Qinghe Wang

CV
h-index4
6papers
104citations
Novelty54%
AI Score46

6 Papers

14.4CVDec 23, 2025
SemanticGen: Video Generation in Semantic Space

Jianhong Bai, Xiaoshi Wu, Xintao Wang et al.

State-of-the-art video generative models typically learn the distribution of video latents in the VAE space and map them to pixels using a VAE decoder. While this approach can generate high-quality videos, it suffers from slow convergence and is computationally expensive when generating long videos. In this paper, we introduce SemanticGen, a novel solution to address these limitations by generating videos in the semantic space. Our main insight is that, due to the inherent redundancy in videos, the generation process should begin in a compact, high-level semantic space for global planning, followed by the addition of high-frequency details, rather than directly modeling a vast set of low-level video tokens using bi-directional attention. SemanticGen adopts a two-stage generation process. In the first stage, a diffusion model generates compact semantic video features, which define the global layout of the video. In the second stage, another diffusion model generates VAE latents conditioned on these semantic features to produce the final output. We observe that generation in the semantic space leads to faster convergence compared to the VAE latent space. Our method is also effective and computationally efficient when extended to long video generation. Extensive experiments demonstrate that SemanticGen produces high-quality videos and outperforms state-of-the-art approaches and strong baselines.

23.8CVDec 2, 2025
MultiShotMaster: A Controllable Multi-Shot Video Generation Framework

Qinghe Wang, Xiaoyu Shi, Baolu Li et al.

Current video generation techniques excel at single-shot clips but struggle to produce narrative multi-shot videos, which require flexible shot arrangement, coherent narrative, and controllability beyond text prompts. To tackle these challenges, we propose MultiShotMaster, a framework for highly controllable multi-shot video generation. We extend a pretrained single-shot model by integrating two novel variants of RoPE. First, we introduce Multi-Shot Narrative RoPE, which applies explicit phase shift at shot transitions, enabling flexible shot arrangement while preserving the temporal narrative order. Second, we design Spatiotemporal Position-Aware RoPE to incorporate reference tokens and grounding signals, enabling spatiotemporal-grounded reference injection. In addition, to overcome data scarcity, we establish an automated data annotation pipeline to extract multi-shot videos, captions, cross-shot grounding signals and reference images. Our framework leverages the intrinsic architectural properties to support multi-shot video generation, featuring text-driven inter-shot consistency, customized subject with motion control, and background-driven customized scene. Both shot count and duration are flexibly configurable. Extensive experiments demonstrate the superior performance and outstanding controllability of our framework.

14.4CVNov 9, 2025
RelightMaster: Precise Video Relighting with Multi-plane Light Images

Weikang Bian, Xiaoyu Shi, Zhaoyang Huang et al.

Recent advances in diffusion models enable high-quality video generation and editing, but precise relighting with consistent video contents, which is critical for shaping scene atmosphere and viewer attention, remains unexplored. Mainstream text-to-video (T2V) models lack fine-grained lighting control due to text's inherent limitation in describing lighting details and insufficient pre-training on lighting-related prompts. Additionally, constructing high-quality relighting training data is challenging, as real-world controllable lighting data is scarce. To address these issues, we propose RelightMaster, a novel framework for accurate and controllable video relighting. First, we build RelightVideo, the first dataset with identical dynamic content under varying precise lighting conditions based on the Unreal Engine. Then, we introduce Multi-plane Light Image (MPLI), a novel visual prompt inspired by Multi-Plane Image (MPI). MPLI models lighting via K depth-aligned planes, representing 3D light source positions, intensities, and colors while supporting multi-source scenarios and generalizing to unseen light setups. Third, we design a Light Image Adapter that seamlessly injects MPLI into pre-trained Video Diffusion Transformers (DiT): it compresses MPLI via a pre-trained Video VAE and injects latent light features into DiT blocks, leveraging the base model's generative prior without catastrophic forgetting. Experiments show that RelightMaster generates physically plausible lighting and shadows and preserves original scene content. Demos are available at https://wkbian.github.io/Projects/RelightMaster/.

35.5CVFeb 12, 2025
CineMaster: A 3D-Aware and Controllable Framework for Cinematic Text-to-Video Generation

Qinghe Wang, Yawen Luo, Xiaoyu Shi et al.

In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within the scene, flexible manipulation of both objects and camera in 3D space, and intuitive layout control over the rendered frames. To achieve this, CineMaster operates in two stages. In the first stage, we design an interactive workflow that allows users to intuitively construct 3D-aware conditional signals by positioning object bounding boxes and defining camera movements within the 3D space. In the second stage, these control signals--comprising rendered depth maps, camera trajectories and object class labels--serve as the guidance for a text-to-video diffusion model, ensuring to generate the user-intended video content. Furthermore, to overcome the scarcity of in-the-wild datasets with 3D object motion and camera pose annotations, we carefully establish an automated data annotation pipeline that extracts 3D bounding boxes and camera trajectories from large-scale video data. Extensive qualitative and quantitative experiments demonstrate that CineMaster significantly outperforms existing methods and implements prominent 3D-aware text-to-video generation. Project page: https://cinemaster-dev.github.io/.

14.1CVDec 2, 2024
MoTrans: Customized Motion Transfer with Text-driven Video Diffusion Models

Xiaomin Li, Xu Jia, Qinghe Wang et al.

Existing pretrained text-to-video (T2V) models have demonstrated impressive abilities in generating realistic videos with basic motion or camera movement. However, these models exhibit significant limitations when generating intricate, human-centric motions. Current efforts primarily focus on fine-tuning models on a small set of videos containing a specific motion. They often fail to effectively decouple motion and the appearance in the limited reference videos, thereby weakening the modeling capability of motion patterns. To this end, we propose MoTrans, a customized motion transfer method enabling video generation of similar motion in new context. Specifically, we introduce a multimodal large language model (MLLM)-based recaptioner to expand the initial prompt to focus more on appearance and an appearance injection module to adapt appearance prior from video frames to the motion modeling process. These complementary multimodal representations from recaptioned prompt and video frames promote the modeling of appearance and facilitate the decoupling of appearance and motion. In addition, we devise a motion-specific embedding for further enhancing the modeling of the specific motion. Experimental results demonstrate that our method effectively learns specific motion pattern from singular or multiple reference videos, performing favorably against existing methods in customized video generation.

6.2CVSep 15, 2025
Layout-Conditioned Autoregressive Text-to-Image Generation via Structured Masking

Zirui Zheng, Takashi Isobe, Tong Shen et al.

While autoregressive (AR) models have demonstrated remarkable success in image generation, extending them to layout-conditioned generation remains challenging due to the sparse nature of layout conditions and the risk of feature entanglement. We present Structured Masking for AR-based Layout-to-Image (SMARLI), a novel framework for layoutto-image generation that effectively integrates spatial layout constraints into AR-based image generation. To equip AR model with layout control, a specially designed structured masking strategy is applied to attention computation to govern the interaction among the global prompt, layout, and image tokens. This design prevents mis-association between different regions and their descriptions while enabling sufficient injection of layout constraints into the generation process. To further enhance generation quality and layout accuracy, we incorporate Group Relative Policy Optimization (GRPO) based post-training scheme with specially designed layout reward functions for next-set-based AR models. Experimental results demonstrate that SMARLI is able to seamlessly integrate layout tokens with text and image tokens without compromising generation quality. It achieves superior layoutaware control while maintaining the structural simplicity and generation efficiency of AR models.