Taofeng Xue

CV
h-index28
7papers
37citations
Novelty51%
AI Score55

7 Papers

CVMar 29Code
LongCat-Next: Lexicalizing Modalities as Discrete Tokens

Meituan LongCat Team, Bin Xiao, Chao Wang et al.

The prevailing Next-Token Prediction (NTP) paradigm has driven the success of large language models through discrete autoregressive modeling. However, contemporary multimodal systems remain language-centric, often treating non-linguistic modalities as external attachments, leading to fragmented architectures and suboptimal integration. To transcend this limitation, we introduce Discrete Native Autoregressive (DiNA), a unified framework that represents multimodal information within a shared discrete space, enabling a consistent and principled autoregressive modeling across modalities. A key innovation is the Discrete Native Any-resolution Visual Transformer (dNaViT), which performs tokenization and de-tokenization at arbitrary resolutions, transforming continuous visual signals into hierarchical discrete tokens. Building on this foundation, we develop LongCat-Next, a native multimodal model that processes text, vision, and audio under a single autoregressive objective with minimal modality-specific design. As an industrial-strength foundation model, it excels at seeing, painting, and talking within a single framework, achieving strong performance across a wide range of multimodal benchmarks. In particular, LongCat-Next addresses the long-standing performance ceiling of discrete vision modeling on understanding tasks and provides a unified approach to effectively reconcile the conflict between understanding and generation. As an attempt toward native multimodality, we open-source the LongCat-Next and its tokenizers, hoping to foster further research and development in the community. GitHub: https://github.com/meituan-longcat/LongCat-Next

AIJan 22Code
EvoCUA: Evolving Computer Use Agents via Learning from Scalable Synthetic Experience

Taofeng Xue, Chong Peng, Mianqiu Huang et al.

The development of native computer-use agents (CUA) represents a significant leap in multimodal AI. However, their potential is currently bottlenecked by the constraints of static data scaling. Existing paradigms relying primarily on passive imitation of static datasets struggle to capture the intricate causal dynamics inherent in long-horizon computer tasks. In this work, we introduce EvoCUA, a native computer use agentic model. Unlike static imitation, EvoCUA integrates data generation and policy optimization into a self-sustaining evolutionary cycle. To mitigate data scarcity, we develop a verifiable synthesis engine that autonomously generates diverse tasks coupled with executable validators. To enable large-scale experience acquisition, we design a scalable infrastructure orchestrating tens of thousands of asynchronous sandbox rollouts. Building on these massive trajectories, we propose an iterative evolving learning strategy to efficiently internalize this experience. This mechanism dynamically regulates policy updates by identifying capability boundaries -- reinforcing successful routines while transforming failure trajectories into rich supervision through error analysis and self-correction. Empirical evaluations on the OSWorld benchmark demonstrate that EvoCUA achieves a success rate of 56.7%, establishing a new open-source state-of-the-art. Notably, EvoCUA significantly outperforms the previous best open-source model, OpenCUA-72B (45.0%), and surpasses leading closed-weights models such as UI-TARS-2 (53.1%). Crucially, our results underscore the generalizability of this approach: the evolving paradigm driven by learning from experience yields consistent performance gains across foundation models of varying scales, establishing a robust and scalable path for advancing native agent capabilities.

AIMay 13
Bad Seeing or Bad Thinking? Rewarding Perception for Vision-Language Reasoning

Haozhe Wang, Qixin Xu, Changpeng Wang et al.

Achieving robust perception-reasoning synergy is a central goal for advanced Vision-Language Models (VLMs). Recent advancements have pursued this goal via architectural designs or agentic workflows. However, these approaches are often limited by static textual reasoning or complicated by the significant compute and engineering burden of external agentic complexity. Worse, this heavy investment does not yield proportional gains, often witnessing a "seesaw effect" on perception and reasoning. This motivates a fundamental rethinking of the true bottleneck. In this paper, we argue that the root cause of this trade-off is an ambiguity in modality credit assignment: when a VLM fails, is it due to flawed perception ("bad seeing") or flawed logic ("bad thinking")? To resolve this, we introduce a reinforcement learning framework that improves perception-reasoning synergy by reliably rewarding the perception fidelity. We explicitly decompose the generation process into interleaved perception and reasoning steps. This decoupling enables targeted supervision on perception. Crucially, we introduce Perception Verification (PV), leveraging a "blindfolded reasoning" proxy to reward perceptual fidelity independently of reasoning outcomes. Furthermore, to scale training across free-form VL tasks, we propose Structured Verbal Verification, which replaces high-variance LLM judging with structured algorithmic execution. These techniques are integrated into a Modality-Aware Credit Assignment (MoCA) mechanism, which routes rewards to the specific source of error -- either bad seeing or bad thinking -- enabling a single VLM to achieve simultaneous performance gains across a wide task spectrum.

