AIApr 11, 2023
Reinforcement Learning Tutor Better Supported Lower Performers in a Math TaskSherry Ruan, Allen Nie, William Steenbergen et al. · stanford
Resource limitations make it hard to provide all students with one of the most effective educational interventions: personalized instruction. Reinforcement learning could be a key tool to reduce the development cost and improve the effectiveness of intelligent tutoring software that aims to provide the right support, at the right time, to a student. Here we illustrate that deep reinforcement learning can be used to provide adaptive pedagogical support to students learning about the concept of volume in a narrative storyline software. Using explainable artificial intelligence tools, we extracted interpretable insights about the pedagogical policy learned and demonstrated that the resulting policy had similar performance in a different student population. Most importantly, in both studies, the reinforcement-learning narrative system had the largest benefit for those students with the lowest initial pretest scores, suggesting the opportunity for AI to adapt and provide support for those most in need.
26.2ROMar 26
UMBRELLA: Uncertainty-aware Multi-robot Reactive Coordination under Dynamic Temporal Logic TasksQisheng Zhao, Meng Guo, Hengxuan Du et al.
Multi-robot systems can be extremely efficient for accomplishing team-wise tasks by acting concurrently and collaboratively. However, most existing methods either assume static task features or simply replan when environmental changes occur. This paper addresses the challenging problem of coordinating multi-robot systems for collaborative tasks involving dynamic and moving targets. We explicitly model the uncertainty in target motion prediction via Conformal Prediction(CP), while respecting the spatial-temporal constraints specified by Linear Temporal Logic (LTL). The proposed framework (UMBRELLA) combines the Monte Carlo Tree Search (MCTS) over partial plans with uncertainty-aware rollouts, and introduces a CP-based metric to guide and accelerate the search. The objective is to minimize the Conditional Value at Risk (CVaR) of the average makespan. For tasks released online, a receding-horizon planning scheme dynamically adjusts the assignments based on updated task specifications and motion predictions. Spatial and temporal constraints among the tasks are always ensured, and only partial synchronization is required for the collaborative tasks during online execution. Extensive large-scale simulations and hardware experiments demonstrate substantial reductions in both the average makespan and its variance by 23% and 71%, compared with static baselines.
21.4ROMay 9
HULK: Large-scale Hierarchical Coordination under Continual and Uncertain Temporal TasksQingyuan Luo, Jie Li, Meng Guo
Multi-agent systems can be extremely efficient when working concurrently and collaboratively, e.g., for delivery, surveillance, search and rescue. Coordination of such teams often involves two aspects: selecting appropriate subteams for different tasks in various areas, and coordinating agents in the subteams to execute the associated subtasks. Existing work often assumes that the tasks are static and known beforehand, where an integer program can be formulated and solved offline. However, in many applications, the team-wise tasks are generated online continually by external requests, and the amount of subtasks within each task is uncertain, e.g., the number of packages to deliver or victims to rescue. The aforementioned offline solution becomes inadequate as it would require constant re-computation for the whole team and global communication to broadcast the results. Thus, this work tackles the large-scale coordination problem under continual and uncertain temporal tasks, specified as temporal logic formulas over collaborative actions. The proposed hierarchical framework, HULK, consists of two interleaved layers: the rolling assignment of currently known tasks to subteams within a certain horizon, and the dynamic coordination within a subteam given the detected subtasks during online execution. Thus, coordination is performed hierarchically at different granularities and triggering conditions, improving computational efficiency and robustness. The method is validated rigorously over large-scale heterogeneous systems under various temporal tasks and environment uncertainties.
LGJan 28
Meta-Cognitive Reinforcement Learning with Self-Doubt and RecoveryZhipeng Zhang, Wenting Ma, Kai Li et al.
Robust reinforcement learning methods typically focus on suppressing unreliable experiences or corrupted rewards, but they lack the ability to reason about the reliability of their own learning process. As a result, such methods often either overreact to noise by becoming overly conservative or fail catastrophically when uncertainty accumulates. In this work, we propose a meta-cognitive reinforcement learning framework that enables an agent to assess, regulate, and recover its learning behavior based on internally estimated reliability signals. The proposed method introduces a meta-trust variable driven by Value Prediction Error Stability (VPES), which modulates learning dynamics via fail-safe regulation and gradual trust recovery. Experiments on continuous-control benchmarks with reward corruption demonstrate that recovery-enabled meta-cognitive control achieves higher average returns and significantly reduces late-stage training failures compared to strong robustness baselines.
