Fuxian Huang

AI
h-index6
6papers
47citations
Novelty57%
AI Score45

6 Papers

ROMay 9
Preserving Foundational Capabilities in Flow-Matching VLAs through Conservative SFT

Tianyi Zhang, Shaopeng Zhai, Haoran Zhang et al.

Unconstrained fine-tuning of flow-matching Vision-Language-Action (VLA) models drives dense parameter overwrites, degrading pre-trained capabilities. We present Conservative Supervised Fine-Tuning (ConSFT), an optimization objective that adapts to target distributions while mitigating catastrophic forgetting, requiring zero prior data or architectural overhead. By dynamically scaling learning signals based on model confidence, ConSFT suppresses excessive gradients from low-confidence samples to prevent disproportionate parameter updates, thereby bounding the intrinsic parameter disruption risk. Inspired by reinforcement learning's trust-region clipping, this formulation establishes a progressive learning dynamic to secure target convergence and prior capability retention, maintaining sparse parameter updates without relying on the parallel reference networks required by explicit regularization. We evaluate ConSFT on the LIBERO and RoboTwin benchmarks across state-of-the-art flow-matching VLAs ($π_0$, $π_{0.5}$, and GR00T-N1.6-3B). The method outperforms vanilla SFT in capability retention by an average absolute margin of over 20\%, matching the efficacy of data-heavy Experience Replay in a prior-data-free regime. Real-world robotic deployments confirm that ConSFT precludes spatial overfitting during downstream adaptation, preserving pre-trained physical skills while acquiring sequential target tasks.

AISep 24, 2024
CLSP: High-Fidelity Contrastive Language-State Pre-training for Agent State Representation

Fuxian Huang, Qi Zhang, Shaopeng Zhai et al.

With the rapid development of artificial intelligence, multimodal learning has become an important research area. For intelligent agents, the state is a crucial modality to convey precise information alongside common modalities like images, videos, and language. This becomes especially clear with the broad adoption of reinforcement learning and multimodal large language models. Nevertheless, the representation of state modality still lags in development. To this end, we propose a High-Fidelity Contrastive Language-State Pre-training (CLSP) method, which can accurately encode state information into general representations for both reinforcement learning and multimodal large language models. Specifically, we first design a pre-training task based on the classification to train an encoder with coarse-grained information. Next, we construct data pairs of states and language descriptions, utilizing the pre-trained encoder to initialize the CLSP encoder. Then, we deploy contrastive learning to train the CLSP encoder to effectively represent precise state information. Additionally, we enhance the representation of numerical information using the Random Fourier Features (RFF) method for high-fidelity mapping. Extensive experiments demonstrate the superior precision and generalization capabilities of our representation, achieving outstanding results in text-state retrieval, reinforcement learning navigation tasks, and multimodal large language model understanding.

AIDec 12, 2023
Building Open-Ended Embodied Agent via Language-Policy Bidirectional Adaptation

Shaopeng Zhai, Jie Wang, Tianyi Zhang et al.

Building embodied agents on integrating Large Language Models (LLMs) and Reinforcement Learning (RL) have revolutionized human-AI interaction: researchers can now leverage language instructions to plan decision-making for open-ended tasks. However, existing research faces challenges in meeting the requirement of open-endedness. They typically either train LLM/RL models to adapt to a fixed counterpart, limiting exploration of novel skills and hindering the efficacy of human-AI interaction. To this end, we present OpenPAL, a co-training framework comprising two stages: (1) fine-tuning a pre-trained LLM to translate human instructions into goals for planning, and goal-conditioned training a policy for decision-making; (2) co-training to align the LLM and policy, achieving instruction open-endedness. We conducted experiments using Contra, an open-ended FPS game, demonstrating that an agent trained with OpenPAL not only comprehends arbitrary instructions but also exhibits efficient execution. These results suggest that OpenPAL holds the potential to construct open-ended embodied agents in practical scenarios.

ROSep 19, 2025
A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learning

Shaopeng Zhai, Qi Zhang, Tianyi Zhang et al.

Robotic real-world reinforcement learning (RL) with vision-language-action (VLA) models is bottlenecked by sparse, handcrafted rewards and inefficient exploration. We introduce VLAC, a general process reward model built upon InternVL and trained on large scale heterogeneous datasets. Given pairwise observations and a language goal, it outputs dense progress delta and done signal, eliminating task-specific reward engineering, and supports one-shot in-context transfer to unseen tasks and environments. VLAC is trained on vision-language datasets to strengthen perception, dialogic and reasoning capabilities, together with robot and human trajectories data that ground action generation and progress estimation, and additionally strengthened to reject irrelevant prompts as well as detect regression or stagnation by constructing large numbers of negative and semantically mismatched samples. With prompt control, a single VLAC model alternately generating reward and action tokens, unifying critic and policy. Deployed inside an asynchronous real-world RL loop, we layer a graded human-in-the-loop protocol (offline demonstration replay, return and explore, human guided explore) that accelerates exploration and stabilizes early learning. Across four distinct real-world manipulation tasks, VLAC lifts success rates from about 30\% to about 90\% within 200 real-world interaction episodes; incorporating human-in-the-loop interventions yields a further 50% improvement in sample efficiency and achieves up to 100% final success.

CVApr 1, 2020
Progressive Multi-Stage Learning for Discriminative Tracking

Weichao Li, Xi Li, Omar Elfarouk Bourahla et al.

Visual tracking is typically solved as a discriminative learning problem that usually requires high-quality samples for online model adaptation. It is a critical and challenging problem to evaluate the training samples collected from previous predictions and employ sample selection by their quality to train the model. To tackle the above problem, we propose a joint discriminative learning scheme with the progressive multi-stage optimization policy of sample selection for robust visual tracking. The proposed scheme presents a novel time-weighted and detection-guided self-paced learning strategy for easy-to-hard sample selection, which is capable of tolerating relatively large intra-class variations while maintaining inter-class separability. Such a self-paced learning strategy is jointly optimized in conjunction with the discriminative tracking process, resulting in robust tracking results. Experiments on the benchmark datasets demonstrate the effectiveness of the proposed learning framework.

LGApr 23, 2018
State Distribution-aware Sampling for Deep Q-learning

Weichao Li, Fuxian Huang, Xi Li et al.

A critical and challenging problem in reinforcement learning is how to learn the state-action value function from the experience replay buffer and simultaneously keep sample efficiency and faster convergence to a high quality solution. In prior works, transitions are uniformly sampled at random from the replay buffer or sampled based on their priority measured by temporal-difference (TD) error. However, these approaches do not fully take into consideration the intrinsic characteristics of transition distribution in the state space and could result in redundant and unnecessary TD updates, slowing down the convergence of the learning procedure. To overcome this problem, we propose a novel state distribution-aware sampling method to balance the replay times for transitions with skew distribution, which takes into account both the occurrence frequencies of transitions and the uncertainty of state-action values. Consequently, our approach could reduce the unnecessary TD updates and increase the TD updates for state-action value with more uncertainty, making the experience replay more effective and efficient. Extensive experiments are conducted on both classic control tasks and Atari 2600 games based on OpenAI gym platform and the experimental results demonstrate the effectiveness of our approach in comparison with the standard DQN approach.