CVSep 17, 2025
MARS2 2025 Challenge on Multimodal Reasoning: Datasets, Methods, Results, Discussion, and Outlook

Peng Xu, Shengwu Xiong, Jiajun Zhang et al.

This paper reviews the MARS2 2025 Challenge on Multimodal Reasoning. We aim to bring together different approaches in multimodal machine learning and LLMs via a large benchmark. We hope it better allows researchers to follow the state-of-the-art in this very dynamic area. Meanwhile, a growing number of testbeds have boosted the evolution of general-purpose large language models. Thus, this year's MARS2 focuses on real-world and specialized scenarios to broaden the multimodal reasoning applications of MLLMs. Our organizing team released two tailored datasets Lens and AdsQA as test sets, which support general reasoning in 12 daily scenarios and domain-specific reasoning in advertisement videos, respectively. We evaluated 40+ baselines that include both generalist MLLMs and task-specific models, and opened up three competition tracks, i.e., Visual Grounding in Real-world Scenarios (VG-RS), Visual Question Answering with Spatial Awareness (VQA-SA), and Visual Reasoning in Creative Advertisement Videos (VR-Ads). Finally, 76 teams from the renowned academic and industrial institutions have registered and 40+ valid submissions (out of 1200+) have been included in our ranking lists. Our datasets, code sets (40+ baselines and 15+ participants' methods), and rankings are publicly available on the MARS2 workshop website and our GitHub organization page https://github.com/mars2workshop/, where our updates and announcements of upcoming events will be continuously provided.

CVNov 28, 2025
From Illusion to Intention: Visual Rationale Learning for Vision-Language Reasoning

Changpeng Wang, Haozhe Wang, Xi Chen et al.

Recent advances in vision-language reasoning underscore the importance of thinking with images, where models actively ground their reasoning in visual evidence. Yet, prevailing frameworks treat visual actions as optional tools, boosting metrics but leaving reasoning ungrounded and crops ineffective. This gap gives rise to the illusion of thinking with images: models seem visually grounded but rely on context-agnostic actions that neither refine perception nor guide reasoning toward correct answers. We address this problem by reframing visual actions as core reasoning primitives rather than optional tools, which we term visual rationalization, the visual analogue of textual Chain-of-Thought. Building on this insight, we propose Visual Rationale Learning (ViRL), an end-to-end paradigm that grounds training in the visual rationale itself. ViRL integrates (1) Process Supervision with ground-truth rationales, (2) Objective Alignment via step-level reward shaping, and (3) Fine-Grained Credit Assignment to distinguish correct, redundant, and erroneous actions. By ensuring each action contributes meaningfully to the reasoning chain, ViRL enables models to "get the right answer for the right visual reason". Trained purely with end-to-end RL, ViRL achieves state-of-the-art results across benchmarks spanning perception, hallucination, and reasoning. This work establishes visual rationalization as a task-agnostic, process-grounded paradigm for building transparent, verifiable, and trustworthy vision-language models.

CVJun 27, 2021
A Behavior-aware Graph Convolution Network Model for Video Recommendation

Wei Zhuo, Kunchi Liu, Taofeng Xue et al.

Interactions between users and videos are the major data source of performing video recommendation. Despite lots of existing recommendation methods, user behaviors on videos, which imply the complex relations between users and videos, are still far from being fully explored. In the paper, we present a model named Sagittarius. Sagittarius adopts a graph convolutional neural network to capture the influence between users and videos. In particular, Sagittarius differentiates between different user behaviors by weighting and fuses the semantics of user behaviors into the embeddings of users and videos. Moreover, Sagittarius combines multiple optimization objectives to learn user and video embeddings and then achieves the video recommendation by the learned user and video embeddings. The experimental results on multiple datasets show that Sagittarius outperforms several state-of-the-art models in terms of recall, unique recall and NDCG.

IRMar 10, 2021
Improving Sequential Recommendation with Attribute-augmented Graph Neural Networks

Xinzhou Dong, Beihong Jin, Wei Zhuo et al.

Many practical recommender systems provide item recommendation for different users only via mining user-item interactions but totally ignoring the rich attribute information of items that users interact with. In this paper, we propose an attribute-augmented graph neural network model named Murzim. Murzim takes as input the graphs constructed from the user-item interaction sequences and corresponding item attribute sequences. By combining the GNNs with node aggregation and an attention network, Murzim can capture user preference patterns, generate embeddings for user-item interaction sequences, and then generate recommendations through next-item prediction. We conduct extensive experiments on multiple datasets. Experimental results show that Murzim outperforms several state-of-the-art methods in terms of recall and MRR, which illustrates that Murzim can make use of item attribute information to produce better recommendations. At present, Murzim has been deployed in MX Player, one of India's largest streaming platforms, and is recommending videos for tens of thousands of users.