Zimian Peng

AI
h-index17
6papers
38citations
Novelty65%
AI Score57

6 Papers

AIJan 18
Holos: A Web-Scale LLM-Based Multi-Agent System for the Agentic Web

Xiaohang Nie, Zihan Guo, Zicai Cui et al.

As large language models (LLM)-driven agents transition from isolated task solvers to persistent digital entities, the emergence of the Agentic Web, an ecosystem where heterogeneous agents autonomously interact and co-evolve, marks a pivotal shift toward Artificial General Intelligence (AGI). However, LLM-based multi-agent systems (LaMAS) are hindered by open-world issues such as scaling friction, coordination breakdown, and value dissipation. To address these challenges, we introduce Holos, a web-scale LaMAS architected for long-term ecological persistence. Holos adopts a five-layer architecture, with core modules primarily featuring the Nuwa engine for high-efficiency agent generation and hosting, a market-driven Orchestrator for resilient coordination, and an endogenous value cycle to achieve incentive compatibility. By bridging the gap between micro-level collaboration and macro-scale emergence, Holos hopes to lay the foundation for the next generation of the self-organizing and continuously evolving Agentic Web. We have publicly released Holos (accessible at https://holosai.io), providing a resource for the community and a testbed for future research in large-scale agentic ecosystems.

AISep 9, 2025Code
EnvX: Agentize Everything with Agentic AI

Linyao Chen, Zimian Peng, Yingxuan Yang et al.

The widespread availability of open-source repositories has led to a vast collection of reusable software components, yet their utilization remains manual, error-prone, and disconnected. Developers must navigate documentation, understand APIs, and write integration code, creating significant barriers to efficient software reuse. To address this, we present EnvX, a framework that leverages Agentic AI to agentize GitHub repositories, transforming them into intelligent, autonomous agents capable of natural language interaction and inter-agent collaboration. Unlike existing approaches that treat repositories as static code resources, EnvX reimagines them as active agents through a three-phase process: (1) TODO-guided environment initialization, which sets up the necessary dependencies, data, and validation datasets; (2) human-aligned agentic automation, allowing repository-specific agents to autonomously perform real-world tasks; and (3) Agent-to-Agent (A2A) protocol, enabling multiple agents to collaborate. By combining large language model capabilities with structured tool integration, EnvX automates not just code generation, but the entire process of understanding, initializing, and operationalizing repository functionality. We evaluate EnvX on the GitTaskBench benchmark, using 18 repositories across domains such as image processing, speech recognition, document analysis, and video manipulation. Our results show that EnvX achieves a 74.07% execution completion rate and 51.85% task pass rate, outperforming existing frameworks. Case studies further demonstrate EnvX's ability to enable multi-repository collaboration via the A2A protocol. This work marks a shift from treating repositories as passive code resources to intelligent, interactive agents, fostering greater accessibility and collaboration within the open-source ecosystem.

CVFeb 11, 2025
VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation

Sixiao Zheng, Zimian Peng, Yanpeng Zhou et al.

Controllable image-to-video (I2V) generation transforms a reference image into a coherent video guided by user-specified control signals. In content creation workflows, precise and simultaneous control over camera motion, object motion, and lighting direction enhances both accuracy and flexibility. However, existing approaches typically treat these control signals separately, largely due to the scarcity of datasets with high-quality joint annotations and mismatched control spaces across modalities. We present VidCRAFT3, a unified and flexible I2V framework that supports both independent and joint control over camera motion, object motion, and lighting direction by integrating three core components. Image2Cloud reconstructs a 3D point cloud from the reference image to enable precise camera motion control. ObjMotionNet encodes sparse object trajectories into multi-scale optical flow features to guide object motion. The Spatial Triple-Attention Transformer integrates lighting direction embeddings via parallel cross-attention. To address the scarcity of jointly annotated data, we curate the VideoLightingDirection (VLD) dataset of synthetic static-scene video clips with per-frame lighting-direction labels, and adopt a three-stage training strategy that enables robust learning without fully joint annotations. Extensive experiments show that VidCRAFT3 outperforms existing methods in control precision and visual coherence. Code and data will be released. Project page: https://sixiaozheng.github.io/VidCRAFT3/.

