Elina Birmingham

h-index22
2papers

2 Papers

SDNov 14, 2025
Real-Time Speech Enhancement via a Hybrid ViT: A Dual-Input Acoustic-Image Feature Fusion

Behnaz Bahmei, Siamak Arzanpour, Elina Birmingham

Speech quality and intelligibility are significantly degraded in noisy environments. This paper presents a novel transformer-based learning framework to address the single-channel noise suppression problem for real-time applications. Although existing deep learning networks have shown remarkable improvements in handling stationary noise, their performance often diminishes in real-world environments characterized by non-stationary noise (e.g., dog barking, baby crying). The proposed dual-input acoustic-image feature fusion using a hybrid ViT framework effectively models both temporal and spectral dependencies in noisy signals. Designed for real-world audio environments, the proposed framework is computationally lightweight and suitable for implementation on embedded devices. To evaluate its effectiveness, four standard and commonly used quality measurements, namely PESQ, STOI, Seg SNR, and LLR, are utilized. Experimental results obtained using the Librispeech dataset as the clean speech source and the UrbanSound8K and Google Audioset datasets as the noise sources, demonstrate that the proposed method significantly improves noise reduction, speech intelligibility, and perceptual quality compared to the noisy input signal, achieving performance close to the clean reference.

HCMar 8
How Neurotypical and Autistic Children Interact Nonverbally with Anthropomorphic Agents in Open-Ended Tasks

Chuxuan Zhang, Bermet Burkanova, Lawrence H. Kim et al.

What nonverbal behaviors should a robot respond to? Understanding how children-both neurotypical and autistic-engage with embodied artificial agents is critical for developing inclusive and socially interactive systems. In this paper, we study "open-ended" unconstrained interactions with embodied agents, where little is known about how children behave nonverbally when given few instructions. We conducted a Wizard-of-Oz study in which children were invited to interact nonverbally with 6 different embodied virtual characters displayed on a television screen. We collected 563 (141 unique) nonverbal behaviors produced by children and compare the childre's interaction patterns with those previously reported in an adult study. We also report the presence of repetitive face and hand movements, which should be considered in the development of nonverbally interactive artificial agents.