Closed-loop Video World Simulators for Robotic Manipulation

Boxiang Qiu, Liliang Chen, Yue Liao et al.

We introduce GE-Sim 2.0 (Genie Envisioner World Simulator 2.0), a closed-loop video world simulator for robotic manipulation. Building on the action-conditioned video generation framework of Genie Envisioner, GE-Sim 2.0 is re-trained on thousands of hours of real-world robot data spanning teleoperation, contact-rich interaction, and on-robot policy deployment, substantially improving action-following fidelity and trajectory coverage. On top of this foundation, three new modules close the loop from video simulation to policy learning: a state expert that decodes proprioceptive state from video latents to support next-chunk prediction by downstream VLA policies; a world judge that scores generated rollouts against task instructions, yielding machine-verifiable success signals and rewards in place of manual inspection; and an acceleration framework that delivers a 25-frame rollout in 2.3 seconds on a single H100, with up to 4* frame skipping at inference for long-horizon evaluation. GE-Sim 2.0 tops the public WorldArena leaderboard at only 2B parameters, outperforming both dedicated robotic world models and closed-source general video generators, and policies trained against its rollouts and rewards translate into measurable real-world gains, establishing GE-Sim 2.0 as a practical platform for scalable evaluation and closed-loop learning of manipulation policies.

CVNov 14, 2023Code
Instant3D: Instant Text-to-3D Generation

Ming Li, Pan Zhou, Jia-Wei Liu et al.

Text-to-3D generation has attracted much attention from the computer vision community. Existing methods mainly optimize a neural field from scratch for each text prompt, relying on heavy and repetitive training cost which impedes their practical deployment. In this paper, we propose a novel framework for fast text-to-3D generation, dubbed Instant3D. Once trained, Instant3D is able to create a 3D object for an unseen text prompt in less than one second with a single run of a feedforward network. We achieve this remarkable speed by devising a new network that directly constructs a 3D triplane from a text prompt. The core innovation of our Instant3D lies in our exploration of strategies to effectively inject text conditions into the network. In particular, we propose to combine three key mechanisms: cross-attention, style injection, and token-to-plane transformation, which collectively ensure precise alignment of the output with the input text. Furthermore, we propose a simple yet effective activation function, the scaled-sigmoid, to replace the original sigmoid function, which speeds up the training convergence by more than ten times. Finally, to address the Janus (multi-head) problem in 3D generation, we propose an adaptive Perp-Neg algorithm that can dynamically adjust its concept negation scales according to the severity of the Janus problem during training, effectively reducing the multi-head effect. Extensive experiments on a wide variety of benchmark datasets demonstrate that the proposed algorithm performs favorably against the state-of-the-art methods both qualitatively and quantitatively, while achieving significantly better efficiency. The code, data, and models are available at https://github.com/ming1993li/Instant3DCodes.

CLOct 30, 2023Code
Skywork: A More Open Bilingual Foundation Model

Tianwen Wei, Liang Zhao, Lichang Zhang et al.

In this technical report, we present Skywork-13B, a family of large language models (LLMs) trained on a corpus of over 3.2 trillion tokens drawn from both English and Chinese texts. This bilingual foundation model is the most extensively trained and openly published LLMs of comparable size to date. We introduce a two-stage training methodology using a segmented corpus, targeting general purpose training and then domain-specific enhancement training, respectively. We show that our model not only excels on popular benchmarks, but also achieves \emph{state of the art} performance in Chinese language modeling on diverse domains. Furthermore, we propose a novel leakage detection method, demonstrating that test data contamination is a pressing issue warranting further investigation by the LLM community. To spur future research, we release Skywork-13B along with checkpoints obtained during intermediate stages of the training process. We are also releasing part of our SkyPile corpus, a collection of over 150 billion tokens of web text, which is the largest high quality open Chinese pre-training corpus to date. We hope Skywork-13B and our open corpus will serve as a valuable open-source resource to democratize access to high-quality LLMs.

CVOct 3, 2022
LPT: Long-tailed Prompt Tuning for Image Classification

Bowen Dong, Pan Zhou, Shuicheng Yan et al.

For long-tailed classification, most works often pretrain a big model on a large-scale dataset, and then fine-tune the whole model for adapting to long-tailed data. Though promising, fine-tuning the whole pretrained model tends to suffer from high cost in computation and deployment of different models for different tasks, as well as weakened generalization ability for overfitting to certain features of long-tailed data. To alleviate these issues, we propose an effective Long-tailed Prompt Tuning method for long-tailed classification. LPT introduces several trainable prompts into a frozen pretrained model to adapt it to long-tailed data. For better effectiveness, we divide prompts into two groups: 1) a shared prompt for the whole long-tailed dataset to learn general features and to adapt a pretrained model into target domain; and 2) group-specific prompts to gather group-specific features for the samples which have similar features and also to empower the pretrained model with discrimination ability. Then we design a two-phase training paradigm to learn these prompts. In phase 1, we train the shared prompt via supervised prompt tuning to adapt a pretrained model to the desired long-tailed domain. In phase 2, we use the learnt shared prompt as query to select a small best matched set for a group of similar samples from the group-specific prompt set to dig the common features of these similar samples, then optimize these prompts with dual sampling strategy and asymmetric GCL loss. By only fine-tuning a few prompts while fixing the pretrained model, LPT can reduce training and deployment cost by storing a few prompts, and enjoys a strong generalization ability of the pretrained model. Experiments show that on various long-tailed benchmarks, with only ~1.1% extra parameters, LPT achieves comparable performance than previous whole model fine-tuning methods, and is more robust to domain-shift.

