Chara Podimata

GT
h-index25
21papers
392citations
Novelty61%
AI Score56

21 Papers

77.5LGJun 2
Conformal Language Modeling via Posterior Sampling

Nicolas Emmenegger, Theo X. Olausson, Armando Solar-Lezama et al.

Large Language Models remain plagued by hallucinations. Recent work has sought to tame their prevalence using statistical techniques based on conformal prediction, with both theoretical and empirical success. However, these methods operate in a post-hoc fashion, treating the sampling procedure itself as atomic and then surgically altering samples to remove hallucinated claims. This disconnect between filtering and generation can result in samples that are incoherent, inconsistent, or simply unlikely under the model itself. Moreover, post-hoc surgery is unable to shift probability mass towards more useful and helpful responses. To address these issues, we propose to instead sample from approximations to an LLM posterior, where the conditioning event corresponds to a calibrated, high-scoring region. We develop a calibration procedure tailored to the setting of conditional sequential generation that effectively identifies this region and achieves target risk control. Empirically, we apply our method to case studies focused on open-ended biography generation and mathematical problem solving; compared to prior work, we obtain the same statistical guarantees, with higher downstream utility.

GTJun 9, 2023
Strategic Apple Tasting

Keegan Harris, Chara Podimata, Zhiwei Steven Wu · harvard

Algorithmic decision-making in high-stakes domains often involves assigning decisions to agents with incentives to strategically modify their input to the algorithm. In addition to dealing with incentives, in many domains of interest (e.g. lending and hiring) the decision-maker only observes feedback regarding their policy for rounds in which they assign a positive decision to the agent; this type of feedback is often referred to as apple tasting (or one-sided) feedback. We formalize this setting as an online learning problem with apple-tasting feedback where a principal makes decisions about a sequence of $T$ agents, each of which is represented by a context that may be strategically modified. Our goal is to achieve sublinear strategic regret, which compares the performance of the principal to that of the best fixed policy in hindsight, if the agents were truthful when revealing their contexts. Our main result is a learning algorithm which incurs $O (\sqrt{T})$ strategic regret when the sequence of agents is chosen stochastically. We also give an algorithm capable of handling adversarially-chosen agents, albeit at the cost of $O(T^{(d+1)/(d+2)})$ strategic regret (where $d$ is the dimension of the context). Our algorithms can be easily adapted to the setting where the principal receives bandit feedback -- this setting generalizes both the linear contextual bandit problem (by considering agents with incentives) and the strategic classification problem (by allowing for partial feedback).

GTJun 5, 2023
Calibrated Stackelberg Games: Learning Optimal Commitments Against Calibrated Agents

Nika Haghtalab, Chara Podimata, Kunhe Yang · harvard

In this paper, we introduce a generalization of the standard Stackelberg Games (SGs) framework: Calibrated Stackelberg Games (CSGs). In CSGs, a principal repeatedly interacts with an agent who (contrary to standard SGs) does not have direct access to the principal's action but instead best-responds to calibrated forecasts about it. CSG is a powerful modeling tool that goes beyond assuming that agents use ad hoc and highly specified algorithms for interacting in strategic settings and thus more robustly addresses real-life applications that SGs were originally intended to capture. Along with CSGs, we also introduce a stronger notion of calibration, termed adaptive calibration, that provides fine-grained any-time calibration guarantees against adversarial sequences. We give a general approach for obtaining adaptive calibration algorithms and specialize them for finite CSGs. In our main technical result, we show that in CSGs, the principal can achieve utility that converges to the optimum Stackelberg value of the game both in finite and continuous settings, and that no higher utility is achievable. Two prominent and immediate applications of our results are the settings of learning in Stackelberg Security Games and strategic classification, both against calibrated agents.