67.9ROMay 8
Melding LLM and temporal logic for reliable human-swarm collaboration in complex scenariosJunfeng Chen, Yuxiao Zhu, An Zhuo et al.
Robot swarms promise scalable assistance in complex and hazardous environments. Task planning lies at the core of human-swarm collaboration, translating the operator's intent into coordinated swarm actions and helping determine when validation or intervention is required during execution. In long-horizon missions under dynamic scenarios, however, reliable task planning becomes difficult to maintain: emerging events and changing conditions demand continual adaptation, and sustained operator oversight imposes substantial cognitive burden. Existing LLM-based planning tools can support plan generation, yet they remain susceptible to invalid task orderings and infeasible robot actions, resulting in frequent manual adjustment. Here we introduce a neuro-symbolic framework for long-horizon human-swarm collaboration that tightly melds verifiable task planning with context-grounded LLM reasoning. We formalize mission goals and operational rules as temporal logic formulas and admissible task orderings as task automata. Conditioned on these formal constraints and live perceptual context, LLMs generate executable subtask sequences that satisfy mission rules and remain grounded in the current scene. An uncertainty-aware scheduler then assigns subtasks across the heterogeneous swarm to maximize parallelisms while remaining resilient to disruptions. An event-triggered interaction protocol further limits operator involvement to sparse, high-level confirmation and guidance. Deployment on a heterogeneous robotic fleet yields similar results while remaining robust to hardware-specific actuation and communication uncertainties. Together, these results support a formal and scalable paradigm for reliable and low-overhead human-swarm collaboration in dynamic environments
9.9ROMar 16
BodyGuards: Escorting by Multiple Robots in Unknown Environment under Limited CommunicationZhuoli Tian, Yanze Bao, Meng Guo
Multi-robot systems are increasingly deployed in high-risk missions such as reconnaissance, disaster response, and subterranean operations. Protecting a human operator while navigating unknown and adversarial environments remains a critical challenge, especially when the communication among the operator and robots is restricted. Unlike existing collaborative exploration methods that aim for complete coverage, this work focuses on task-oriented exploration to minimize the navigation time of the operator to reach its goal while ensuring safety under adversarial threats. A novel escorting framework BodyGuards, is proposed to explicitly integrate seamlessly collaborative exploration, inter-robot-operator communication and escorting. The framework consists of three core components: (I) a dynamic movement strategy for the operator that maintains a local map with risk zones for proactive path planning; (II) a dual-mode robotic strategy combining frontier based exploration with optimized return events to balance exploration, threat detection, and intermittent communication; and (III) multi-robot coordination protocols that jointly plan exploration and information sharing for efficient escorting. Extensive human-in-the-loop simulations and hardware experiments demonstrate that the method significantly reduces operator risk and mission time, outperforming baselines in adversarial and constrained environments.
CVSep 24, 2025
Seedream 4.0: Toward Next-generation Multimodal Image GenerationTeam Seedream, Yunpeng Chen, Yu Gao et al.
We introduce Seedream 4.0, an efficient and high-performance multimodal image generation system that unifies text-to-image (T2I) synthesis, image editing, and multi-image composition within a single framework. We develop a highly efficient diffusion transformer with a powerful VAE which also can reduce the number of image tokens considerably. This allows for efficient training of our model, and enables it to fast generate native high-resolution images (e.g., 1K-4K). Seedream 4.0 is pretrained on billions of text-image pairs spanning diverse taxonomies and knowledge-centric concepts. Comprehensive data collection across hundreds of vertical scenarios, coupled with optimized strategies, ensures stable and large-scale training, with strong generalization. By incorporating a carefully fine-tuned VLM model, we perform multi-modal post-training for training both T2I and image editing tasks jointly. For inference acceleration, we integrate adversarial distillation, distribution matching, and quantization, as well as speculative decoding. It achieves an inference time of up to 1.8 seconds for generating a 2K image (without a LLM/VLM as PE model). Comprehensive evaluations reveal that Seedream 4.0 can achieve state-of-the-art results on both T2I and multimodal image editing. In particular, it demonstrates exceptional multimodal capabilities in complex tasks, including precise image editing and in-context reasoning, and also allows for multi-image reference, and can generate multiple output images. This extends traditional T2I systems into an more interactive and multidimensional creative tool, pushing the boundary of generative AI for both creativity and professional applications. Seedream 4.0 is now accessible on https://www.volcengine.com/experience/ark?launch=seedream.
