10.5CVJul 18, 2024
Implicit Filtering for Learning Neural Signed Distance Functions from 3D Point CloudsShengtao Li, Ge Gao, Yudong Liu et al.
Neural signed distance functions (SDFs) have shown powerful ability in fitting the shape geometry. However, inferring continuous signed distance fields from discrete unoriented point clouds still remains a challenge. The neural network typically fits the shape with a rough surface and omits fine-grained geometric details such as shape edges and corners. In this paper, we propose a novel non-linear implicit filter to smooth the implicit field while preserving high-frequency geometry details. Our novelty lies in that we can filter the surface (zero level set) by the neighbor input points with gradients of the signed distance field. By moving the input raw point clouds along the gradient, our proposed implicit filtering can be extended to non-zero level sets to keep the promise consistency between different level sets, which consequently results in a better regularization of the zero level set. We conduct comprehensive experiments in surface reconstruction from objects and complex scene point clouds, the numerical and visual comparisons demonstrate our improvements over the state-of-the-art methods under the widely used benchmarks.
GridFormer: Point-Grid Transformer for Surface ReconstructionShengtao Li, Ge Gao, Yudong Liu et al.
Implicit neural networks have emerged as a crucial technology in 3D surface reconstruction. To reconstruct continuous surfaces from discrete point clouds, encoding the input points into regular grid features (plane or volume) has been commonly employed in existing approaches. However, these methods typically use the grid as an index for uniformly scattering point features. Compared with the irregular point features, the regular grid features may sacrifice some reconstruction details but improve efficiency. To take full advantage of these two types of features, we introduce a novel and high-efficiency attention mechanism between the grid and point features named Point-Grid Transformer (GridFormer). This mechanism treats the grid as a transfer point connecting the space and point cloud. Our method maximizes the spatial expressiveness of grid features and maintains computational efficiency. Furthermore, optimizing predictions over the entire space could potentially result in blurred boundaries. To address this issue, we further propose a boundary optimization strategy incorporating margin binary cross-entropy loss and boundary sampling. This approach enables us to achieve a more precise representation of the object structure. Our experiments validate that our method is effective and outperforms the state-of-the-art approaches under widely used benchmarks by producing more precise geometry reconstructions. The code is available at https://github.com/list17/GridFormer.
CloudAAE: Learning 6D Object Pose Regression with On-line Data Synthesis on Point CloudsGe Gao, Mikko Lauri, Xiaolin Hu et al.
It is often desired to train 6D pose estimation systems on synthetic data because manual annotation is expensive. However, due to the large domain gap between the synthetic and real images, synthesizing color images is expensive. In contrast, this domain gap is considerably smaller and easier to fill for depth information. In this work, we present a system that regresses 6D object pose from depth information represented by point clouds, and a lightweight data synthesis pipeline that creates synthetic point cloud segments for training. We use an augmented autoencoder (AAE) for learning a latent code that encodes 6D object pose information for pose regression. The data synthesis pipeline only requires texture-less 3D object models and desired viewpoints, and it is cheap in terms of both time and hardware storage. Our data synthesis process is up to three orders of magnitude faster than commonly applied approaches that render RGB image data. We show the effectiveness of our system on the LineMOD, LineMOD Occlusion, and YCB Video datasets. The implementation of our system is available at: https://github.com/GeeeG/CloudAAE.
6D Object Pose Regression via Supervised Learning on Point CloudsGe Gao, Mikko Lauri, Yulong Wang et al.
This paper addresses the task of estimating the 6 degrees of freedom pose of a known 3D object from depth information represented by a point cloud. Deep features learned by convolutional neural networks from color information have been the dominant features to be used for inferring object poses, while depth information receives much less attention. However, depth information contains rich geometric information of the object shape, which is important for inferring the object pose. We use depth information represented by point clouds as the input to both deep networks and geometry-based pose refinement and use separate networks for rotation and translation regression. We argue that the axis-angle representation is a suitable rotation representation for deep learning, and use a geodesic loss function for rotation regression. Ablation studies show that these design choices outperform alternatives such as the quaternion representation and L2 loss, or regressing translation and rotation with the same network. Our simple yet effective approach clearly outperforms state-of-the-art methods on the YCB-video dataset. The implementation and trained model are avaliable at: https://github.com/GeeeG/CloudPose.
4.7CVMay 21, 2021
Guidance and Teaching Network for Video Salient Object DetectionYingxia Jiao, Xiao Wang, Yu-Cheng Chou et al.
Owing to the difficulties of mining spatial-temporal cues, the existing approaches for video salient object detection (VSOD) are limited in understanding complex and noisy scenarios, and often fail in inferring prominent objects. To alleviate such shortcomings, we propose a simple yet efficient architecture, termed Guidance and Teaching Network (GTNet), to independently distil effective spatial and temporal cues with implicit guidance and explicit teaching at feature- and decision-level, respectively. To be specific, we (a) introduce a temporal modulator to implicitly bridge features from motion into the appearance branch, which is capable of fusing cross-modal features collaboratively, and (b) utilise motion-guided mask to propagate the explicit cues during the feature aggregation. This novel learning strategy achieves satisfactory results via decoupling the complex spatial-temporal cues and mapping informative cues across different modalities. Extensive experiments on three challenging benchmarks show that the proposed method can run at ~28 fps on a single TITAN Xp GPU and perform competitively against 14 cutting-edge baselines.
1.6ROSep 12, 2018
Attention based visual analysis for fast grasp planning with multi-fingered robotic handZhen Deng, Ge Gao, Simone Frintrop et al.
We present an attention based visual analysis framework to compute grasp-relevant information in order to guide grasp planning using a multi-fingered robotic hand. Our approach uses a computational visual attention model to locate regions of interest in a scene, and uses a deep convolutional neural network to detect grasp type and point for a sub-region of the object presented in a region of interest. We demonstrate the proposed framework in object grasping tasks, in which the information generated from the proposed framework is used as prior information to guide the grasp planning. Results show that the proposed framework can not only speed up grasp planning with more stable configurations, but also is able to handle unknown objects. Furthermore, our framework can handle cluttered scenarios. A new Grasp Type Dataset (GTD) that considers 6 commonly used grasp types and covers 12 household objects is also presented.
9.6CVAug 16, 2018
Occlusion Resistant Object Rotation Regression from Point Cloud SegmentsGe Gao, Mikko Lauri, Jianwei Zhang et al.
Rotation estimation of known rigid objects is important for robotic applications such as dexterous manipulation. Most existing methods for rotation estimation use intermediate representations such as templates, global or local feature descriptors, or object coordinates, which require multiple steps in order to infer the object pose. We propose to directly regress a pose vector from raw point cloud segments using a convolutional neural network. Experimental results show that our method can potentially achieve competitive performance compared to a state-of-the-art method, while also showing more robustness against occlusion. Our method does not require any post processing such as refinement with the iterative closest point algorithm.
3.8CVApr 13, 2017
Saliency-guided Adaptive Seeding for Supervoxel SegmentationGe Gao, Mikko Lauri, Jianwei Zhang et al.
We propose a new saliency-guided method for generating supervoxels in 3D space. Rather than using an evenly distributed spatial seeding procedure, our method uses visual saliency to guide the process of supervoxel generation. This results in densely distributed, small, and precise supervoxels in salient regions which often contain objects, and larger supervoxels in less salient regions that often correspond to background. Our approach largely improves the quality of the resulting supervoxel segmentation in terms of boundary recall and under-segmentation error on publicly available benchmarks.