Xuanhua He

CV
h-index20
26papers
666citations
Novelty52%
AI Score61

26 Papers

CVSep 3, 2024Code
Shuffle Mamba: State Space Models with Random Shuffle for Multi-Modal Image Fusion

Ke Cao, Xuanhua He, Tao Hu et al.

Multi-modal image fusion integrates complementary information from different modalities to produce enhanced and informative images. Although State-Space Models, such as Mamba, are proficient in long-range modeling with linear complexity, most Mamba-based approaches use fixed scanning strategies, which can introduce biased prior information. To mitigate this issue, we propose a novel Bayesian-inspired scanning strategy called Random Shuffle, supplemented by a theoretically feasible inverse shuffle to maintain information coordination invariance, aiming to eliminate biases associated with fixed sequence scanning. Based on this transformation pair, we customized the Shuffle Mamba Framework, penetrating modality-aware information representation and cross-modality information interaction across spatial and channel axes to ensure robust interaction and an unbiased global receptive field for multi-modal image fusion. Furthermore, we develop a testing methodology based on Monte-Carlo averaging to ensure the model's output aligns more closely with expected results. Extensive experiments across multiple multi-modal image fusion tasks demonstrate the effectiveness of our proposed method, yielding excellent fusion quality compared to state-of-the-art alternatives. The code is available at https://github.com/caoke-963/Shuffle-Mamba.

CVFeb 24Code
Hybrid Fusion: One-Minute Efficient Training for Zero-Shot Cross-Domain Image Fusion

Ran Zhang, Xuanhua He, Liu Liu

Image fusion seeks to integrate complementary information from multiple sources into a single, superior image. While traditional methods are fast, they lack adaptability and performance. Conversely, deep learning approaches achieve state-of-the-art (SOTA) results but suffer from critical inefficiencies: their reliance on slow, resource-intensive, patch-based training introduces a significant gap with full-resolution inference. We propose a novel hybrid framework that resolves this trade-off. Our method utilizes a learnable U-Net to generate a dynamic guidance map that directs a classic, fixed Laplacian pyramid fusion kernel. This decoupling of policy learning from pixel synthesis enables remarkably efficient full-resolution training, eliminating the train-inference gap. Consequently, our model achieves SOTA-comparable performance in about one minute on a RTX 4090 or two minutes on a consumer laptop GPU from scratch without any external model and demonstrates powerful zero-shot generalization across diverse tasks, from infrared-visible to medical imaging. By design, the fused output is linearly constructed solely from source information, ensuring high faithfulness for critical applications. The codes are available at https://github.com/Zirconium233/HybridFusion

CVFeb 19, 2024Code
Pan-Mamba: Effective pan-sharpening with State Space Model

Xuanhua He, Ke Cao, Keyu Yan et al.

Pan-sharpening involves integrating information from low-resolution multi-spectral and high-resolution panchromatic images to generate high-resolution multi-spectral counterparts. While recent advancements in the state space model, particularly the efficient long-range dependency modeling achieved by Mamba, have revolutionized computer vision community, its untapped potential in pan-sharpening motivates our exploration. Our contribution, Pan-Mamba, represents a novel pan-sharpening network that leverages the efficiency of the Mamba model in global information modeling. In Pan-Mamba, we customize two core components: channel swapping Mamba and cross-modal Mamba, strategically designed for efficient cross-modal information exchange and fusion. The former initiates a lightweight cross-modal interaction through the exchange of partial panchromatic and multi-spectral channels, while the latter facilities the information representation capability by exploiting inherent cross-modal relationships. Through extensive experiments across diverse datasets, our proposed approach surpasses state-of-the-art methods, showcasing superior fusion results in pan-sharpening. To the best of our knowledge, this work is the first attempt in exploring the potential of the Mamba model and establishes a new frontier in the pan-sharpening techniques. The source code is available at \url{https://github.com/alexhe101/Pan-Mamba}.

95.5CVApr 9Code
InsEdit: Towards Instruction-based Visual Editing via Data-Efficient Video Diffusion Models Adaptation

Zhefan Rao, Bin Zou, Haoxuan Che et al.