EMNov 25, 2022
Strategyproof Decision-Making in Panel Data Settings and Beyond

Keegan Harris, Anish Agarwal, Chara Podimata et al. · harvard

We consider the problem of decision-making using panel data, in which a decision-maker gets noisy, repeated measurements of multiple units (or agents). We consider a setup where there is a pre-intervention period, when the principal observes the outcomes of each unit, after which the principal uses these observations to assign a treatment to each unit. Unlike this classical setting, we permit the units generating the panel data to be strategic, i.e. units may modify their pre-intervention outcomes in order to receive a more desirable intervention. The principal's goal is to design a strategyproof intervention policy, i.e. a policy that assigns units to their utility-maximizing interventions despite their potential strategizing. We first identify a necessary and sufficient condition under which a strategyproof intervention policy exists, and provide a strategyproof mechanism with a simple closed form when one does exist. Along the way, we prove impossibility results for strategic multiclass classification, which may be of independent interest. When there are two interventions, we establish that there always exists a strategyproof mechanism, and provide an algorithm for learning such a mechanism. For three or more interventions, we provide an algorithm for learning a strategyproof mechanism if there exists a sufficiently large gap in the principal's rewards between different interventions. Finally, we empirically evaluate our model using real-world panel data collected from product sales over 18 months. We find that our methods compare favorably to baselines which do not take strategic interactions into consideration, even in the presence of model misspecification.

LGJul 21, 2023
Preferences Evolve And So Should Your Bandits: Bandits with Evolving States for Online Platforms

Khashayar Khosravi, Renato Paes Leme, Chara Podimata et al. · deepmind, harvard

We propose a model for learning with bandit feedback while accounting for deterministically evolving and unobservable states that we call Bandits with Deterministically Evolving States ($B$-$DES$). The workhorse applications of our model are learning for recommendation systems and learning for online ads. In both cases, the reward that the algorithm obtains at each round is a function of the short-term reward of the action chosen and how "healthy" the system is (i.e., as measured by its state). For example, in recommendation systems, the reward that the platform obtains from a user's engagement with a particular type of content depends not only on the inherent features of the specific content, but also on how the user's preferences have evolved as a result of interacting with other types of content on the platform. Our general model accounts for the different rate $λ\in [0,1]$ at which the state evolves (e.g., how fast a user's preferences shift as a result of previous content consumption) and encompasses standard multi-armed bandits as a special case. The goal of the algorithm is to minimize a notion of regret against the best-fixed sequence of arms pulled, which is significantly harder to attain compared to standard benchmark of the best-fixed action in hindsight. We present online learning algorithms for any possible value of the evolution rate $λ$ and we show the robustness of our results to various model misspecifications.

76.7MLMay 28
Prediction-Powered Inference Across Many Tasks for AI Evaluation & Social Science Research

Nicolas Emmenegger, Ellery Stahler, Chara Podimata

Many applications require statistically valid inference across many related tasks, while using only a handful of high-quality labels per hypothesis. In AI evaluation, these tasks may correspond to model behaviors across prompts, subgroups, or hypotheses; in social science surveys, they may correspond to related questions, populations, or measurement conditions. Prediction-powered inference (PPI) uses abundant but inexpensive proxy measurements to improve inference from limited, ground-truth labels, but commonly used methods treat tasks independently and therefore fail to exploit shared structure across related tasks. This limitation is especially important in settings where only a small number of labels are available per task. To address this issue, we introduce a multi-task prediction-powered inference framework that uses labeled data from related tasks to improve power while preserving task-specific inference. Our methods exploit the shared structure in the proxy-ground-truth relationship through cross-task recalibration, while retaining within-task rectification and power tuning to construct accurate point estimates and confidence intervals. We prove that efficiency gains beyond power-tuned PPI are only possible when the proxy-ground-truth relationship contains nonlinear structure; affine cross-task recalibrations are asymptotically equivalent to using the original proxy. We complement our theoretical findings with experiments on synthetic and semi-synthetic datasets, as well as a case study auditing language models on election-related information during the 2024 U.S. presidential election. Using a large human-annotation study, we show that cross-task recalibration can substantially reduce confidence interval widths when labels are scarce.

