Qingfeng Lan

LG
h-index10
13papers
376citations
Novelty60%
AI Score44

13 Papers

LGFeb 3, 2023
Learning to Optimize for Reinforcement Learning

Qingfeng Lan, A. Rupam Mahmood, Shuicheng Yan et al.

In recent years, by leveraging more data, computation, and diverse tasks, learned optimizers have achieved remarkable success in supervised learning, outperforming classical hand-designed optimizers. Reinforcement learning (RL) is essentially different from supervised learning, and in practice, these learned optimizers do not work well even in simple RL tasks. We investigate this phenomenon and identify two issues. First, the agent-gradient distribution is non-independent and identically distributed, leading to inefficient meta-training. Moreover, due to highly stochastic agent-environment interactions, the agent-gradients have high bias and variance, which increases the difficulty of learning an optimizer for RL. We propose pipeline training and a novel optimizer structure with a good inductive bias to address these issues, making it possible to learn an optimizer for reinforcement learning from scratch. We show that, although only trained in toy tasks, our learned optimizer can generalize to unseen complex tasks in Brax.

LGMay 22, 2022
Memory-efficient Reinforcement Learning with Value-based Knowledge Consolidation

Qingfeng Lan, Yangchen Pan, Jun Luo et al.

Artificial neural networks are promising for general function approximation but challenging to train on non-independent or non-identically distributed data due to catastrophic forgetting. The experience replay buffer, a standard component in deep reinforcement learning, is often used to reduce forgetting and improve sample efficiency by storing experiences in a large buffer and using them for training later. However, a large replay buffer results in a heavy memory burden, especially for onboard and edge devices with limited memory capacities. We propose memory-efficient reinforcement learning algorithms based on the deep Q-network algorithm to alleviate this problem. Our algorithms reduce forgetting and maintain high sample efficiency by consolidating knowledge from the target Q-network to the current Q-network. Compared to baseline methods, our algorithms achieve comparable or better performance in both feature-based and image-based tasks while easing the burden of large experience replay buffers.

LGJul 1, 2024
Weight Clipping for Deep Continual and Reinforcement Learning

Mohamed Elsayed, Qingfeng Lan, Clare Lyle et al.

Many failures in deep continual and reinforcement learning are associated with increasing magnitudes of the weights, making them hard to change and potentially causing overfitting. While many methods address these learning failures, they often change the optimizer or the architecture, a complexity that hinders widespread adoption in various systems. In this paper, we focus on learning failures that are associated with increasing weight norm and we propose a simple technique that can be easily added on top of existing learning systems: clipping neural network weights to limit them to a specific range. We study the effectiveness of weight clipping in a series of supervised and reinforcement learning experiments. Our empirical results highlight the benefits of weight clipping for generalization, addressing loss of plasticity and policy collapse, and facilitating learning with a large replay ratio.

LGOct 2, 2023
Elephant Neural Networks: Born to Be a Continual Learner

Qingfeng Lan, A. Rupam Mahmood

Catastrophic forgetting remains a significant challenge to continual learning for decades. While recent works have proposed effective methods to mitigate this problem, they mainly focus on the algorithmic side. Meanwhile, we do not fully understand what architectural properties of neural networks lead to catastrophic forgetting. This study aims to fill this gap by studying the role of activation functions in the training dynamics of neural networks and their impact on catastrophic forgetting. Our study reveals that, besides sparse representations, the gradient sparsity of activation functions also plays an important role in reducing forgetting. Based on this insight, we propose a new class of activation functions, elephant activation functions, that can generate both sparse representations and sparse gradients. We show that by simply replacing classical activation functions with elephant activation functions, we can significantly improve the resilience of neural networks to catastrophic forgetting. Our method has broad applicability and benefits for continual learning in regression, class incremental learning, and reinforcement learning tasks. Specifically, we achieves excellent performance on Split MNIST dataset in just one single pass, without using replay buffer, task boundary information, or pre-training.

AISep 2, 2025Code
Dynamic Speculative Agent Planning

Yilin Guan, Qingfeng Lan, Sun Fei et al.