LGJun 8, 2023Code
Decoupled Prioritized Resampling for Offline RL

Yang Yue, Bingyi Kang, Xiao Ma et al.

Offline reinforcement learning (RL) is challenged by the distributional shift problem. To address this problem, existing works mainly focus on designing sophisticated policy constraints between the learned policy and the behavior policy. However, these constraints are applied equally to well-performing and inferior actions through uniform sampling, which might negatively affect the learned policy. To alleviate this issue, we propose Offline Prioritized Experience Replay (OPER), featuring a class of priority functions designed to prioritize highly-rewarding transitions, making them more frequently visited during training. Through theoretical analysis, we show that this class of priority functions induce an improved behavior policy, and when constrained to this improved policy, a policy-constrained offline RL algorithm is likely to yield a better solution. We develop two practical strategies to obtain priority weights by estimating advantages based on a fitted value network (OPER-A) or utilizing trajectory returns (OPER-R) for quick computation. OPER is a plug-and-play component for offline RL algorithms. As case studies, we evaluate OPER on five different algorithms, including BC, TD3+BC, Onestep RL, CQL, and IQL. Extensive experiments demonstrate that both OPER-A and OPER-R significantly improve the performance for all baseline methods. Codes and priority weights are availiable at https://github.com/sail-sg/OPER.

CVOct 20, 2023Code
ScaleLong: Towards More Stable Training of Diffusion Model via Scaling Network Long Skip Connection

Zhongzhan Huang, Pan Zhou, Shuicheng Yan et al.

In diffusion models, UNet is the most popular network backbone, since its long skip connects (LSCs) to connect distant network blocks can aggregate long-distant information and alleviate vanishing gradient. Unfortunately, UNet often suffers from unstable training in diffusion models which can be alleviated by scaling its LSC coefficients smaller. However, theoretical understandings of the instability of UNet in diffusion models and also the performance improvement of LSC scaling remain absent yet. To solve this issue, we theoretically show that the coefficients of LSCs in UNet have big effects on the stableness of the forward and backward propagation and robustness of UNet. Specifically, the hidden feature and gradient of UNet at any layer can oscillate and their oscillation ranges are actually large which explains the instability of UNet training. Moreover, UNet is also provably sensitive to perturbed input, and predicts an output distant from the desired output, yielding oscillatory loss and thus oscillatory gradient. Besides, we also observe the theoretical benefits of the LSC coefficient scaling of UNet in the stableness of hidden features and gradient and also robustness. Finally, inspired by our theory, we propose an effective coefficient scaling framework ScaleLong that scales the coefficients of LSC in UNet and better improves the training stability of UNet. Experimental results on four famous datasets show that our methods are superior to stabilize training and yield about 1.5x training acceleration on different diffusion models with UNet or UViT backbones. Code: https://github.com/sail-sg/ScaleLong

CVMar 27, 2022
Mugs: A Multi-Granular Self-Supervised Learning Framework

Pan Zhou, Yichen Zhou, Chenyang Si et al.

In self-supervised learning, multi-granular features are heavily desired though rarely investigated, as different downstream tasks (e.g., general and fine-grained classification) often require different or multi-granular features, e.g.~fine- or coarse-grained one or their mixture. In this work, for the first time, we propose an effective MUlti-Granular Self-supervised learning (Mugs) framework to explicitly learn multi-granular visual features. Mugs has three complementary granular supervisions: 1) an instance discrimination supervision (IDS), 2) a novel local-group discrimination supervision (LGDS), and 3) a group discrimination supervision (GDS). IDS distinguishes different instances to learn instance-level fine-grained features. LGDS aggregates features of an image and its neighbors into a local-group feature, and pulls local-group features from different crops of the same image together and push them away for others. It provides complementary instance supervision to IDS via an extra alignment on local neighbors, and scatters different local-groups separately to increase discriminability. Accordingly, it helps learn high-level fine-grained features at a local-group level. Finally, to prevent similar local-groups from being scattered randomly or far away, GDS brings similar samples close and thus pulls similar local-groups together, capturing coarse-grained features at a (semantic) group level. Consequently, Mugs can capture three granular features that often enjoy higher generality on diverse downstream tasks over single-granular features, e.g.~instance-level fine-grained features in contrastive learning. By only pretraining on ImageNet-1K, Mugs sets new SoTA linear probing accuracy 82.1$\%$ on ImageNet-1K and improves previous SoTA by $1.1\%$. It also surpasses SoTAs on other tasks, e.g. transfer learning, detection and segmentation.

96.8SDJun 3
Audio Interaction Model

Zhifei Xie, Zihang Liu, Ze An et al.

Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting. It is time to unify them into one online LALM: a model that, through an always-on perceive-decide-respond loop, listens to sound, environment, and instructions in real time and reacts on the fly. We formalize this regime as the Audio Interaction Model, and realize it with Audio-Interaction, a unified streaming model that retains offline task execution while adding online general audio instruction following, from dialogue to full voice chatting, deciding when to respond from the semantics of the stream. To enable this, we propose SoundFlow, a framework that instantiates the perceive-decide-respond loop end to end, from data to training to deployment, through streaming-native data construction, comprehension-aware training, and asynchronous low-latency inference for stable real-time interaction. We further construct StreamAudio-2M, a 2.6M-item streaming corpus spanning 7 fundamental abilities and 28 sub-tasks, and Proactive-Sound-Bench for evaluating proactive audio intervention. Across 8 benchmarks, Audio-Interaction preserves competitive performance on mainstream audio tasks while unlocking capabilities inaccessible to offline LALMs, including real-time ASR, streaming audio instruction following, and proactive help.

