99.0CVApr 20Code
VEFX-Bench: A Holistic Benchmark for Generic Video Editing and Visual EffectsXiangbo Gao, Sicong Jiang, Bangya Liu et al.
As AI-assisted video creation becomes increasingly practical, instruction-guided video editing has become essential for refining generated or captured footage to meet professional requirements. Yet the field still lacks both a large-scale human-annotated dataset with complete editing examples and a standardized evaluator for comparing editing systems. Existing resources are limited by small scale, missing edited outputs, or the absence of human quality labels, while current evaluation often relies on expensive manual inspection or generic vision-language model judges that are not specialized for editing quality. We introduce VEFX-Dataset, a human-annotated dataset containing 5,049 video editing examples across 9 major editing categories and 32 subcategories, each labeled along three decoupled dimensions: Instruction Following, Rendering Quality, and Edit Exclusivity. Building on VEFX-Dataset, we propose VEFX-Reward, a reward model designed specifically for video editing quality assessment. VEFX-Reward jointly processes the source video, the editing instruction, and the edited video, and predicts per-dimension quality scores via ordinal regression. We further release VEFX-Bench, a benchmark of 300 curated video-prompt pairs for standardized comparison of editing systems. Experiments show that VEFX-Reward aligns more strongly with human judgments than generic VLM judges and prior reward models on both standard IQA/VQA metrics and group-wise preference evaluation. Using VEFX-Reward as an evaluator, we benchmark representative commercial and open-source video editing systems, revealing a persistent gap between visual plausibility, instruction following, and edit locality in current models. Our project page is https://xiangbogaobarry.github.io/VEFX-Bench/.
LGMar 4, 2023
CFlowNets: Continuous Control with Generative Flow NetworksYinchuan Li, Shuang Luo, Haozhi Wang et al.
Generative flow networks (GFlowNets), as an emerging technique, can be used as an alternative to reinforcement learning for exploratory control tasks. GFlowNet aims to generate distribution proportional to the rewards over terminating states, and to sample different candidates in an active learning fashion. GFlowNets need to form a DAG and compute the flow matching loss by traversing the inflows and outflows of each node in the trajectory. No experiments have yet concluded that GFlowNets can be used to handle continuous tasks. In this paper, we propose generative continuous flow networks (CFlowNets) that can be applied to continuous control tasks. First, we present the theoretical formulation of CFlowNets. Then, a training framework for CFlowNets is proposed, including the action selection process, the flow approximation algorithm, and the continuous flow matching loss function. Afterward, we theoretically prove the error bound of the flow approximation. The error decreases rapidly as the number of flow samples increases. Finally, experimental results on continuous control tasks demonstrate the performance advantages of CFlowNets compared to many reinforcement learning methods, especially regarding exploration ability.
AIApr 12, 2023
Multi-agent Policy Reciprocity with Theoretical GuaranteeHaozhi Wang, Yinchuan Li, Qing Wang et al.
Modern multi-agent reinforcement learning (RL) algorithms hold great potential for solving a variety of real-world problems. However, they do not fully exploit cross-agent knowledge to reduce sample complexity and improve performance. Although transfer RL supports knowledge sharing, it is hyperparameter sensitive and complex. To solve this problem, we propose a novel multi-agent policy reciprocity (PR) framework, where each agent can fully exploit cross-agent policies even in mismatched states. We then define an adjacency space for mismatched states and design a plug-and-play module for value iteration, which enables agents to infer more precise returns. To improve the scalability of PR, deep PR is proposed for continuous control tasks. Moreover, theoretical analysis shows that agents can asymptotically reach consensus through individual perceived rewards and converge to an optimal value function, which implies the stability and effectiveness of PR, respectively. Experimental results on discrete and continuous environments demonstrate that PR outperforms various existing RL and transfer RL methods.
AISep 21, 2022
On the Convergence Theory of Meta Reinforcement Learning with Personalized PoliciesHaozhi Wang, Qing Wang, Yunfeng Shao et al.
Modern meta-reinforcement learning (Meta-RL) methods are mainly developed based on model-agnostic meta-learning, which performs policy gradient steps across tasks to maximize policy performance. However, the gradient conflict problem is still poorly understood in Meta-RL, which may lead to performance degradation when encountering distinct tasks. To tackle this challenge, this paper proposes a novel personalized Meta-RL (pMeta-RL) algorithm, which aggregates task-specific personalized policies to update a meta-policy used for all tasks, while maintaining personalized policies to maximize the average return of each task under the constraint of the meta-policy. We also provide the theoretical analysis under the tabular setting, which demonstrates the convergence of our pMeta-RL algorithm. Moreover, we extend the proposed pMeta-RL algorithm to a deep network version based on soft actor-critic, making it suitable for continuous control tasks. Experiment results show that the proposed algorithms outperform other previous Meta-RL algorithms on Gym and MuJoCo suites.
