CVMar 23, 2022Code
Efficient Few-Shot Object Detection via Knowledge InheritanceZe Yang, Chi Zhang, Ruibo Li et al.
Few-shot object detection (FSOD), which aims at learning a generic detector that can adapt to unseen tasks with scarce training samples, has witnessed consistent improvement recently. However, most existing methods ignore the efficiency issues, e.g., high computational complexity and slow adaptation speed. Notably, efficiency has become an increasingly important evaluation metric for few-shot techniques due to an emerging trend toward embedded AI. To this end, we present an efficient pretrain-transfer framework (PTF) baseline with no computational increment, which achieves comparable results with previous state-of-the-art (SOTA) methods. Upon this baseline, we devise an initializer named knowledge inheritance (KI) to reliably initialize the novel weights for the box classifier, which effectively facilitates the knowledge transfer process and boosts the adaptation speed. Within the KI initializer, we propose an adaptive length re-scaling (ALR) strategy to alleviate the vector length inconsistency between the predicted novel weights and the pretrained base weights. Finally, our approach not only achieves the SOTA results across three public benchmarks, i.e., PASCAL VOC, COCO and LVIS, but also exhibits high efficiency with 1.8-100x faster adaptation speed against the other methods on COCO/LVIS benchmark during few-shot transfer. To our best knowledge, this is the first work to consider the efficiency problem in FSOD. We hope to motivate a trend toward powerful yet efficient few-shot technique development. The codes are publicly available at https://github.com/Ze-Yang/Efficient-FSOD.
CVNov 18, 2022
Unsupervised 3D Pose Transfer with Cross Consistency and Dual ReconstructionChaoyue Song, Jiacheng Wei, Ruibo Li et al.
The goal of 3D pose transfer is to transfer the pose from the source mesh to the target mesh while preserving the identity information (e.g., face, body shape) of the target mesh. Deep learning-based methods improved the efficiency and performance of 3D pose transfer. However, most of them are trained under the supervision of the ground truth, whose availability is limited in real-world scenarios. In this work, we present X-DualNet, a simple yet effective approach that enables unsupervised 3D pose transfer. In X-DualNet, we introduce a generator $G$ which contains correspondence learning and pose transfer modules to achieve 3D pose transfer. We learn the shape correspondence by solving an optimal transport problem without any key point annotations and generate high-quality meshes with our elastic instance normalization (ElaIN) in the pose transfer module. With $G$ as the basic component, we propose a cross consistency learning scheme and a dual reconstruction objective to learn the pose transfer without supervision. Besides that, we also adopt an as-rigid-as-possible deformer in the training process to fine-tune the body shape of the generated results. Extensive experiments on human and animal data demonstrate that our framework can successfully achieve comparable performance as the state-of-the-art supervised approaches.
CVAug 10, 2022
Collaborative Propagation on Multiple Instance Graphs for 3D Instance Segmentation with Single-point SupervisionShichao Dong, Ruibo Li, Jiacheng Wei et al.
Instance segmentation on 3D point clouds has been attracting increasing attention due to its wide applications, especially in scene understanding areas. However, most existing methods operate on fully annotated data while manually preparing ground-truth labels at point-level is very cumbersome and labor-intensive. To address this issue, we propose a novel weakly supervised method RWSeg that only requires labeling one object with one point. With these sparse weak labels, we introduce a unified framework with two branches to propagate semantic and instance information respectively to unknown regions using self-attention and a cross-graph random walk method. Specifically, we propose a Cross-graph Competing Random Walks (CRW) algorithm that encourages competition among different instance graphs to resolve ambiguities in closely placed objects, improving instance assignment accuracy. RWSeg generates high-quality instance-level pseudo labels. Experimental results on ScanNet-v2 and S3DIS datasets show that our approach achieves comparable performance with fully-supervised methods and outperforms previous weakly-supervised methods by a substantial margin.
CVOct 17, 2023
Self-Supervised 3D Scene Flow Estimation and Motion Prediction using Local Rigidity PriorRuibo Li, Chi Zhang, Zhe Wang et al.
