Yuzhen Zhou

h-index10
2papers

2 Papers

MLJul 19, 2023
A Matrix Ensemble Kalman Filter-based Multi-arm Neural Network to Adequately Approximate Deep Neural Networks

Ved Piyush, Yuchen Yan, Yuzhen Zhou et al.

Deep Learners (DLs) are the state-of-art predictive mechanism with applications in many fields requiring complex high dimensional data processing. Although conventional DLs get trained via gradient descent with back-propagation, Kalman Filter (KF)-based techniques that do not need gradient computation have been developed to approximate DLs. We propose a multi-arm extension of a KF-based DL approximator that can mimic DL when the sample size is too small to train a multi-arm DL. The proposed Matrix Ensemble Kalman Filter-based multi-arm ANN (MEnKF-ANN) also performs explicit model stacking that becomes relevant when the training sample has an unequal-size feature set. Our proposed technique can approximate Long Short-term Memory (LSTM) Networks and attach uncertainty to the predictions obtained from these LSTMs with desirable coverage. We demonstrate how MEnKF-ANN can "adequately" approximate an LSTM network trained to classify what carbohydrate substrates are digested and utilized by a microbiome sample whose genomic sequences consist of polysaccharide utilization loci (PULs) and their encoded genes.

LGSep 23, 2025Code
APRIL: Active Partial Rollouts in Reinforcement Learning to Tame Long-tail Generation

Yuzhen Zhou, Jiajun Li, Yusheng Su et al.

Reinforcement learning (RL) has become a cornerstone in advancing large-scale pre-trained language models (LLMs). Successive generations, including GPT-o series, DeepSeek-R1, Kimi-K1.5, Grok 4, and GLM-4.5, have relied on large-scale RL training to enhance reasoning and coding capabilities. To meet the community's growing RL needs, numerous RL frameworks have been proposed. However, RL training remains computationally expensive, with rollout generation accounting for more than 90% of total runtime. In addition, its efficiency is often constrained by the long-tail distribution of rollout response lengths, where a few lengthy responses stall entire batches, leaving GPUs idle and underutilized. As model and rollout sizes continue to grow, this bottleneck increasingly limits scalability. To address this challenge, we propose Active Partial Rollouts in Reinforcement Learning (APRIL), which mitigates long-tail inefficiency. In the rollout phase, APRIL over-provisions rollout requests, terminates once the target number of responses is reached, and recycles incomplete responses for continuation in future steps. This strategy ensures that no rollouts are discarded while substantially reducing GPU idle time. Experiments show that APRIL improves rollout throughput by 22.5% on average (at most 44%) across commonly used RL algorithms (GRPO, DAPO, GSPO), accelerates convergence, and achieves 2.1% on average(at most 8%) higher final accuracy across tasks. Moreover, APRIL is both framework and hardware agnostic, already integrated into the slime RL framework, and deployable on NVIDIA and AMD GPUs alike. Taken together, this work unifies system-level and algorithmic considerations in proposing APRIL, with the aim of advancing RL training efficiency and inspiring further optimizations in RL systems. Our codebase is available at https://github.com/RLsys-Foundation/APRIL