Despite their remarkable success in complex tasks propelling widespread adoption, large language-model-based agents still face critical deployment challenges due to prohibitive latency and inference costs. While recent work has explored various methods to accelerate inference, existing approaches suffer from significant limitations: they either fail to preserve performance fidelity, require extensive offline training of router modules, or incur excessive operational costs. Moreover, they provide minimal user control over the tradeoff between acceleration and other performance metrics. To address these gaps, we introduce Dynamic Speculative Planning (DSP), an asynchronous online reinforcement learning framework that provides lossless acceleration with substantially reduced costs without requiring additional pre-deployment preparation. DSP explicitly optimizes a joint objective balancing end-to-end latency against dollar cost, allowing practitioners to adjust a single parameter that steers the system toward faster responses, cheaper operation, or any point along this continuum. Experiments on two standard agent benchmarks demonstrate that DSP achieves comparable efficiency to the fastest lossless acceleration method while reducing total cost by 30% and unnecessary cost up to 60%. Our code and data are available through https://github.com/guanyilin428/Dynamic-Speculative-Planning.

LGSep 23, 2025
Efficient Reinforcement Learning by Reducing Forgetting with Elephant Activation Functions

Qingfeng Lan, Gautham Vasan, A. Rupam Mahmood

Catastrophic forgetting has remained a significant challenge for efficient reinforcement learning for decades (Ring 1994, Rivest and Precup 2003). While recent works have proposed effective methods to mitigate this issue, they mainly focus on the algorithmic side. Meanwhile, we do not fully understand what architectural properties of neural networks lead to catastrophic forgetting. This study aims to fill this gap by studying the role of activation functions in the training dynamics of neural networks and their impact on catastrophic forgetting in reinforcement learning setup. Our study reveals that, besides sparse representations, the gradient sparsity of activation functions also plays an important role in reducing forgetting. Based on this insight, we propose a new class of activation functions, elephant activation functions, that can generate both sparse outputs and sparse gradients. We show that by simply replacing classical activation functions with elephant activation functions in the neural networks of value-based algorithms, we can significantly improve the resilience of neural networks to catastrophic forgetting, thus making reinforcement learning more sample-efficient and memory-efficient.

LGJun 18, 2024
More Efficient Randomized Exploration for Reinforcement Learning via Approximate Sampling

Haque Ishfaq, Yixin Tan, Yu Yang et al.

Thompson sampling (TS) is one of the most popular exploration techniques in reinforcement learning (RL). However, most TS algorithms with theoretical guarantees are difficult to implement and not generalizable to Deep RL. While the emerging approximate sampling-based exploration schemes are promising, most existing algorithms are specific to linear Markov Decision Processes (MDP) with suboptimal regret bounds, or only use the most basic samplers such as Langevin Monte Carlo. In this work, we propose an algorithmic framework that incorporates different approximate sampling methods with the recently proposed Feel-Good Thompson Sampling (FGTS) approach (Zhang, 2022; Dann et al., 2021), which was previously known to be computationally intractable in general. When applied to linear MDPs, our regret analysis yields the best known dependency of regret on dimensionality, surpassing existing randomized algorithms. Additionally, we provide explicit sampling complexity for each employed sampler. Empirically, we show that in tasks where deep exploration is necessary, our proposed algorithms that combine FGTS and approximate sampling perform significantly better compared to other strong baselines. On several challenging games from the Atari 57 suite, our algorithms achieve performance that is either better than or on par with other strong baselines from the deep RL literature.

LGMay 29, 2023
Provable and Practical: Efficient Exploration in Reinforcement Learning via Langevin Monte Carlo

Haque Ishfaq, Qingfeng Lan, Pan Xu et al.

We present a scalable and effective exploration strategy based on Thompson sampling for reinforcement learning (RL). One of the key shortcomings of existing Thompson sampling algorithms is the need to perform a Gaussian approximation of the posterior distribution, which is not a good surrogate in most practical settings. We instead directly sample the Q function from its posterior distribution, by using Langevin Monte Carlo, an efficient type of Markov Chain Monte Carlo (MCMC) method. Our method only needs to perform noisy gradient descent updates to learn the exact posterior distribution of the Q function, which makes our approach easy to deploy in deep RL. We provide a rigorous theoretical analysis for the proposed method and demonstrate that, in the linear Markov decision process (linear MDP) setting, it has a regret bound of $\tilde{O}(d^{3/2}H^{3/2}\sqrt{T})$, where $d$ is the dimension of the feature mapping, $H$ is the planning horizon, and $T$ is the total number of steps. We apply this approach to deep RL, by using Adam optimizer to perform gradient updates. Our approach achieves better or similar results compared with state-of-the-art deep RL algorithms on several challenging exploration tasks from the Atari57 suite.

