Fanyang Meng

CV
h-index28
15papers
202citations
Novelty51%
AI Score46

15 Papers

CVJul 16, 2023Code
Integrating Human Parsing and Pose Network for Human Action Recognition

Runwei Ding, Yuhang Wen, Jinfu Liu et al.

Human skeletons and RGB sequences are both widely-adopted input modalities for human action recognition. However, skeletons lack appearance features and color data suffer large amount of irrelevant depiction. To address this, we introduce human parsing feature map as a novel modality, since it can selectively retain spatiotemporal features of the body parts, while filtering out noises regarding outfits, backgrounds, etc. We propose an Integrating Human Parsing and Pose Network (IPP-Net) for action recognition, which is the first to leverage both skeletons and human parsing feature maps in dual-branch approach. The human pose branch feeds compact skeletal representations of different modalities in graph convolutional network to model pose features. In human parsing branch, multi-frame body-part parsing features are extracted with human detector and parser, which is later learnt using a convolutional backbone. A late ensemble of two branches is adopted to get final predictions, considering both robust keypoints and rich semantic body-part features. Extensive experiments on NTU RGB+D and NTU RGB+D 120 benchmarks consistently verify the effectiveness of the proposed IPP-Net, which outperforms the existing action recognition methods. Our code is publicly available at https://github.com/liujf69/IPP-Net-Parsing .

CVApr 4, 2022
Context-aware Visual Tracking with Joint Meta-updating

Qiuhong Shen, Xin Li, Fanyang Meng et al.

Visual object tracking acts as a pivotal component in various emerging video applications. Despite the numerous developments in visual tracking, existing deep trackers are still likely to fail when tracking against objects with dramatic variation. These deep trackers usually do not perform online update or update single sub-branch of the tracking model, for which they cannot adapt to the appearance variation of objects. Efficient updating methods are therefore crucial for tracking while previous meta-updater optimizes trackers directly over parameter space, which is prone to over-fit even collapse on longer sequences. To address these issues, we propose a context-aware tracking model to optimize the tracker over the representation space, which jointly meta-update both branches by exploiting information along the whole sequence, such that it can avoid the over-fitting problem. First, we note that the embedded features of the localization branch and the box-estimation branch, focusing on the local and global information of the target, are effective complements to each other. Based on this insight, we devise a context-aggregation module to fuse information in historical frames, followed by a context-aware module to learn affinity vectors for both branches of the tracker. Besides, we develop a dedicated meta-learning scheme, on account of fast and stable updating with limited training samples. The proposed tracking method achieves an EAO score of 0.514 on VOT2018 with the speed of 40FPS, demonstrating its capability of improving the accuracy and robustness of the underlying tracker with little speed drop.

CVNov 23, 2023
Dynamic Compositional Graph Convolutional Network for Efficient Composite Human Motion Prediction

Wanying Zhang, Shen Zhao, Fanyang Meng et al.

With potential applications in fields including intelligent surveillance and human-robot interaction, the human motion prediction task has become a hot research topic and also has achieved high success, especially using the recent Graph Convolutional Network (GCN). Current human motion prediction task usually focuses on predicting human motions for atomic actions. Observing that atomic actions can happen at the same time and thus formulating the composite actions, we propose the composite human motion prediction task. To handle this task, we first present a Composite Action Generation (CAG) module to generate synthetic composite actions for training, thus avoiding the laborious work of collecting composite action samples. Moreover, we alleviate the effect of composite actions on demand for a more complicated model by presenting a Dynamic Compositional Graph Convolutional Network (DC-GCN). Extensive experiments on the Human3.6M dataset and our newly collected CHAMP dataset consistently verify the efficiency of our DC-GCN method, which achieves state-of-the-art motion prediction accuracies and meanwhile needs few extra computational costs than traditional GCN-based human motion methods.

43.7CVApr 14
STGV: Spatio-Temporal Hash Encoding for Gaussian-based Video Representation

Jierun Lin, Jiacong Chen, Qingyu Mao et al.

2D Gaussian Splatting (2DGS) has recently become a promising paradigm for high-quality video representation. However, existing methods employ content-agnostic or spatio-temporal feature overlapping embeddings to predict canonical Gaussian primitive deformations, which entangles static and dynamic components in videos and prevents modeling their distinct properties effectively. These result in inaccurate predictions for spatio-temporal deformations and unsatisfactory representation quality. To address these problems, this paper proposes a Spatio-Temporal hash encoding framework for Gaussian-based Video representation (STGV). By decomposing video features into learnable 2D spatial and 3D temporal hash encodings, STGV effectively facilitates the learning of motion patterns for dynamic components while maintaining background details for static elements. In addition, we construct a more stable and consistent initial canonical Gaussian representation through a key frame canonical initialization strategy, preventing from feature overlapping and a structurally incoherent geometry representation. Experimental results demonstrate that our method attains better video representation quality (+0.98 PSNR) against other Gaussian-based methods and achieves competitive performance in downstream video tasks.

