Zhaopeng Chen

RO
h-index103
18papers
152citations
Novelty54%
AI Score49

18 Papers

ROJan 28, 2023
Towards Precise Model-free Robotic Grasping with Sim-to-Real Transfer Learning

Lei Zhang, Kaixin Bai, Zhaopeng Chen et al.

Precise robotic grasping of several novel objects is a huge challenge in manufacturing, automation, and logistics. Most of the current methods for model-free grasping are disadvantaged by the sparse data in grasping datasets and by errors in sensor data and contact models. This study combines data generation and sim-to-real transfer learning in a grasping framework that reduces the sim-to-real gap and enables precise and reliable model-free grasping. A large-scale robotic grasping dataset with dense grasp labels is generated using domain randomization methods and a novel data augmentation method for deep learning-based robotic grasping to solve data sparse problem. We present an end-to-end robotic grasping network with a grasp optimizer. The grasp policies are trained with sim-to-real transfer learning. The presented results suggest that our grasping framework reduces the uncertainties in grasping datasets, sensor data, and contact models. In physical robotic experiments, our grasping framework grasped single known objects and novel complex-shaped household objects with a success rate of 90.91%. In a complex scenario with multi-objects robotic grasping, the success rate was 85.71%. The proposed grasping framework outperformed two state-of-the-art methods in both known and unknown object robotic grasping.

CVJul 17, 2024
Close the Sim2real Gap via Physically-based Structured Light Synthetic Data Simulation

Kaixin Bai, Lei Zhang, Zhaopeng Chen et al.

Despite the substantial progress in deep learning, its adoption in industrial robotics projects remains limited, primarily due to challenges in data acquisition and labeling. Previous sim2real approaches using domain randomization require extensive scene and model optimization. To address these issues, we introduce an innovative physically-based structured light simulation system, generating both RGB and physically realistic depth images, surpassing previous dataset generation tools. We create an RGBD dataset tailored for robotic industrial grasping scenarios and evaluate it across various tasks, including object detection, instance segmentation, and embedding sim2real visual perception in industrial robotic grasping. By reducing the sim2real gap and enhancing deep learning training, we facilitate the application of deep learning models in industrial settings. Project details are available at https://baikaixinpublic.github.io/structured light 3D synthesizer/.

82.4ROMar 10
From Flow to One Step: Real-Time Multi-Modal Trajectory Policies via Implicit Maximum Likelihood Estimation-based Distribution Distillation

Ju Dong, Liding Zhang, Lei Zhang et al.

Generative policies based on diffusion and flow matching achieve strong performance in robotic manipulation by modeling multi-modal human demonstrations. However, their reliance on iterative Ordinary Differential Equation (ODE) integration introduces substantial latency, limiting high-frequency closed-loop control. Recent single-step acceleration methods alleviate this overhead but often exhibit distributional collapse, producing averaged trajectories that fail to execute coherent manipulation strategies. We propose a framework that distills a Conditional Flow Matching (CFM) expert into a fast single-step student via Implicit Maximum Likelihood Estimation (IMLE). A bi-directional Chamfer distance provides a set-level objective that promotes both mode coverage and fidelity, enabling preservation of the teacher multi-modal action distribution in a single forward pass. A unified perception encoder further integrates multi-view RGB, depth, point clouds, and proprioception into a geometry-aware representation. The resulting high-frequency control supports real-time receding-horizon re-planning and improved robustness under dynamic disturbances.

RODec 3, 2025
OmniDexVLG: Learning Dexterous Grasp Generation from Vision Language Model-Guided Grasp Semantics, Taxonomy and Functional Affordance

Lei Zhang, Diwen Zheng, Kaixin Bai et al.

