6.4HCApr 5
Sandpiper: Orchestrated AI-Annotation for Educational Discourse at ScaleDaryl Hedley, Doug Pietrzak, Jorge Dias et al.
Digital educational environments are expanding toward complex AI and human discourse, providing researchers with an abundance of data that offers deep insights into learning and instructional processes. However, traditional qualitative analysis remains a labor-intensive bottleneck, severely limiting the scale at which this research can be conducted. We present Sandpiper, a mixed-initiative system designed to serve as a bridge between high-volume conversational data and human qualitative expertise. By tightly coupling interactive researcher dashboards with agentic Large Language Model (LLM) engines, the platform enables scalable analysis without sacrificing methodological rigor. Sandpiper addresses critical barriers to AI adoption in education by implementing context-aware, automated de-identification workflows supported by secure, university-housed infrastructure to ensure data privacy. Furthermore, the system employs schema-constrained orchestration to eliminate LLM hallucinations and enforces strict adherence to qualitative codebooks. An integrated evaluations engine allows for the continuous benchmarking of AI performance against human labels, fostering an iterative approach to model refinement and validation. We propose a user study to evaluate the system's efficacy in improving research efficiency, inter-rater reliability, and researcher trust in AI-assisted qualitative workflows.
2.3AIJul 29, 2024
Evaluating Large Language Models for automatic analysis of teacher simulationsDavid de-Fitero-Dominguez, Mariano Albaladejo-González, Antonio Garcia-Cabot et al.
Digital Simulations (DS) provide safe environments where users interact with an agent through conversational prompts, providing engaging learning experiences that can be used to train teacher candidates in realistic classroom scenarios. These simulations usually include open-ended questions, allowing teacher candidates to express their thoughts but complicating an automatic response analysis. To address this issue, we have evaluated Large Language Models (LLMs) to identify characteristics (user behaviors) in the responses of DS for teacher education. We evaluated the performance of DeBERTaV3 and Llama 3, combined with zero-shot, few-shot, and fine-tuning. Our experiments discovered a significant variation in the LLMs' performance depending on the characteristic to identify. Additionally, we noted that DeBERTaV3 significantly reduced its performance when it had to identify new characteristics. In contrast, Llama 3 performed better than DeBERTaV3 in detecting new characteristics and showing more stable performance. Therefore, in DS where teacher educators need to introduce new characteristics because they change depending on the simulation or the educational objectives, it is more recommended to use Llama 3. These results can guide other researchers in introducing LLMs to provide the highly demanded automatic evaluations in DS.
7.8HCFeb 14, 2015
Using and Designing Platforms for In Vivo Education ExperimentsJoseph Jay Williams, Korinn Ostrow, Xiaolu Xiong et al.
In contrast to typical laboratory experiments, the everyday use of online educational resources by large populations and the prevalence of software infrastructure for A/B testing leads us to consider how platforms can embed in vivo experiments that do not merely support research, but ensure practical improvements to their educational components. Examples are presented of randomized experimental comparisons conducted by subsets of the authors in three widely used online educational platforms Khan Academy, edX, and ASSISTments. We suggest design principles for platform technology to support randomized experiments that lead to practical improvements enabling Iterative Improvement and Collaborative Work and explain the benefit of their implementation by WPI co-authors in the ASSISTments platform.