Alexander Berardino

h-index3
2papers
263citations

2 Papers

14.5CVOct 6, 2017
Eigen-Distortions of Hierarchical Representations

Alexander Berardino, Johannes Ballé, Valero Laparra et al.

We develop a method for comparing hierarchical image representations in terms of their ability to explain perceptual sensitivity in humans. Specifically, we utilize Fisher information to establish a model-derived prediction of sensitivity to local perturbations of an image. For a given image, we compute the eigenvectors of the Fisher information matrix with largest and smallest eigenvalues, corresponding to the model-predicted most- and least-noticeable image distortions, respectively. For human subjects, we then measure the amount of each distortion that can be reliably detected when added to the image. We use this method to test the ability of a variety of representations to mimic human perceptual sensitivity. We find that the early layers of VGG16, a deep neural network optimized for object recognition, provide a better match to human perception than later layers, and a better match than a 4-stage convolutional neural network (CNN) trained on a database of human ratings of distorted image quality. On the other hand, we find that simple models of early visual processing, incorporating one or more stages of local gain control, trained on the same database of distortion ratings, provide substantially better predictions of human sensitivity than either the CNN, or any combination of layers of VGG16.

11.7CVJan 23, 2017
Perceptually Optimized Image Rendering

Valero Laparra, Alex Berardino, Johannes Ballé et al.

We develop a framework for rendering photographic images, taking into account display limitations, so as to optimize perceptual similarity between the rendered image and the original scene. We formulate this as a constrained optimization problem, in which we minimize a measure of perceptual dissimilarity, the Normalized Laplacian Pyramid Distance (NLPD), which mimics the early stage transformations of the human visual system. When rendering images acquired with higher dynamic range than that of the display, we find that the optimized solution boosts the contrast of low-contrast features without introducing significant artifacts, yielding results of comparable visual quality to current state-of-the art methods with no manual intervention or parameter settings. We also examine a variety of other display constraints, including limitations on minimum luminance (black point), mean luminance (as a proxy for energy consumption), and quantized luminance levels (halftoning). Finally, we show that the method may be used to enhance details and contrast of images degraded by optical scattering (e.g. fog).