19.9ROMar 16
MoRoCo: An Online Topology-Adaptive Framework for Multi-Operator Multi-Robot Coordination under Restricted CommunicationZhuoli Tian, Yanze Bao, Yuyang Zhang et al.
Fleets of autonomous robots are increasingly deployed with multiple human operators in communication-restricted environments for exploration and intervention tasks such as subterranean inspection, reconnaissance, and search-and-rescue. In these settings, communication is often limited to short-range ad-hoc links, making it difficult to coordinate exploration while supporting online human-fleet interactions. Existing work on multi-robot exploration largely focuses on information gathering itself, but pays limited attention to the fact that operators and robots issue time-critical requests during execution. These requests may require different communication structures, ranging from intermittent status delivery to sustained video streaming and teleoperation. To address this challenge, this paper presents MoRoCo, an online topology-adaptive framework for multi-operator multi-robot coordination under restricted communication. MoRoCo is built on a latency-bounded intermittent communication backbone that guarantees a prescribed delay for information collected by any robot to reach an operator, together with a detach-and-rejoin mechanism that enables online team resizing and topology reconfiguration. On top of this backbone, the framework instantiates request-consistent communication subgraphs to realize different modes of operator-robot interaction by jointly assigning robot roles, positions, and communication topology. It further supports the online decomposition and composition of these subgraphs using only local communication, allowing multiple requests to be serviced during exploration. The framework extends to heterogeneous fleets, multiple teams, and robot failures. Extensive human-in-the-loop simulations and hardware experiments demonstrate effective and reliable coordination under restricted communication.
29.8ROApr 13
HECTOR: Human-centric Hierarchical Coordination and Supervision of Robotic Fleets under Continual Temporal TasksShen Wang, Yinhang Luo, Jie Li et al.
Robotic fleets can be extremely efficient when working concurrently and collaboratively, e.g., for delivery, surveillance, search and rescue. However, it can be demanding or even impractical for an operator to directly control each robot. Thus, autonomy of the fleet and its online interaction with the operator are both essential, particularly in dynamic and partially unknown environments. The operator might need to add new tasks, cancel some tasks, change priorities and modify planning results. How to design the procedure for these interactions and efficient algorithms to fulfill these needs have been mostly neglected in the related literature. Thus, this work proposes a human-centric coordination and supervision scheme (HECTOR) for large-scale robotic fleets under continual and uncertain temporal tasks. It consists of three hierarchical layers: (I) the bidirectional and multimodal protocol of online human-fleet interaction, where the operator interacts with and supervises the whole fleet; (II) the rolling assignment of currently-known tasks to teams within a certain horizon, and (III) the dynamic coordination within a team given the detected subtasks during online execution. The overall mission can be as general as temporal logic formulas over collaborative actions. Such hierarchical structure allows human interaction and supervision at different granularities and triggering conditions, to both improve computational efficiency and reduce human effort. Extensive human-in-the-loop simulations are performed over heterogeneous fleets under various temporal tasks and environmental uncertainties.
CVJun 25, 2025
From 2D to 3D Cognition: A Brief Survey of General World ModelsNingwei Xie, Zizi Tian, Lei Yang et al.
World models have garnered increasing attention in the development of artificial general intelligence (AGI), serving as computational frameworks for learning representations of the external world and forecasting future states. While early efforts focused on 2D visual perception and simulation, recent 3D-aware generative world models have demonstrated the ability to synthesize geometrically consistent, interactive 3D environments, marking a shift toward 3D spatial cognition. Despite rapid progress, the field lacks systematic analysis to categorize emerging techniques and clarify their roles in advancing 3D cognitive world models. This survey addresses this need by introducing a conceptual framework, providing a structured and forward-looking review of world models transitioning from 2D perception to 3D cognition. Within this framework, we highlight two key technological drivers, particularly advances in 3D representations and the incorporation of world knowledge, as fundamental pillars. Building on these, we dissect three core cognitive capabilities that underpin 3D world modeling: 3D physical scene generation, 3D spatial reasoning, and 3D spatial interaction. We further examine the deployment of these capabilities in real-world applications, including embodied AI, autonomous driving, digital twin, and gaming/VR. Finally, we identify challenges across data, modeling, and deployment, and outline future directions for advancing more robust and generalizable 3D world models.