Instruction-based video editing is a natural way to control video content with text, but adapting a video generation model into an editor usually appears data-hungry. At the same time, high-quality video editing data remains scarce. In this paper, we show that a video generation backbone can become a strong video editor without large scale video editing data. We present InsEdit, an instruction-based editing model built on HunyuanVideo-1.5. InsEdit combines a visual editing architecture with a video data pipeline based on Mutual Context Attention (MCA), which creates aligned video pairs where edits can begin in the middle of a clip rather than only from the first frame. With only O(100)K video editing data, InsEdit achieves state-of-the-art results among open-source methods on our video instruction editing benchmarks. In addition, because our training recipe also includes image editing data, the final model supports image editing without any modification.

CVApr 23, 2024Code
ID-Animator: Zero-Shot Identity-Preserving Human Video Generation

Xuanhua He, Quande Liu, Shengju Qian et al.

Generating high-fidelity human video with specified identities has attracted significant attention in the content generation community. However, existing techniques struggle to strike a balance between training efficiency and identity preservation, either requiring tedious case-by-case fine-tuning or usually missing identity details in the video generation process. In this study, we present \textbf{ID-Animator}, a zero-shot human-video generation approach that can perform personalized video generation given a single reference facial image without further training. ID-Animator inherits existing diffusion-based video generation backbones with a face adapter to encode the ID-relevant embeddings from learnable facial latent queries. To facilitate the extraction of identity information in video generation, we introduce an ID-oriented dataset construction pipeline that incorporates unified human attributes and action captioning techniques from a constructed facial image pool. Based on this pipeline, a random reference training strategy is further devised to precisely capture the ID-relevant embeddings with an ID-preserving loss, thus improving the fidelity and generalization capacity of our model for ID-specific video generation. Extensive experiments demonstrate the superiority of ID-Animator to generate personalized human videos over previous models. Moreover, our method is highly compatible with popular pre-trained T2V models like animatediff and various community backbone models, showing high extendability in real-world applications for video generation where identity preservation is highly desired. Our codes and checkpoints are released at https://github.com/ID-Animator/ID-Animator.

97.6CVMay 20
GenEvolve: Self-Evolving Image Generation Agents via Tool-Orchestrated Visual Experience Distillation

Sixiang Chen, Zhaohu Xing, Tian Ye et al.

Open-ended image generation is no longer a simple prompt-to-image problem. High-quality generation often requires an agent to combine a model's internal generative ability with external resources. As requests become more diverse and demanding, we aim to develop a general image-generation agent that can self-evolve through trajectories and use tools more effectively across varied generation challenges. To this end, we propose GenEvolve, a self-evolving framework based on Tool-Orchestrated Visual Experience Distillation. In GenEvolve, each generation attempt is modeled as a tool-orchestrated trajectory, where the agent gathers evidence, selects references, invokes generation skills, and composes them into a prompt-reference program. Unlike existing agentic generation methods that mainly rely on image-level scalar rewards, GenEvolve compares multiple trajectories for the same request and abstracts best-worst differences into structured visual experience, provided only to a privileged teacher branch. Inspired by on-policy self-distillation, Visual Experience Distillation provides dense token-level supervision, helping the student internalize better search, knowledge activation, reference selection, and prompt construction. We further construct GenEvolve-Data and GenEvolve-Bench. Experiments on public benchmarks and GenEvolve-Bench show substantial gains over strong baselines, achieving state-of-the-art performance among current image-generation frameworks. Our website is as follows: https://ephemeral182.github.io/GenEvolve/

CVDec 24, 2025
Self-supervised Multiplex Consensus Mamba for General Image Fusion

Yingying Wang, Rongjin Zhuang, Hui Zheng et al.

Image fusion integrates complementary information from different modalities to generate high-quality fused images, thereby enhancing downstream tasks such as object detection and semantic segmentation. Unlike task-specific techniques that primarily focus on consolidating inter-modal information, general image fusion needs to address a wide range of tasks while improving performance without increasing complexity. To achieve this, we propose SMC-Mamba, a Self-supervised Multiplex Consensus Mamba framework for general image fusion. Specifically, the Modality-Agnostic Feature Enhancement (MAFE) module preserves fine details through adaptive gating and enhances global representations via spatial-channel and frequency-rotational scanning. The Multiplex Consensus Cross-modal Mamba (MCCM) module enables dynamic collaboration among experts, reaching a consensus to efficiently integrate complementary information from multiple modalities. The cross-modal scanning within MCCM further strengthens feature interactions across modalities, facilitating seamless integration of critical information from both sources. Additionally, we introduce a Bi-level Self-supervised Contrastive Learning Loss (BSCL), which preserves high-frequency information without increasing computational overhead while simultaneously boosting performance in downstream tasks. Extensive experiments demonstrate that our approach outperforms state-of-the-art (SOTA) image fusion algorithms in tasks such as infrared-visible, medical, multi-focus, and multi-exposure fusion, as well as downstream visual tasks.

