Efficient Dynamic Ensembling for Multiple LLM ExpertsJinwu Hu, Yufeng Wang, Shuhai Zhang et al.
LLMs have demonstrated impressive performance across various language tasks. However, the strengths of LLMs can vary due to different architectures, model sizes, areas of training data, etc. Therefore, ensemble reasoning for the strengths of different LLM experts is critical to achieving consistent and satisfactory performance on diverse inputs across a wide range of tasks. However, existing LLM ensemble methods are either computationally intensive or incapable of leveraging complementary knowledge among LLM experts for various inputs. In this paper, we propose an efficient Dynamic Ensemble Reasoning paradigm, called DER to integrate the strengths of multiple LLM experts conditioned on dynamic inputs. Specifically, we model the LLM ensemble reasoning problem as a Markov Decision Process, wherein an agent sequentially takes inputs to request knowledge from an LLM candidate and passes the output to a subsequent LLM candidate. Moreover, we devise a reward function to train a DER-Agent to dynamically select an optimal answering route given the input questions, aiming to achieve the highest performance with as few computational resources as possible. Last, to fully transfer the expert knowledge from the prior LLMs, we develop a Knowledge Transfer Prompt that enables the subsequent LLM candidates to transfer complementary knowledge effectively. Experiments demonstrate that our method uses fewer computational resources to achieve better performance compared to state-of-the-art baselines. Code and appendix are available at https://github.com/Fhujinwu/DER
2.4AIJan 16
Beyond Model Scaling: Test-Time Intervention for Efficient Deep ReasoningQianyue Wang, Jinwu Hu, Yufeng Wang et al.
Large Reasoning Models (LRMs) excel at multi-step reasoning but often suffer from inefficient reasoning processes like overthinking and overshoot, where excessive or misdirected reasoning increases computational cost and degrades performance. Existing efficient reasoning methods operate in a closed-loop manner, lacking mechanisms for external intervention to guide the reasoning process. To address this, we propose Think-with-Me, a novel test-time interactive reasoning paradigm that introduces external feedback intervention into the reasoning process. Our key insights are that transitional conjunctions serve as natural points for intervention, signaling phases of self-validation or exploration and using transitional words appropriately to prolong the reasoning enhances performance, while excessive use affects performance. Building on these insights, Think-with-Me pauses reasoning at these points for external feedback, adaptively extending or terminating reasoning to reduce redundancy while preserving accuracy. The feedback is generated via a multi-criteria evaluation (rationality and completeness) and comes from either human or LLM proxies. We train the target model using Group Relative Policy Optimization (GRPO) to adapt to this interactive mode. Experiments show that Think-with-Me achieves a superior balance between accuracy and reasoning length under limited context windows. On AIME24, Think-with-Me outperforms QwQ-32B by 7.19% in accuracy while reducing average reasoning length by 81% under an 8K window. The paradigm also benefits security and creative tasks.
Open-World Drone Active Tracking with Goal-Centered RewardsHaowei Sun, Jinwu Hu, Zhirui Zhang et al.
Drone Visual Active Tracking aims to autonomously follow a target object by controlling the motion system based on visual observations, providing a more practical solution for effective tracking in dynamic environments. However, accurate Drone Visual Active Tracking using reinforcement learning remains challenging due to the absence of a unified benchmark and the complexity of open-world environments with frequent interference. To address these issues, we pioneer a systematic solution. First, we propose DAT, the first open-world drone active air-to-ground tracking benchmark. It encompasses 24 city-scale scenes, featuring targets with human-like behaviors and high-fidelity dynamics simulation. DAT also provides a digital twin tool for unlimited scene generation. Additionally, we propose a novel reinforcement learning method called GC-VAT, which aims to improve the performance of drone tracking targets in complex scenarios. Specifically, we design a Goal-Centered Reward to provide precise feedback across viewpoints to the agent, enabling it to expand perception and movement range through unrestricted perspectives. Inspired by curriculum learning, we introduce a Curriculum-Based Training strategy that progressively enhances the tracking performance in complex environments. Besides, experiments on simulator and real-world images demonstrate the superior performance of GC-VAT, achieving a Tracking Success Rate of approximately 72% on the simulator. The benchmark and code are available at https://github.com/SHWplus/DAT_Benchmark.
Continual Knowledge Adaptation for Reinforcement LearningJinwu Hu, Zihao Lian, Zhiquan Wen et al.