LGJun 16, 2023
Meta Generative Flow Networks with Personalization for Task-Specific AdaptationXinyuan Ji, Xu Zhang, Wei Xi et al.
Multi-task reinforcement learning and meta-reinforcement learning have been developed to quickly adapt to new tasks, but they tend to focus on tasks with higher rewards and more frequent occurrences, leading to poor performance on tasks with sparse rewards. To address this issue, GFlowNets can be integrated into meta-learning algorithms (GFlowMeta) by leveraging the advantages of GFlowNets on tasks with sparse rewards. However, GFlowMeta suffers from performance degradation when encountering heterogeneous transitions from distinct tasks. To overcome this challenge, this paper proposes a personalized approach named pGFlowMeta, which combines task-specific personalized policies with a meta policy. Each personalized policy balances the loss on its personalized task and the difference from the meta policy, while the meta policy aims to minimize the average loss of all tasks. The theoretical analysis shows that the algorithm converges at a sublinear rate. Extensive experiments demonstrate that the proposed algorithm outperforms state-of-the-art reinforcement learning algorithms in discrete environments.
CVDec 11, 2024Code
Unicorn: Unified Neural Image Compression with One Number ReconstructionQi Zheng, Haozhi Wang, Zihao Liu et al.
Prevalent lossy image compression schemes can be divided into: 1) explicit image compression (EIC), including traditional standards and neural end-to-end algorithms; 2) implicit image compression (IIC) based on implicit neural representations (INR). The former is encountering impasses of either leveling off bitrate reduction at a cost of tremendous complexity while the latter suffers from excessive smoothing quality as well as lengthy decoder models. In this paper, we propose an innovative paradigm, which we dub \textbf{Unicorn} (\textbf{U}nified \textbf{N}eural \textbf{I}mage \textbf{C}ompression with \textbf{O}ne \textbf{N}number \textbf{R}econstruction). By conceptualizing the images as index-image pairs and learning the inherent distribution of pairs in a subtle neural network model, Unicorn can reconstruct a visually pleasing image from a randomly generated noise with only one index number. The neural model serves as the unified decoder of images while the noises and indexes corresponds to explicit representations. As a proof of concept, we propose an effective and efficient prototype of Unicorn based on latent diffusion models with tailored model designs. Quantitive and qualitative experimental results demonstrate that our prototype achieves significant bitrates reduction compared with EIC and IIC algorithms. More impressively, benefitting from the unified decoder, our compression ratio escalates as the quantity of images increases. We envision that more advanced model designs will endow Unicorn with greater potential in image compression. We will release our codes in \url{https://github.com/uniqzheng/Unicorn-Laduree}.
LGFeb 24, 2025
Generative Models in Decision Making: A SurveyYinchuan Li, Xinyu Shao, Jianping Zhang et al.
In recent years, the exceptional performance of generative models in generative tasks has sparked significant interest in their integration into decision-making processes. Due to their ability to handle complex data distributions and their strong model capacity, generative models can be effectively incorporated into decision-making systems by generating trajectories that guide agents toward high-reward state-action regions or intermediate sub-goals. This paper presents a comprehensive review of the application of generative models in decision-making tasks. We classify seven fundamental types of generative models: energy-based models, generative adversarial networks, variational autoencoders, normalizing flows, diffusion models, generative flow networks, and autoregressive models. Regarding their applications, we categorize their functions into three main roles: controllers, modelers and optimizers, and discuss how each role contributes to decision-making. Furthermore, we examine the deployment of these models across five critical real-world decision-making scenarios. Finally, we summarize the strengths and limitations of current approaches and propose three key directions for advancing next-generation generative directive models: high-performance algorithms, large-scale generalized decision-making models, and self-evolving and adaptive models.
LGSep 24, 2025
A Theory of Multi-Agent Generative Flow NetworksLeo Maxime Brunswic, Haozhi Wang, Shuang Luo et al.
Generative flow networks utilize a flow-matching loss to learn a stochastic policy for generating objects from a sequence of actions, such that the probability of generating a pattern can be proportional to the corresponding given reward. However, a theoretical framework for multi-agent generative flow networks (MA-GFlowNets) has not yet been proposed. In this paper, we propose the theory framework of MA-GFlowNets, which can be applied to multiple agents to generate objects collaboratively through a series of joint actions. We further propose four algorithms: a centralized flow network for centralized training of MA-GFlowNets, an independent flow network for decentralized execution, a joint flow network for achieving centralized training with decentralized execution, and its updated conditional version. Joint Flow training is based on a local-global principle allowing to train a collection of (local) GFN as a unique (global) GFN. This principle provides a loss of reasonable complexity and allows to leverage usual results on GFN to provide theoretical guarantees that the independent policies generate samples with probability proportional to the reward function. Experimental results demonstrate the superiority of the proposed framework compared to reinforcement learning and MCMC-based methods.