CVJul 18, 2024
Training-Free Large Model Priors for Multiple-in-One Image Restoration

Xuanhua He, Lang Li, Yingying Wang et al.

Image restoration aims to reconstruct the latent clear images from their degraded versions. Despite the notable achievement, existing methods predominantly focus on handling specific degradation types and thus require specialized models, impeding real-world applications in dynamic degradation scenarios. To address this issue, we propose Large Model Driven Image Restoration framework (LMDIR), a novel multiple-in-one image restoration paradigm that leverages the generic priors from large multi-modal language models (MMLMs) and the pretrained diffusion models. In detail, LMDIR integrates three key prior knowledges: 1) global degradation knowledge from MMLMs, 2) scene-aware contextual descriptions generated by MMLMs, and 3) fine-grained high-quality reference images synthesized by diffusion models guided by MMLM descriptions. Standing on above priors, our architecture comprises a query-based prompt encoder, degradation-aware transformer block injecting global degradation knowledge, content-aware transformer block incorporating scene description, and reference-based transformer block incorporating fine-grained image priors. This design facilitates single-stage training paradigm to address various degradations while supporting both automatic and user-guided restoration. Extensive experiments demonstrate that our designed method outperforms state-of-the-art competitors on multiple evaluation benchmarks.

CVJan 4, 2024Code
Frequency-Adaptive Pan-Sharpening with Mixture of Experts

Xuanhua He, Keyu Yan, Rui Li et al.

Pan-sharpening involves reconstructing missing high-frequency information in multi-spectral images with low spatial resolution, using a higher-resolution panchromatic image as guidance. Although the inborn connection with frequency domain, existing pan-sharpening research has not almost investigated the potential solution upon frequency domain. To this end, we propose a novel Frequency Adaptive Mixture of Experts (FAME) learning framework for pan-sharpening, which consists of three key components: the Adaptive Frequency Separation Prediction Module, the Sub-Frequency Learning Expert Module, and the Expert Mixture Module. In detail, the first leverages the discrete cosine transform to perform frequency separation by predicting the frequency mask. On the basis of generated mask, the second with low-frequency MOE and high-frequency MOE takes account for enabling the effective low-frequency and high-frequency information reconstruction. Followed by, the final fusion module dynamically weights high-frequency and low-frequency MOE knowledge to adapt to remote sensing images with significant content variations. Quantitative and qualitative experiments over multiple datasets demonstrate that our method performs the best against other state-of-the-art ones and comprises a strong generalization ability for real-world scenes. Code will be made publicly at \url{https://github.com/alexhe101/FAME-Net}.

27.0CVApr 16
Multigrain-aware Semantic Prototype Scanning and Tri-Token Prompt Learning Embraced High-Order RWKV for Pan-Sharpening

Junfeng Li, Wenyang Zhou, Xueheng Li et al.

In this work, we propose a Multigrain-aware Semantic Prototype Scanning paradigm for pan-sharpening, built upon a high-order RWKV architecture and a tri-token prompting mechanism derived from semantic clustering. Specifically, our method contains three key components: 1) Multigrain-aware Semantic Prototype Scanning. Although RWKV offers a efficient linear-complexity alternative to Transformers, its conventional bidirectional raster scanning is still semantic-agnostic and prone to positional bias. To address this issue, we introduce a semantic-driven scanning strategy that leverages locality-sensitive hashing to group semantically related regions and construct multi-grain semantic prototypes, enabling context-aware token reordering and more coherent global interaction. 2) Tri-token Prompt Learning. We design a tri-token prompting mechanism consisting of a global token, cluster-derived prototype tokens, and a learnable register token. The global and prototype tokens provide complementary semantic priors for RWKV modeling, while the register token helps suppress noisy and artifact-prone intermediate representations. 3) Invertible Q-Shift. To counteract spatial details, we apply center difference convolution on the value pathway to inject high-frequency information, and introduce an invertible multi-scale Q-shift operation for efficient and lossless feature transformation without parameter-heavy receptive field expansion. Experimental results demonstrate the superiority of our method.