In this article, we investigate self-supervised 3D scene flow estimation and class-agnostic motion prediction on point clouds. A realistic scene can be well modeled as a collection of rigidly moving parts, therefore its scene flow can be represented as a combination of the rigid motion of these individual parts. Building upon this observation, we propose to generate pseudo scene flow labels for self-supervised learning through piecewise rigid motion estimation, in which the source point cloud is decomposed into local regions and each region is treated as rigid. By rigidly aligning each region with its potential counterpart in the target point cloud, we obtain a region-specific rigid transformation to generate its pseudo flow labels. To mitigate the impact of potential outliers on label generation, when solving the rigid registration for each region, we alternately perform three steps: establishing point correspondences, measuring the confidence for the correspondences, and updating the rigid transformation based on the correspondences and their confidence. As a result, confident correspondences will dominate label generation and a validity mask will be derived for the generated pseudo labels. By using the pseudo labels together with their validity mask for supervision, models can be trained in a self-supervised manner. Extensive experiments on FlyingThings3D and KITTI datasets demonstrate that our method achieves new state-of-the-art performance in self-supervised scene flow learning, without any ground truth scene flow for supervision, even performing better than some supervised counterparts. Additionally, our method is further extended to class-agnostic motion prediction and significantly outperforms previous state-of-the-art self-supervised methods on nuScenes dataset.
CVDec 1, 2025
IC-World: In-Context Generation for Shared World ModelingFan Wu, Jiacheng Wei, Ruibo Li et al.
Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a set of input images, each representing the same underlying world in different camera poses. We propose IC-World, a novel generation framework, enabling parallel generation for all input images via activating the inherent in-context generation capability of large video models. We further finetune IC-World via reinforcement learning, Group Relative Policy Optimization, together with two proposed novel reward models to enforce scene-level geometry consistency and object-level motion consistency among the set of generated videos. Extensive experiments demonstrate that IC-World substantially outperforms state-of-the-art methods in both geometry and motion consistency. To the best of our knowledge, this is the first work to systematically explore the shared world modeling problem with video-based world models.
83.8ROApr 3Code
Open-Loop Planning, Closed-Loop Verification: Speculative Verification for VLAZihua Wang, Zhitao Lin, Ruibo Li et al.
Vision-Language-Action (VLA) models, as large foundation models for embodied control, have shown strong performance in manipulation tasks. However, their performance comes at high inference cost. To improve efficiency, recent methods adopt action chunking, which predicts a sequence of future actions for open-loop execution. Although effective for reducing computation, open-loop execution is sensitive to environmental changes and prone to error accumulation due to the lack of close-loop feedback. To address this limitation, we propose Speculative Verification for VLA Control (SV-VLA), a framework that combines efficient open-loop long-horizon planning with lightweight closed-loop online verification. Specifically, SV-VLA uses a heavy VLA as a low-frequency macro-planner to generate an action chunk together with a planning context, while a lightweight verifier continuously monitors execution based on the latest observations. Conditioned on both the current observation and the planning context, the verifier compares the planned action against a closed-loop reference action and triggers replanning only when necessary. Experiments demonstrate that SV-VLA combines the efficiency of chunked prediction with the robustness of closed-loop control, enabling efficient and reliable VLA-based control in dynamic environments. Code is available: https://github.com/edsad122/SV-VLA.
CVMay 19, 2025Code
FLASH: Latent-Aware Semi-Autoregressive Speculative Decoding for Multimodal TasksZihua Wang, Ruibo Li, Haozhe Du et al.
Large language and multimodal models (LLMs and LMMs) exhibit strong inference capabilities but are often limited by slow decoding speeds. This challenge is especially acute in LMMs, where visual inputs typically comprise more tokens with lower information density than text -- an issue exacerbated by recent trends toward finer-grained visual tokenizations to boost performance. Speculative decoding has been effective in accelerating LLM inference by using a smaller draft model to generate candidate tokens, which are then selectively verified by the target model, improving speed without sacrificing output quality. While this strategy has been extended to LMMs, existing methods largely overlook the unique properties of visual inputs and depend solely on text-based draft models. In this work, we propose \textbf{FLASH} (Fast Latent-Aware Semi-Autoregressive Heuristics), a speculative decoding framework designed specifically for LMMs, which leverages two key properties of multimodal data to design the draft model. First, to address redundancy in visual tokens, we propose a lightweight latent-aware token compression mechanism. Second, recognizing that visual objects often co-occur within a scene, we employ a semi-autoregressive decoding strategy to generate multiple tokens per forward pass. These innovations accelerate draft decoding while maintaining high acceptance rates, resulting in faster overall inference. Experiments show that FLASH significantly outperforms prior speculative decoding approaches in both unimodal and multimodal settings, achieving up to \textbf{2.68$\times$} speed-up on video captioning and \textbf{2.55$\times$} on visual instruction tuning tasks compared to the original LMM. Our code is available \href{https://github.com/ZihuaEvan/FlashSD/}{[here]}.