Dexterous grasp generation aims to produce grasp poses that align with task requirements and human interpretable grasp semantics. However, achieving semantically controllable dexterous grasp synthesis remains highly challenging due to the lack of unified modeling of multiple semantic dimensions, including grasp taxonomy, contact semantics, and functional affordance. To address these limitations, we present OmniDexVLG, a multimodal, semantics aware grasp generation framework capable of producing structurally diverse and semantically coherent dexterous grasps under joint language and visual guidance. Our approach begins with OmniDexDataGen, a semantic rich dexterous grasp dataset generation pipeline that integrates grasp taxonomy guided configuration sampling, functional affordance contact point sampling, taxonomy aware differential force closure grasp sampling, and physics based optimization and validation, enabling systematic coverage of diverse grasp types. We further introduce OmniDexReasoner, a multimodal grasp type semantic reasoning module that leverages multi agent collaboration, retrieval augmented generation, and chain of thought reasoning to infer grasp related semantics and generate high quality annotations that align language instructions with task specific grasp intent. Building upon these components, we develop a unified Vision Language Grasping generation model that explicitly incorporates grasp taxonomy, contact structure, and functional affordance semantics, enabling fine grained control over grasp synthesis from natural language instructions. Extensive experiments in simulation and real world object grasping and ablation studies demonstrate that our method substantially outperforms state of the art approaches in terms of grasp diversity, contact semantic diversity, functional affordance diversity, and semantic consistency.

ROSep 13, 2024
ClearDepth: Enhanced Stereo Perception of Transparent Objects for Robotic Manipulation

Kaixin Bai, Huajian Zeng, Lei Zhang et al.

Transparent object depth perception poses a challenge in everyday life and logistics, primarily due to the inability of standard 3D sensors to accurately capture depth on transparent or reflective surfaces. This limitation significantly affects depth map and point cloud-reliant applications, especially in robotic manipulation. We developed a vision transformer-based algorithm for stereo depth recovery of transparent objects. This approach is complemented by an innovative feature post-fusion module, which enhances the accuracy of depth recovery by structural features in images. To address the high costs associated with dataset collection for stereo camera-based perception of transparent objects, our method incorporates a parameter-aligned, domain-adaptive, and physically realistic Sim2Real simulation for efficient data generation, accelerated by AI algorithm. Our experimental results demonstrate the model's exceptional Sim2Real generalizability in real-world scenarios, enabling precise depth mapping of transparent objects to assist in robotic manipulation. Project details are available at https://sites.google.com/view/cleardepth/ .

ROJul 21, 2024
FFHFlow: Diverse and Uncertainty-Aware Dexterous Grasp Generation via Flow Variational Inference

Qian Feng, Jianxiang Feng, Zhaopeng Chen et al.

Synthesizing diverse, uncertainty-aware grasps for multi-fingered hands from partial observations remains a critical challenge in robot learning. Prior generative methods struggle to model the intricate grasp distribution of dexterous hands and often fail to reason about shape uncertainty inherent in partial point clouds, leading to unreliable or overly conservative grasps. We propose FFHFlow, a flow-based variational framework that generates diverse, robust multi-finger grasps while explicitly quantifying perceptual uncertainty in the partial point clouds. Our approach leverages a normalizing flow-based deep latent variable model to learn a hierarchical grasp manifold, overcoming the mode collapse and rigid prior limitations of conditional Variational Autoencoders (cVAEs). By exploiting the invertibility and exact likelihoods of flows, FFHFlow introspects shape uncertainty in partial observations and identifies novel object structures, enabling risk-aware grasp synthesis. To further enhance reliability, we integrate a discriminative grasp evaluator with the flow likelihoods, formulating an uncertainty-aware ranking strategy that prioritizes grasps robust to shape ambiguity. Extensive experiments in simulation and real-world setups demonstrate that FFHFlow outperforms state-of-the-art baselines (including diffusion models) in grasp diversity and success rate, while achieving run-time efficient sampling. We also showcase its practical value in cluttered and confined environments, where diversity-driven sampling excels by mitigating collisions (Project Page: https://sites.google.com/view/ffhflow/home/).

ROApr 12, 2024
ContactDexNet: Multi-fingered Robotic Hand Grasping in Cluttered Environments through Hand-object Contact Semantic Mapping

Lei Zhang, Kaixin Bai, Guowen Huang et al.

The deep learning models has significantly advanced dexterous manipulation techniques for multi-fingered hand grasping. However, the contact information-guided grasping in cluttered environments remains largely underexplored. To address this gap, we have developed a method for generating multi-fingered hand grasp samples in cluttered settings through contact semantic map. We introduce a contact semantic conditional variational autoencoder network (CoSe-CVAE) for creating comprehensive contact semantic map from object point cloud. We utilize grasp detection method to estimate hand grasp poses from the contact semantic map. Finally, an unified grasp evaluation model PointNetGPD++ is designed to assess grasp quality and collision probability, substantially improving the reliability of identifying optimal grasps in cluttered scenarios. Our grasp generation method has demonstrated remarkable success, outperforming state-of-the-art methods by at least 4.65% with 81.0% average grasping success rate in real-world single-object environment and 75.3% grasping success rate in cluttered scenes. We also proposed the multi-modal multi-fingered grasping dataset generation method. Our multi-fingered hand grasping dataset outperforms previous datasets in scene diversity, modality diversity. The dataset, code and supplementary materials can be found at https://sites.google.com/view/contact-dexnet.