CVJan 4, 2024Code
Enhancing RAW-to-sRGB with Decoupled Style Structure in Fourier Domain

Xuanhua He, Tao Hu, Guoli Wang et al.

RAW to sRGB mapping, which aims to convert RAW images from smartphones into RGB form equivalent to that of Digital Single-Lens Reflex (DSLR) cameras, has become an important area of research. However, current methods often ignore the difference between cell phone RAW images and DSLR camera RGB images, a difference that goes beyond the color matrix and extends to spatial structure due to resolution variations. Recent methods directly rebuild color mapping and spatial structure via shared deep representation, limiting optimal performance. Inspired by Image Signal Processing (ISP) pipeline, which distinguishes image restoration and enhancement, we present a novel Neural ISP framework, named FourierISP. This approach breaks the image down into style and structure within the frequency domain, allowing for independent optimization. FourierISP is comprised of three subnetworks: Phase Enhance Subnet for structural refinement, Amplitude Refine Subnet for color learning, and Color Adaptation Subnet for blending them in a smooth manner. This approach sharpens both color and structure, and extensive evaluations across varied datasets confirm that our approach realizes state-of-the-art results. Code will be available at ~\url{https://github.com/alexhe101/FourierISP}.

CVFeb 2
Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory

Ruiqi Wu, Xuanhua He, Meng Cheng et al.

We propose Infinite-World, a robust interactive world model capable of maintaining coherent visual memory over 1000+ frames in complex real-world environments. While existing world models can be efficiently optimized on synthetic data with perfect ground-truth, they lack an effective training paradigm for real-world videos due to noisy pose estimations and the scarcity of viewpoint revisits. To bridge this gap, we first introduce a Hierarchical Pose-free Memory Compressor (HPMC) that recursively distills historical latents into a fixed-budget representation. By jointly optimizing the compressor with the generative backbone, HPMC enables the model to autonomously anchor generations in the distant past with bounded computational cost, eliminating the need for explicit geometric priors. Second, we propose an Uncertainty-aware Action Labeling module that discretizes continuous motion into a tri-state logic. This strategy maximizes the utilization of raw video data while shielding the deterministic action space from being corrupted by noisy trajectories, ensuring robust action-response learning. Furthermore, guided by insights from a pilot toy study, we employ a Revisit-Dense Finetuning Strategy using a compact, 30-minute dataset to efficiently activate the model's long-range loop-closure capabilities. Extensive experiments, including objective metrics and user studies, demonstrate that Infinite-World achieves superior performance in visual quality, action controllability, and spatial consistency.

CVMar 6
InnoAds-Composer: Efficient Condition Composition for E-Commerce Poster Generation

Yuxin Qin, Ke Cao, Haowei Liu et al.

E-commerce product poster generation aims to automatically synthesize a single image that effectively conveys product information by presenting a subject, text, and a designed style. Recent diffusion models with fine-grained and efficient controllability have advanced product poster synthesis, yet they typically rely on multi-stage pipelines, and simultaneous control over subject, text, and style remains underexplored. Such naive multi-stage pipelines also show three issues: poor subject fidelity, inaccurate text, and inconsistent style. To address these issues, we propose InnoAds-Composer, a single-stage framework that enables efficient tri-conditional control tokens over subject, glyph, and style. To alleviate the quadratic overhead introduced by naive tri-conditional token concatenation, we perform importance analysis over layers and timesteps and route each condition only to the most responsive positions, thereby shortening the active token sequence. Besides, to improve the accuracy of Chinese text rendering, we design a Text Feature Enhancement Module (TFEM) that integrates features from both glyph images and glyph crops. To support training and evaluation, we also construct a high-quality e-commerce product poster dataset and benchmark, which is the first dataset that jointly contains subject, text, and style conditions. Extensive experiments demonstrate that InnoAds-Composer significantly outperforms existing product poster methods without obviously increasing inference latency.

CVDec 23, 2025
Active Intelligence in Video Avatars via Closed-loop World Modeling

Xuanhua He, Tianyu Yang, Ke Cao et al.