ROFeb 12, 2022
Deadlock Resolution and Recursive Feasibility in MPC-based Multi-robot Trajectory GenerationYuda Chen, Meng Guo, Zhongkui Li
Online collision-free trajectory generation within a shared workspace is fundamental for most multi-robot applications. However, many widely-used methods based on model predictive control (MPC) lack theoretical guarantees on the feasibility of underlying optimization. Furthermore, when applied in a distributed manner without a central coordinator, deadlocks often occur where several robots block each other indefinitely. Whereas heuristic methods such as introducing random perturbations exist, no profound analyses are given to validate these measures. Towards this end, we propose a systematic method called infinite-horizon model predictive control with deadlock resolution. The MPC is formulated as a convex optimization over the proposed modified buffered Voronoi with warning band. Based on this formulation, the condition of deadlocks is formally analyzed and proven to be analogous to a force equilibrium. A detection-resolution scheme is proposed, which can effectively detect deadlocks online before they even happen. Once detected, it utilizes an adaptive resolution scheme to resolve deadlocks, under which no stable deadlocks can exist under minor conditions. In addition, the proposed planning algorithm ensures recursive feasibility of the underlying optimization at each time step under both input and model constraints, is concurrent for all robots and requires only local communication. Comprehensive simulation and experiment studies are conducted over large-scale multi-robot systems. Significant improvements on success rate are reported, in comparison with other state-of-the-art methods and especially in crowded and high-speed scenarios.
ROSep 18, 2021
Geometric Task Networks: Learning Efficient and Explainable Skill Coordination for Object ManipulationMeng Guo, Mathias Bürger
Complex manipulation tasks can contain various execution branches of primitive skills in sequence or in parallel under different scenarios. Manual specifications of such branching conditions and associated skill parameters are not only error-prone due to corner cases but also quickly untraceable given a large number of objects and skills. On the other hand, learning from demonstration has increasingly shown to be an intuitive and effective way to program such skills for industrial robots. Parameterized skill representations allow generalization over new scenarios, which however makes the planning process much slower thus unsuitable for online applications. In this work, we propose a hierarchical and compositional planning framework that learns a Geometric Task Network (GTN) from exhaustive planners, without any manual inputs. A GTN is a goal-dependent task graph that encapsulates both the transition relations among skill representations and the geometric constraints underlying these transitions. This framework has shown to improve dramatically the offline learning efficiency, the online performance and the transparency of decision process, by leveraging the task-parameterized models. We demonstrate the approach on a 7-DoF robot arm both in simulation and on hardware solving various manipulation tasks.
ROSep 9, 2021
Learning Forceful Manipulation Skills from Multi-modal Human DemonstrationsAn T. Le, Meng Guo, Niels van Duijkeren et al.
Learning from Demonstration (LfD) provides an intuitive and fast approach to program robotic manipulators. Task parameterized representations allow easy adaptation to new scenes and online observations. However, this approach has been limited to pose-only demonstrations and thus only skills with spatial and temporal features. In this work, we extend the LfD framework to address forceful manipulation skills, which are of great importance for industrial processes such as assembly. For such skills, multi-modal demonstrations including robot end-effector poses, force and torque readings, and operation scene are essential. Our objective is to reproduce such skills reliably according to the demonstrated pose and force profiles within different scenes. The proposed method combines our previous work on task-parameterized optimization and attractor-based impedance control. The learned skill model consists of (i) the attractor model that unifies the pose and force features, and (ii) the stiffness model that optimizes the stiffness for different stages of the skill. Furthermore, an online execution algorithm is proposed to adapt the skill execution to real-time observations of robot poses, measured forces, and changed scenes. We validate this method rigorously on a 7-DoF robot arm over several steps of an E-bike motor assembly process, which require different types of forceful interaction such as insertion, sliding and twisting.
ROAug 24, 2020
Learning and Sequencing of Object-Centric Manipulation Skills for Industrial TasksLeonel Rozo, Meng Guo, Andras G. Kupcsik et al.
Enabling robots to quickly learn manipulation skills is an important, yet challenging problem. Such manipulation skills should be flexible, e.g., be able adapt to the current workspace configuration. Furthermore, to accomplish complex manipulation tasks, robots should be able to sequence several skills and adapt them to changing situations. In this work, we propose a rapid robot skill-sequencing algorithm, where the skills are encoded by object-centric hidden semi-Markov models. The learned skill models can encode multimodal (temporal and spatial) trajectory distributions. This approach significantly reduces manual modeling efforts, while ensuring a high degree of flexibility and re-usability of learned skills. Given a task goal and a set of generic skills, our framework computes smooth transitions between skill instances. To compute the corresponding optimal end-effector trajectory in task space we rely on Riemannian optimal controller. We demonstrate this approach on a 7 DoF robot arm for industrial assembly tasks.