CLJun 8, 2025
GeometryZero: Improving Geometry Solving for LLM with Group Contrastive Policy Optimization

Yikun Wang, Yibin Wang, Dianyi Wang et al.

Recent advances in large language models (LLMs) have demonstrated remarkable capabilities across diverse domains, particularly in mathematical reasoning, amid which geometry problem solving remains a challenging area where auxiliary construction plays a enssential role. Existing approaches either achieve suboptimal performance or rely on massive LLMs (e.g., GPT-4o), incurring massive computational costs. We posit that reinforcement learning with verifiable reward (e.g., GRPO) offers a promising direction for training smaller models that effectively combine auxiliary construction with robust geometric reasoning. However, directly applying GRPO to geometric reasoning presents fundamental limitations due to its dependence on unconditional rewards, which leads to indiscriminate and counterproductive auxiliary constructions. To address these challenges, we propose Group Contrastive Policy Optimization (GCPO), a novel reinforcement learning framework featuring two key innovations: (1) Group Contrastive Masking, which adaptively provides positive or negative reward signals for auxiliary construction based on contextual utility, and a (2) length reward that promotes longer reasoning chains. Building on GCPO, we develop GeometryZero, a family of affordable-size geometric reasoning models that judiciously determine when to employ auxiliary construction. Our extensive empirical evaluation across popular geometric benchmarks (Geometry3K, MathVista) demonstrates that GeometryZero models consistently outperform baselines (e.g. GRPO), achieving an average improvement of 4.29% across all benchmarks.

96.4MAApr 5
Agentization of Digital Assets for the Agentic Web: Concepts, Techniques, and Benchmark

Linyao Chen, Bo Huang, Qinlao Zhao et al.

Agentic Web, as a new paradigm that redefines the internet through autonomous, goal-driven interactions, plays an important role in group intelligence. As the foundational semantic primitives of the Agentic Web, digital assets encapsulate interactive web elements into agents, which expand the capacities and coverage of agents in agentic web. The lack of automated methodologies for agent generation limits the wider usage of digital assets and the advancement of the Agentic Web. In this paper, we first formalize these challenges by strictly defining the A2A-Agentization process, decomposing it into critical stages and identifying key technical hurdles on top of the A2A protocol. Based on this framework, we develop an Agentization Agent to agentize digital assets for the Agentic Web. To rigorously evaluate this capability, we propose A2A-Agentization Bench, the first benchmark explicitly designed to evaluate agentization quality in terms of fidelity and interoperability. Our experiments demonstrate that our approach effectively activates the functional capabilities of digital assets and enables interoperable A2A multi-agent collaboration. We believe this work will further facilitate scalable and standardized integration of digital assets into the Agentic Web ecosystem.

ROSep 15, 2025
TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learning

Jiacheng Liu, Pengxiang Ding, Qihang Zhou et al.

Recent Vision-Language-Action models show potential to generalize across embodiments but struggle to quickly align with a new robot's action space when high-quality demonstrations are scarce, especially for bipedal humanoids. We present TrajBooster, a cross-embodiment framework that leverages abundant wheeled-humanoid data to boost bipedal VLA. Our key idea is to use end-effector trajectories as a morphology-agnostic interface. TrajBooster (i) extracts 6D dual-arm end-effector trajectories from real-world wheeled humanoids, (ii) retargets them in simulation to Unitree G1 with a whole-body controller trained via a heuristic-enhanced harmonized online DAgger to lift low-dimensional trajectory references into feasible high-dimensional whole-body actions, and (iii) forms heterogeneous triplets that couple source vision/language with target humanoid-compatible actions to post-pre-train a VLA, followed by only 10 minutes of teleoperation data collection on the target humanoid domain. Deployed on Unitree G1, our policy achieves beyond-tabletop household tasks, enabling squatting, cross-height manipulation, and coordinated whole-body motion with markedly improved robustness and generalization. Results show that TrajBooster allows existing wheeled-humanoid data to efficiently strengthen bipedal humanoid VLA performance, reducing reliance on costly same-embodiment data while enhancing action space understanding and zero-shot skill transfer capabilities. For more details, For more details, please refer to our \href{https://jiachengliu3.github.io/TrajBooster/}.