Qingshan Xu

CV
h-index14
6papers
613citations
Novelty52%
AI Score43

6 Papers

11.8CVNov 11, 2025
NeuSpring: Neural Spring Fields for Reconstruction and Simulation of Deformable Objects from Videos

Qingshan Xu, Jiao Liu, Shangshu Yu et al.

In this paper, we aim to create physical digital twins of deformable objects under interaction. Existing methods focus more on the physical learning of current state modeling, but generalize worse to future prediction. This is because existing methods ignore the intrinsic physical properties of deformable objects, resulting in the limited physical learning in the current state modeling. To address this, we present NeuSpring, a neural spring field for the reconstruction and simulation of deformable objects from videos. Built upon spring-mass models for realistic physical simulation, our method consists of two major innovations: 1) a piecewise topology solution that efficiently models multi-region spring connection topologies using zero-order optimization, which considers the material heterogeneity of real-world objects. 2) a neural spring field that represents spring physical properties across different frames using a canonical coordinate-based neural network, which effectively leverages the spatial associativity of springs for physical learning. Experiments on real-world datasets demonstrate that our NeuSping achieves superior reconstruction and simulation performance for current state modeling and future prediction, with Chamfer distance improved by 20% and 25%, respectively.

5.6CVOct 13, 2021
Non-local Recurrent Regularization Networks for Multi-view Stereo

Qingshan Xu, Martin R. Oswald, Wenbing Tao et al.

In deep multi-view stereo networks, cost regularization is crucial to achieve accurate depth estimation. Since 3D cost volume filtering is usually memory-consuming, recurrent 2D cost map regularization has recently become popular and has shown great potential in reconstructing 3D models of different scales. However, existing recurrent methods only model the local dependencies in the depth domain, which greatly limits the capability of capturing the global scene context along the depth dimension. To tackle this limitation, we propose a novel non-local recurrent regularization network for multi-view stereo, named NR2-Net. Specifically, we design a depth attention module to capture non-local depth interactions within a sliding depth block. Then, the global scene context between different blocks is modeled in a gated recurrent manner. This way, the long-range dependencies along the depth dimension are captured to facilitate the cost regularization. Moreover, we design a dynamic depth map fusion strategy to improve the algorithm robustness. Our method achieves state-of-the-art reconstruction results on both DTU and Tanks and Temples datasets.

18.6CVDec 26, 2019Code
Learning Inverse Depth Regression for Multi-View Stereo with Correlation Cost Volume

Qingshan Xu, Wenbing Tao

Deep learning has shown to be effective for depth inference in multi-view stereo (MVS). However, the scalability and accuracy still remain an open problem in this domain. This can be attributed to the memory-consuming cost volume representation and inappropriate depth inference. Inspired by the group-wise correlation in stereo matching, we propose an average group-wise correlation similarity measure to construct a lightweight cost volume. This can not only reduce the memory consumption but also reduce the computational burden in the cost volume filtering. Based on our effective cost volume representation, we propose a cascade 3D U-Net module to regularize the cost volume to further boost the performance. Unlike the previous methods that treat multi-view depth inference as a depth regression problem or an inverse depth classification problem, we recast multi-view depth inference as an inverse depth regression task. This allows our network to achieve sub-pixel estimation and be applicable to large-scale scenes. Through extensive experiments on DTU dataset and Tanks and Temples dataset, we show that our proposed network with Correlation cost volume and Inverse DEpth Regression (CIDER), achieves state-of-the-art results, demonstrating its superior performance on scalability and accuracy.

18.5CVDec 26, 2019Code
Planar Prior Assisted PatchMatch Multi-View Stereo

Qingshan Xu, Wenbing Tao

The completeness of 3D models is still a challenging problem in multi-view stereo (MVS) due to the unreliable photometric consistency in low-textured areas. Since low-textured areas usually exhibit strong planarity, planar models are advantageous to the depth estimation of low-textured areas. On the other hand, PatchMatch multi-view stereo is very efficient for its sampling and propagation scheme. By taking advantage of planar models and PatchMatch multi-view stereo, we propose a planar prior assisted PatchMatch multi-view stereo framework in this paper. In detail, we utilize a probabilistic graphical model to embed planar models into PatchMatch multi-view stereo and contribute a novel multi-view aggregated matching cost. This novel cost takes both photometric consistency and planar compatibility into consideration, making it suited for the depth estimation of both non-planar and planar regions. Experimental results demonstrate that our method can efficiently recover the depth information of extremely low-textured areas, thus obtaining high complete 3D models and achieving state-of-the-art performance.

24.6CVApr 17, 2019
Multi-Scale Geometric Consistency Guided Multi-View Stereo

Qingshan Xu, Wenbing Tao

In this paper, we propose an efficient multi-scale geometric consistency guided multi-view stereo method for accurate and complete depth map estimation. We first present our basic multi-view stereo method with Adaptive Checkerboard sampling and Multi-Hypothesis joint view selection (ACMH). It leverages structured region information to sample better candidate hypotheses for propagation and infer the aggregation view subset at each pixel. For the depth estimation of low-textured areas, we further propose to combine ACMH with multi-scale geometric consistency guidance (ACMM) to obtain the reliable depth estimates for low-textured areas at coarser scales and guarantee that they can be propagated to finer scales. To correct the erroneous estimates propagated from the coarser scales, we present a novel detail restorer. Experiments on extensive datasets show our method achieves state-of-the-art performance, recovering the depth estimation not only in low-textured areas but also in details.

6.3CVMay 21, 2018
Multi-View Stereo with Asymmetric Checkerboard Propagation and Multi-Hypothesis Joint View Selection

Qingshan Xu, Wenbing Tao

In computer vision domain, how to fast and accurately perform multiview stereo (MVS) is still a challenging problem. In this paper we present a fast yet accurate method for 3D dense reconstruction, called AMHMVS, built on the PatchMatch based stereo algorithm. Different from the regular symmetric propagation scheme, our approach adopts an asymmetric checkerboard propagation strategy, which can adaptively make effective hypotheses expand further according to the confidence of current neighbor hypotheses. In order to aggregate visual information from multiple images better, we propose the multi-hypothesis joint view selection for each pixel, which leverages a cost matrix based on the multiple propagated hypotheses to robustly infer an appropriate aggregation subset parallel. Combined with the above two steps, our approach not only has the capacity of massively parallel computation, but also obtains high accuracy and completeness. Experiments on extensive datasets show that our method achieves more accurate and robust results, and runs faster than the competing methods.