Jeet Kanjani

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2papers

2 Papers

CVNov 25, 2022
Far3Det: Towards Far-Field 3D Detection

Shubham Gupta, Jeet Kanjani, Mengtian Li et al. · gatech

We focus on the task of far-field 3D detection (Far3Det) of objects beyond a certain distance from an observer, e.g., $>$50m. Far3Det is particularly important for autonomous vehicles (AVs) operating at highway speeds, which require detections of far-field obstacles to ensure sufficient braking distances. However, contemporary AV benchmarks such as nuScenes underemphasize this problem because they evaluate performance only up to a certain distance (50m). One reason is that obtaining far-field 3D annotations is difficult, particularly for lidar sensors that produce very few point returns for far-away objects. Indeed, we find that almost 50% of far-field objects (beyond 50m) contain zero lidar points. Secondly, current metrics for 3D detection employ a "one-size-fits-all" philosophy, using the same tolerance thresholds for near and far objects, inconsistent with tolerances for both human vision and stereo disparities. Both factors lead to an incomplete analysis of the Far3Det task. For example, while conventional wisdom tells us that high-resolution RGB sensors should be vital for 3D detection of far-away objects, lidar-based methods still rank higher compared to RGB counterparts on the current benchmark leaderboards. As a first step towards a Far3Det benchmark, we develop a method to find well-annotated scenes from the nuScenes dataset and derive a well-annotated far-field validation set. We also propose a Far3Det evaluation protocol and explore various 3D detection methods for Far3Det. Our result convincingly justifies the long-held conventional wisdom that high-resolution RGB improves 3D detection in the far-field. We further propose a simple yet effective method that fuses detections from RGB and lidar detectors based on non-maximum suppression, which remarkably outperforms state-of-the-art 3D detectors in the far-field.

LGNov 26, 2025
Generative Early Stage Ranking

Juhee Hong, Meng Liu, Shengzhi Wang et al.

Large-scale recommendations commonly adopt a multi-stage cascading ranking system paradigm to balance effectiveness and efficiency. Early Stage Ranking (ESR) systems utilize the "user-item decoupling" approach, where independently learned user and item representations are only combined at the final layer. While efficient, this design is limited in effectiveness, as it struggles to capture fine-grained user-item affinities and cross-signals. To address these, we propose the Generative Early Stage Ranking (GESR) paradigm, introducing the Mixture of Attention (MoA) module which leverages diverse attention mechanisms to bridge the effectiveness gap: the Hard Matching Attention (HMA) module encodes explicit cross-signals by computing raw match counts between user and item features; the Target-Aware Self Attention module generates target-aware user representations conditioned on the item, enabling more personalized learning; and the Cross Attention modules facilitate early and more enriched interactions between user-item features. MoA's specialized attention encodings are further refined in the final layer through a Multi-Logit Parameterized Gating (MLPG) module, which integrates the newly learned embeddings via gating and produces secondary logits that are fused with the primary logit. To address the efficiency and latency challenges, we have introduced a comprehensive suite of optimization techniques. These span from custom kernels that maximize the capabilities of the latest hardware to efficient serving solutions powered by caching mechanisms. The proposed GESR paradigm has shown substantial improvements in topline metrics, engagement, and consumption tasks, as validated by both offline and online experiments. To the best of our knowledge, this marks the first successful deployment of full target-aware attention sequence modeling within an ESR stage at such a scale.