18.9ROMay 12, 2024
Learning Reward for Robot Skills Using Large Language Models via Self-AlignmentYuwei Zeng, Yao Mu, Lin Shao
Learning reward functions remains the bottleneck to equip a robot with a broad repertoire of skills. Large Language Models (LLM) contain valuable task-related knowledge that can potentially aid in the learning of reward functions. However, the proposed reward function can be imprecise, thus ineffective which requires to be further grounded with environment information. We proposed a method to learn rewards more efficiently in the absence of humans. Our approach consists of two components: We first use the LLM to propose features and parameterization of the reward, then update the parameters through an iterative self-alignment process. In particular, the process minimizes the ranking inconsistency between the LLM and the learnt reward functions based on the execution feedback. The method was validated on 9 tasks across 2 simulation environments. It demonstrates a consistent improvement over training efficacy and efficiency, meanwhile consuming significantly fewer GPT tokens compared to the alternative mutation-based method.
17.9RONov 27, 2024
DexHandDiff: Interaction-aware Diffusion Planning for Adaptive Dexterous ManipulationZhixuan Liang, Yao Mu, Yixiao Wang et al.
Dexterous manipulation with contact-rich interactions is crucial for advanced robotics. While recent diffusion-based planning approaches show promise for simple manipulation tasks, they often produce unrealistic ghost states (e.g., the object automatically moves without hand contact) or lack adaptability when handling complex sequential interactions. In this work, we introduce DexHandDiff, an interaction-aware diffusion planning framework for adaptive dexterous manipulation. DexHandDiff models joint state-action dynamics through a dual-phase diffusion process which consists of pre-interaction contact alignment and post-contact goal-directed control, enabling goal-adaptive generalizable dexterous manipulation. Additionally, we incorporate dynamics model-based dual guidance and leverage large language models for automated guidance function generation, enhancing generalizability for physical interactions and facilitating diverse goal adaptation through language cues. Experiments on physical interaction tasks such as door opening, pen and block re-orientation, object relocation, and hammer striking demonstrate DexHandDiff's effectiveness on goals outside training distributions, achieving over twice the average success rate (59.2% vs. 29.5%) compared to existing methods. Our framework achieves an average of 70.7% success rate on goal adaptive dexterous tasks, highlighting its robustness and flexibility in contact-rich manipulation.
3.2ROMar 29, 2025
Adaptive Interactive Navigation of Quadruped Robots using Large Language ModelsKangjie Zhou, Yao Mu, Haoyang Song et al.
Robotic navigation in complex environments remains a critical research challenge. Traditional navigation methods focus on optimal trajectory generation within free space, struggling in environments lacking viable paths to the goal, such as disaster zones or cluttered warehouses. To address this gap, we propose an adaptive interactive navigation approach that proactively interacts with environments to create feasible paths to reach originally unavailable goals. Specifically, we present a primitive tree for task planning with large language models (LLMs), facilitating effective reasoning to determine interaction objects and sequences. To ensure robust subtask execution, we adopt reinforcement learning to pre-train a comprehensive skill library containing versatile locomotion and interaction behaviors for motion planning. Furthermore, we introduce an adaptive replanning method featuring two LLM-based modules: an advisor serving as a flexible replanning trigger and an arborist for autonomous plan adjustment. Integrated with the tree structure, the replanning mechanism allows for convenient node addition and pruning, enabling rapid plan modification in unknown environments. Comprehensive simulations and experiments have demonstrated our method's effectiveness and adaptivity in diverse scenarios. The supplementary video is available at page: https://youtu.be/W5ttPnSap2g.
6.2CVMar 12, 2025
Post-interactive Multimodal Trajectory Prediction for Autonomous DrivingZiyi Huang, Yang Li, Dushuai Li et al.
Modeling the interactions among agents for trajectory prediction of autonomous driving has been challenging due to the inherent uncertainty in agents' behavior. The interactions involved in the predicted trajectories of agents, also called post-interactions, have rarely been considered in trajectory prediction models. To this end, we propose a coarse-to-fine Transformer for multimodal trajectory prediction, i.e., Pioformer, which explicitly extracts the post-interaction features to enhance the prediction accuracy. Specifically, we first build a Coarse Trajectory Network to generate coarse trajectories based on the observed trajectories and lane segments, in which the low-order interaction features are extracted with the graph neural networks. Next, we build a hypergraph neural network-based Trajectory Proposal Network to generate trajectory proposals, where the high-order interaction features are learned by the hypergraphs. Finally, the trajectory proposals are sent to the Proposal Refinement Network for further refinement. The observed trajectories and trajectory proposals are concatenated together as the inputs of the Proposal Refinement Network, in which the post-interaction features are learned by combining the previous interaction features and trajectory consistency features. Moreover, we propose a three-stage training scheme to facilitate the learning process. Extensive experiments on the Argoverse 1 dataset demonstrate the superiority of our method. Compared with the baseline HiVT-64, our model has reduced the prediction errors by 4.4%, 8.4%, 14.4%, 5.7% regarding metrics minADE6, minFDE6, MR6, and brier-minFDE6, respectively.