Current video avatar generation methods excel at identity preservation and motion alignment but lack genuine agency, they cannot autonomously pursue long-term goals through adaptive environmental interaction. We address this by introducing L-IVA (Long-horizon Interactive Visual Avatar), a task and benchmark for evaluating goal-directed planning in stochastic generative environments, and ORCA (Online Reasoning and Cognitive Architecture), the first framework enabling active intelligence in video avatars. ORCA embodies Internal World Model (IWM) capabilities through two key innovations: (1) a closed-loop OTAR cycle (Observe-Think-Act-Reflect) that maintains robust state tracking under generative uncertainty by continuously verifying predicted outcomes against actual generations, and (2) a hierarchical dual-system architecture where System 2 performs strategic reasoning with state prediction while System 1 translates abstract plans into precise, model-specific action captions. By formulating avatar control as a POMDP and implementing continuous belief updating with outcome verification, ORCA enables autonomous multi-step task completion in open-domain scenarios. Extensive experiments demonstrate that ORCA significantly outperforms open-loop and non-reflective baselines in task success rate and behavioral coherence, validating our IWM-inspired design for advancing video avatar intelligence from passive animation to active, goal-oriented behavior.

CVFeb 26
AdaFocus: Knowing When and Where to Look for Adaptive Visual Reasoning

Yuxiang Shen, Hailong Huang, Zhenkun Gao et al.

Multimodal Large Language Models (MLLMs) are shifting towards "Thinking with Images" by actively exploring image details. While effective, large-scale training is computationally expensive, which has spurred growing interest in lightweight, training-free solutions. However, existing training-free methods suffer from two flaws: perceptual redundancy from indiscriminate cropping, which adds overhead and noise; and a drift between semantic intent and spatial attention, which prevents accurate localization of user-focused regions. To address these challenges, we propose AdaFocus, a novel training-free framework designed for adaptive visual reasoning. AdaFocus follows a two-stage pipeline: a confidence-based module decides when to crop, and a semantic-guided localization module determines where to crop. This enables adaptive visual reasoning without additional training. Experimentally, AdaFocus delivers substantial performance gains while achieving approximately 4.0\times speedup inference speedup than the SOTA method ZoomEyes, representing a significant advance in both accuracy and efficiency.

91.0CVMar 23
Manifold-Aware Exploration for Reinforcement Learning in Video Generation

Mingzhe Zheng, Weijie Kong, Yue Wu et al.

Group Relative Policy Optimization (GRPO) methods for video generation like FlowGRPO remain far less reliable than their counterparts for language models and images. This gap arises because video generation has a complex solution space, and the ODE-to-SDE conversion used for exploration can inject excess noise, lowering rollout quality and making reward estimates less reliable, which destabilizes post-training alignment. To address this problem, we view the pre-trained model as defining a valid video data manifold and formulate the core problem as constraining exploration within the vicinity of this manifold, ensuring that rollout quality is preserved and reward estimates remain reliable. We propose SAGE-GRPO (Stable Alignment via Exploration), which applies constraints at both micro and macro levels. At the micro level, we derive a precise manifold-aware SDE with a logarithmic curvature correction and introduce a gradient norm equalizer to stabilize sampling and updates across timesteps. At the macro level, we use a dual trust region with a periodic moving anchor and stepwise constraints so that the trust region tracks checkpoints that are closer to the manifold and limits long-horizon drift. We evaluate SAGE-GRPO on HunyuanVideo1.5 using the original VideoAlign as the reward model and observe consistent gains over previous methods in VQ, MQ, TA, and visual metrics (CLIPScore, PickScore), demonstrating superior performance in both reward maximization and overall video quality. The code and visual gallery are available at https://dungeonmassster.github.io/SAGE-GRPO-Page/.

GRJul 22, 2025Code
Controllable Video Generation: A Survey

Yue Ma, Kunyu Feng, Zhongyuan Hu et al.

With the rapid development of AI-generated content (AIGC), video generation has emerged as one of its most dynamic and impactful subfields. In particular, the advancement of video generation foundation models has led to growing demand for controllable video generation methods that can more accurately reflect user intent. Most existing foundation models are designed for text-to-video generation, where text prompts alone are often insufficient to express complex, multi-modal, and fine-grained user requirements. This limitation makes it challenging for users to generate videos with precise control using current models. To address this issue, recent research has explored the integration of additional non-textual conditions, such as camera motion, depth maps, and human pose, to extend pretrained video generation models and enable more controllable video synthesis. These approaches aim to enhance the flexibility and practical applicability of AIGC-driven video generation systems. In this survey, we provide a systematic review of controllable video generation, covering both theoretical foundations and recent advances in the field. We begin by introducing the key concepts and commonly used open-source video generation models. We then focus on control mechanisms in video diffusion models, analyzing how different types of conditions can be incorporated into the denoising process to guide generation. Finally, we categorize existing methods based on the types of control signals they leverage, including single-condition generation, multi-condition generation, and universal controllable generation. For a complete list of the literature on controllable video generation reviewed, please visit our curated repository at https://github.com/mayuelala/Awesome-Controllable-Video-Generation.

