DCOct 7, 2022
Automatic Discovery of Composite SPMD Partitioning Strategies in PartIRSami Alabed, Dominik Grewe, Juliana Franco et al.
Large neural network models are commonly trained through a combination of advanced parallelism strategies in a single program, multiple data (SPMD) paradigm. For example, training large transformer models requires combining data, model, and pipeline partitioning; and optimizer sharding techniques. However, identifying efficient combinations for many model architectures and accelerator systems requires significant manual analysis. In this work, we present an automatic partitioner that identifies these combinations through a goal-oriented search. Our key findings are that a Monte Carlo Tree Search-based partitioner leveraging partition-specific compiler analysis directly into the search and guided goals matches expert-level strategies for various models.
IMSep 17, 2025
Improving cosmological reach of a gravitational wave observatory using Deep Loop ShapingJonas Buchli, Brendan Tracey, Tomislav Andric et al. · deepmind
Improved low-frequency sensitivity of gravitational wave observatories would unlock study of intermediate-mass black hole mergers, binary black hole eccentricity, and provide early warnings for multi-messenger observations of binary neutron star mergers. Today's mirror stabilization control injects harmful noise, constituting a major obstacle to sensitivity improvements. We eliminated this noise through Deep Loop Shaping, a reinforcement learning method using frequency domain rewards. We proved our methodology on the LIGO Livingston Observatory (LLO). Our controller reduced control noise in the 10--30Hz band by over 30x, and up to 100x in sub-bands surpassing the design goal motivated by the quantum limit. These results highlight the potential of Deep Loop Shaping to improve current and future GW observatories, and more broadly instrumentation and control systems.
LGJan 20, 2024
PartIR: Composing SPMD Partitioning Strategies for Machine LearningSami Alabed, Daniel Belov, Bart Chrzaszcz et al.
Training of modern large neural networks (NN) requires a combination of parallelization strategies encompassing data, model, or optimizer sharding. When strategies increase in complexity, it becomes necessary for partitioning tools to be 1) expressive, allowing the composition of simpler strategies, and 2) predictable to estimate performance analytically. We present PartIR, our design for a NN partitioning system. PartIR is focused on an incremental approach to rewriting and is hardware-and-runtime agnostic. We present a simple but powerful API for composing sharding strategies and a simulator to validate them. The process is driven by high-level programmer-issued partitioning tactics, which can be both manual and automatic. Importantly, the tactics are specified separately from the model code, making them easy to change. We evaluate PartIR on several different models to demonstrate its predictability, expressibility, and ability to reach peak performance..
LGDec 6, 2021
Automap: Towards Ergonomic Automated Parallelism for ML ModelsMichael Schaarschmidt, Dominik Grewe, Dimitrios Vytiniotis et al.
The rapid rise in demand for training large neural network architectures has brought into focus the need for partitioning strategies, for example by using data, model, or pipeline parallelism. Implementing these methods is increasingly supported through program primitives, but identifying efficient partitioning strategies requires expensive experimentation and expertise. We present the prototype of an automated partitioner that seamlessly integrates into existing compilers and existing user workflows. Our partitioner enables SPMD-style parallelism that encompasses data parallelism and parameter/activation sharding. Through a combination of inductive tactics and search in a platform-independent partitioning IR, automap can recover expert partitioning strategies such as Megatron sharding for transformer layers.
PLOct 20, 2021
Synthesizing Optimal Parallelism Placement and Reduction Strategies on Hierarchical Systems for Deep LearningNingning Xie, Tamara Norman, Dominik Grewe et al.
We present a novel characterization of the mapping of multiple parallelism forms (e.g. data and model parallelism) onto hierarchical accelerator systems that is hierarchy-aware and greatly reduces the space of software-to-hardware mapping. We experimentally verify the substantial effect of these mappings on all-reduce performance (up to 448x). We offer a novel syntax-guided program synthesis framework that is able to decompose reductions over one or more parallelism axes to sequences of collectives in a hierarchy- and mapping-aware way. For 69% of parallelism placements and user requested reductions, our framework synthesizes programs that outperform the default all-reduce implementation when evaluated on different GPU hierarchies (max 2.04x, average 1.27x). We complement our synthesis tool with a simulator exceeding 90% top-10 accuracy, which therefore reduces the need for massive evaluations of synthesis results to determine a small set of optimal programs and mappings.
LGJun 1, 2020
Acme: A Research Framework for Distributed Reinforcement LearningMatthew W. Hoffman, Bobak Shahriari, John Aslanides et al.
Deep reinforcement learning (RL) has led to many recent and groundbreaking advances. However, these advances have often come at the cost of both increased scale in the underlying architectures being trained as well as increased complexity of the RL algorithms used to train them. These increases have in turn made it more difficult for researchers to rapidly prototype new ideas or reproduce published RL algorithms. To address these concerns this work describes Acme, a framework for constructing novel RL algorithms that is specifically designed to enable agents that are built using simple, modular components that can be used at various scales of execution. While the primary goal of Acme is to provide a framework for algorithm development, a secondary goal is to provide simple reference implementations of important or state-of-the-art algorithms. These implementations serve both as a validation of our design decisions as well as an important contribution to reproducibility in RL research. In this work we describe the major design decisions made within Acme and give further details as to how its components can be used to implement various algorithms. Our experiments provide baselines for a number of common and state-of-the-art algorithms as well as showing how these algorithms can be scaled up for much larger and more complex environments. This highlights one of the primary advantages of Acme, namely that it can be used to implement large, distributed RL algorithms that can run at massive scales while still maintaining the inherent readability of that implementation. This work presents a second version of the paper which coincides with an increase in modularity, additional emphasis on offline, imitation and learning from demonstrations algorithms, as well as various new agents implemented as part of Acme.