CVMar 14, 2022
Self-Promoted Supervision for Few-Shot Transformer

Bowen Dong, Pan Zhou, Shuicheng Yan et al.

The few-shot learning ability of vision transformers (ViTs) is rarely investigated though heavily desired. In this work, we empirically find that with the same few-shot learning frameworks, \eg~Meta-Baseline, replacing the widely used CNN feature extractor with a ViT model often severely impairs few-shot classification performance. Moreover, our empirical study shows that in the absence of inductive bias, ViTs often learn the low-qualified token dependencies under few-shot learning regime where only a few labeled training data are available, which largely contributes to the above performance degradation. To alleviate this issue, for the first time, we propose a simple yet effective few-shot training framework for ViTs, namely Self-promoted sUpervisioN (SUN). Specifically, besides the conventional global supervision for global semantic learning SUN further pretrains the ViT on the few-shot learning dataset and then uses it to generate individual location-specific supervision for guiding each patch token. This location-specific supervision tells the ViT which patch tokens are similar or dissimilar and thus accelerates token dependency learning. Moreover, it models the local semantics in each patch token to improve the object grounding and recognition capability which helps learn generalizable patterns. To improve the quality of location-specific supervision, we further propose two techniques:~1) background patch filtration to filtrate background patches out and assign them into an extra background class; and 2) spatial-consistent augmentation to introduce sufficient diversity for data augmentation while keeping the accuracy of the generated local supervisions. Experimental results show that SUN using ViTs significantly surpasses other few-shot learning frameworks with ViTs and is the first one that achieves higher performance than those CNN state-of-the-arts.

CVApr 15, 2023
Exploring Incompatible Knowledge Transfer in Few-shot Image Generation

Yunqing Zhao, Chao Du, Milad Abdollahzadeh et al. · tsinghua

Few-shot image generation (FSIG) learns to generate diverse and high-fidelity images from a target domain using a few (e.g., 10) reference samples. Existing FSIG methods select, preserve and transfer prior knowledge from a source generator (pretrained on a related domain) to learn the target generator. In this work, we investigate an underexplored issue in FSIG, dubbed as incompatible knowledge transfer, which would significantly degrade the realisticness of synthetic samples. Empirical observations show that the issue stems from the least significant filters from the source generator. To this end, we propose knowledge truncation to mitigate this issue in FSIG, which is a complementary operation to knowledge preservation and is implemented by a lightweight pruning-based method. Extensive experiments show that knowledge truncation is simple and effective, consistently achieving state-of-the-art performance, including challenging setups where the source and target domains are more distant. Project Page: yunqing-me.github.io/RICK.

CVAug 9, 2024Code
EasyInv: Toward Fast and Better DDIM Inversion

Ziyue Zhang, Mingbao Lin, Shuicheng Yan et al.

This paper introduces EasyInv, an easy yet novel approach that significantly advances the field of DDIM Inversion by addressing the inherent inefficiencies and performance limitations of traditional iterative optimization methods. At the core of our EasyInv is a refined strategy for approximating inversion noise, which is pivotal for enhancing the accuracy and reliability of the inversion process. By prioritizing the initial latent state, which encapsulates rich information about the original images, EasyInv steers clear of the iterative refinement of noise items. Instead, we introduce a methodical aggregation of the latent state from the preceding time step with the current state, effectively increasing the influence of the initial latent state and mitigating the impact of noise. We illustrate that EasyInv is capable of delivering results that are either on par with or exceed those of the conventional DDIM Inversion approach, especially under conditions where the model's precision is limited or computational resources are scarce. Concurrently, our EasyInv offers an approximate threefold enhancement regarding inference efficiency over off-the-shelf iterative optimization techniques. It can be easily combined with most existing inversion methods by only four lines of code. See code at https://github.com/potato-kitty/EasyInv.

LGOct 14, 2022Code
Mutual Information Regularized Offline Reinforcement Learning

Xiao Ma, Bingyi Kang, Zhongwen Xu et al.

The major challenge of offline RL is the distribution shift that appears when out-of-distribution actions are queried, which makes the policy improvement direction biased by extrapolation errors. Most existing methods address this problem by penalizing the policy or value for deviating from the behavior policy during policy improvement or evaluation. In this work, we propose a novel MISA framework to approach offline RL from the perspective of Mutual Information between States and Actions in the dataset by directly constraining the policy improvement direction. MISA constructs lower bounds of mutual information parameterized by the policy and Q-values. We show that optimizing this lower bound is equivalent to maximizing the likelihood of a one-step improved policy on the offline dataset. Hence, we constrain the policy improvement direction to lie in the data manifold. The resulting algorithm simultaneously augments the policy evaluation and improvement by adding mutual information regularizations. MISA is a general framework that unifies conservative Q-learning (CQL) and behavior regularization methods (e.g., TD3+BC) as special cases. We introduce 3 different variants of MISA, and empirically demonstrate that tighter mutual information lower bound gives better offline RL performance. In addition, our extensive experiments show MISA significantly outperforms a wide range of baselines on various tasks of the D4RL benchmark,e.g., achieving 742.9 total points on gym-locomotion tasks. Our code is available at https://github.com/sail-sg/MISA.

CVApr 22, 2023
A Review of Deep Learning for Video Captioning

Moloud Abdar, Meenakshi Kollati, Swaraja Kuraparthi et al.