RONov 27, 2024
Don't Let Your Robot be Harmful: Responsible Robotic Manipulation via Safety-as-Policy

Minheng Ni, Lei Zhang, Zihan Chen et al.

Unthinking execution of human instructions in robotic manipulation can lead to severe safety risks, such as poisonings, fires, and even explosions. In this paper, we present responsible robotic manipulation, which requires robots to consider potential hazards in the real-world environment while completing instructions and performing complex operations safely and efficiently. However, such scenarios in real world are variable and risky for training. To address this challenge, we propose Safety-as-policy, which includes (i) a world model to automatically generate scenarios containing safety risks and conduct virtual interactions, and (ii) a mental model to infer consequences with reflections and gradually develop the cognition of safety, allowing robots to accomplish tasks while avoiding dangers. Additionally, we create the SafeBox synthetic dataset, which includes one hundred responsible robotic manipulation tasks with different safety risk scenarios and instructions, effectively reducing the risks associated with real-world experiments. Experiments demonstrate that Safety-as-policy can avoid risks and efficiently complete tasks in both synthetic dataset and real-world experiments, significantly outperforming baseline methods. Our SafeBox dataset shows consistent evaluation results with real-world scenarios, serving as a safe and effective benchmark for future research.

ROSep 23, 2025
FUNCanon: Learning Pose-Aware Action Primitives via Functional Object Canonicalization for Generalizable Robotic Manipulation

Hongli Xu, Lei Zhang, Xiaoyue Hu et al.

General-purpose robotic skills from end-to-end demonstrations often leads to task-specific policies that fail to generalize beyond the training distribution. Therefore, we introduce FunCanon, a framework that converts long-horizon manipulation tasks into sequences of action chunks, each defined by an actor, verb, and object. These chunks focus policy learning on the actions themselves, rather than isolated tasks, enabling compositionality and reuse. To make policies pose-aware and category-general, we perform functional object canonicalization for functional alignment and automatic manipulation trajectory transfer, mapping objects into shared functional frames using affordance cues from large vision language models. An object centric and action centric diffusion policy FuncDiffuser trained on this aligned data naturally respects object affordances and poses, simplifying learning and improving generalization ability. Experiments on simulated and real-world benchmarks demonstrate category-level generalization, cross-task behavior reuse, and robust sim2real deployment, showing that functional canonicalization provides a strong inductive bias for scalable imitation learning in complex manipulation domains. Details of the demo and supplemental material are available on our project website https://sites.google.com/view/funcanon.

ROSep 18, 2025
M4Diffuser: Multi-View Diffusion Policy with Manipulability-Aware Control for Robust Mobile Manipulation

Ju Dong, Lei Zhang, Liding Zhang et al.

Mobile manipulation requires the coordinated control of a mobile base and a robotic arm while simultaneously perceiving both global scene context and fine-grained object details. Existing single-view approaches often fail in unstructured environments due to limited fields of view, exploration, and generalization abilities. Moreover, classical controllers, although stable, struggle with efficiency and manipulability near singularities. To address these challenges, we propose M4Diffuser, a hybrid framework that integrates a Multi-View Diffusion Policy with a novel Reduced and Manipulability-aware QP (ReM-QP) controller for mobile manipulation. The diffusion policy leverages proprioceptive states and complementary camera perspectives with both close-range object details and global scene context to generate task-relevant end-effector goals in the world frame. These high-level goals are then executed by the ReM-QP controller, which eliminates slack variables for computational efficiency and incorporates manipulability-aware preferences for robustness near singularities. Comprehensive experiments in simulation and real-world environments show that M4Diffuser achieves 7 to 56 percent higher success rates and reduces collisions by 3 to 31 percent over baselines. Our approach demonstrates robust performance for smooth whole-body coordination, and strong generalization to unseen tasks, paving the way for reliable mobile manipulation in unstructured environments. Details of the demo and supplemental material are available on our project website https://sites.google.com/view/m4diffuser.

