Sylvain Arguillère

CV
h-index7
8papers
96citations
Novelty49%
AI Score38

8 Papers

7.3CVJul 25, 2022Code
3D Shape Sequence of Human Comparison and Classification using Current and Varifolds

Emery Pierson, Mohamed Daoudi, Sylvain Arguillere

In this paper we address the task of the comparison and the classification of 3D shape sequences of human. The non-linear dynamics of the human motion and the changing of the surface parametrization over the time make this task very challenging. To tackle this issue, we propose to embed the 3D shape sequences in an infinite dimensional space, the space of varifolds, endowed with an inner product that comes from a given positive definite kernel. More specifically, our approach involves two steps: 1) the surfaces are represented as varifolds, this representation induces metrics equivariant to rigid motions and invariant to parametrization; 2) the sequences of 3D shapes are represented by Gram matrices derived from their infinite dimensional Hankel matrices. The problem of comparison of two 3D sequences of human is formulated as a comparison of two Gram-Hankel matrices. Extensive experiments on CVSSP3D and Dyna datasets show that our method is competitive with state-of-the-art in 3D human sequence motion retrieval. Code for the experiments is available at https://github.com/CRISTAL-3DSAM/HumanComparisonVarifolds.

9.1CVJun 27, 2023
Toward Mesh-Invariant 3D Generative Deep Learning with Geometric Measures

Thomas Besnier, Sylvain Arguillère, Emery Pierson et al.

3D generative modeling is accelerating as the technology allowing the capture of geometric data is developing. However, the acquired data is often inconsistent, resulting in unregistered meshes or point clouds. Many generative learning algorithms require correspondence between each point when comparing the predicted shape and the target shape. We propose an architecture able to cope with different parameterizations, even during the training phase. In particular, our loss function is built upon a kernel-based metric over a representation of meshes using geometric measures such as currents and varifolds. The latter allows to implement an efficient dissimilarity measure with many desirable properties such as robustness to resampling of the mesh or point cloud. We demonstrate the efficiency and resilience of our model with a generative learning task of human faces.

17.3CVMar 16, 2024Code
ScanTalk: 3D Talking Heads from Unregistered Scans

Federico Nocentini, Thomas Besnier, Claudio Ferrari et al.

Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise correspondence is established, and the number and order of points remains consistent across all identities the model can animate. In this work, we present \textbf{ScanTalk}, a novel framework capable of animating 3D faces in arbitrary topologies including scanned data. Our approach relies on the DiffusionNet architecture to overcome the fixed topology constraint, offering promising avenues for more flexible and realistic 3D animations. By leveraging the power of DiffusionNet, ScanTalk not only adapts to diverse facial structures but also maintains fidelity when dealing with scanned data, thereby enhancing the authenticity and versatility of generated 3D talking heads. Through comprehensive comparisons with state-of-the-art methods, we validate the efficacy of our approach, demonstrating its capacity to generate realistic talking heads comparable to existing techniques. While our primary objective is to develop a generic method free from topological constraints, all state-of-the-art methodologies are bound by such limitations. Code for reproducing our results, and the pre-trained model are available at https://github.com/miccunifi/ScanTalk .

7.6CVOct 14, 2024
Beyond Fixed Topologies: Unregistered Training and Comprehensive Evaluation Metrics for 3D Talking Heads

Federico Nocentini, Thomas Besnier, Claudio Ferrari et al.

Generating speech-driven 3D talking heads presents numerous challenges; among those is dealing with varying mesh topologies where no point-wise correspondence exists across all meshes the model can animate. While simplifying the problem, it limits applicability as unseen meshes must adhere to the training topology. This work presents a framework capable of animating 3D faces in arbitrary topologies, including real scanned data. Our approach relies on a model leveraging heat diffusion to predict features robust to the mesh topology. We explore two training settings: a registered one, in which meshes in a training sequences share a fixed topology but any mesh can be animated at test time, and an fully unregistered one, which allows effective training with varying mesh structures. Additionally, we highlight the limitations of current evaluation metrics and propose new metrics for better lip-syncing evaluation between speech and facial movements. Our extensive evaluation shows our approach performs favorably compared to fixed topology techniques, setting a new benchmark by offering a versatile and high-fidelity solution for 3D talking head generation where the topology constraint is dropped.