Video captioning (VC) is a fast-moving, cross-disciplinary area of research that bridges work in the fields of computer vision, natural language processing (NLP), linguistics, and human-computer interaction. In essence, VC involves understanding a video and describing it with language. Captioning is used in a host of applications from creating more accessible interfaces (e.g., low-vision navigation) to video question answering (V-QA), video retrieval and content generation. This survey covers deep learning-based VC, including but, not limited to, attention-based architectures, graph networks, reinforcement learning, adversarial networks, dense video captioning (DVC), and more. We discuss the datasets and evaluation metrics used in the field, and limitations, applications, challenges, and future directions for VC.

NESep 29, 2022
Spikformer: When Spiking Neural Network Meets Transformer

Zhaokun Zhou, Yuesheng Zhu, Chao He et al.

We consider two biologically plausible structures, the Spiking Neural Network (SNN) and the self-attention mechanism. The former offers an energy-efficient and event-driven paradigm for deep learning, while the latter has the ability to capture feature dependencies, enabling Transformer to achieve good performance. It is intuitively promising to explore the marriage between them. In this paper, we consider leveraging both self-attention capability and biological properties of SNNs, and propose a novel Spiking Self Attention (SSA) as well as a powerful framework, named Spiking Transformer (Spikformer). The SSA mechanism in Spikformer models the sparse visual feature by using spike-form Query, Key, and Value without softmax. Since its computation is sparse and avoids multiplication, SSA is efficient and has low computational energy consumption. It is shown that Spikformer with SSA can outperform the state-of-the-art SNNs-like frameworks in image classification on both neuromorphic and static datasets. Spikformer (66.3M parameters) with comparable size to SEW-ResNet-152 (60.2M,69.26%) can achieve 74.81% top1 accuracy on ImageNet using 4 time steps, which is the state-of-the-art in directly trained SNNs models.

LGOct 12, 2022Code
Efficient Offline Policy Optimization with a Learned Model

Zichen Liu, Siyi Li, Wee Sun Lee et al.

MuZero Unplugged presents a promising approach for offline policy learning from logged data. It conducts Monte-Carlo Tree Search (MCTS) with a learned model and leverages Reanalyze algorithm to learn purely from offline data. For good performance, MCTS requires accurate learned models and a large number of simulations, thus costing huge computing time. This paper investigates a few hypotheses where MuZero Unplugged may not work well under the offline RL settings, including 1) learning with limited data coverage; 2) learning from offline data of stochastic environments; 3) improperly parameterized models given the offline data; 4) with a low compute budget. We propose to use a regularized one-step look-ahead approach to tackle the above issues. Instead of planning with the expensive MCTS, we use the learned model to construct an advantage estimation based on a one-step rollout. Policy improvements are towards the direction that maximizes the estimated advantage with regularization of the dataset. We conduct extensive empirical studies with BSuite environments to verify the hypotheses and then run our algorithm on the RL Unplugged Atari benchmark. Experimental results show that our proposed approach achieves stable performance even with an inaccurate learned model. On the large-scale Atari benchmark, the proposed method outperforms MuZero Unplugged by 43%. Most significantly, it uses only 5.6% wall-clock time (i.e., 1 hour) compared to MuZero Unplugged (i.e., 17.8 hours) to achieve a 150% IQM normalized score with the same hardware and software stacks. Our implementation is open-sourced at https://github.com/sail-sg/rosmo.

CVJun 3, 2023Code
Evolving Knowledge Mining for Class Incremental Segmentation

Zhihe Lu, Shuicheng Yan, Xinchao Wang

Class Incremental Semantic Segmentation (CISS) has been a trend recently due to its great significance in real-world applications. Although the existing CISS methods demonstrate remarkable performance, they either leverage the high-level knowledge (feature) only while neglecting the rich and diverse knowledge in the low-level features, leading to poor old knowledge preservation and weak new knowledge exploration; or use multi-level features for knowledge distillation by retraining a heavy backbone, which is computationally intensive. In this paper, we for the first time investigate the efficient multi-grained knowledge reuse for CISS, and propose a novel method, Evolving kNowleDge minING (ENDING), employing a frozen backbone. ENDING incorporates two key modules: evolving fusion and semantic enhancement, for dynamic and comprehensive exploration of multi-grained knowledge. Evolving fusion is tailored to extract knowledge from individual low-level feature using a personalized lightweight network, which is generated from a meta-net, taking the high-level feature as input. This design enables the evolution of knowledge mining and fusing when applied to incremental new classes. In contrast, semantic enhancement is specifically crafted to aggregate prototype-based semantics from multi-level features, contributing to an enhanced representation. We evaluate our method on two widely used benchmarks and consistently demonstrate new state-of-the-art performance. The code is available at https://github.com/zhiheLu/ENDING_ISS.

99.4CVMay 21
SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents

Yu Yang, Yue Liao, Jianbiao Mei et al.