IVJun 23, 2022
Universal Learned Image Compression With Low Computational Cost

Bowen Li, Yao Xin, Youneng Bao et al.

Recently, learned image compression methods have developed rapidly and exhibited excellent rate-distortion performance when compared to traditional standards, such as JPEG, JPEG2000 and BPG. However, the learning-based methods suffer from high computational costs, which is not beneficial for deployment on devices with limited resources. To this end, we propose shift-addition parallel modules (SAPMs), including SAPM-E for the encoder and SAPM-D for the decoder, to largely reduce the energy consumption. To be specific, they can be taken as plug-and-play components to upgrade existing CNN-based architectures, where the shift branch is used to extract large-grained features as compared to small-grained features learned by the addition branch. Furthermore, we thoroughly analyze the probability distribution of latent representations and propose to use Laplace Mixture Likelihoods for more accurate entropy estimation. Experimental results demonstrate that the proposed methods can achieve comparable or even better performance on both PSNR and MS-SSIM metrics to that of the convolutional counterpart with an about 2x energy reduction.

CVJan 4, 2024Code
Explore Human Parsing Modality for Action Recognition

Jinfu Liu, Runwei Ding, Yuhang Wen et al.

Multimodal-based action recognition methods have achieved high success using pose and RGB modality. However, skeletons sequences lack appearance depiction and RGB images suffer irrelevant noise due to modality limitations. To address this, we introduce human parsing feature map as a novel modality, since it can selectively retain effective semantic features of the body parts, while filtering out most irrelevant noise. We propose a new dual-branch framework called Ensemble Human Parsing and Pose Network (EPP-Net), which is the first to leverage both skeletons and human parsing modalities for action recognition. The first human pose branch feeds robust skeletons in graph convolutional network to model pose features, while the second human parsing branch also leverages depictive parsing feature maps to model parsing festures via convolutional backbones. The two high-level features will be effectively combined through a late fusion strategy for better action recognition. Extensive experiments on NTU RGB+D and NTU RGB+D 120 benchmarks consistently verify the effectiveness of our proposed EPP-Net, which outperforms the existing action recognition methods. Our code is available at: https://github.com/liujf69/EPP-Net-Action.

IVNov 14, 2025
Boosting Neural Video Representation via Online Structural Reparameterization

Ziyi Li, Qingyu Mao, Shuai Liu et al.

Neural Video Representation~(NVR) is a promising paradigm for video compression, showing great potential in improving video storage and transmission efficiency. While recent advances have made efforts in architectural refinements to improve representational capability, these methods typically involve complex designs, which may incur increased computational overhead and lack the flexibility to integrate into other frameworks. Moreover, the inherent limitation in model capacity restricts the expressiveness of NVR networks, resulting in a performance bottleneck. To overcome these limitations, we propose Online-RepNeRV, a NVR framework based on online structural reparameterization. Specifically, we propose a universal reparameterization block named ERB, which incorporates multiple parallel convolutional paths to enhance the model capacity. To mitigate the overhead, an online reparameterization strategy is adopted to dynamically fuse the parameters during training, and the multi-branch structure is equivalently converted into a single-branch structure after training. As a result, the additional computational and parameter complexity is confined to the encoding stage, without affecting the decoding efficiency. Extensive experiments on mainstream video datasets demonstrate that our method achieves an average PSNR gain of 0.37-2.7 dB over baseline methods, while maintaining comparable training time and decoding speed.

CVJun 1, 2020Code
Bi-directional Exponential Angular Triplet Loss for RGB-Infrared Person Re-Identification

Hanrong Ye, Hong Liu, Fanyang Meng et al.