3.7CVDec 3, 2024
PaNDaS: Learnable Deformation Modeling with Localized Control

Thomas Besnier, Emery Pierson, Sylvain Arguillere et al.

Non-rigid shape deformations pose significant challenges, and most existing methods struggle to handle partial deformations effectively. We propose to learn deformations at the point level, which allows for localized control of 3D surface meshes, enabling Partial Non-rigid Deformations and interpolations of Surfaces (PaNDaS). Unlike previous approaches, our method can restrict the deformations to specific parts of the shape in a versatile way. Moreover, one can mix and combine various poses from the database, all while not requiring any optimization at inference time. We demonstrate state-of-the-art accuracy and greater locality for shape reconstruction and interpolation compared to approaches relying on global shape representation across various types of human surface data. We also demonstrate several localized shape manipulation tasks and show that our method can generate new shapes by combining different input deformations. Code and data will be made available after the reviewing process.

1.2GRAug 27, 2025
ScanMove: Motion Prediction and Transfer for Unregistered Body Meshes

Thomas Besnier, Sylvain Arguillère, Mohamed Daoudi

Unregistered surface meshes, especially raw 3D scans, present significant challenges for automatic computation of plausible deformations due to the lack of established point-wise correspondences and the presence of noise in the data. In this paper, we propose a new, rig-free, data-driven framework for motion prediction and transfer on such body meshes. Our method couples a robust motion embedding network with a learned per-vertex feature field to generate a spatio-temporal deformation field, which drives the mesh deformation. Extensive evaluations, including quantitative benchmarks and qualitative visuals on tasks such as walking and running, demonstrate the effectiveness and versatility of our approach on challenging unregistered meshes.

16.0AIFeb 16, 2021
ResNet-LDDMM: Advancing the LDDMM Framework using Deep Residual Networks

Boulbaba Ben Amor, Sylvain Arguillère, Ling Shao

In deformable registration, the geometric framework - large deformation diffeomorphic metric mapping or LDDMM, in short - has inspired numerous techniques for comparing, deforming, averaging and analyzing shapes or images. Grounded in flows, which are akin to the equations of motion used in fluid dynamics, LDDMM algorithms solve the flow equation in the space of plausible deformations, i.e. diffeomorphisms. In this work, we make use of deep residual neural networks to solve the non-stationary ODE (flow equation) based on a Euler's discretization scheme. The central idea is to represent time-dependent velocity fields as fully connected ReLU neural networks (building blocks) and derive optimal weights by minimizing a regularized loss function. Computing minimizing paths between deformations, thus between shapes, turns to find optimal network parameters by back-propagating over the intermediate building blocks. Geometrically, at each time step, ResNet-LDDMM searches for an optimal partition of the space into multiple polytopes, and then computes optimal velocity vectors as affine transformations on each of these polytopes. As a result, different parts of the shape, even if they are close (such as two fingers of a hand), can be made to belong to different polytopes, and therefore be moved in different directions without costing too much energy. Importantly, we show how diffeomorphic transformations, or more precisely bilipshitz transformations, are predicted by our algorithm. We illustrate these ideas on diverse registration problems of 3D shapes under complex topology-preserving transformations. We thus provide essential foundations for more advanced shape variability analysis under a novel joint geometric-neural networks Riemannian-like framework, i.e. ResNet-LDDMM.

0.9CVJun 28, 2018
3D Normal Coordinate Systems for Cortical Areas

J. Tilak Ratnanather, Sylvain Arguillère, Kwame S. Kutten et al.

A surface-based diffeomorphic algorithm to generate 3D coordinate grids in the cortical ribbon is described. In the grid, normal coordinate lines are generated by the diffeomorphic evolution from the grey/white (inner) surface to the grey/csf (outer) surface. Specifically, the cortical ribbon is described by two triangulated surfaces with open boundaries. Conceptually, the inner surface sits on top of the white matter structure and the outer on top of the gray matter. It is assumed that the cortical ribbon consists of cortical columns which are orthogonal to the white matter surface. This might be viewed as a consequence of the development of the columns in the embryo. It is also assumed that the columns are orthogonal to the outer surface so that the resultant vector field is orthogonal to the evolving surface. Then the distance of the normal lines from the vector field such that the inner surface evolves diffeomorphically towards the outer one can be construed as a measure of thickness. Applications are described for the auditory cortices in human adults and cats with normal hearing or hearing loss. The approach offers great potential for cortical morphometry.