Yunzhe Zhang

RO
h-index21
4papers
58citations
Novelty49%
AI Score43

4 Papers

9.4ROOct 13, 2023
DexCatch: Learning to Catch Arbitrary Objects with Dexterous Hands

Fengbo Lan, Shengjie Wang, Yunzhe Zhang et al.

Achieving human-like dexterous manipulation remains a crucial area of research in robotics. Current research focuses on improving the success rate of pick-and-place tasks. Compared with pick-and-place, throwing-catching behavior has the potential to increase the speed of transporting objects to their destination. However, dynamic dexterous manipulation poses a major challenge for stable control due to a large number of dynamic contacts. In this paper, we propose a Learning-based framework for Throwing-Catching tasks using dexterous hands (LTC). Our method, LTC, achieves a 73\% success rate across 45 scenarios (diverse hand poses and objects), and the learned policies demonstrate strong zero-shot transfer performance on unseen objects. Additionally, in tasks where the object in hand faces sideways, an extremely unstable scenario due to the lack of support from the palm, all baselines fail, while our method still achieves a success rate of over 60\%.

3.8LGMay 17, 2023Code
How does Contrastive Learning Organize Images?

Yunzhe Zhang, Yao Lu, Qi Xuan

Contrastive learning, a dominant self-supervised technique, emphasizes similarity in representations between augmentations of the same input and dissimilarity for different ones. Although low contrastive loss often correlates with high classification accuracy, recent studies challenge this direct relationship, spotlighting the crucial role of inductive biases. We delve into these biases from a clustering viewpoint, noting that contrastive learning creates locally dense clusters, contrasting the globally dense clusters from supervised learning. To capture this discrepancy, we introduce the "RLD (Relative Local Density)" metric. While this cluster property can hinder linear classification accuracy, leveraging a Graph Convolutional Network (GCN) based classifier mitigates this, boosting accuracy and reducing parameter requirements. The code is available \href{https://github.com/xsgxlz/How-does-Contrastive-Learning-Organize-Images/tree/main}{here}.

15.1CVNov 24, 2021Code
Understanding the Dynamics of DNNs Using Graph Modularity

Yao Lu, Wen Yang, Yunzhe Zhang et al.

There are good arguments to support the claim that deep neural networks (DNNs) capture better feature representations than the previous hand-crafted feature engineering, which leads to a significant performance improvement. In this paper, we move a tiny step towards understanding the dynamics of feature representations over layers. Specifically, we model the process of class separation of intermediate representations in pre-trained DNNs as the evolution of communities in dynamic graphs. Then, we introduce modularity, a generic metric in graph theory, to quantify the evolution of communities. In the preliminary experiment, we find that modularity roughly tends to increase as the layer goes deeper and the degradation and plateau arise when the model complexity is great relative to the dataset. Through an asymptotic analysis, we prove that modularity can be broadly used for different applications. For example, modularity provides new insights to quantify the difference between feature representations. More crucially, we demonstrate that the degradation and plateau in modularity curves represent redundant layers in DNNs and can be pruned with minimal impact on performance, which provides theoretical guidance for layer pruning. Our code is available at https://github.com/yaolu-zjut/Dynamic-Graphs-Construction.

14.3ROFeb 2
World-Gymnast: Training Robots with Reinforcement Learning in a World Model

Ansh Kumar Sharma, Yixiang Sun, Ninghao Lu et al.

Robot learning from interacting with the physical world is fundamentally bottlenecked by the cost of physical interaction. The two alternatives, supervised finetuning (SFT) from expert demonstrations and reinforcement learning (RL) in a software-based simulator, are limited by the amount of expert data available and the sim-to-real gap for manipulation. With the recent emergence of world models learned from real-world video-action data, we ask the question of whether training a policy in a world model can be more effective than supervised learning or software simulation in achieving better real-robot performance. We propose World-Gymnast, which performs RL finetuning of a vision-language-action (VLA) policy by rolling out the policy in an action-conditioned video world model and rewarding the rollouts with a vision-language model (VLM). On the Bridge robot setup, World-Gymnast outperforms SFT by as much as 18x and outperforms software simulator by as much as 2x. More importantly, World-Gymnast demonstrates intriguing capabilities of RL with a world model, including training on diverse language instructions and novel scenes from the world model, test-time training in a novel scene, and online iterative world model and policy improvement. Our results suggest learning a world model and training robot policies in the cloud could be the key to bridging the gap between robots that work in demonstrations and robots that can work in anyone's household.