Jiyue Zhu

h-index1
2papers
17citations

2 Papers

18.0ROOct 23, 2025
GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulation

Guangqi Jiang, Haoran Chang, Ri-Zhao Qiu et al.

This paper presents GSWorld, a robust, photo-realistic simulator for robotics manipulation that combines 3D Gaussian Splatting with physics engines. Our framework advocates "closing the loop" of developing manipulation policies with reproducible evaluation of policies learned from real-robot data and sim2real policy training without using real robots. To enable photo-realistic rendering of diverse scenes, we propose a new asset format, which we term GSDF (Gaussian Scene Description File), that infuses Gaussian-on-Mesh representation with robot URDF and other objects. With a streamlined reconstruction pipeline, we curate a database of GSDF that contains 3 robot embodiments for single-arm and bimanual manipulation, as well as more than 40 objects. Combining GSDF with physics engines, we demonstrate several immediate interesting applications: (1) learning zero-shot sim2real pixel-to-action manipulation policy with photo-realistic rendering, (2) automated high-quality DAgger data collection for adapting policies to deployment environments, (3) reproducible benchmarking of real-robot manipulation policies in simulation, (4) simulation data collection by virtual teleoperation, and (5) zero-shot sim2real visual reinforcement learning. Website: https://3dgsworld.github.io/.

3.2ROSep 16, 2025
Object Pose Estimation through Dexterous Touch

Amir-Hossein Shahidzadeh, Jiyue Zhu, Kezhou Chen et al.

Robust object pose estimation is essential for manipulation and interaction tasks in robotics, particularly in scenarios where visual data is limited or sensitive to lighting, occlusions, and appearances. Tactile sensors often offer limited and local contact information, making it challenging to reconstruct the pose from partial data. Our approach uses sensorimotor exploration to actively control a robot hand to interact with the object. We train with Reinforcement Learning (RL) to explore and collect tactile data. The collected 3D point clouds are used to iteratively refine the object's shape and pose. In our setup, one hand holds the object steady while the other performs active exploration. We show that our method can actively explore an object's surface to identify critical pose features without prior knowledge of the object's geometry. Supplementary material and more demonstrations will be provided at https://amirshahid.github.io/BimanualTactilePose .