CVJul 20, 2025Code
Rethinking Pan-sharpening: A New Training Process for Full-Resolution Generalization

Ran Zhang, Xuanhua He, Li Xueheng et al.

The field of pan-sharpening has recently seen a trend towards increasingly large and complex models, often trained on single, specific satellite datasets. This one-dataset, one-model approach leads to high computational overhead and impractical deployment. More critically, it overlooks a core challenge: poor generalization from reduced-resolution (RR) training to real-world full-resolution (FR) data. In response to this issue, we challenge this paradigm. We introduce a multiple-in-one training strategy, where a single, compact model is trained simultaneously on three distinct satellite datasets (WV2, WV3, and GF2). Our experiments show the primary benefit of this unified strategy is a significant and universal boost in FR generalization (QNR) across all tested models, directly addressing this overlooked problem. This paradigm also inherently solves the one-model-per-dataset challenge, and we support it with a highly reproducible, dependency-free codebase for true usability. Finally, we propose PanTiny, a lightweight framework designed specifically for this new, robust paradigm. We demonstrate it achieves a superior performance-to-efficiency balance, proving that principled, simple and robust design is more effective than brute-force scaling in this practical setting. Our work advocates for a community-wide shift towards creating efficient, deployable, and truly generalizable models for pan-sharpening. The code is open-sourced at https://github.com/Zirconium233/PanTiny.

CVApr 9, 2025Code
Distilling Textual Priors from LLM to Efficient Image Fusion

Ran Zhang, Xuanhua He, Ke Cao et al.

Multi-modality image fusion aims to synthesize a single, comprehensive image from multiple source inputs. Traditional approaches, such as CNNs and GANs, offer efficiency but struggle to handle low-quality or complex inputs. Recent advances in text-guided methods leverage large model priors to overcome these limitations, but at the cost of significant computational overhead, both in memory and inference time. To address this challenge, we propose a novel framework for distilling large model priors, eliminating the need for text guidance during inference while dramatically reducing model size. Our framework utilizes a teacher-student architecture, where the teacher network incorporates large model priors and transfers this knowledge to a smaller student network via a tailored distillation process. Additionally, we introduce spatial-channel cross-fusion module to enhance the model's ability to leverage textual priors across both spatial and channel dimensions. Our method achieves a favorable trade-off between computational efficiency and fusion quality. The distilled network, requiring only 10% of the parameters and inference time of the teacher network, retains 90% of its performance and outperforms existing SOTA methods. Extensive experiments demonstrate the effectiveness of our approach. The implementation will be made publicly available as an open-source resource.

CVNov 1, 2024
GameGen-X: Interactive Open-world Game Video Generation

Haoxuan Che, Xuanhua He, Quande Liu et al.

We introduce GameGen-X, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by simulating an extensive array of game engine features, such as innovative characters, dynamic environments, complex actions, and diverse events. Additionally, it provides interactive controllability, predicting and altering future content based on the current clip, thus allowing for gameplay simulation. To realize this vision, we first collected and built an Open-World Video Game Dataset from scratch. It is the first and largest dataset for open-world game video generation and control, which comprises over a million diverse gameplay video clips sampling from over 150 games with informative captions from GPT-4o. GameGen-X undergoes a two-stage training process, consisting of foundation model pre-training and instruction tuning. Firstly, the model was pre-trained via text-to-video generation and video continuation, endowing it with the capability for long-sequence, high-quality open-domain game video generation. Further, to achieve interactive controllability, we designed InstructNet to incorporate game-related multi-modal control signal experts. This allows the model to adjust latent representations based on user inputs, unifying character interaction and scene content control for the first time in video generation. During instruction tuning, only the InstructNet is updated while the pre-trained foundation model is frozen, enabling the integration of interactive controllability without loss of diversity and quality of generated video content.

CVFeb 20, 2025
RelaCtrl: Relevance-Guided Efficient Control for Diffusion Transformers

Ke Cao, Jing Wang, Ao Ma et al.