CVFeb 26, 2025
Distill Any Depth: Distillation Creates a Stronger Monocular Depth EstimatorXiankang He, Dongyan Guo, Hongji Li et al.
Recent advances in zero-shot monocular depth estimation(MDE) have significantly improved generalization by unifying depth distributions through normalized depth representations and by leveraging large-scale unlabeled data via pseudo-label distillation. However, existing methods that rely on global depth normalization treat all depth values equally, which can amplify noise in pseudo-labels and reduce distillation effectiveness. In this paper, we present a systematic analysis of depth normalization strategies in the context of pseudo-label distillation. Our study shows that, under recent distillation paradigms (e.g., shared-context distillation), normalization is not always necessary, as omitting it can help mitigate the impact of noisy supervision. Furthermore, rather than focusing solely on how depth information is represented, we propose Cross-Context Distillation, which integrates both global and local depth cues to enhance pseudo-label quality. We also introduce an assistant-guided distillation strategy that incorporates complementary depth priors from a diffusion-based teacher model, enhancing supervision diversity and robustness. Extensive experiments on benchmark datasets demonstrate that our approach significantly outperforms state-of-the-art methods, both quantitatively and qualitatively.
GRSep 18, 2025
WorldForge: Unlocking Emergent 3D/4D Generation in Video Diffusion Model via Training-Free GuidanceChenxi Song, Yanming Yang, Tong Zhao et al.
Recent video diffusion models show immense potential for spatial intelligence tasks due to their rich world priors, but this is undermined by limited controllability, poor spatial-temporal consistency, and entangled scene-camera dynamics. Existing solutions, such as model fine-tuning and warping-based repainting, struggle with scalability, generalization, and robustness against artifacts. To address this, we propose WorldForge, a training-free, inference-time framework composed of three tightly coupled modules. 1) Intra-Step Recursive Refinement injects fine-grained trajectory guidance at denoising steps through a recursive correction loop, ensuring motion remains aligned with the target path. 2) Flow-Gated Latent Fusion leverages optical flow similarity to decouple motion from appearance in the latent space and selectively inject trajectory guidance into motion-related channels. 3) Dual-Path Self-Corrective Guidance compares guided and unguided denoising paths to adaptively correct trajectory drift caused by noisy or misaligned structural signals. Together, these components inject fine-grained, trajectory-aligned guidance without training, achieving both accurate motion control and photorealistic content generation. Our framework is plug-and-play and model-agnostic, enabling broad applicability across various 3D/4D tasks. Extensive experiments demonstrate that our method achieves state-of-the-art performance in trajectory adherence, geometric consistency, and perceptual quality, outperforming both training-intensive and inference-only baselines.
CVApr 16, 2025
TacoDepth: Towards Efficient Radar-Camera Depth Estimation with One-stage FusionYiran Wang, Jiaqi Li, Chaoyi Hong et al.
Radar-Camera depth estimation aims to predict dense and accurate metric depth by fusing input images and Radar data. Model efficiency is crucial for this task in pursuit of real-time processing on autonomous vehicles and robotic platforms. However, due to the sparsity of Radar returns, the prevailing methods adopt multi-stage frameworks with intermediate quasi-dense depth, which are time-consuming and not robust. To address these challenges, we propose TacoDepth, an efficient and accurate Radar-Camera depth estimation model with one-stage fusion. Specifically, the graph-based Radar structure extractor and the pyramid-based Radar fusion module are designed to capture and integrate the graph structures of Radar point clouds, delivering superior model efficiency and robustness without relying on the intermediate depth results. Moreover, TacoDepth can be flexible for different inference modes, providing a better balance of speed and accuracy. Extensive experiments are conducted to demonstrate the efficacy of our method. Compared with the previous state-of-the-art approach, TacoDepth improves depth accuracy and processing speed by 12.8% and 91.8%. Our work provides a new perspective on efficient Radar-Camera depth estimation.
CVNov 27, 2025
Fast3Dcache: Training-free 3D Geometry Synthesis AccelerationMengyu Yang, Yanming Yang, Chenyi Xu et al.