RGB-Infrared person re-identification (RGB-IR Re- ID) is a cross-modality matching problem, where the modality discrepancy is a big challenge. Most existing works use Euclidean metric based constraints to resolve the discrepancy between features of images from different modalities. However, these methods are incapable of learning angularly discriminative feature embedding because Euclidean distance cannot measure the included angle between embedding vectors effectively. As an angularly discriminative feature space is important for classifying the human images based on their embedding vectors, in this paper, we propose a novel ranking loss function, named Bi-directional Exponential Angular Triplet Loss, to help learn an angularly separable common feature space by explicitly constraining the included angles between embedding vectors. Moreover, to help stabilize and learn the magnitudes of embedding vectors, we adopt a common space batch normalization layer. The quantitative and qualitative experiments on the SYSU-MM01 and RegDB dataset support our analysis. On SYSU-MM01 dataset, the performance is improved from 7.40% / 11.46% to 38.57% / 38.61% for rank-1 accuracy / mAP compared with the baseline. The proposed method can be generalized to the task of single-modality Re-ID and improves the rank-1 accuracy / mAP from 92.0% / 81.7% to 94.7% / 86.6% on the Market-1501 dataset, from 82.6% / 70.6% to 87.6% / 77.1% on the DukeMTMC-reID dataset. Code: https://github.com/prismformore/expAT

CVFeb 4, 2024
Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognition

Mengyuan Liu, Chen Chen, Songtao Wu et al.

Recognizing interactive actions, including hand-to-hand interaction and human-to-human interaction, has attracted increasing attention for various applications in the field of video analysis and human-robot interaction. Considering the success of graph convolution in modeling topology-aware features from skeleton data, recent methods commonly operate graph convolution on separate entities and use late fusion for interactive action recognition, which can barely model the mutual semantic relationships between pairwise entities. To this end, we propose a mutual excitation graph convolutional network (me-GCN) by stacking mutual excitation graph convolution (me-GC) layers. Specifically, me-GC uses a mutual topology excitation module to firstly extract adjacency matrices from individual entities and then adaptively model the mutual constraints between them. Moreover, me-GC extends the above idea and further uses a mutual feature excitation module to extract and merge deep features from pairwise entities. Compared with graph convolution, our proposed me-GC gradually learns mutual information in each layer and each stage of graph convolution operations. Extensive experiments on a challenging hand-to-hand interaction dataset, i.e., the Assembely101 dataset, and two large-scale human-to-human interaction datasets, i.e., NTU60-Interaction and NTU120-Interaction consistently verify the superiority of our proposed method, which outperforms the state-of-the-art GCN-based and Transformer-based methods.

CVApr 7, 2025
Content-Distortion High-Order Interaction for Blind Image Quality Assessment

Shuai Liu, Qingyu Mao, Chao Li et al.

The content and distortion are widely recognized as the two primary factors affecting the visual quality of an image. While existing No-Reference Image Quality Assessment (NR-IQA) methods have modeled these factors, they fail to capture the complex interactions between content and distortions. This shortfall impairs their ability to accurately perceive quality. To confront this, we analyze the key properties required for interaction modeling and propose a robust NR-IQA approach termed CoDI-IQA (Content-Distortion high-order Interaction for NR-IQA), which aggregates local distortion and global content features within a hierarchical interaction framework. Specifically, a Progressive Perception Interaction Module (PPIM) is proposed to explicitly simulate how content and distortions independently and jointly influence image quality. By integrating internal interaction, coarse interaction, and fine interaction, it achieves high-order interaction modeling that allows the model to properly represent the underlying interaction patterns. To ensure sufficient interaction, multiple PPIMs are employed to hierarchically fuse multi-level content and distortion features at different granularities. We also tailor a training strategy suited for CoDI-IQA to maintain interaction stability. Extensive experiments demonstrate that the proposed method notably outperforms the state-of-the-art methods in terms of prediction accuracy, data efficiency, and generalization ability.

CVMay 22, 2025
Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction

Jiacong Chen, Qingyu Mao, Youneng Bao et al.

3D Gaussian Splatting (3DGS) has emerged as a high-fidelity and efficient paradigm for online free-viewpoint video (FVV) reconstruction, offering viewers rapid responsiveness and immersive experiences. However, existing online methods face challenge in prohibitive storage requirements primarily due to point-wise modeling that fails to exploit the motion properties. To address this limitation, we propose a novel Compact Gaussian Streaming (ComGS) framework, leveraging the locality and consistency of motion in dynamic scene, that models object-consistent Gaussian point motion through keypoint-driven motion representation. By transmitting only the keypoint attributes, this framework provides a more storage-efficient solution. Specifically, we first identify a sparse set of motion-sensitive keypoints localized within motion regions using a viewspace gradient difference strategy. Equipped with these keypoints, we propose an adaptive motion-driven mechanism that predicts a spatial influence field for propagating keypoint motion to neighboring Gaussian points with similar motion. Moreover, ComGS adopts an error-aware correction strategy for key frame reconstruction that selectively refines erroneous regions and mitigates error accumulation without unnecessary overhead. Overall, ComGS achieves a remarkable storage reduction of over 159 X compared to 3DGStream and 14 X compared to the SOTA method QUEEN, while maintaining competitive visual fidelity and rendering speed.

