56.4AIMay 23
Distilling Game Code World Model Generation into Lightweight Large Language ModelsTyrone Serapio, Arjun Prakash, Haoyang Xu et al.
Large Language Models (LLMs) have shown great ability in generating executable code from natural language, opening the possibility of automatically constructing environments for AI agents. Recent work on Code World Models (CWMs) demonstrates that LLMs can translate game rules into Python implementations compatible with solvers like Monte Carlo Tree Search. We study this problem in game settings, where generated environments must implement rules, legal actions, state transitions, observations, and rewards. We refer to these game-specific executable models as Game Code World Models (GameCWMs). However, current approaches to generating code world models rely on frontier models and inference-time refinement loops, limiting accessibility and scalability. This work investigates whether GameCWM generation capabilities can be distilled into smaller models through post-training. We introduce: (1) a curated dataset of 30 games spanning perfect and imperfect information games, (2) a verification framework that evaluates generated code against structural and semantic game properties, and (3) a post-training pipeline combining Supervised Fine-Tuning (SFT) with Reinforcement Learning with Verifiable Rewards (RLVR). We experiment with Qwen2.5-3B-Instruct and find that SFT can increase syntactic correctness, while RLVR can improve execution-level adherence to game rules, thereby improving Qwen's ability to generate valid GameCWMs in both perfect and imperfect information games. Overall, our pipeline makes Qwen2.5-3B-Instruct more capable of generating valid GameCWMs, thereby offering a scalable path toward automatic environment generation from natural language.
AIJan 16
What Matters in Data Curation for Multimodal Reasoning? Insights from the DCVLR ChallengeYosub Shin, Michael Buriek, Boris Sobolev et al.
We study data curation for multimodal reasoning through the NeurIPS 2025 Data Curation for Vision-Language Reasoning (DCVLR) challenge, which isolates dataset selection by fixing the model and training protocol. Using a compact curated dataset derived primarily from Walton Multimodal Cold Start, our submission placed first in the challenge. Through post-competition ablations, we show that difficulty-based example selection on an aligned base dataset is the dominant driver of performance gains. Increasing dataset size does not reliably improve mean accuracy under the fixed training recipe, but mainly reduces run-to-run variance, while commonly used diversity and synthetic augmentation heuristics provide no additional benefit and often degrade performance. These results characterize DCVLR as a saturation-regime evaluation and highlight the central role of alignment and difficulty in data-efficient multimodal reasoning.
CVSep 21, 2025
Penalizing Boundary Activation for Object Completeness in Diffusion ModelsHaoyang Xu, Tianhao Zhao, Sibei Yang et al.
Diffusion models have emerged as a powerful technique for text-to-image (T2I) generation, creating high-quality, diverse images across various domains. However, a common limitation in these models is the incomplete display of objects, where fragments or missing parts undermine the model's performance in downstream applications. In this study, we conduct an in-depth analysis of the incompleteness issue and reveal that the primary factor behind incomplete object generation is the usage of RandomCrop during model training. This widely used data augmentation method, though enhances model generalization ability, disrupts object continuity during training. To address this, we propose a training-free solution that penalizes activation values at image boundaries during the early denoising steps. Our method is easily applicable to pre-trained Stable Diffusion models with minimal modifications and negligible computational overhead. Extensive experiments demonstrate the effectiveness of our method, showing substantial improvements in object integrity and image quality.
LGAug 21, 2019
Generalization in Generative Adversarial Networks: A Novel Perspective from Privacy ProtectionBingzhe Wu, Shiwan Zhao, ChaoChao Chen et al.
In this paper, we aim to understand the generalization properties of generative adversarial networks (GANs) from a new perspective of privacy protection. Theoretically, we prove that a differentially private learning algorithm used for training the GAN does not overfit to a certain degree, i.e., the generalization gap can be bounded. Moreover, some recent works, such as the Bayesian GAN, can be re-interpreted based on our theoretical insight from privacy protection. Quantitatively, to evaluate the information leakage of well-trained GAN models, we perform various membership attacks on these models. The results show that previous Lipschitz regularization techniques are effective in not only reducing the generalization gap but also alleviating the information leakage of the training dataset.