Long-horizon action-conditioned video generation aims to synthesize temporally coherent videos that follow complex action instructions over extended horizons, requiring procedural ordering, persistent action execution, and scene consistency beyond conventional TI2V's short-term fidelity. Existing single-shot video generation models typically operate in an open-loop manner, leading to incomplete action execution, hallucinated motions, and temporal drift. To address this, we propose SPIRAL, a closed-loop framework that performs sequential planning and iterative reflection for action-conditioned long-horizon video generation. Specifically, SPIRAL instantiates a think-act-reflect process: a PlanAgent decomposes high-level goals into sub-actions, which condition a VideoGenerator to synthesize each segment alongside a memory context, while a CriticAgent evaluates intermediate video segments to provide corrective feedback for iterative refinement. This closed-loop design further supports self-evolution by utilizing PlanAgent-proposed actions and CriticAgent-derived rewards for GRPO-based post-training to enhance the video generator's long-horizon consistency. Moreover, we introduce ActVideoGen-Dataset for task-specific training, and establish ActVideoGen-Bench as a dedicated evaluation suite for measuring action quality and temporal coherence. Experiments across multiple TI2V backbones alongside the self-evolving strategy show consistent gains on ActVideoGen-Bench and VBench, demonstrating the effectiveness of SPIRAL.

LGJun 1, 2023Code
Improving and Benchmarking Offline Reinforcement Learning Algorithms

Bingyi Kang, Xiao Ma, Yirui Wang et al.

Recently, Offline Reinforcement Learning (RL) has achieved remarkable progress with the emergence of various algorithms and datasets. However, these methods usually focus on algorithmic advancements, ignoring that many low-level implementation choices considerably influence or even drive the final performance. As a result, it becomes hard to attribute the progress in Offline RL as these choices are not sufficiently discussed and aligned in the literature. In addition, papers focusing on a dataset (e.g., D4RL) often ignore algorithms proposed on another dataset (e.g., RL Unplugged), causing isolation among the algorithms, which might slow down the overall progress. Therefore, this work aims to bridge the gaps caused by low-level choices and datasets. To this end, we empirically investigate 20 implementation choices using three representative algorithms (i.e., CQL, CRR, and IQL) and present a guidebook for choosing implementations. Following the guidebook, we find two variants CRR+ and CQL+ , achieving new state-of-the-art on D4RL. Moreover, we benchmark eight popular offline RL algorithms across datasets under unified training and evaluation framework. The findings are inspiring: the success of a learning paradigm severely depends on the data distribution, and some previous conclusions are biased by the dataset used. Our code is available at https://github.com/sail-sg/offbench.

91.9CVJun 2
JAVEDIT: Joint Audio-Visual Instruction-Guided Video Editing with Agentic Data Curation

Yinan Chen, Chuming Lin, Zhennan Chen et al.

While instruction-based video editing has seen significant progress, joint audio-visual editing remains constrained by the absence of dedicated datasets and benchmarks. To bridge this gap, we present JAVEdit-100k, the first large-scale, high-quality dataset tailored for instruction-guided joint audio-visual editing. Focusing on human-centric videos, JAVEdit-100k comprises approximately 100K editing triplets spanning five distinct categories, including subject editing and speech editing. This dataset is rigorously constructed via four meticulously designed generation pipelines, seamlessly paired with an agent-in-the-loop quality control mechanism. Furthermore, to address the lack of standardized evaluation within the field, we introduce JAVEditBench, a comprehensive benchmark featuring curated source videos and human-aligned instructions across all editing categories. Finally, we propose JAVEdit, a pioneering baseline model for instruction-guided joint audio-visual editing. Experiments show that \model\ outperforms all baselines on five of six evaluation metrics.

CVJun 5, 2023
ICDAR 2023 Competition on Structured Text Extraction from Visually-Rich Document Images

Wenwen Yu, Chengquan Zhang, Haoyu Cao et al.

Structured text extraction is one of the most valuable and challenging application directions in the field of Document AI. However, the scenarios of past benchmarks are limited, and the corresponding evaluation protocols usually focus on the submodules of the structured text extraction scheme. In order to eliminate these problems, we organized the ICDAR 2023 competition on Structured text extraction from Visually-Rich Document images (SVRD). We set up two tracks for SVRD including Track 1: HUST-CELL and Track 2: Baidu-FEST, where HUST-CELL aims to evaluate the end-to-end performance of Complex Entity Linking and Labeling, and Baidu-FEST focuses on evaluating the performance and generalization of Zero-shot / Few-shot Structured Text extraction from an end-to-end perspective. Compared to the current document benchmarks, our two tracks of competition benchmark enriches the scenarios greatly and contains more than 50 types of visually-rich document images (mainly from the actual enterprise applications). The competition opened on 30th December, 2022 and closed on 24th March, 2023. There are 35 participants and 91 valid submissions received for Track 1, and 15 participants and 26 valid submissions received for Track 2. In this report we will presents the motivation, competition datasets, task definition, evaluation protocol, and submission summaries. According to the performance of the submissions, we believe there is still a large gap on the expected information extraction performance for complex and zero-shot scenarios. It is hoped that this competition will attract many researchers in the field of CV and NLP, and bring some new thoughts to the field of Document AI.

LGJun 8, 2022
Towards Understanding Why Mask-Reconstruction Pretraining Helps in Downstream Tasks

Jiachun Pan, Pan Zhou, Shuicheng Yan

For unsupervised pretraining, mask-reconstruction pretraining (MRP) approaches, e.g. MAE and data2vec, randomly mask input patches and then reconstruct the pixels or semantic features of these masked patches via an auto-encoder. Then for a downstream task, supervised fine-tuning the pretrained encoder remarkably surpasses the conventional ``supervised learning'' (SL) trained from scratch. However, it is still unclear 1) how MRP performs semantic feature learning in the pretraining phase and 2) why it helps in downstream tasks. To solve these problems, we first theoretically show that on an auto-encoder of a two/one-layered convolution encoder/decoder, MRP can capture all discriminative features of each potential semantic class in the pretraining dataset. Then considering the fact that the pretraining dataset is of huge size and high diversity and thus covers most features in downstream dataset, in fine-tuning phase, the pretrained encoder can capture as much features as it can in downstream datasets, and would not lost these features with theoretical guarantees. In contrast, SL only randomly captures some features due to lottery ticket hypothesis. So MRP provably achieves better performance than SL on the classification tasks. Experimental results testify to our data assumptions and also our theoretical implications.