QUANT-PHDec 20, 2021
Variational Quantum Soft Actor-Critic

Qingfeng Lan

Quantum computing has a superior advantage in tackling specific problems, such as integer factorization and Simon's problem. For more general tasks in machine learning, by applying variational quantum circuits, more and more quantum algorithms have been proposed recently, especially in supervised learning and unsupervised learning. However, little work has been done in reinforcement learning, arguably more important and challenging. Previous work in quantum reinforcement learning mainly focuses on discrete control tasks where the action space is discrete. In this work, we develop a quantum reinforcement learning algorithm based on soft actor-critic -- one of the state-of-the-art methods for continuous control. Specifically, we use a hybrid quantum-classical policy network consisting of a variational quantum circuit and a classical artificial neural network. Tested in a standard reinforcement learning benchmark, we show that this quantum version of soft actor-critic is comparable with the original soft actor-critic, using much less adjustable parameters. Furthermore, we analyze the effect of different hyper-parameters and policy network architectures, pointing out the importance of architecture design for quantum reinforcement learning.

CLMay 29, 2021
Predictive Representation Learning for Language Modeling

Qingfeng Lan, Luke Kumar, Martha White et al.

To effectively perform the task of next-word prediction, long short-term memory networks (LSTMs) must keep track of many types of information. Some information is directly related to the next word's identity, but some is more secondary (e.g. discourse-level features or features of downstream words). Correlates of secondary information appear in LSTM representations even though they are not part of an \emph{explicitly} supervised prediction task. In contrast, in reinforcement learning (RL), techniques that explicitly supervise representations to predict secondary information have been shown to be beneficial. Inspired by that success, we propose Predictive Representation Learning (PRL), which explicitly constrains LSTMs to encode specific predictions, like those that might need to be learned implicitly. We show that PRL 1) significantly improves two strong language modeling methods, 2) converges more quickly, and 3) performs better when data is limited. Our work shows that explicitly encoding a simple predictive task facilitates the search for a more effective language model.

LGMar 9, 2021
Model-free Policy Learning with Reward Gradients

Qingfeng Lan, Samuele Tosatto, Homayoon Farrahi et al.

Despite the increasing popularity of policy gradient methods, they are yet to be widely utilized in sample-scarce applications, such as robotics. The sample efficiency could be improved by making best usage of available information. As a key component in reinforcement learning, the reward function is usually devised carefully to guide the agent. Hence, the reward function is usually known, allowing access to not only scalar reward signals but also reward gradients. To benefit from reward gradients, previous works require the knowledge of environment dynamics, which are hard to obtain. In this work, we develop the \textit{Reward Policy Gradient} estimator, a novel approach that integrates reward gradients without learning a model. Bypassing the model dynamics allows our estimator to achieve a better bias-variance trade-off, which results in a higher sample efficiency, as shown in the empirical analysis. Our method also boosts the performance of Proximal Policy Optimization on different MuJoCo control tasks.

LGFeb 16, 2020
Maxmin Q-learning: Controlling the Estimation Bias of Q-learning

Qingfeng Lan, Yangchen Pan, Alona Fyshe et al.

Q-learning suffers from overestimation bias, because it approximates the maximum action value using the maximum estimated action value. Algorithms have been proposed to reduce overestimation bias, but we lack an understanding of how bias interacts with performance, and the extent to which existing algorithms mitigate bias. In this paper, we 1) highlight that the effect of overestimation bias on learning efficiency is environment-dependent; 2) propose a generalization of Q-learning, called \emph{Maxmin Q-learning}, which provides a parameter to flexibly control bias; 3) show theoretically that there exists a parameter choice for Maxmin Q-learning that leads to unbiased estimation with a lower approximation variance than Q-learning; and 4) prove the convergence of our algorithm in the tabular case, as well as convergence of several previous Q-learning variants, using a novel Generalized Q-learning framework. We empirically verify that our algorithm better controls estimation bias in toy environments, and that it achieves superior performance on several benchmark problems.

LGDec 19, 2019
Reducing Selection Bias in Counterfactual Reasoning for Individual Treatment Effects Estimation

Zichen Zhang, Qingfeng Lan, Lei Ding et al.

Counterfactual reasoning is an important paradigm applicable in many fields, such as healthcare, economics, and education. In this work, we propose a novel method to address the issue of \textit{selection bias}. We learn two groups of latent random variables, where one group corresponds to variables that only cause selection bias, and the other group is relevant for outcome prediction. They are learned by an auto-encoder where an additional regularized loss based on Pearson Correlation Coefficient (PCC) encourages the de-correlation between the two groups of random variables. This allows for explicitly alleviating selection bias by only keeping the latent variables that are relevant for estimating individual treatment effects. Experimental results on a synthetic toy dataset and a benchmark dataset show that our algorithm is able to achieve state-of-the-art performance and improve the result of its counterpart that does not explicitly model the selection bias.