LGJun 15, 2022
Density-Based Algorithms for Corruption-Robust Contextual Search and Convex Optimization

Renato Paes Leme, Chara Podimata, Jon Schneider · harvard

We study the problem of contextual search, a generalization of binary search in higher dimensions, in the adversarial noise model. Let $d$ be the dimension of the problem, $T$ be the time horizon and $C$ be the total amount of adversarial noise in the system. We focus on the $ε$-ball and the symmetric loss. For the $ε$-ball loss, we give a tight regret bound of $O(C + d \log(1/ε))$ improving over the $O(d^3 \log(1/ε) \log^2(T) + C \log(T) \log(1/ε))$ bound of Krishnamurthy et al (Operations Research '23). For the symmetric loss, we give an efficient algorithm with regret $O(C+d \log T)$. To tackle the symmetric loss case, we study the more general setting of Corruption-Robust Convex Optimization with Subgradient feedback, which is of independent interest. Our techniques are a significant departure from prior approaches. Specifically, we keep track of density functions over the candidate target vectors instead of a knowledge set consisting of the candidate target vectors consistent with the feedback obtained.

GTAug 15, 2024
Is Knowledge Power? On the (Im)possibility of Learning from Strategic Interactions

Nivasini Ananthakrishnan, Nika Haghtalab, Chara Podimata et al. · harvard

When learning in strategic environments, a key question is whether agents can overcome uncertainty about their preferences to achieve outcomes they could have achieved absent any uncertainty. Can they do this solely through interactions with each other? We focus this question on the ability of agents to attain the value of their Stackelberg optimal strategy and study the impact of information asymmetry. We study repeated interactions in fully strategic environments where players' actions are decided based on learning algorithms that take into account their observed histories and knowledge of the game. We study the pure Nash equilibria (PNE) of a meta-game where players choose these algorithms as their actions. We demonstrate that if one player has perfect knowledge about the game, then any initial informational gap persists. That is, while there is always a PNE in which the informed agent achieves her Stackelberg value, there is a game where no PNE of the meta-game allows the partially informed player to achieve her Stackelberg value. On the other hand, if both players start with some uncertainty about the game, the quality of information alone does not determine which agent can achieve her Stackelberg value. In this case, the concept of information asymmetry becomes nuanced and depends on the game's structure. Overall, our findings suggest that repeated strategic interactions alone cannot facilitate learning effectively enough to earn an uninformed player her Stackelberg value.

LGDec 10, 2025
Contextual Dynamic Pricing with Heterogeneous Buyers

Thodoris Lykouris, Sloan Nietert, Princewill Okoroafor et al.

We initiate the study of contextual dynamic pricing with a heterogeneous population of buyers, where a seller repeatedly posts prices (over $T$ rounds) that depend on the observable $d$-dimensional context and receives binary purchase feedback. Unlike prior work assuming homogeneous buyer types, in our setting the buyer's valuation type is drawn from an unknown distribution with finite support size $K_{\star}$. We develop a contextual pricing algorithm based on optimistic posterior sampling with regret $\widetilde{O}(K_{\star}\sqrt{dT})$, which we prove to be tight in $d$ and $T$ up to logarithmic terms. Finally, we refine our analysis for the non-contextual pricing case, proposing a variance-aware zooming algorithm that achieves the optimal dependence on $K_{\star}$.

CYSep 22, 2025Code
Large-Scale, Longitudinal Study of Large Language Models During the 2024 US Election Season

Sarah H. Cen, Andrew Ilyas, Hedi Driss et al.

The 2024 US presidential election is the first major contest to occur in the US since the popularization of large language models (LLMs). Building on lessons from earlier shifts in media (most notably social media's well studied role in targeted messaging and political polarization) this moment raises urgent questions about how LLMs may shape the information ecosystem and influence political discourse. While platforms have announced some election safeguards, how well they work in practice remains unclear. Against this backdrop, we conduct a large-scale, longitudinal study of 12 models, queried using a structured survey with over 12,000 questions on a near-daily cadence from July through November 2024. Our design systematically varies content and format, resulting in a rich dataset that enables analyses of the models' behavior over time (e.g., across model updates), sensitivity to steering, responsiveness to instructions, and election-related knowledge and "beliefs." In the latter half of our work, we perform four analyses of the dataset that (i) study the longitudinal variation of model behavior during election season, (ii) illustrate the sensitivity of election-related responses to demographic steering, (iii) interrogate the models' beliefs about candidates' attributes, and (iv) reveal the models' implicit predictions of the election outcome. To facilitate future evaluations of LLMs in electoral contexts, we detail our methodology, from question generation to the querying pipeline and third-party tooling. We also publicly release our dataset at https://huggingface.co/datasets/sarahcen/llm-election-data-2024