LGJun 25, 2022
Value-Consistent Representation Learning for Data-Efficient Reinforcement Learning

Yang Yue, Bingyi Kang, Zhongwen Xu et al.

Deep reinforcement learning (RL) algorithms suffer severe performance degradation when the interaction data is scarce, which limits their real-world application. Recently, visual representation learning has been shown to be effective and promising for boosting sample efficiency in RL. These methods usually rely on contrastive learning and data augmentation to train a transition model for state prediction, which is different from how the model is used in RL--performing value-based planning. Accordingly, the learned representation by these visual methods may be good for recognition but not optimal for estimating state value and solving the decision problem. To address this issue, we propose a novel method, called value-consistent representation learning (VCR), to learn representations that are directly related to decision-making. More specifically, VCR trains a model to predict the future state (also referred to as the ''imagined state'') based on the current one and a sequence of actions. Instead of aligning this imagined state with a real state returned by the environment, VCR applies a $Q$-value head on both states and obtains two distributions of action values. Then a distance is computed and minimized to force the imagined state to produce a similar action value prediction as that by the real state. We develop two implementations of the above idea for the discrete and continuous action spaces respectively. We conduct experiments on Atari 100K and DeepMind Control Suite benchmarks to validate their effectiveness for improving sample efficiency. It has been demonstrated that our methods achieve new state-of-the-art performance for search-free RL algorithms.

CLAug 3, 2023
SimTeG: A Frustratingly Simple Approach Improves Textual Graph Learning

Keyu Duan, Qian Liu, Tat-Seng Chua et al.

Textual graphs (TGs) are graphs whose nodes correspond to text (sentences or documents), which are widely prevalent. The representation learning of TGs involves two stages: (i) unsupervised feature extraction and (ii) supervised graph representation learning. In recent years, extensive efforts have been devoted to the latter stage, where Graph Neural Networks (GNNs) have dominated. However, the former stage for most existing graph benchmarks still relies on traditional feature engineering techniques. More recently, with the rapid development of language models (LMs), researchers have focused on leveraging LMs to facilitate the learning of TGs, either by jointly training them in a computationally intensive framework (merging the two stages), or designing complex self-supervised training tasks for feature extraction (enhancing the first stage). In this work, we present SimTeG, a frustratingly Simple approach for Textual Graph learning that does not innovate in frameworks, models, and tasks. Instead, we first perform supervised parameter-efficient fine-tuning (PEFT) on a pre-trained LM on the downstream task, such as node classification. We then generate node embeddings using the last hidden states of finetuned LM. These derived features can be further utilized by any GNN for training on the same task. We evaluate our approach on two fundamental graph representation learning tasks: node classification and link prediction. Through extensive experiments, we show that our approach significantly improves the performance of various GNNs on multiple graph benchmarks.

LGApr 13, 2023
CoSDA: Continual Source-Free Domain Adaptation

Haozhe Feng, Zhaorui Yang, Hesun Chen et al. · tsinghua

Without access to the source data, source-free domain adaptation (SFDA) transfers knowledge from a source-domain trained model to target domains. Recently, SFDA has gained popularity due to the need to protect the data privacy of the source domain, but it suffers from catastrophic forgetting on the source domain due to the lack of data. To systematically investigate the mechanism of catastrophic forgetting, we first reimplement previous SFDA approaches within a unified framework and evaluate them on four benchmarks. We observe that there is a trade-off between adaptation gain and forgetting loss, which motivates us to design a consistency regularization to mitigate forgetting. In particular, we propose a continual source-free domain adaptation approach named CoSDA, which employs a dual-speed optimized teacher-student model pair and is equipped with consistency learning capability. Our experiments demonstrate that CoSDA outperforms state-of-the-art approaches in continuous adaptation. Notably, our CoSDA can also be integrated with other SFDA methods to alleviate forgetting.

LGMar 1, 2023
D4FT: A Deep Learning Approach to Kohn-Sham Density Functional Theory

Tianbo Li, Min Lin, Zheyuan Hu et al.

Kohn-Sham Density Functional Theory (KS-DFT) has been traditionally solved by the Self-Consistent Field (SCF) method. Behind the SCF loop is the physics intuition of solving a system of non-interactive single-electron wave functions under an effective potential. In this work, we propose a deep learning approach to KS-DFT. First, in contrast to the conventional SCF loop, we propose to directly minimize the total energy by reparameterizing the orthogonal constraint as a feed-forward computation. We prove that such an approach has the same expressivity as the SCF method, yet reduces the computational complexity from O(N^4) to O(N^3). Second, the numerical integration which involves a summation over the quadrature grids can be amortized to the optimization steps. At each step, stochastic gradient descent (SGD) is performed with a sampled minibatch of the grids. Extensive experiments are carried out to demonstrate the advantage of our approach in terms of efficiency and stability. In addition, we show that our approach enables us to explore more complex neural-based wave functions.

CVNov 2, 2022
Decoupled Cross-Scale Cross-View Interaction for Stereo Image Enhancement in The Dark

Huan Zheng, Zhao Zhang, Jicong Fan et al.