ROFeb 22, 2024
A Collision-Aware Cable Grasping Method in Cluttered Environment

Lei Zhang, Kaixin Bai, Qiang Li et al.

We introduce a Cable Grasping-Convolutional Neural Network designed to facilitate robust cable grasping in cluttered environments. Utilizing physics simulations, we generate an extensive dataset that mimics the intricacies of cable grasping, factoring in potential collisions between cables and robotic grippers. We employ the Approximate Convex Decomposition technique to dissect the non-convex cable model, with grasp quality autonomously labeled based on simulated grasping attempts. The CG-CNN is refined using this simulated dataset and enhanced through domain randomization techniques. Subsequently, the trained model predicts grasp quality, guiding the optimal grasp pose to the robot controller for execution. Grasping efficacy is assessed across both synthetic and real-world settings. Given our model implicit collision sensitivity, we achieved commendable success rates of 92.3% for known cables and 88.4% for unknown cables, surpassing contemporary state-of-the-art approaches. Supplementary materials can be found at https://leizhang-public.github.io/cg-cnn/ .

ROMar 5, 2025
LensDFF: Language-enhanced Sparse Feature Distillation for Efficient Few-Shot Dexterous Manipulation

Qian Feng, David S. Martinez Lema, Jianxiang Feng et al.

Learning dexterous manipulation from few-shot demonstrations is a significant yet challenging problem for advanced, human-like robotic systems. Dense distilled feature fields have addressed this challenge by distilling rich semantic features from 2D visual foundation models into the 3D domain. However, their reliance on neural rendering models such as Neural Radiance Fields (NeRF) or Gaussian Splatting results in high computational costs. In contrast, previous approaches based on sparse feature fields either suffer from inefficiencies due to multi-view dependencies and extensive training or lack sufficient grasp dexterity. To overcome these limitations, we propose Language-ENhanced Sparse Distilled Feature Field (LensDFF), which efficiently distills view-consistent 2D features onto 3D points using our novel language-enhanced feature fusion strategy, thereby enabling single-view few-shot generalization. Based on LensDFF, we further introduce a few-shot dexterous manipulation framework that integrates grasp primitives into the demonstrations to generate stable and highly dexterous grasps. Moreover, we present a real2sim grasp evaluation pipeline for efficient grasp assessment and hyperparameter tuning. Through extensive simulation experiments based on the real2sim pipeline and real-world experiments, our approach achieves competitive grasping performance, outperforming state-of-the-art approaches.

RODec 25, 2023
A Closed-Loop Multi-perspective Visual Servoing Approach with Reinforcement Learning

Lei Zhang, Jiacheng Pei, Kaixin Bai et al.

Traditional visual servoing methods suffer from serving between scenes from multiple perspectives, which humans can complete with visual signals alone. In this paper, we investigated how multi-perspective visual servoing could be solved under robot-specific constraints, including self-collision, singularity problems. We presented a novel learning-based multi-perspective visual servoing framework, which iteratively estimates robot actions from latent space representations of visual states using reinforcement learning. Furthermore, our approaches were trained and validated in a Gazebo simulation environment with connection to OpenAI/Gym. Through simulation experiments, we showed that our method can successfully learn an optimal control policy given initial images from different perspectives, and it outperformed the Direct Visual Servoing algorithm with mean success rate of 97.0%.

ROJul 19, 2021
Learning compliant grasping and manipulation by teleoperation with adaptive force control

Chao Zeng, Shuang Li, Yiming Jiang et al.

In this work, we focus on improving the robot's dexterous capability by exploiting visual sensing and adaptive force control. TeachNet, a vision-based teleoperation learning framework, is exploited to map human hand postures to a multi-fingered robot hand. We augment TeachNet, which is originally based on an imprecise kinematic mapping and position-only servoing, with a biomimetic learning-based compliance control algorithm for dexterous manipulation tasks. This compliance controller takes the mapped robotic joint angles from TeachNet as the desired goal, computes the desired joint torques. It is derived from a computational model of the biomimetic control strategy in human motor learning, which allows adapting the control variables (impedance and feedforward force) online during the execution of the reference joint angle trajectories. The simultaneous adaptation of the impedance and feedforward profiles enables the robot to interact with the environment in a compliant manner. Our approach has been verified in multiple tasks in physics simulation, i.e., grasping, opening-a-door, turning-a-cap, and touching-a-mouse, and has shown more reliable performances than the existing position control and the fixed-gain-based force control approaches.

