SDAug 9, 2023
Sound propagation in realistic interactive 3D scenes with parameterized sources using deep neural operatorsNikolas Borrel-Jensen, Somdatta Goswami, Allan P. Engsig-Karup et al.
We address the challenge of sound propagation simulations in 3D virtual rooms with moving sources, which have applications in virtual/augmented reality, game audio, and spatial computing. Solutions to the wave equation can describe wave phenomena such as diffraction and interference. However, simulating them using conventional numerical discretization methods with hundreds of source and receiver positions is intractable, making stimulating a sound field with moving sources impractical. To overcome this limitation, we propose using deep operator networks to approximate linear wave-equation operators. This enables the rapid prediction of sound propagation in realistic 3D acoustic scenes with moving sources, achieving millisecond-scale computations. By learning a compact surrogate model, we avoid the offline calculation and storage of impulse responses for all relevant source/listener pairs. Our experiments, including various complex scene geometries, show good agreement with reference solutions, with root mean squared errors ranging from 0.02 Pa to 0.10 Pa. Notably, our method signifies a paradigm shift as no prior machine learning approach has achieved precise predictions of complete wave fields within realistic domains. We anticipate that our findings will drive further exploration of deep neural operator methods, advancing research in immersive user experiences within virtual environments.$
LGNov 14, 2025
Differentiation Strategies for Acoustic Inverse Problems: Admittance Estimation and Shape OptimizationNikolas Borrel-Jensen, Josiah Bjorgaard
We demonstrate a practical differentiable programming approach for acoustic inverse problems through two applications: admittance estimation and shape optimization for resonance damping. First, we show that JAX-FEM's automatic differentiation (AD) enables direct gradient-based estimation of complex boundary admittance from sparse pressure measurements, achieving 3-digit precision without requiring manual derivation of adjoint equations. Second, we apply randomized finite differences to acoustic shape optimization, combining JAX-FEM for forward simulation with PyTorch3D for mesh manipulation through AD. By separating physics-driven boundary optimization from geometry-driven interior mesh adaptation, we achieve 48.1% energy reduction at target frequencies with 30-fold fewer FEM solutions compared to standard finite difference on the full mesh. This work showcases how modern differentiable software stacks enable rapid prototyping of optimization workflows for physics-based inverse problems, with automatic differentiation for parameter estimation and a combination of finite differences and AD for geometric design.
SDSep 23, 2021
Physics-informed neural networks for one-dimensional sound field predictions with parameterized sources and impedance boundariesNikolas Borrel-Jensen, Allan P. Engsig-Karup, Cheol-Ho Jeong
Realistic sound is essential in virtual environments, such as computer games and mixed reality. Efficient and accurate numerical methods for pre-calculating acoustics have been developed over the last decade; however, pre-calculating acoustics makes handling dynamic scenes with moving sources challenging, requiring intractable memory storage. A physics-informed neural network (PINN) method in 1D is presented, which learns a compact and efficient surrogate model with parameterized moving Gaussian sources and impedance boundaries, and satisfies a system of coupled equations. The model shows relative mean errors below 2%/0.2 dB and proposes a first step in developing PINNs for realistic 3D scenes.