Shaohui Foong

CV
h-index25
4papers
43citations
Novelty39%
AI Score25

4 Papers

3.6CVMar 17, 2025
Analyzing Swimming Performance Using Drone Captured Aerial Videos

Thu Tran, Kenny Tsu Wei Choo, Shaohui Foong et al.

Monitoring swimmer performance is crucial for improving training and enhancing athletic techniques. Traditional methods for tracking swimmers, such as above-water and underwater cameras, face limitations due to the need for multiple cameras and obstructions from water splashes. This paper presents a novel approach for tracking swimmers using a moving UAV. The proposed system employs a UAV equipped with a high-resolution camera to capture aerial footage of the swimmers. The footage is then processed using computer vision algorithms to extract the swimmers' positions and movements. This approach offers several advantages, including single camera use and comprehensive coverage. The system's accuracy is evaluated with both training and in competition videos. The results demonstrate the system's ability to accurately track swimmers' movements, limb angles, stroke duration and velocity with the maximum error of 0.3 seconds and 0.35~m/s for stroke duration and velocity, respectively.

7.3RONov 9, 2019
Dense 3D Reconstruction for Visual Tunnel Inspection using Unmanned Aerial Vehicle

Ramanpreet Singh Pahwa, Kennard Yanting Chan, Jiamin Bai et al.

Advances in Unmanned Aerial Vehicle (UAV) opens venues for application such as tunnel inspection. Owing to its versatility to fly inside the tunnels, it can quickly identify defects and potential problems related to safety. However, long tunnels, especially with repetitive or uniform structures pose a significant problem for UAV navigation. Furthermore, post-processing visual data from the camera mounted on the UAV is required to generate useful information for the inspection task. In this work, we design a UAV with a single rotating camera to accomplish the task. Compared to other platforms, our solution can fit the stringent requirement for tunnel inspection, in terms of battery life, size and weight. While the current state-of-the-art can estimate camera pose and 3D geometry from a sequence of images, they assume large overlap, small rotational motion, and many distinct matching points between images. These assumptions severely limit their effectiveness in tunnel-like scenarios where the camera has erratic or large rotational motion, such as the one mounted on the UAV. This paper presents a novel solution which exploits Structure-from-Motion, Bundle Adjustment, and available geometry priors to robustly estimate camera pose and automatically reconstruct a fully-dense 3D scene using the least possible number of images in various challenging tunnel-like environments. We validate our system with both Virtual Reality application and experimentation with a real dataset. The results demonstrate that the proposed reconstruction along with texture mapping allows for remote navigation and inspection of tunnel-like environments, even those which are inaccessible for humans.

4.9ROAug 16, 2019
Decentralized Multi-Floor Exploration by a Swarm of Miniature Robots Teaming with Wall-Climbing Units

Jabez L. Kit, Audelia G. Dharmawan, David Mateo et al.

In this paper, we consider the problem of collectively exploring unknown and dynamic environments with a decentralized heterogeneous multi-robot system consisting of multiple units of two variants of a miniature robot. The first variant-a wheeled ground unit-is at the core of a swarm of floor-mapping robots exhibiting scalability, robustness and flexibility. These properties are systematically tested and quantitatively evaluated in unstructured and dynamic environments, in the absence of any supporting infrastructure. The results of repeated sets of experiments show a consistent performance for all three features, as well as the possibility to inject units into the system while it is operating. Several units of the second variant-a wheg-based wall-climbing unit-are used to support the swarm of mapping robots when simultaneously exploring multiple floors by expanding the distributed communication channel necessary for the coordinated behavior among platforms. Although the occupancy-grid maps obtained can be large, they are fully distributed. Not a single robotic unit possesses the overall map, which is not required by our cooperative path-planning strategy.

2.5CVJun 27, 2018
Feature-less Stitching of Cylindrical Tunnel

Ramanpreet Singh Pahwa, Wei Kiat Leong, Shaohui Foong et al.

Traditional image stitching algorithms use transforms such as homography to combine different views of a scene. They usually work well when the scene is planar or when the camera is only rotated, keeping its position static. This severely limits their use in real world scenarios where an unmanned aerial vehicle (UAV) potentially hovers around and flies in an enclosed area while rotating to capture a video sequence. We utilize known scene geometry along with recorded camera trajectory to create cylindrical images captured in a given environment such as a tunnel where the camera rotates around its center. The captured images of the inner surface of the given scene are combined to create a composite panoramic image that is textured onto a 3D geometrical object in Unity graphical engine to create an immersive environment for end users.