Reinforcement Learning enables agents to learn optimal behaviors through interactions with environments. However, real-world environments are typically non-stationary, requiring agents to continuously adapt to new tasks and changing conditions. Although Continual Reinforcement Learning facilitates learning across multiple tasks, existing methods often suffer from catastrophic forgetting and inefficient knowledge utilization. To address these challenges, we propose Continual Knowledge Adaptation for Reinforcement Learning (CKA-RL), which enables the accumulation and effective utilization of historical knowledge. Specifically, we introduce a Continual Knowledge Adaptation strategy, which involves maintaining a task-specific knowledge vector pool and dynamically using historical knowledge to adapt the agent to new tasks. This process mitigates catastrophic forgetting and enables efficient knowledge transfer across tasks by preserving and adapting critical model parameters. Additionally, we propose an Adaptive Knowledge Merging mechanism that combines similar knowledge vectors to address scalability challenges, reducing memory requirements while ensuring the retention of essential knowledge. Experiments on three benchmarks demonstrate that the proposed CKA-RL outperforms state-of-the-art methods, achieving an improvement of 4.20% in overall performance and 8.02% in forward transfer. The source code is available at https://github.com/Fhujinwu/CKA-RL.
9.6AIMay 18, 2025
Enhancing User-Oriented Proactivity in Open-Domain Dialogues with Critic GuidanceYufeng Wang, Jinwu Hu, Ziteng Huang et al.
Open-domain dialogue systems aim to generate natural and engaging conversations, providing significant practical value in real applications such as social robotics and personal assistants. The advent of large language models (LLMs) has greatly advanced this field by improving context understanding and conversational fluency. However, existing LLM-based dialogue systems often fall short in proactively understanding the user's chatting preferences and guiding conversations toward user-centered topics. This lack of user-oriented proactivity can lead users to feel unappreciated, reducing their satisfaction and willingness to continue the conversation in human-computer interactions. To address this issue, we propose a User-oriented Proactive Chatbot (UPC) to enhance the user-oriented proactivity. Specifically, we first construct a critic to evaluate this proactivity inspired by the LLM-as-a-judge strategy. Given the scarcity of high-quality training data, we then employ the critic to guide dialogues between the chatbot and user agents, generating a corpus with enhanced user-oriented proactivity. To ensure the diversity of the user backgrounds, we introduce the ISCO-800, a diverse user background dataset for constructing user agents. Moreover, considering the communication difficulty varies among users, we propose an iterative curriculum learning method that trains the chatbot from easy-to-communicate users to more challenging ones, thereby gradually enhancing its performance. Experiments demonstrate that our proposed training method is applicable to different LLMs, improving user-oriented proactivity and attractiveness in open-domain dialogues.
Zero-Shot Skeleton-Based Action Recognition With Prototype-Guided Feature AlignmentKai Zhou, Shuhai Zhang, Zeng You et al.
Zero-shot skeleton-based action recognition aims to classify unseen skeleton-based human actions without prior exposure to such categories during training. This task is extremely challenging due to the difficulty in generalizing from known to unknown actions. Previous studies typically use two-stage training: pre-training skeleton encoders on seen action categories using cross-entropy loss and then aligning pre-extracted skeleton and text features, enabling knowledge transfer to unseen classes through skeleton-text alignment and language models' generalization. However, their efficacy is hindered by 1) insufficient discrimination for skeleton features, as the fixed skeleton encoder fails to capture necessary alignment information for effective skeleton-text alignment; 2) the neglect of alignment bias between skeleton and unseen text features during testing. To this end, we propose a prototype-guided feature alignment paradigm for zero-shot skeleton-based action recognition, termed PGFA. Specifically, we develop an end-to-end cross-modal contrastive training framework to improve skeleton-text alignment, ensuring sufficient discrimination for skeleton features. Additionally, we introduce a prototype-guided text feature alignment strategy to mitigate the adverse impact of the distribution discrepancy during testing. We provide a theoretical analysis to support our prototype-guided text feature alignment strategy and empirically evaluate our overall PGFA on three well-known datasets. Compared with the top competitor SMIE method, our PGFA achieves absolute accuracy improvements of 22.96%, 12.53%, and 18.54% on the NTU-60, NTU-120, and PKU-MMD datasets, respectively.