ROJul 1, 2021
TransSC: Transformer-based Shape Completion for Grasp Evaluation

Wenkai Chen, Hongzhuo Liang, Zhaopeng Chen et al.

Currently, robotic grasping methods based on sparse partial point clouds have attained a great grasping performance on various objects while they often generate wrong grasping candidates due to the lack of geometric information on the object. In this work, we propose a novel and robust shape completion model (TransSC). This model has a transformer-based encoder to explore more point-wise features and a manifold-based decoder to exploit more object details using a partial point cloud as input. Quantitative experiments verify the effectiveness of the proposed shape completion network and demonstrate it outperforms existing methods. Besides, TransSC is integrated into a grasp evaluation network to generate a set of grasp candidates. The simulation experiment shows that TransSC improves the grasping generation result compared to the existing shape completion baselines. Furthermore, our robotic experiment shows that with TransSC the robot is more successful in grasping objects that are randomly placed on a support surface.

ROMar 10, 2021
Combining Learning from Demonstration with Learning by Exploration to Facilitate Contact-Rich Tasks

Yunlei Shi, Zhaopeng Chen, Yansong Wu et al.

Collaborative robots are expected to be able to work alongside humans and in some cases directly replace existing human workers, thus effectively responding to rapid assembly line changes. Current methods for programming contact-rich tasks, especially in heavily constrained space, tend to be fairly inefficient. Therefore, faster and more intuitive approaches to robot teaching are urgently required. This work focuses on combining visual servoing based learning from demonstration (LfD) and force-based learning by exploration (LbE), to enable fast and intuitive programming of contact-rich tasks with minimal user effort required. Two learning approaches were developed and integrated into a framework, and one relying on human to robot motion mapping (the visual servoing approach) and one on force-based reinforcement learning. The developed framework implements the non-contact demonstration teaching method based on visual servoing approach and optimizes the demonstrated robot target positions according to the detected contact state. The framework has been compared with two most commonly used baseline techniques, pendant-based teaching and hand-guiding teaching. The efficiency and reliability of the framework have been validated through comparison experiments involving the teaching and execution of contact-rich tasks. The framework proposed in this paper has performed the best in terms of teaching time, execution success rate, risk of damage, and ease of use.

ROOct 25, 2020
Proactive Action Visual Residual Reinforcement Learning for Contact-Rich Tasks Using a Torque-Controlled Robot

Yunlei Shi, Zhaopeng Chen, Hongxu Liu et al.

Contact-rich manipulation tasks are commonly found in modern manufacturing settings. However, manually designing a robot controller is considered hard for traditional control methods as the controller requires an effective combination of modalities and vastly different characteristics. In this paper, we firstly consider incorporating operational space visual and haptic information into reinforcement learning(RL) methods to solve the target uncertainty problem in unstructured environments. Moreover, we propose a novel idea of introducing a proactive action to solve the partially observable Markov decision process problem. Together with these two ideas, our method can either adapt to reasonable variations in unstructured environments and improve the sample efficiency of policy learning. We evaluated our method on a task that involved inserting a random-access memory using a torque-controlled robot, and we tested the success rates of the different baselines used in the traditional methods. We proved that our method is robust and can tolerate environmental variations very well.

ROJun 1, 2020
Center-of-Mass-based Robust Grasp Planning for Unknown Objects Using Tactile-Visual Sensors

Qian Feng, Zhaopeng Chen, Jun Deng et al.

An unstable grasp pose can lead to slip, thus an unstable grasp pose can be predicted by slip detection. A regrasp is required afterwards to correct the grasp pose in order to finish the task. In this work, we propose a novel regrasp planner with multi-sensor modules to plan grasp adjustments with the feedback from a slip detector. Then a regrasp planner is trained to estimate the location of center of mass, which helps robots find an optimal grasp pose. The dataset in this work consists of 1 025 slip experiments and 1 347 regrasps collected by one pair of tactile sensors, an RGB-D camera and one Franka Emika robot arm equipped with joint force/torque sensors. We show that our algorithm can successfully detect and classify the slip for 5 unknown test objects with an accuracy of 76.88% and a regrasp planner increases the grasp success rate by 31.0% compared to the state-of-the-art vision-based grasping algorithm.