Zhenyang Chen

RO
h-index33
6papers
43citations
Novelty57%
AI Score50

6 Papers

76.7LGMar 19
From Inference Efficiency to Embodied Efficiency: Revisiting Efficiency Metrics for Vision-Language-Action Models

Zhuofan Li, Hongkun Yang, Zhenyang Chen et al.

Vision-Language-Action (VLA) models have recently enabled embodied agents to perform increasingly complex tasks by jointly reasoning over visual, linguistic, and motor modalities. However, we find that the prevailing notion of ``efficiency'' in current VLA research, characterized by parameters, FLOPs, or token decoding throughput, does not reflect actual performance on robotic platforms. In real-world execution, efficiency is determined by system-level embodied behaviors such as task completion time, trajectory smoothness, cumulative joint rotation, and motion energy. Through controlled studies across model compression, token sparsification, and action sequence compression, we make several observations that challenge common assumptions. (1) Methods that reduce computation under conventional metrics often increase end-to-end execution cost or degrade motion quality, despite maintaining task success rates. (2) System-level embodied efficiency metrics reveal performance differences in the learned action policies that remain hidden under conventional evaluations. (3) Common adaptation methods such as in-context prompting or supervised fine-tuning show only mild and metric-specific improvements in embodied efficiency. While these methods can reduce targeted embodied-efficiency metrics such as jerk or action rate, the resulting gains may come with trade-offs in other metrics, such as longer completion time. Taken together, our results suggest that conventional inference efficiency metrics can overlook important aspects of embodied execution. Incorporating embodied efficiency provides a more complete view of policy behavior and practical performance, enabling fairer and more comprehensive comparisons of VLA models.

84.4ROMar 18
ReSteer: Quantifying and Refining the Steerability of Multitask Robot Policies

Zhenyang Chen, Alan Tian, Liquan Wang et al.

Despite strong multi-task pretraining, existing policies often exhibit poor task steerability. For example, a robot may fail to respond to a new instruction ``put the bowl in the sink" when moving towards the oven, executing ``close the oven", even though it can complete both tasks when executed separately. We propose ReSteer, a framework to quantify and improve task steerability in multitask robot policies. We conduct an exhaustive evaluation of state-of-the-art policies, revealing a common lack of steerability. We find that steerability is associated with limited overlap among training task trajectory distributions, and introduce a proxy metric to measure this overlap from policy behavior. Building on this insight, ReSteer improves steerability via three components: (i) a steerability estimator that identifies low-steerability states without full-rollout evaluation, (ii) a steerable data generator that synthesizes motion segments from these states, and (iii) a self-refinement pipeline that improves policy steerability using the generated data. In simulation on LIBERO, ReSteer improves steerability by 11\% over 18k rollouts. In real-world experiments, we show that improved steerability is critical for interactive use, enabling users to instruct robots to perform any task at any time. We hope this work motivates further study on quantifying steerability and data collection strategies for large robot policies.

ROJun 13, 2025
SAIL: Faster-than-Demonstration Execution of Imitation Learning Policies

Nadun Ranawaka Arachchige, Zhenyang Chen, Wonsuhk Jung et al. · gatech

Offline Imitation Learning (IL) methods such as Behavior Cloning are effective at acquiring complex robotic manipulation skills. However, existing IL-trained policies are confined to executing the task at the same speed as shown in demonstration data. This limits the task throughput of a robotic system, a critical requirement for applications such as industrial automation. In this paper, we introduce and formalize the novel problem of enabling faster-than-demonstration execution of visuomotor policies and identify fundamental challenges in robot dynamics and state-action distribution shifts. We instantiate the key insights as SAIL (Speed Adaptation for Imitation Learning), a full-stack system integrating four tightly-connected components: (1) a consistency-preserving action inference algorithm for smooth motion at high speed, (2) high-fidelity tracking of controller-invariant motion targets, (3) adaptive speed modulation that dynamically adjusts execution speed based on motion complexity, and (4) action scheduling to handle real-world system latencies. Experiments on 12 tasks across simulation and two real, distinct robot platforms show that SAIL achieves up to a 4x speedup over demonstration speed in simulation and up to 3.2x speedup in the real world. Additional detail is available at https://nadunranawaka1.github.io/sail-policy

ROSep 23, 2025
Generalizable Domain Adaptation for Sim-and-Real Policy Co-Training

Shuo Cheng, Liqian Ma, Zhenyang Chen et al. · mit

Behavior cloning has shown promise for robot manipulation, but real-world demonstrations are costly to acquire at scale. While simulated data offers a scalable alternative, particularly with advances in automated demonstration generation, transferring policies to the real world is hampered by various simulation and real domain gaps. In this work, we propose a unified sim-and-real co-training framework for learning generalizable manipulation policies that primarily leverages simulation and only requires a few real-world demonstrations. Central to our approach is learning a domain-invariant, task-relevant feature space. Our key insight is that aligning the joint distributions of observations and their corresponding actions across domains provides a richer signal than aligning observations (marginals) alone. We achieve this by embedding an Optimal Transport (OT)-inspired loss within the co-training framework, and extend this to an Unbalanced OT framework to handle the imbalance between abundant simulation data and limited real-world examples. We validate our method on challenging manipulation tasks, showing it can leverage abundant simulation data to achieve up to a 30% improvement in the real-world success rate and even generalize to scenarios seen only in simulation.

IRFeb 5, 2021
Graph Attention Collaborative Similarity Embedding for Recommender System

Jinbo Song, Chao Chang, Fei Sun et al.

We present Graph Attention Collaborative Similarity Embedding (GACSE), a new recommendation framework that exploits collaborative information in the user-item bipartite graph for representation learning. Our framework consists of two parts: the first part is to learn explicit graph collaborative filtering information such as user-item association through embedding propagation with attention mechanism, and the second part is to learn implicit graph collaborative information such as user-user similarities and item-item similarities through auxiliary loss. We design a new loss function that combines BPR loss with adaptive margin and similarity loss for the similarities learning. Extensive experiments on three benchmarks show that our model is consistently better than the latest state-of-the-art models.

LGMay 24, 2018
Deploy Large-Scale Deep Neural Networks in Resource Constrained IoT Devices with Local Quantization Region

Yi Yang, Andy Chen, Xiaoming Chen et al.

Implementing large-scale deep neural networks with high computational complexity on low-cost IoT devices may inevitably be constrained by limited computation resource, making the devices hard to respond in real-time. This disjunction makes the state-of-art deep learning algorithms, i.e. CNN (Convolutional Neural Networks), incompatible with IoT world. We present a low-bit (range from 8-bit to 1-bit) scheme with our local quantization region algorithm. We use models in Caffe model zoo as our example tasks to evaluate the effect of our low precision data representation scheme. With the available of local quantization region, we find implementations on top of those schemes could greatly retain the model accuracy, besides the reduction of computational complexity. For example, our 8-bit scheme has no drops on top-1 and top-5 accuracy with 2x speedup on Intel Edison IoT platform. Implementations based on our 4-bit, 2-bit or 1-bit scheme are also applicable to IoT devices with advances of low computational complexity. For example, the drop on our task is only 0.7% when using 2-bit scheme, a scheme which could largely save transistors. Making low-bit scheme usable here opens a new door for further optimization on commodity IoT controller, i.e. extra speed-up could be achieved by replacing multiply-accumulate operations with the proposed table look-up operations. The whole study offers a new approach to relief the challenge of bring advanced deep learning algorithm to resource constrained low-cost IoT device.