Lars Benedikt Kaesberg

AI
h-index14
7papers
109citations
Novelty36%
AI Score50

7 Papers

69.3AIMay 2
Multi-Agent Reasoning Improves Compute Efficiency: Pareto-Optimal Test-Time Scaling

Florian Valentin Wunderlich, Lars Benedikt Kaesberg, Jan Philip Wahle et al.

Advances in inference methods have enabled language models to improve their predictions without additional training. These methods often prioritize raw performance over cost-effective compute usage. However, computational efficiency is key for real-world applications with resource constraints. We provide a systematic analysis of the inference scaling strategies self-consistency, self-refinement, multi-agent debate, and mixture-of-agents, to study their computational performance tradeoffs. We evaluate methods on two reasoning benchmarks (MMLU-Pro, BBH) and include extensive parameter configurations (e.g., scaling the number of parallel predictions, agents, and debate rounds) across different model sizes. Across 34 configurations and over 100 evaluations, we compute the Pareto-optimal front to select methods that achieve the best accuracy with the lowest computational budget. Notably, inference scaling improves accuracy by up to +7.1% points over chain-of-thought at the highest evaluated budgets (20x the CoT compute budget) on MMLU-Pro. With an equal computing budget, debate and mixture-of-agents outperform self-consistency by 1.3% and 2.7% points, respectively. While self-consistency saturates earlier, multi-agent gains persist, particularly on more complicated tasks. We identify a simple multi-agent design guideline: mixture-of-agents is most efficient when the number of parallel generations exceeds the number of sequential aggregations.

DLJul 3, 2024
CiteAssist: A System for Automated Preprint Citation and BibTeX Generation

Lars Benedikt Kaesberg, Terry Ruas, Jan Philip Wahle et al.

We present CiteAssist, a system to automate the generation of BibTeX entries for preprints, streamlining the process of bibliographic annotation. Our system extracts metadata, such as author names, titles, publication dates, and keywords, to create standardized annotations within the document. CiteAssist automatically attaches the BibTeX citation to the end of a PDF and links it on the first page of the document so other researchers gain immediate access to the correct citation of the article. This method promotes platform flexibility by ensuring that annotations remain accessible regardless of the repository used to publish or access the preprint. The annotations remain available even if the preprint is viewed externally to CiteAssist. Additionally, the system adds relevant related papers based on extracted keywords to the preprint, providing researchers with additional publications besides those in related work for further reading. Researchers can enhance their preprints organization and reference management workflows through a free and publicly available web interface.

MASep 15, 2025Code
MALLM: Multi-Agent Large Language Models Framework

Jonas Becker, Lars Benedikt Kaesberg, Niklas Bauer et al.

Multi-agent debate (MAD) has demonstrated the ability to augment collective intelligence by scaling test-time compute and leveraging expertise. Current frameworks for multi-agent debate are often designed towards tool use, lack integrated evaluation, or provide limited configurability of agent personas, response generators, discussion paradigms, and decision protocols. We introduce MALLM (Multi-Agent Large Language Models), an open-source framework that enables systematic analysis of MAD components. MALLM offers more than 144 unique configurations of MAD, including (1) agent personas (e.g., Expert, Personality), (2) response generators (e.g., Critical, Reasoning), (3) discussion paradigms (e.g., Memory, Relay), and (4) decision protocols (e.g., Voting, Consensus). MALLM uses simple configuration files to define a debate. Furthermore, MALLM can load any textual Hugging Face dataset (e.g., MMLU-Pro, WinoGrande) and provides an evaluation pipeline for easy comparison of MAD configurations. MALLM enables researchers to systematically configure, run, and evaluate debates for their problems, facilitating the understanding of the components and their interplay.

MAFeb 26, 2025
Voting or Consensus? Decision-Making in Multi-Agent Debate

Lars Benedikt Kaesberg, Jonas Becker, Jan Philip Wahle et al.

Much of the success of multi-agent debates depends on carefully choosing the right parameters. The decision-making protocol stands out as it can highly impact final model answers, depending on how decisions are reached. Systematic comparison of decision protocols is difficult because many studies alter multiple discussion parameters beyond the protocol. So far, it has been largely unknown how decision-making influences different tasks. This work systematically evaluates the impact of seven decision protocols (e.g., majority voting, unanimity consensus). We change only one variable at a time - the decision protocol - to analyze how different methods affect the collaboration between agents and measure differences in knowledge and reasoning tasks. Our results show that voting protocols improve performance by 13.2% in reasoning tasks and consensus protocols by 2.8% in knowledge tasks compared to other decision protocols. Increasing the number of agents improves performance, while more discussion rounds before voting reduce it. To improve decision-making by increasing answer diversity, we propose two new methods, All-Agents Drafting (AAD) and Collective Improvement (CI). Our methods improve task performance by up to 3.3% with AAD and up to 7.4% with CI. This work demonstrates the importance of decision-making in multi-agent debates beyond scaling.