LGFeb 10, 2025
Online Scheduling for LLM Inference with KV Cache Constraints

Patrick Jaillet, Jiashuo Jiang, Konstantina Mellou et al. · harvard

Large Language Model (LLM) inference, where a trained model generates text one word at a time in response to user prompts, is a computationally intensive process requiring efficient scheduling to optimize latency and resource utilization. A key challenge in LLM inference is the management of the Key-Value (KV) cache, which reduces redundant computations but introduces memory constraints. In this work, we model LLM inference with KV cache constraints theoretically and propose a novel batching and scheduling algorithm that minimizes inference latency while effectively managing the KV cache's memory. More specifically, we make the following contributions. First, to evaluate the performance of online algorithms for scheduling in LLM inference, we introduce a hindsight optimal benchmark, formulated as an integer program that computes the minimum total inference latency under full future information. Second, we prove that no deterministic online algorithm can achieve a constant competitive ratio when the arrival process is arbitrary. Third, motivated by the computational intractability of solving the integer program at scale, we propose a polynomial-time online scheduling algorithm and show that under certain conditions it can achieve a constant competitive ratio. We also demonstrate our algorithm's strong empirical performance by comparing it to the hindsight optimal in a synthetic dataset. Finally, we conduct empirical evaluations on a real-world public LLM inference dataset, simulating the Llama2-70B model on A100 GPUs, and show that our algorithm significantly outperforms the benchmark algorithms. Overall, our results offer a path toward more sustainable and cost-effective LLM deployment.

LGJan 10, 2024
Can Probabilistic Feedback Drive User Impacts in Online Platforms?

Jessica Dai, Bailey Flanigan, Nika Haghtalab et al. · harvard

A common explanation for negative user impacts of content recommender systems is misalignment between the platform's objective and user welfare. In this work, we show that misalignment in the platform's objective is not the only potential cause of unintended impacts on users: even when the platform's objective is fully aligned with user welfare, the platform's learning algorithm can induce negative downstream impacts on users. The source of these user impacts is that different pieces of content may generate observable user reactions (feedback information) at different rates; these feedback rates may correlate with content properties, such as controversiality or demographic similarity of the creator, that affect the user experience. Since differences in feedback rates can impact how often the learning algorithm engages with different content, the learning algorithm may inadvertently promote content with certain such properties. Using the multi-armed bandit framework with probabilistic feedback, we examine the relationship between feedback rates and a learning algorithm's engagement with individual arms for different no-regret algorithms. We prove that no-regret algorithms can exhibit a wide range of dependencies: if the feedback rate of an arm increases, some no-regret algorithms engage with the arm more, some no-regret algorithms engage with the arm less, and other no-regret algorithms engage with the arm approximately the same number of times. From a platform design perspective, our results highlight the importance of looking beyond regret when measuring an algorithm's performance, and assessing the nature of a learning algorithm's engagement with different types of content as well as their resulting downstream impacts.

GTFeb 10, 2025
Incentivizing Desirable Effort Profiles in Strategic Classification: The Role of Causality and Uncertainty

Valia Efthymiou, Chara Podimata, Diptangshu Sen et al. · harvard

We study strategic classification in binary decision-making settings where agents can modify their features in order to improve their classification outcomes. Importantly, our work considers the causal structure across different features, acknowledging that effort in a given feature may affect other features. The main goal of our work is to understand \emph{when and how much agent effort is invested towards desirable features}, and how this is influenced by the deployed classifier, the causal structure of the agent's features, their ability to modify them, and the information available to the agent about the classifier and the feature causal graph. In the complete information case, when agents know the classifier and the causal structure of the problem, we derive conditions ensuring that rational agents focus on features favored by the principal. We show that designing classifiers to induce desirable behavior is generally non-convex, though tractable in special cases. We also extend our analysis to settings where agents have incomplete information about the classifier or the causal graph. While optimal effort selection is again a non-convex problem under general uncertainty, we highlight special cases of partial uncertainty where this selection problem becomes tractable. Our results indicate that uncertainty drives agents to favor features with higher expected importance and lower variance, potentially misaligning with principal preferences. Finally, numerical experiments based on a cardiovascular disease risk study illustrate how to incentivize desirable modifications under uncertainty.