Low-light stereo image enhancement (LLSIE) is a relatively new task to enhance the quality of visually unpleasant stereo images captured in dark condition. However, current methods achieve inferior performance on detail recovery and illumination adjustment. We find it is because: 1) the insufficient single-scale inter-view interaction makes the cross-view cues unable to be fully exploited; 2) lacking long-range dependency leads to the inability to deal with the spatial long-range effects caused by illumination degradation. To alleviate such limitations, we propose a LLSIE model termed Decoupled Cross-scale Cross-view Interaction Network (DCI-Net). Specifically, we present a decoupled interaction module (DIM) that aims for sufficient dual-view information interaction. DIM decouples the dual-view information exchange into discovering multi-scale cross-view correlations and further exploring cross-scale information flow. Besides, we present a spatial-channel information mining block (SIMB) for intra-view feature extraction, and the benefits are twofold. One is the long-range dependency capture to build spatial long-range relationship, and the other is expanded channel information refinement that enhances information flow in channel dimension. Extensive experiments on Flickr1024, KITTI 2012, KITTI 2015 and Middlebury datasets show that our method obtains better illumination adjustment and detail recovery, and achieves SOTA performance compared to other related methods. Our codes, datasets and models will be publicly available.

CVApr 30, 2022
Towards Feature Distribution Alignment and Diversity Enhancement for Data-Free Quantization

Yangcheng Gao, Zhao Zhang, Richang Hong et al.

To obtain lower inference latency and less memory footprint of deep neural networks, model quantization has been widely employed in deep model deployment, by converting the floating points to low-precision integers. However, previous methods (such as quantization aware training and post training quantization) require original data for the fine-tuning or calibration of quantized model, which makes them inapplicable to the cases that original data are not accessed due to privacy or security. This gives birth to the data-free quantization method with synthetic data generation. While current data-free quantization methods still suffer from severe performance degradation when quantizing a model into lower bit, caused by the low inter-class separability of semantic features. To this end, we propose a new and effective data-free quantization method termed ClusterQ, which utilizes the feature distribution alignment for synthetic data generation. To obtain high inter-class separability of semantic features, we cluster and align the feature distribution statistics to imitate the distribution of real data, so that the performance degradation is alleviated. Moreover, we incorporate the diversity enhancement to solve class-wise mode collapse. We also employ the exponential moving average to update the centroid of each cluster for further feature distribution improvement. Extensive experiments based on different deep models (e.g., ResNet-18 and MobileNet-V2) over the ImageNet dataset demonstrate that our proposed ClusterQ model obtains state-of-the-art performance.

69.3CVMay 20Code
DrawMotion: Generating 3D Human Motions by Freehand Drawing

Tao Wang, Lei Jin, Zhihua Wu et al.

Text-to-motion generation, which translates textual descriptions into human motions, faces the challenge that users often struggle to precisely convey their intended motions through text alone. To address this issue, this paper introduces DrawMotion, an efficient diffusion-based framework designed for multi-condition scenarios. DrawMotion generates motions based on both a conventional text condition and a novel hand-drawing condition, which provide semantic and spatial control over the generated motions, respectively. Specifically, we tackle the fine-grained motion generation task from three perspectives: 1) freehand drawing condition. To accurately capture users' intended motions without requiring tedious textual input, we develop an algorithm to automatically generate hand-drawn stickman sketches across different dataset formats; 2) multi-condition fusion. We propose a Multi-Condition Module (MCM) that is integrated into the diffusion process, enabling the model to exploit all possible condition combinations while reducing computational complexity compared to conventional approaches; and 3) training-free guidance. Notably, the MCM in DrawMotion ensures that its intermediate features lie in a continuous space, allowing classifier-guidance gradients to update the features and thereby aligning the generated motions with user intentions while preserving fidelity. Quantitative experiments and user studies demonstrate that the freehand drawing approach reduces user time by approximately 46.7% when generating motions aligned with their imagination. The code, demos, and relevant data are publicly available at https://github.com/InvertedForest/DrawMotion.

CVOct 9, 2023Code
IPDreamer: Appearance-Controllable 3D Object Generation with Complex Image Prompts

Bohan Zeng, Shanglin Li, Yutang Feng et al.

Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to guide 3D object generation. These methods enable the synthesis of detailed and photorealistic textured objects. However, the appearance of 3D objects produced by such text-to-3D models is often unpredictable, and it is hard for single-image-to-3D methods to deal with images lacking a clear subject, complicating the generation of appearance-controllable 3D objects from complex images. To address these challenges, we present IPDreamer, a novel method that captures intricate appearance features from complex $\textbf{I}$mage $\textbf{P}$rompts and aligns the synthesized 3D object with these extracted features, enabling high-fidelity, appearance-controllable 3D object generation. Our experiments demonstrate that IPDreamer consistently generates high-quality 3D objects that align with both the textual and complex image prompts, highlighting its promising capability in appearance-controlled, complex 3D object generation. Our code is available at https://github.com/zengbohan0217/IPDreamer.

LGMay 26, 2022
$O(N^2)$ Universal Antisymmetry in Fermionic Neural Networks

Tianyu Pang, Shuicheng Yan, Min Lin

Fermionic neural network (FermiNet) is a recently proposed wavefunction Ansatz, which is used in variational Monte Carlo (VMC) methods to solve the many-electron Schrödinger equation. FermiNet proposes permutation-equivariant architectures, on which a Slater determinant is applied to induce antisymmetry. FermiNet is proved to have universal approximation capability with a single determinant, namely, it suffices to represent any antisymmetric function given sufficient parameters. However, the asymptotic computational bottleneck comes from the Slater determinant, which scales with $O(N^3)$ for $N$ electrons. In this paper, we substitute the Slater determinant with a pairwise antisymmetry construction, which is easy to implement and can reduce the computational cost to $O(N^2)$. We formally prove that the pairwise construction built upon permutation-equivariant architectures can universally represent any antisymmetric function. Besides, this universality can be achieved via continuous approximators when we aim to represent ground-state wavefunctions.

