Robust Image Retrieval-based Visual Localization using KaptureMartin Humenberger, Yohann Cabon, Nicolas Guerin et al.
Visual localization tackles the challenge of estimating the camera pose from images by using correspondence analysis between query images and a map. This task is computation and data intensive which poses challenges on thorough evaluation of methods on various datasets. However, in order to further advance in the field, we claim that robust visual localization algorithms should be evaluated on multiple datasets covering a broad domain variety. To facilitate this, we introduce kapture, a new, flexible, unified data format and toolbox for visual localization and structure-from-motion (SFM). It enables easy usage of different datasets as well as efficient and reusable data processing. To demonstrate this, we present a versatile pipeline for visual localization that facilitates the use of different local and global features, 3D data (e.g. depth maps), non-vision sensor data (e.g. IMU, GPS, WiFi), and various processing algorithms. Using multiple configurations of the pipeline, we show the great versatility of kapture in our experiments. Furthermore, we evaluate our methods on eight public datasets where they rank top on all and first on many of them. To foster future research, we release code, models, and all datasets used in this paper in the kapture format open source under a permissive BSD license. github.com/naver/kapture, github.com/naver/kapture-localization
PANDAS: Prototype-based Novel Class Discovery and DetectionTyler L. Hayes, César R. de Souza, Namil Kim et al.
Object detectors are typically trained once and for all on a fixed set of classes. However, this closed-world assumption is unrealistic in practice, as new classes will inevitably emerge after the detector is deployed in the wild. In this work, we look at ways to extend a detector trained for a set of base classes so it can i) spot the presence of novel classes, and ii) automatically enrich its repertoire to be able to detect those newly discovered classes together with the base ones. We propose PANDAS, a method for novel class discovery and detection. It discovers clusters representing novel classes from unlabeled data, and represents old and new classes with prototypes. During inference, a distance-based classifier uses these prototypes to assign a label to each detected object instance. The simplicity of our method makes it widely applicable. We experimentally demonstrate the effectiveness of PANDAS on the VOC 2012 and COCO-to-LVIS benchmarks. It performs favorably against the state of the art for this task while being computationally more affordable.
6.0CVOct 12, 2019
Generating Human Action Videos by Coupling 3D Game Engines and Probabilistic Graphical ModelsCésar Roberto de Souza, Adrien Gaidon, Yohann Cabon et al.
Deep video action recognition models have been highly successful in recent years but require large quantities of manually annotated data, which are expensive and laborious to obtain. In this work, we investigate the generation of synthetic training data for video action recognition, as synthetic data have been successfully used to supervise models for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation, physics models and other components of modern game engines. With this model we generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for "Procedural Human Action Videos". PHAV contains a total of 39,982 videos, with more than 1,000 examples for each of 35 action categories. Our video generation approach is not limited to existing motion capture sequences: 14 of these 35 categories are procedurally defined synthetic actions. In addition, each video is represented with 6 different data modalities, including RGB, optical flow and pixel-level semantic labels. These modalities are generated almost simultaneously using the Multiple Render Targets feature of modern GPUs. In order to leverage PHAV, we introduce a deep multi-task (i.e. that considers action classes from multiple datasets) representation learning architecture that is able to simultaneously learn from synthetic and real video datasets, even when their action categories differ. Our experiments on the UCF-101 and HMDB-51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance. Our approach also significantly outperforms video representations produced by fine-tuning state-of-the-art unsupervised generative models of videos.
34.1CVJun 14, 2019
R2D2: Repeatable and Reliable Detector and DescriptorJerome Revaud, Philippe Weinzaepfel, César De Souza et al.
Interest point detection and local feature description are fundamental steps in many computer vision applications. Classical methods for these tasks are based on a detect-then-describe paradigm where separate handcrafted methods are used to first identify repeatable keypoints and then represent them with a local descriptor. Neural networks trained with metric learning losses have recently caught up with these techniques, focusing on learning repeatable saliency maps for keypoint detection and learning descriptors at the detected keypoint locations. In this work, we argue that salient regions are not necessarily discriminative, and therefore can harm the performance of the description. Furthermore, we claim that descriptors should be learned only in regions for which matching can be performed with high confidence. We thus propose to jointly learn keypoint detection and description together with a predictor of the local descriptor discriminativeness. This allows us to avoid ambiguous areas and leads to reliable keypoint detections and descriptions. Our detection-and-description approach, trained with self-supervision, can simultaneously output sparse, repeatable and reliable keypoints that outperforms state-of-the-art detectors and descriptors on the HPatches dataset. It also establishes a record on the recently released Aachen Day-Night localization dataset.
16.2CVDec 2, 2016
Procedural Generation of Videos to Train Deep Action Recognition NetworksCésar Roberto de Souza, Adrien Gaidon, Yohann Cabon et al.
Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for "Procedural Human Action Videos". It contains a total of 39,982 videos, with more than 1,000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We introduce a deep multi-task representation learning architecture to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF101 and HMDB51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, significantly outperforming fine-tuning state-of-the-art unsupervised generative models of videos.
6.0CVAug 25, 2016
Sympathy for the Details: Dense Trajectories and Hybrid Classification Architectures for Action RecognitionCésar Roberto de Souza, Adrien Gaidon, Eleonora Vig et al.
Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image classification and showing promise for videos, has still not clearly superseded action recognition methods using hand-crafted features, even when training on massive datasets. In this paper, we introduce hybrid video classification architectures based on carefully designed unsupervised representations of hand-crafted spatio-temporal features classified by supervised deep networks. As we show in our experiments on five popular benchmarks for action recognition, our hybrid model combines the best of both worlds: it is data efficient (trained on 150 to 10000 short clips) and yet improves significantly on the state of the art, including recent deep models trained on millions of manually labelled images and videos.
5.3SEOct 28, 2012
A Tutorial on Principal Component Analysis with the Accord.NET FrameworkCésar Roberto de Souza
This document aims to clarify frequent questions on using the Accord.NET Framework to perform statistical analyses. Here, we reproduce all steps of the famous Lindsay's Tutorial on Principal Component Analysis, in an attempt to give the reader a complete hands-on overview on the framework's basics while also discussing some of the results and sources of divergence between the results generated by Accord.NET and by other software packages.
1.5CVOct 28, 2012
Recognizing Static Signs from the Brazilian Sign Language: Comparing Large-Margin Decision Directed Acyclic Graphs, Voting Support Vector Machines and Artificial Neural NetworksCésar Roberto de Souza, Ednaldo Brigante Pizzolato, Mauro dos Santos Anjo
In this paper, we explore and detail our experiments in a high-dimensionality, multi-class image classification problem often found in the automatic recognition of Sign Languages. Here, our efforts are directed towards comparing the characteristics, advantages and drawbacks of creating and training Support Vector Machines disposed in a Directed Acyclic Graph and Artificial Neural Networks to classify signs from the Brazilian Sign Language (LIBRAS). We explore how the different heuristics, hyperparameters and multi-class decision schemes affect the performance, efficiency and ease of use for each classifier. We provide hyperparameter surface maps capturing accuracy and efficiency, comparisons between DDAGs and 1-vs-1 SVMs, and effects of heuristics when training ANNs with Resilient Backpropagation. We report statistically significant results using Cohen's Kappa statistic for contingency tables.