ROFeb 19, 2018
Human-in-the-Loop Mixed-Initiative Control under Temporal TasksMeng Guo, Sofie Andersson, Dimos V. Dimarogonas
This paper considers the motion control and task planning problem of mobile robots under complex high-level tasks and human initiatives. The assigned task is specified as Linear Temporal Logic (LTL) formulas that consist of hard and soft constraints. The human initiative influences the robot autonomy in two explicit ways: with additive terms in the continuous controller and with contingent task assignments. We propose an online coordination scheme that encapsulates (i) a mixed-initiative continuous controller that ensures all-time safety despite of possible human errors, (ii) a plan adaptation scheme that accommodates new features discovered in the workspace and short-term tasks assigned by the operator during run time, and (iii) an iterative inverse reinforcement learning (IRL) algorithm that allows the robot to asymptotically learn the human preference on the parameters during the plan synthesis. The results are demonstrated by both realistic human-in-the-loop simulations and experiments.
ROJun 16, 2017
Probabilistic Motion Planning under Temporal Tasks and Soft ConstraintsMeng Guo, Michael M. Zavlanos
This paper studies motion planning of a mobile robot under uncertainty. The control objective is to synthesize a {finite-memory} control policy, such that a high-level task specified as a Linear Temporal Logic (LTL) formula is satisfied with a desired high probability. Uncertainty is considered in the workspace properties, robot actions, and task outcomes, giving rise to a Markov Decision Process (MDP) that models the proposed system. Different from most existing methods, we consider cost optimization both in the prefix and suffix of the system trajectory. We also analyze the potential trade-off between reducing the mean total cost and maximizing the probability that the task is satisfied. The proposed solution is based on formulating two coupled Linear Programs, for the prefix and suffix, respectively, and combining them into a multi-objective optimization problem, which provides provable guarantees on the probabilistic satisfiability and the total cost optimality. We show that our method outperforms relevant approaches that employ Round-Robin policies in the trajectory suffix. Furthermore, we propose a new control synthesis algorithm to minimize the frequency of reaching a bad state when the probability of satisfying the tasks is zero, in which case most existing methods return no solution. We validate the above schemes via both numerical simulations and experimental studies.
ROJun 2, 2017
Temporal Logic Task Planning and Intermittent Connectivity Control of Mobile Robot NetworksYiannis Kantaros, Meng Guo, Michael M. Zavlanos
In this paper, we develop a distributed intermittent communication and task planning framework for mobile robot teams. The goal of the robots is to accomplish complex tasks, captured by local Linear Temporal Logic formulas, and share the collected information with all other robots and possibly also with a user. Specifically, we consider situations where the robot communication capabilities are not sufficient to form reliable and connected networks while the robots move to accomplish their tasks. In this case, intermittent communication protocols are necessary that allow the robots to temporarily disconnect from the network in order to accomplish their tasks free of communication constraints. We assume that the robots can only communicate with each other when they meet at common locations in space. Our distributed control framework jointly determines local plans that allow all robots fulfill their assigned temporal tasks, sequences of communication events that guarantee information exchange infinitely often, and optimal communication locations that minimize a desired distance metric. Simulation results verify the efficacy of the proposed controllers.
MAOct 31, 2014
Communication-Free Multi-Agent Control under Local Temporal Tasks and Relative-Distance ConstraintsMeng Guo, Jana Tumova, Dimos V. Dimarogonas
We propose a distributed control and coordination strategy for multi-agent systems where each agent has a local task specified as a Linear Temporal Logic (LTL) formula and at the same time is subject to relative-distance constraints with its neighboring agents. The local tasks capture the temporal requirements on individual agents' behaviors, while the relative-distance constraints impose requirements on the collective motion of the whole team. The proposed solution relies only on relative-state measurements among the neighboring agents without the need for explicit information exchange. It is guaranteed that the local tasks given as syntactically co-safe or general LTL formulas are fulfilled and the relative-distance constraints are satisfied at all time. The approach is demonstrated with computer simulations.