GTMay 8, 2025
Incentive-Aware Machine Learning; Robustness, Fairness, Improvement & Causality

Chara Podimata

The article explores the emerging domain of incentive-aware machine learning (ML), which focuses on algorithmic decision-making in contexts where individuals can strategically modify their inputs to influence outcomes. It categorizes the research into three perspectives: robustness, aiming to design models resilient to "gaming"; fairness, analyzing the societal impacts of such systems; and improvement/causality, recognizing situations where strategic actions lead to genuine personal or societal improvement. The paper introduces a unified framework encapsulating models for these perspectives, including offline, online, and causal settings, and highlights key challenges such as differentiating between gaming and improvement and addressing heterogeneity among agents. By synthesizing findings from diverse works, we outline theoretical advancements and practical solutions for robust, fair, and causally-informed incentive-aware ML systems.

GTMar 1, 2021
Information Discrepancy in Strategic Learning

Yahav Bechavod, Chara Podimata, Zhiwei Steven Wu et al.

We initiate the study of the effects of non-transparency in decision rules on individuals' ability to improve in strategic learning settings. Inspired by real-life settings, such as loan approvals and college admissions, we remove the assumption typically made in the strategic learning literature, that the decision rule is fully known to individuals, and focus instead on settings where it is inaccessible. In their lack of knowledge, individuals try to infer this rule by learning from their peers (e.g., friends and acquaintances who previously applied for a loan), naturally forming groups in the population, each with possibly different type and level of information regarding the decision rule. We show that, in equilibrium, the principal's decision rule optimizing welfare across sub-populations may cause a strong negative externality: the true quality of some of the groups can actually deteriorate. On the positive side, we show that, in many natural cases, optimal improvement can be guaranteed simultaneously for all sub-populations. We further introduce a measure we term information overlap proxy, and demonstrate its usefulness in characterizing the disparity in improvements across sub-populations. Finally, we identify a natural condition under which improvement can be guaranteed for all sub-populations while maintaining high predictive accuracy. We complement our theoretical analysis with experiments on real-world datasets.

LGJun 22, 2020
Adaptive Discretization against an Adversary: Lipschitz bandits, Dynamic Pricing, and Auction Tuning

Chara Podimata, Aleksandrs Slivkins

Lipschitz bandits is a prominent version of multi-armed bandits that studies large, structured action spaces such as the $[0,1]$ interval, where similar actions are guaranteed to have similar rewards. A central theme here is the adaptive discretization of the action space, which gradually ``zooms in'' on the more promising regions thereof. The goal is to take advantage of ``nicer'' problem instances, while retaining near-optimal worst-case performance. While the stochastic version of the problem is well-understood, the general version with adversarial rewards is not. We provide the first algorithm (\emph{Adversarial Zooming}) for adaptive discretization in the adversarial version, and derive instance-dependent regret bounds. In particular, we recover the worst-case optimal regret bound for the adversarial version, and the instance-dependent regret bound for the stochastic version. We apply our algorithm to several fundamental applications -- including dynamic pricing and auction reserve tuning -- all under adversarial reward models. While these domains often violate Lipschitzness, our analysis only requires a weaker version thereof, allowing for meaningful regret bounds without additional smoothness assumptions. Notably, we extend our results to multi-product dynamic pricing with non-smooth reward structures, a setting which does not even satisfy one-sided Lipschitzness.

LGFeb 26, 2020
Contextual Search in the Presence of Adversarial Corruptions

Akshay Krishnamurthy, Thodoris Lykouris, Chara Podimata et al.