Diffusion models have achieved impressive generative quality across modalities like 2D images, videos, and 3D shapes, but their inference remains computationally expensive due to the iterative denoising process. While recent caching-based methods effectively reuse redundant computations to speed up 2D and video generation, directly applying these techniques to 3D diffusion models can severely disrupt geometric consistency. In 3D synthesis, even minor numerical errors in cached latent features accumulate, causing structural artifacts and topological inconsistencies. To overcome this limitation, we propose Fast3Dcache, a training-free geometry-aware caching framework that accelerates 3D diffusion inference while preserving geometric fidelity. Our method introduces a Predictive Caching Scheduler Constraint (PCSC) to dynamically determine cache quotas according to voxel stabilization patterns and a Spatiotemporal Stability Criterion (SSC) to select stable features for reuse based on velocity magnitude and acceleration criterion. Comprehensive experiments show that Fast3Dcache accelerates inference significantly, achieving up to a 27.12% speed-up and a 54.8% reduction in FLOPs, with minimal degradation in geometric quality as measured by Chamfer Distance (2.48%) and F-Score (1.95%).
CVSep 16, 2025
Weakly and Self-Supervised Class-Agnostic Motion Prediction for Autonomous DrivingRuibo Li, Hanyu Shi, Zhe Wang et al.
Understanding motion in dynamic environments is critical for autonomous driving, thereby motivating research on class-agnostic motion prediction. In this work, we investigate weakly and self-supervised class-agnostic motion prediction from LiDAR point clouds. Outdoor scenes typically consist of mobile foregrounds and static backgrounds, allowing motion understanding to be associated with scene parsing. Based on this observation, we propose a novel weakly supervised paradigm that replaces motion annotations with fully or partially annotated (1%, 0.1%) foreground/background masks for supervision. To this end, we develop a weakly supervised approach utilizing foreground/background cues to guide the self-supervised learning of motion prediction models. Since foreground motion generally occurs in non-ground regions, non-ground/ground masks can serve as an alternative to foreground/background masks, further reducing annotation effort. Leveraging non-ground/ground cues, we propose two additional approaches: a weakly supervised method requiring fewer (0.01%) foreground/background annotations, and a self-supervised method without annotations. Furthermore, we design a Robust Consistency-aware Chamfer Distance loss that incorporates multi-frame information and robust penalty functions to suppress outliers in self-supervised learning. Experiments show that our weakly and self-supervised models outperform existing self-supervised counterparts, and our weakly supervised models even rival some supervised ones. This demonstrates that our approaches effectively balance annotation effort and performance.
CVMay 27, 2025
DSOcc: Leveraging Depth Awareness and Semantic Aid to Boost Camera-Based 3D Semantic Occupancy PredictionNaiyu Fang, Zheyuan Zhou, Kang Wang et al.
Camera-based 3D semantic occupancy prediction offers an efficient and cost-effective solution for perceiving surrounding scenes in autonomous driving. However, existing works rely on explicit occupancy state inference, leading to numerous incorrect feature assignments, and insufficient samples restrict the learning of occupancy class inference. To address these challenges, we propose leveraging Depth awareness and Semantic aid to boost camera-based 3D semantic Occupancy prediction (DSOcc). We jointly perform occupancy state and occupancy class inference, where soft occupancy confidence is calculated by non-learning method and multiplied with image features to make voxels aware of depth, enabling adaptive implicit occupancy state inference. Instead of enhancing feature learning, we directly utilize well-trained image semantic segmentation and fuse multiple frames with their occupancy probabilities to aid occupancy class inference, thereby enhancing robustness. Experimental results demonstrate that DSOcc achieves state-of-the-art performance on the SemanticKITTI dataset among camera-based methods.
CVSep 30, 2021
3D Pose Transfer with Correspondence Learning and Mesh RefinementChaoyue Song, Jiacheng Wei, Ruibo Li et al.
3D pose transfer is one of the most challenging 3D generation tasks. It aims to transfer the pose of a source mesh to a target mesh and keep the identity (e.g., body shape) of the target mesh. Some previous works require key point annotations to build reliable correspondence between the source and target meshes, while other methods do not consider any shape correspondence between sources and targets, which leads to limited generation quality. In this work, we propose a correspondence-refinement network to achieve the 3D pose transfer for both human and animal meshes. The correspondence between source and target meshes is first established by solving an optimal transport problem. Then, we warp the source mesh according to the dense correspondence and obtain a coarse warped mesh. The warped mesh will be better refined with our proposed Elastic Instance Normalization, which is a conditional normalization layer and can help to generate high-quality meshes. Extensive experimental results show that the proposed architecture can effectively transfer the poses from source to target meshes and produce better results with satisfied visual performance than state-of-the-art methods.
CVSep 13, 2021
Meta Navigator: Search for a Good Adaptation Policy for Few-shot LearningChi Zhang, Henghui Ding, Guosheng Lin et al.