LGJan 27, 2023
Reinforcement Learning from Diverse Human Preferences

Wanqi Xue, Bo An, Shuicheng Yan et al.

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new paradigm called reinforcement learning from human preferences (or preference-based RL) has emerged as a promising solution, in which reward functions are learned from human preference labels among behavior trajectories. However, existing methods for preference-based RL are limited by the need for accurate oracle preference labels. This paper addresses this limitation by developing a method for crowd-sourcing preference labels and learning from diverse human preferences. The key idea is to stabilize reward learning through regularization and correction in a latent space. To ensure temporal consistency, a strong constraint is imposed on the reward model that forces its latent space to be close to the prior distribution. Additionally, a confidence-based reward model ensembling method is designed to generate more stable and reliable predictions. The proposed method is tested on a variety of tasks in DMcontrol and Meta-world and has shown consistent and significant improvements over existing preference-based RL algorithms when learning from diverse feedback, paving the way for real-world applications of RL methods.

CVNov 20, 2023
Clarity ChatGPT: An Interactive and Adaptive Processing System for Image Restoration and Enhancement

Yanyan Wei, Zhao Zhang, Jiahuan Ren et al.

The generalization capability of existing image restoration and enhancement (IRE) methods is constrained by the limited pre-trained datasets, making it difficult to handle agnostic inputs such as different degradation levels and scenarios beyond their design scopes. Moreover, they are not equipped with interactive mechanisms to consider user preferences or feedback, and their end-to-end settings cannot provide users with more choices. Faced with the above-mentioned IRE method's limited performance and insufficient interactivity, we try to solve it from the engineering and system framework levels. Specifically, we propose Clarity ChatGPT-a transformative system that combines the conversational intelligence of ChatGPT with multiple IRE methods. Clarity ChatGPT can automatically detect image degradation types and select appropriate IRE methods to restore images, or iteratively generate satisfactory results based on user feedback. Its innovative features include a CLIP-powered detector for accurate degradation classification, no-reference image quality evaluation for performance evaluation, region-specific processing for precise enhancements, and advanced fusion techniques for optimal restoration results. Clarity ChatGPT marks a significant advancement in integrating language and vision, enhancing image-text interactions, and providing a robust, high-performance IRE solution. Our case studies demonstrate that Clarity ChatGPT effectively improves the generalization and interaction capabilities in the IRE, and also fills the gap in the low-level domain of the existing vision-language model.

97.6AIApr 12Code
From Perception to Planning: Evolving Ego-Centric Task-Oriented Spatiotemporal Reasoning via Curriculum Learning

Xiaoda Yang, Yuxiang Liu, Shenzhou Gao et al.

Modern vision-language models achieve strong performance in static perception, but remain limited in the complex spatiotemporal reasoning required for embodied, egocentric tasks. A major source of failure is their reliance on temporal priors learned from passive video data, which often leads to spatiotemporal hallucinations and poor generalization in dynamic environments. To address this, we present EgoTSR, a curriculum-based framework for learning task-oriented spatiotemporal reasoning. EgoTSR is built on the premise that embodied reasoning should evolve from explicit spatial understanding to internalized task-state assessment and finally to long-horizon planning. To support this paradigm, we construct EgoTSR-Data, a large-scale dataset comprising 46 million samples organized into three stages: Chain-of-Thought (CoT) supervision, weakly supervised tagging, and long-horizon sequences. Extensive experiments demonstrate that EgoTSR effectively eliminates chronological biases, achieving 92.4% accuracy on long-horizon logical reasoning tasks while maintaining high fine-grained perceptual precision, significantly outperforming existing open-source and closed-source state-of-the-art models.

87.0LGApr 14Code
Evolution of Optimization Methods: Algorithms, Scenarios, and Evaluations

Tong Zhang, Jiangning Zhang, Zhucun Xue et al.

Balancing convergence speed, generalization capability, and computational efficiency remains a core challenge in deep learning optimization. First-order gradient descent methods, epitomized by stochastic gradient descent (SGD) and Adam, serve as the cornerstone of modern training pipelines. However, large-scale model training, stringent differential privacy requirements, and distributed learning paradigms expose critical limitations in these conventional approaches regarding privacy protection and memory efficiency. To mitigate these bottlenecks, researchers explore second-order optimization techniques to surpass first-order performance ceilings, while zeroth-order methods reemerge to alleviate memory constraints inherent to large-scale training. Despite this proliferation of methodologies, the field lacks a cohesive framework that unifies underlying principles and delineates application scenarios for these disparate approaches. In this work, we retrospectively analyze the evolutionary trajectory of deep learning optimization algorithms and present a comprehensive empirical evaluation of mainstream optimizers across diverse model architectures and training scenarios. We distill key emerging trends and fundamental design trade-offs, pinpointing promising directions for future research. By synthesizing theoretical insights with extensive empirical evidence, we provide actionable guidance for designing next-generation highly efficient, robust, and trustworthy optimization methods. The code is available at https://github.com/APRIL-AIGC/Awesome-Optimizer.