ROSep 22, 2025
Assistive Decision-Making for Right of Way Navigation at Uncontrolled IntersectionsNavya Tiwari, Joseph Vazhaeparampil, Victoria Preston
Uncontrolled intersections account for a significant fraction of roadway crashes due to ambiguous right-of-way rules, occlusions, and unpredictable driver behavior. While autonomous vehicle research has explored uncertainty-aware decision making, few systems exist to retrofit human-operated vehicles with assistive navigation support. We present a driver-assist framework for right-of-way reasoning at uncontrolled intersections, formulated as a Partially Observable Markov Decision Process (POMDP). Using a custom simulation testbed with stochastic traffic agents, pedestrians, occlusions, and adversarial scenarios, we evaluate four decision-making approaches: a deterministic finite state machine (FSM), and three probabilistic planners: QMDP, POMCP, and DESPOT. Results show that probabilistic planners outperform the rule-based baseline, achieving up to 97.5 percent collision-free navigation under partial observability, with POMCP prioritizing safety and DESPOT balancing efficiency and runtime feasibility. Our findings highlight the importance of uncertainty-aware planning for driver assistance and motivate future integration of sensor fusion and environment perception modules for real-time deployment in realistic traffic environments.
ROMar 31, 2020
Enabling Topological Planning with Monocular VisionGregory J. Stein, Christopher Bradley, Victoria Preston et al.
Topological strategies for navigation meaningfully reduce the space of possible actions available to a robot, allowing use of heuristic priors or learning to enable computationally efficient, intelligent planning. The challenges in estimating structure with monocular SLAM in low texture or highly cluttered environments have precluded its use for topological planning in the past. We propose a robust sparse map representation that can be built with monocular vision and overcomes these shortcomings. Using a learned sensor, we estimate high-level structure of an environment from streaming images by detecting sparse vertices (e.g., boundaries of walls) and reasoning about the structure between them. We also estimate the known free space in our map, a necessary feature for planning through previously unknown environments. We show that our mapping technique can be used on real data and is sufficient for planning and exploration in simulated multi-agent search and learned subgoal planning applications.
ROSep 26, 2019
Information-Guided Robotic Maximum Seek-and-Sample in Partially Observable Continuous EnvironmentsGenevieve Flaspohler, Victoria Preston, Anna P. M. Michel et al.
We present PLUMES, a planner to localizing and collecting samples at the global maximum of an a priori unknown and partially observable continuous environment. The "maximum-seek-and-sample" (MSS) problem is pervasive in the environmental and earth sciences. Experts want to collect scientifically valuable samples at an environmental maximum (e.g., an oil-spill source), but do not have prior knowledge about the phenomenon's distribution. We formulate the MSS problem as a partially-observable Markov decision process (POMDP) with continuous state and observation spaces, and a sparse reward signal. To solve the MSS POMDP, PLUMES uses an information-theoretic reward heuristic with continous-observation Monte Carlo Tree Search to efficiently localize and sample from the global maximum. In simulation and field experiments, PLUMES collects more scientifically valuable samples than state-of-the-art planners in a diverse set of environments, with various platforms, sensors, and challenging real-world conditions.