The Diffusion Transformer plays a pivotal role in advancing text-to-image and text-to-video generation, owing primarily to its inherent scalability. However, existing controlled diffusion transformer methods incur significant parameter and computational overheads and suffer from inefficient resource allocation due to their failure to account for the varying relevance of control information across different transformer layers. To address this, we propose the Relevance-Guided Efficient Controllable Generation framework, RelaCtrl, enabling efficient and resource-optimized integration of control signals into the Diffusion Transformer. First, we evaluate the relevance of each layer in the Diffusion Transformer to the control information by assessing the "ControlNet Relevance Score"-i.e., the impact of skipping each control layer on both the quality of generation and the control effectiveness during inference. Based on the strength of the relevance, we then tailor the positioning, parameter scale, and modeling capacity of the control layers to reduce unnecessary parameters and redundant computations. Additionally, to further improve efficiency, we replace the self-attention and FFN in the commonly used copy block with the carefully designed Two-Dimensional Shuffle Mixer (TDSM), enabling efficient implementation of both the token mixer and channel mixer. Both qualitative and quantitative experimental results demonstrate that our approach achieves superior performance with only 15% of the parameters and computational complexity compared to PixArt-delta.

CVJun 4, 2025
UNIC: Unified In-Context Video Editing

Zixuan Ye, Xuanhua He, Quande Liu et al.

Recent advances in text-to-video generation have sparked interest in generative video editing tasks. Previous methods often rely on task-specific architectures (e.g., additional adapter modules) or dedicated customizations (e.g., DDIM inversion), which limit the integration of versatile editing conditions and the unification of various editing tasks. In this paper, we introduce UNified In-Context Video Editing (UNIC), a simple yet effective framework that unifies diverse video editing tasks within a single model in an in-context manner. To achieve this unification, we represent the inputs of various video editing tasks as three types of tokens: the source video tokens, the noisy video latent, and the multi-modal conditioning tokens that vary according to the specific editing task. Based on this formulation, our key insight is to integrate these three types into a single consecutive token sequence and jointly model them using the native attention operations of DiT, thereby eliminating the need for task-specific adapter designs. Nevertheless, direct task unification under this framework is challenging, leading to severe token collisions and task confusion due to the varying video lengths and diverse condition modalities across tasks. To address these, we introduce task-aware RoPE to facilitate consistent temporal positional encoding, and condition bias that enables the model to clearly differentiate different editing tasks. This allows our approach to adaptively perform different video editing tasks by referring the source video and varying condition tokens "in context", and support flexible task composition. To validate our method, we construct a unified video editing benchmark containing six representative video editing tasks. Results demonstrate that our unified approach achieves superior performance on each task and exhibits emergent task composition abilities.

CVJun 4, 2025
FullDiT2: Efficient In-Context Conditioning for Video Diffusion Transformers

Xuanhua He, Quande Liu, Zixuan Ye et al.

Fine-grained and efficient controllability on video diffusion transformers has raised increasing desires for the applicability. Recently, In-context Conditioning emerged as a powerful paradigm for unified conditional video generation, which enables diverse controls by concatenating varying context conditioning signals with noisy video latents into a long unified token sequence and jointly processing them via full-attention, e.g., FullDiT. Despite their effectiveness, these methods face quadratic computation overhead as task complexity increases, hindering practical deployment. In this paper, we study the efficiency bottleneck neglected in original in-context conditioning video generation framework. We begin with systematic analysis to identify two key sources of the computation inefficiencies: the inherent redundancy within context condition tokens and the computational redundancy in context-latent interactions throughout the diffusion process. Based on these insights, we propose FullDiT2, an efficient in-context conditioning framework for general controllability in both video generation and editing tasks, which innovates from two key perspectives. Firstly, to address the token redundancy, FullDiT2 leverages a dynamic token selection mechanism to adaptively identify important context tokens, reducing the sequence length for unified full-attention. Additionally, a selective context caching mechanism is devised to minimize redundant interactions between condition tokens and video latents. Extensive experiments on six diverse conditional video editing and generation tasks demonstrate that FullDiT2 achieves significant computation reduction and 2-3 times speedup in averaged time cost per diffusion step, with minimal degradation or even higher performance in video generation quality. The project page is at \href{https://fulldit2.github.io/}{https://fulldit2.github.io/}.