CLFeb 26, 2025
Stay Focused: Problem Drift in Multi-Agent Debate

Jonas Becker, Lars Benedikt Kaesberg, Andreas Stephan et al.

Multi-agent debate - multiple instances of large language models discussing problems in turn-based interaction - has shown promise for solving knowledge and reasoning tasks. However, these methods show limitations when solving complex problems that require longer reasoning chains. We analyze how multi-agent debate over multiple turns drifts away from the initial problem, thus harming task performance. We define this phenomenon as problem drift and quantify its presence across ten tasks (i.e., three generative, three knowledge, three reasoning, and one instruction-following task). To identify the reasons for this issue, eight human experts analyze 170 multi-agent discussions suffering from problem drift. We find the most common issues related to this drift are the lack of progress (35% of cases), low-quality feedback (26% of cases), and a lack of clarity (25% of cases). To address problem drift, we propose DRIFTJudge, an LLM-as-a-judge method, to detect problem drift at test-time. We also propose DRIFTPolicy, a method that mitigates problem drift cases to improve task performance. Our study is a step toward understanding a key limitation of multi-agent debate, highlighting why longer debates can harm task performance and how problem drift could be addressed.

75.4AIApr 10
Mind the Gap Between Spatial Reasoning and Acting! Step-by-Step Evaluation of Agents With Spatial-Gym

Lars Benedikt Kaesberg, Tianyu Yang, Niklas Bauer et al.

Spatial reasoning is central to navigation and robotics, yet measuring model capabilities on these tasks remains difficult. Existing benchmarks evaluate models in a one-shot setting, requiring full solution generation in a single response, unlike humans, who work in interactive environments step-by-step. We introduce Spatial-Gym, a Gymnasium environment that isolates spatial constraint reasoning by testing pathfinding in 2D-grid puzzles as a sequential decision task with optional backtracking. We evaluate eight models in three settings (one-shot, step-by-step, step-by-step with backtracking) against human, random, and A* baselines on 500 episodes. The best model, GPT-OSS 120B, achieves a solve rate of 16.0%, 82 points below the human baseline (98.0%). Step-by-step format helps weaker models (up to +5.4%) by removing formatting errors, but hurts stronger models (up to 5.6%) by constraining global planning. Backtracking improves episode completion, but increases solve rate only for weaker models; stronger models rarely backtrack and do not benefit from it. Our experiments have three key findings: (1) models fail to scale reasoning effort with difficulty, (2) vision models receiving images of the spatial environment reduce solve rate by 73%, and (3) extended chain-of-thought reasoning retains a 3-5x accuracy advantage over standard inference even in the step-by-step setting. Spatial-Gym enables diagnosis of model limitations and provides a framework for improving spatial reasoning through reinforcement learning.

AIMay 22, 2025
SPaRC: A Spatial Pathfinding Reasoning Challenge

Lars Benedikt Kaesberg, Jan Philip Wahle, Terry Ruas et al.

Existing reasoning datasets saturate and fail to test abstract, multi-step problems, especially pathfinding and complex rule constraint satisfaction. We introduce SPaRC (Spatial Pathfinding Reasoning Challenge), a dataset of 1,000 2D grid pathfinding puzzles to evaluate spatial and symbolic reasoning, requiring step-by-step planning with arithmetic and geometric rules. Humans achieve near-perfect accuracy (98.0%; 94.5% on hard puzzles), while the best reasoning models, such as o4-mini, struggle (15.8%; 1.1% on hard puzzles). Models often generate invalid paths (>50% of puzzles for o4-mini), and reasoning tokens reveal they make errors in navigation and spatial logic. Unlike humans, who take longer on hard puzzles, models fail to scale test-time compute with difficulty. Allowing models to make multiple solution attempts improves accuracy, suggesting potential for better spatial reasoning with improved training and efficient test-time scaling methods. SPaRC can be used as a window into models' spatial reasoning limitations and drive research toward new methods that excel in abstract, multi-step problem-solving.