CVApr 12, 2021
Cloth Interactive Transformer for Virtual Try-On

Bin Ren, Hao Tang, Fanyang Meng et al.

The 2D image-based virtual try-on has aroused increased interest from the multimedia and computer vision fields due to its enormous commercial value. Nevertheless, most existing image-based virtual try-on approaches directly combine the person-identity representation and the in-shop clothing items without taking their mutual correlations into consideration. Moreover, these methods are commonly established on pure convolutional neural networks (CNNs) architectures which are not simple to capture the long-range correlations among the input pixels. As a result, it generally results in inconsistent results. To alleviate these issues, in this paper, we propose a novel two-stage cloth interactive transformer (CIT) method for the virtual try-on task. During the first stage, we design a CIT matching block, aiming to precisely capture the long-range correlations between the cloth-agnostic person information and the in-shop cloth information. Consequently, it makes the warped in-shop clothing items look more natural in appearance. In the second stage, we put forth a CIT reasoning block for establishing global mutual interactive dependencies among person representation, the warped clothing item, and the corresponding warped cloth mask. The empirical results, based on mutual dependencies, demonstrate that the final try-on results are more realistic. Substantial empirical results on a public fashion dataset illustrate that the suggested CIT attains competitive virtual try-on performance.

CVSep 13, 2020
TCDesc: Learning Topology Consistent Descriptors for Image Matching

Honghu Pan, Fanyang Meng, Nana Fan et al.

The constraint of neighborhood consistency or local consistency is widely used for robust image matching. In this paper, we focus on learning neighborhood topology consistent descriptors (TCDesc), while former works of learning descriptors, such as HardNet and DSM, only consider point-to-point Euclidean distance among descriptors and totally neglect neighborhood information of descriptors. To learn topology consistent descriptors, first we propose the linear combination weights to depict the topological relationship between center descriptor and its kNN descriptors, where the difference between center descriptor and the linear combination of its kNN descriptors is minimized. Then we propose the global mapping function which maps the local linear combination weights to the global topology vector and define the topology distance of matching descriptors as l1 distance between their topology vectors. Last we employ adaptive weighting strategy to jointly minimize topology distance and Euclidean distance, which automatically adjust the weight or attention of two distances in triplet loss. Our method has the following two advantages: (1) We are the first to consider neighborhood information of descriptors, while former works mainly focus on neighborhood consistency of feature points; (2) Our method can be applied in any former work of learning descriptors by triplet loss. Experimental results verify the generalization of our method: We can improve the performances of both HardNet and DSM on several benchmarks.

CVJun 5, 2020
TCDesc: Learning Topology Consistent Descriptors

Honghu Pan, Fanyang Meng, Zhenyu He et al.

Triplet loss is widely used for learning local descriptors from image patch. However, triplet loss only minimizes the Euclidean distance between matching descriptors and maximizes that between the non-matching descriptors, which neglects the topology similarity between two descriptor sets. In this paper, we propose topology measure besides Euclidean distance to learn topology consistent descriptors by considering kNN descriptors of positive sample. First we establish a novel topology vector for each descriptor followed by Locally Linear Embedding (LLE) to indicate the topological relation among the descriptor and its kNN descriptors. Then we define topology distance between descriptors as the difference of their topology vectors. Last we employ the dynamic weighting strategy to fuse Euclidean distance and topology distance of matching descriptors and take the fusion result as the positive sample distance in the triplet loss. Experimental results on several benchmarks show that our method performs better than state-of-the-arts results and effectively improves the performance of triplet loss.

CVDec 22, 2017
A Bidirectional Adaptive Bandwidth Mean Shift Strategy for Clustering

Fanyang Meng, Hong Liu, Yongsheng Liang et al.

The bandwidth of a kernel function is a crucial parameter in the mean shift algorithm. This paper proposes a novel adaptive bandwidth strategy which contains three main contributions. (1) The differences among different adaptive bandwidth are analyzed. (2) A new mean shift vector based on bidirectional adaptive bandwidth is defined, which combines the advantages of different adaptive bandwidth strategies. (3) A bidirectional adaptive bandwidth mean shift (BAMS) strategy is proposed to improve the ability to escape from the local maximum density. Compared with contemporary adaptive bandwidth mean shift strategies, experiments demonstrate the effectiveness of the proposed strategy.