We study contextual search, a generalization of binary search in higher dimensions, which captures settings such as feature-based dynamic pricing. Standard formulations of this problem assume that agents act in accordance with a specific homogeneous response model. In practice, however, some responses may be adversarially corrupted. Existing algorithms heavily depend on the assumed response model being (approximately) accurate for all agents and have poor performance in the presence of even a few such arbitrary misspecifications. We initiate the study of contextual search when some of the agents can behave in ways inconsistent with the underlying response model. In particular, we provide two algorithms, one based on multidimensional binary search methods and one based on gradient descent. We show that these algorithms attain near-optimal regret in the absence of adversarial corruptions and their performance degrades gracefully with the number of such agents, providing the first results for contextual search in any adversarial noise model. Our techniques draw inspiration from learning theory, game theory, high-dimensional geometry, and convex analysis.

LGFeb 20, 2020
No-Regret and Incentive-Compatible Online Learning

Rupert Freeman, David M. Pennock, Chara Podimata et al.

We study online learning settings in which experts act strategically to maximize their influence on the learning algorithm's predictions by potentially misreporting their beliefs about a sequence of binary events. Our goal is twofold. First, we want the learning algorithm to be no-regret with respect to the best fixed expert in hindsight. Second, we want incentive compatibility, a guarantee that each expert's best strategy is to report his true beliefs about the realization of each event. To achieve this goal, we build on the literature on wagering mechanisms, a type of multi-agent scoring rule. We provide algorithms that achieve no regret and incentive compatibility for myopic experts for both the full and partial information settings. In experiments on datasets from FiveThirtyEight, our algorithms have regret comparable to classic no-regret algorithms, which are not incentive-compatible. Finally, we identify an incentive-compatible algorithm for forward-looking strategic agents that exhibits diminishing regret in practice.

GTNov 10, 2019
Learning Strategy-Aware Linear Classifiers

Yiling Chen, Yang Liu, Chara Podimata

We address the question of repeatedly learning linear classifiers against agents who are strategically trying to game the deployed classifiers, and we use the Stackelberg regret to measure the performance of our algorithms. First, we show that Stackelberg and external regret for the problem of strategic classification are strongly incompatible: i.e., there exist worst-case scenarios, where any sequence of actions providing sublinear external regret might result in linear Stackelberg regret and vice versa. Second, we present a strategy-aware algorithm for minimizing the Stackelberg regret for which we prove nearly matching upper and lower regret bounds. Finally, we provide simulations to complement our theoretical analysis. Our results advance the growing literature of learning from revealed preferences, which has so far focused on "smoother" assumptions from the perspective of the learner and the agents respectively.

GTMay 27, 2018
Strategyproof Linear Regression in High Dimensions

Yiling Chen, Chara Podimata, Ariel D. Procaccia et al.

This paper is part of an emerging line of work at the intersection of machine learning and mechanism design, which aims to avoid noise in training data by correctly aligning the incentives of data sources. Specifically, we focus on the ubiquitous problem of linear regression, where strategyproof mechanisms have previously been identified in two dimensions. In our setting, agents have single-peaked preferences and can manipulate only their response variables. Our main contribution is the discovery of a family of group strategyproof linear regression mechanisms in any number of dimensions, which we call generalized resistant hyperplane mechanisms. The game-theoretic properties of these mechanisms -- and, in fact, their very existence -- are established through a connection to a discrete version of the Ham Sandwich Theorem.

GTNov 3, 2017
Learning to Bid Without Knowing your Value

Zhe Feng, Chara Podimata, Vasilis Syrgkanis

We address online learning in complex auction settings, such as sponsored search auctions, where the value of the bidder is unknown to her, evolving in an arbitrary manner and observed only if the bidder wins an allocation. We leverage the structure of the utility of the bidder and the partial feedback that bidders typically receive in auctions, in order to provide algorithms with regret rates against the best fixed bid in hindsight, that are exponentially faster in convergence in terms of dependence on the action space, than what would have been derived by applying a generic bandit algorithm and almost equivalent to what would have been achieved in the full information setting. Our results are enabled by analyzing a new online learning setting with outcome-based feedback, which generalizes learning with feedback graphs. We provide an online learning algorithm for this setting, of independent interest, with regret that grows only logarithmically with the number of actions and linearly only in the number of potential outcomes (the latter being very small in most auction settings). Last but not least, we show that our algorithm outperforms the bandit approach experimentally and that this performance is robust to dropping some of our theoretical assumptions or introducing noise in the feedback that the bidder receives.