Few-shot learning aims to adapt knowledge learned from previous tasks to novel tasks with only a limited amount of labeled data. Research literature on few-shot learning exhibits great diversity, while different algorithms often excel at different few-shot learning scenarios. It is therefore tricky to decide which learning strategies to use under different task conditions. Inspired by the recent success in Automated Machine Learning literature (AutoML), in this paper, we present Meta Navigator, a framework that attempts to solve the aforementioned limitation in few-shot learning by seeking a higher-level strategy and proffer to automate the selection from various few-shot learning designs. The goal of our work is to search for good parameter adaptation policies that are applied to different stages in the network for few-shot classification. We present a search space that covers many popular few-shot learning algorithms in the literature and develop a differentiable searching and decoding algorithm based on meta-learning that supports gradient-based optimization. We demonstrate the effectiveness of our searching-based method on multiple benchmark datasets. Extensive experiments show that our approach significantly outperforms baselines and demonstrates performance advantages over many state-of-the-art methods. Code and models will be made publicly available.
CVMay 18, 2021
Self-Point-Flow: Self-Supervised Scene Flow Estimation from Point Clouds with Optimal Transport and Random WalkRuibo Li, Guosheng Lin, Lihua Xie
Due to the scarcity of annotated scene flow data, self-supervised scene flow learning in point clouds has attracted increasing attention. In the self-supervised manner, establishing correspondences between two point clouds to approximate scene flow is an effective approach. Previous methods often obtain correspondences by applying point-wise matching that only takes the distance on 3D point coordinates into account, introducing two critical issues: (1) it overlooks other discriminative measures, such as color and surface normal, which often bring fruitful clues for accurate matching; and (2) it often generates sub-par performance, as the matching is operated in an unconstrained situation, where multiple points can be ended up with the same corresponding point. To address the issues, we formulate this matching task as an optimal transport problem. The output optimal assignment matrix can be utilized to guide the generation of pseudo ground truth. In this optimal transport, we design the transport cost by considering multiple descriptors and encourage one-to-one matching by mass equality constraints. Also, constructing a graph on the points, a random walk module is introduced to encourage the local consistency of the pseudo labels. Comprehensive experiments on FlyingThings3D and KITTI show that our method achieves state-of-the-art performance among self-supervised learning methods. Our self-supervised method even performs on par with some supervised learning approaches, although we do not need any ground truth flow for training.
CVMay 17, 2021
HCRF-Flow: Scene Flow from Point Clouds with Continuous High-order CRFs and Position-aware Flow EmbeddingRuibo Li, Guosheng Lin, Tong He et al.
Scene flow in 3D point clouds plays an important role in understanding dynamic environments. Although significant advances have been made by deep neural networks, the performance is far from satisfactory as only per-point translational motion is considered, neglecting the constraints of the rigid motion in local regions. To address the issue, we propose to introduce the motion consistency to force the smoothness among neighboring points. In addition, constraints on the rigidity of the local transformation are also added by sharing unique rigid motion parameters for all points within each local region. To this end, a high-order CRFs based relation module (Con-HCRFs) is deployed to explore both point-wise smoothness and region-wise rigidity. To empower the CRFs to have a discriminative unary term, we also introduce a position-aware flow estimation module to be incorporated into the Con-HCRFs. Comprehensive experiments on FlyingThings3D and KITTI show that our proposed framework (HCRF-Flow) achieves state-of-the-art performance and significantly outperforms previous approaches substantially.
CVJul 11, 2018
Deep attention-based classification network for robust depth predictionRuibo Li, Ke Xian, Chunhua Shen et al.
In this paper, we present our deep attention-based classification (DABC) network for robust single image depth prediction, in the context of the Robust Vision Challenge 2018 (ROB 2018). Unlike conventional depth prediction, our goal is to design a model that can perform well in both indoor and outdoor scenes with a single parameter set. However, robust depth prediction suffers from two challenging problems: a) How to extract more discriminative features for different scenes (compared to a single scene)? b) How to handle the large differences of depth ranges between indoor and outdoor datasets? To address these two problems, we first formulate depth prediction as a multi-class classification task and apply a softmax classifier to classify the depth label of each pixel. We then introduce a global pooling layer and a channel-wise attention mechanism to adaptively select the discriminative channels of features and to update the original features by assigning important channels with higher weights. Further, to reduce the influence of quantization errors, we employ a soft-weighted sum inference strategy for the final prediction. Experimental results on both indoor and outdoor datasets demonstrate the effectiveness of our method. It is worth mentioning that we won the 2-nd place in single image depth prediction entry of ROB 2018, in conjunction with IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2018.