44.4CVApr 30
Fake3DGS: A Benchmark for 3D Manipulation Detection in Neural RenderingDavide Di Nucci, Riccardo Catalini, Guido Borghi et al.
Recent advances in 3D reconstruction and neural rendering,particularly 3D Gaussian Splatting, make it feasible and simple to edit 3D scenes and re-render them as highly realistic images. Therefore, security concerns arise regarding the authenticity of 3D content. Despite this threat, 3D fake detection remains largely unexplored in the literature, and most existing work is limited to 2D space. Therefore, in this paper, we formalize the concept of 3D fake detection and introduce Fake3DGS, a dataset of 3D Gaussian splatting scenes and corresponding rendered views, where fake images are produced by controlled manipulations of geometry, appearance, and spatial layout, while preserving high visual realism. Using this benchmark, we demonstrate that current state-of-the-art 2D detectors struggle to distinguish between original and 3D manipulated images. To bridge this gap, we introduce a 3D-aware detection method that leverages multi-view coherence and features derived from the Gaussian splatting representation. Experimental results demonstrate a substantial improvement in recognizing modified 3D content, underscoring the validity of the new dataset and the necessity for authenticity assessment techniques that extend beyond 2D evidence. Code and data are publicly released for future investigations.
13.8CVApr 29
SnapPose3D: Diffusion-Based Single-Frame 2D-to-3D Lifting of Human PosesAlessandro Simoni, Riccardo Catalini, Davide Di Nucci et al.
Depth ambiguity and joint uncertainty are the two main obstacles in obtaining accurate human pose predictions by 2D-to-3D lifting methods proposed in the literature. In particular, these issues are caused by 2D joint locations that can be mapped to multiple 3D positions, inducing multiple possible final poses. Following these considerations, we propose leveraging diffusion-based models generation capability to predict multiple hypotheses and aggregate them in a final accurate pose. Therefore, we introduce SnapPose3D, a pose-lifting framework trained deterministically to denoise 3D poses conditioned on both visual context and 2D pose features. SnapPose3D adopts a probabilistic approach during inference, generating multiple hypotheses through random sampling from a unit Gaussian distribution. Unlike most previous methods that address pose ambiguity by processing temporal sequences, SnapPose3D uses single frames as input, avoiding tracking and limiting computational cost, data acquisition complexity, and the need for online, real-time applications. We extensively evaluate SnapPose3D on well-known benchmarks for the 3D human pose estimation task showing its ability to generate and aggregate accurate hypotheses that lead to state-of-the-art results.
CVJan 19
GazeD: Context-Aware Diffusion for Accurate 3D Gaze EstimationRiccardo Catalini, Davide Di Nucci, Guido Borghi et al.
We introduce GazeD, a new 3D gaze estimation method that jointly provides 3D gaze and human pose from a single RGB image. Leveraging the ability of diffusion models to deal with uncertainty, it generates multiple plausible 3D gaze and pose hypotheses based on the 2D context information extracted from the input image. Specifically, we condition the denoising process on the 2D pose, the surroundings of the subject, and the context of the scene. With GazeD we also introduce a novel way of representing the 3D gaze by positioning it as an additional body joint at a fixed distance from the eyes. The rationale is that the gaze is usually closely related to the pose, and thus it can benefit from being jointly denoised during the diffusion process. Evaluations across three benchmark datasets demonstrate that GazeD achieves state-of-the-art performance in 3D gaze estimation, even surpassing methods that rely on temporal information. Project details will be available at https://aimagelab.ing.unimore.it/go/gazed.