IVJan 21
Q-Probe: Scaling Image Quality Assessment to High Resolution via Context-Aware Agentic Probing

Xiang Li, XueHeng Li, Yu Wang et al.

Reinforcement Learning (RL) has empowered Multimodal Large Language Models (MLLMs) to achieve superior human preference alignment in Image Quality Assessment (IQA). However, existing RL-based IQA models typically rely on coarse-grained global views, failing to capture subtle local degradations in high-resolution scenarios. While emerging "Thinking with Images" paradigms enable multi-scale visual perception via zoom-in mechanisms, their direct adaptation to IQA induces spurious "cropping-implies-degradation" biases and misinterprets natural depth-of-field as artifacts. To address these challenges, we propose Q-Probe, the first agentic IQA framework designed to scale IQA to high resolution via context-aware probing. First, we construct Vista-Bench, a pioneering benchmark tailored for fine-grained local degradation analysis in high-resolution IQA settings. Furthermore, we propose a three-stage training paradigm that progressively aligns the model with human preferences, while simultaneously eliminating causal bias through a novel context-aware cropping strategy. Extensive experiments demonstrate that Q-Probe achieves state-of-the-art performance in high-resolution settings while maintaining superior efficacy across resolution scales.

CVSep 22, 2025
ContextFlow: Training-Free Video Object Editing via Adaptive Context Enrichment

Yiyang Chen, Xuanhua He, Xiujun Ma et al.

Training-free video object editing aims to achieve precise object-level manipulation, including object insertion, swapping, and deletion. However, it faces significant challenges in maintaining fidelity and temporal consistency. Existing methods, often designed for U-Net architectures, suffer from two primary limitations: inaccurate inversion due to first-order solvers, and contextual conflicts caused by crude "hard" feature replacement. These issues are more challenging in Diffusion Transformers (DiTs), where the unsuitability of prior layer-selection heuristics makes effective guidance challenging. To address these limitations, we introduce ContextFlow, a novel training-free framework for DiT-based video object editing. In detail, we first employ a high-order Rectified Flow solver to establish a robust editing foundation. The core of our framework is Adaptive Context Enrichment (for specifying what to edit), a mechanism that addresses contextual conflicts. Instead of replacing features, it enriches the self-attention context by concatenating Key-Value pairs from parallel reconstruction and editing paths, empowering the model to dynamically fuse information. Additionally, to determine where to apply this enrichment (for specifying where to edit), we propose a systematic, data-driven analysis to identify task-specific vital layers. Based on a novel Guidance Responsiveness Metric, our method pinpoints the most influential DiT blocks for different tasks (e.g., insertion, swapping), enabling targeted and highly effective guidance. Extensive experiments show that ContextFlow significantly outperforms existing training-free methods and even surpasses several state-of-the-art training-based approaches, delivering temporally coherent, high-fidelity results.

CVDec 17, 2025
MMMamba: A Versatile Cross-Modal In Context Fusion Framework for Pan-Sharpening and Zero-Shot Image Enhancement

Yingying Wang, Xuanhua He, Chen Wu et al.

Pan-sharpening aims to generate high-resolution multispectral (HRMS) images by integrating a high-resolution panchromatic (PAN) image with its corresponding low-resolution multispectral (MS) image. To achieve effective fusion, it is crucial to fully exploit the complementary information between the two modalities. Traditional CNN-based methods typically rely on channel-wise concatenation with fixed convolutional operators, which limits their adaptability to diverse spatial and spectral variations. While cross-attention mechanisms enable global interactions, they are computationally inefficient and may dilute fine-grained correspondences, making it difficult to capture complex semantic relationships. Recent advances in the Multimodal Diffusion Transformer (MMDiT) architecture have demonstrated impressive success in image generation and editing tasks. Unlike cross-attention, MMDiT employs in-context conditioning to facilitate more direct and efficient cross-modal information exchange. In this paper, we propose MMMamba, a cross-modal in-context fusion framework for pan-sharpening, with the flexibility to support image super-resolution in a zero-shot manner. Built upon the Mamba architecture, our design ensures linear computational complexity while maintaining strong cross-modal interaction capacity. Furthermore, we introduce a novel multimodal interleaved (MI) scanning mechanism that facilitates effective information exchange between the PAN and MS modalities. Extensive experiments demonstrate the superior performance of our method compared to existing state-of-the-art (SOTA) techniques across multiple tasks and benchmarks.