CVJul 2, 2024
Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR MaterialsYawar Siddiqui, Tom Monnier, Filippos Kokkinos et al. · meta-ai
We present Meta 3D AssetGen (AssetGen), a significant advancement in text-to-3D generation which produces faithful, high-quality meshes with texture and material control. Compared to works that bake shading in the 3D object's appearance, AssetGen outputs physically-based rendering (PBR) materials, supporting realistic relighting. AssetGen generates first several views of the object with factored shaded and albedo appearance channels, and then reconstructs colours, metalness and roughness in 3D, using a deferred shading loss for efficient supervision. It also uses a sign-distance function to represent 3D shape more reliably and introduces a corresponding loss for direct shape supervision. This is implemented using fused kernels for high memory efficiency. After mesh extraction, a texture refinement transformer operating in UV space significantly improves sharpness and details. AssetGen achieves 17% improvement in Chamfer Distance and 40% in LPIPS over the best concurrent work for few-view reconstruction, and a human preference of 72% over the best industry competitors of comparable speed, including those that support PBR. Project page with generated assets: https://assetgen.github.io
AIFeb 12Code
Gaia2: Benchmarking LLM Agents on Dynamic and Asynchronous EnvironmentsRomain Froger, Pierre Andrews, Matteo Bettini et al.
We introduce Gaia2, a benchmark for evaluating large language model agents in realistic, asynchronous environments. Unlike prior static or synchronous evaluations, Gaia2 introduces scenarios where environments evolve independently of agent actions, requiring agents to operate under temporal constraints, adapt to noisy and dynamic events, resolve ambiguity, and collaborate with other agents. Each scenario is paired with a write-action verifier, enabling fine-grained, action-level evaluation and making Gaia2 directly usable for reinforcement learning from verifiable rewards. Our evaluation of state-of-the-art proprietary and open-source models shows that no model dominates across capabilities: GPT-5 (high) reaches the strongest overall score of 42% pass@1 but fails on time-sensitive tasks, Claude-4 Sonnet trades accuracy and speed for cost, Kimi-K2 leads among open-source models with 21% pass@1. These results highlight fundamental trade-offs between reasoning, efficiency, robustness, and expose challenges in closing the "sim2real" gap. Gaia2 is built on a consumer environment with the open-source Agents Research Environments platform and designed to be easy to extend. By releasing Gaia2 alongside the foundational ARE framework, we aim to provide the community with a flexible infrastructure for developing, benchmarking, and training the next generation of practical agent systems.
CVJul 2, 2024
Meta 3D GenRaphael Bensadoun, Tom Monnier, Yanir Kleiman et al.
We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3D shapes and textures in under a minute. It supports physically-based rendering (PBR), necessary for 3D asset relighting in real-world applications. Additionally, 3DGen supports generative retexturing of previously generated (or artist-created) 3D shapes using additional textual inputs provided by the user. 3DGen integrates key technical components, Meta 3D AssetGen and Meta 3D TextureGen, that we developed for text-to-3D and text-to-texture generation, respectively. By combining their strengths, 3DGen represents 3D objects simultaneously in three ways: in view space, in volumetric space, and in UV (or texture) space. The integration of these two techniques achieves a win rate of 68% with respect to the single-stage model. We compare 3DGen to numerous industry baselines, and show that it outperforms them in terms of prompt fidelity and visual quality for complex textual prompts, while being significantly faster.
AISep 21, 2025
ARE: Scaling Up Agent Environments and EvaluationsPierre Andrews, Amine Benhalloum, Gerard Moreno-Torres Bertran et al.
We introduce Meta Agents Research Environments (ARE), a research platform for scalable creation of environments, integration of synthetic or real applications, and execution of agentic orchestrations. ARE provides simple abstractions to build complex and diverse environments, each with their own rules, tools, content, and verifiers, helping to bridge the gap between model development and real-world deployment. We also propose Gaia2, a benchmark built in ARE and designed to measure general agent capabilities. Beyond search and execution, Gaia2 requires agents to handle ambiguities and noise, adapt to dynamic environments, collaborate with other agents, and operate under temporal constraints. Unlike prior benchmarks, Gaia2 runs asynchronously, surfacing new failure modes that are invisible in static settings. Our experiments show that no system dominates across the intelligence spectrum: stronger reasoning often comes at the cost of efficiency, and budget scaling curves plateau, highlighting the need for new architectures and adaptive compute strategies. Perhaps more importantly, ARE abstractions enable continuous extension of Gaia2 to other environments, empowering the community to rapidly create new benchmarks tailored to their domains. In AI's second half, progress increasingly depends on defining meaningful tasks and robust evaluations to drive frontier capabilities forward.
CVDec 6, 2018
OMNIA Faster R-CNN: Detection in the wild through dataset merging and soft distillationAlexandre Rame, Emilien Garreau, Hedi Ben-Younes et al.
Object detectors tend to perform poorly in new or open domains, and require exhaustive yet costly annotations from fully labeled datasets. We aim at benefiting from several datasets with different categories but without additional labelling, not only to increase the number of categories detected, but also to take advantage from transfer learning and to enhance domain independence. Our dataset merging procedure starts with training several initial Faster R-CNN on the different datasets while considering the complementary datasets' images for domain adaptation. Similarly to self-training methods, the predictions of these initial detectors mitigate the missing annotations on the complementary datasets. The final OMNIA Faster R-CNN is trained with all categories on the union of the datasets enriched by predictions. The joint training handles unsafe targets with a new classification loss called SoftSig in a softly supervised way. Experimental results show that in the case of fashion detection for images in the wild, merging Modanet with COCO increases the final performance from 45.5% to 57.4% in mAP. Applying our soft distillation to the task of detection with domain shift between GTA and Cityscapes enables to beat the state-of-the-art by 5.3 points. Our methodology could unlock object detection for real-world applications without immense datasets.