IVJun 16, 2023
Neural Volumetric Reconstruction for Coherent Synthetic Aperture SonarAlbert W. Reed, Juhyeon Kim, Thomas Blanford et al.
Synthetic aperture sonar (SAS) measures a scene from multiple views in order to increase the resolution of reconstructed imagery. Image reconstruction methods for SAS coherently combine measurements to focus acoustic energy onto the scene. However, image formation is typically under-constrained due to a limited number of measurements and bandlimited hardware, which limits the capabilities of existing reconstruction methods. To help meet these challenges, we design an analysis-by-synthesis optimization that leverages recent advances in neural rendering to perform coherent SAS imaging. Our optimization enables us to incorporate physics-based constraints and scene priors into the image formation process. We validate our method on simulation and experimental results captured in both air and water. We demonstrate both quantitatively and qualitatively that our method typically produces superior reconstructions than existing approaches. We share code and data for reproducibility.
25.2CVMay 18
Imaging Hidden Objects with Consumer LiDAR via Motion Induced SamplingSiddharth Somasundaram, Aaron Young, Akshat Dave et al.
LiDARs are being increasingly deployed for consumer imaging in handheld, wearable, and robotic applications. These sensors can capture the time-of-flight of light at picosecond resolution, which in principle, enables them to capture information about objects hidden from their field of view. While such non-line-of-sight (NLOS) imaging capabilities have been shown on research-grade LiDARs, they are challenging to achieve on consumer devices due to poor signal quality resulting from low laser power, low spatial resolution, and object and camera motion. Inspired by burst photography and synthetic aperture radar, we propose a multi-frame fusion strategy to overcome these challenges and demonstrate NLOS imaging on consumer LiDAR. We first introduce the motion-induced aperture sampling model to unify the effects of object shape, object motion, and camera motion under a single measurement model. Using this model, we demonstrate several NLOS capabilities on a smartphone-grade LiDAR: (1) 3D reconstruction, (2) single and multi-object tracking, and (3) camera localization using hidden objects. Previously, NLOS imaging capabilities were largely restricted to bulky and expensive research-grade hardware that requires extensive setup and calibration. Our results represent a shift towards plug-and-play NLOS imaging, where anyone can image hidden objects with off-the-shelf hardware ($<100) and no additional setup. We believe that democratization of such capabilities will advance consumer applications of NLOS imaging.
14.9GRMay 12
ToF ReSTIR: Time-of-Flight Rendering with Spatio-temporal Reservoir ResamplingJuhyeon Kim, Wojciech Jarosz, Adithya Pediredla
We present a novel spatio-temporal reuse framework for time-resolved light transport, enabling efficient Monte Carlo rendering of time-of-flight (ToF) phenomena such as time-gated imaging and transient light capture. Existing ToF rendering methods are computationally expensive, scale poorly to complex dynamic scenes, and are therefore unsuitable for applications with strict latency constraints. To address this limitation, we draw inspiration from ReSTIR, a reuse-based technique for steady-state real-time rendering, and adapt its core principles to interactive-rate ToF simulation. However, naively applying existing ReSTIR methods to ToF rendering leads to severe inefficiency, as reused paths frequently violate optical path-length constraints and thus contribute little or no signal. We overcome this challenge by introducing a path reuse formulation that explicitly enforces physically valid optical path lengths. The key idea is path-length-aware shift mapping, a geometric transformation based on Newton's method that adjusts reused light paths to satisfy temporal gating constraints, inspired by specular manifold exploration in steady-state caustics rendering. The resulting framework substantially improves the efficiency of ToF rendering across a wide range of scenarios, including complex scenes with glossy or specular materials and dynamic motion. Our method supports both time-gated and transient rendering at interactive frame rates, enabling simulation under practical latency constraints. We demonstrate the effectiveness of our approach through two downstream applications, including shape reconstruction and navigation.
68.0CVMar 14
High-speed Imaging through Turbulence with Event-based Light FieldsYu-Hsiang Huang, Levi Burner, Sachin Shah et al.
This work introduces and demonstrates the first system capable of imaging fast-moving extended non-rigid objects through strong atmospheric turbulence at high frame rate. Event cameras are a novel sensing architecture capable of estimating high-speed imagery at thousands of frames per second. However, on their own event cameras are unable to disambiguate scene motion from turbulence. In this work, we overcome this limitation using event-based light field cameras: By simultaneously capturing multiple views of a scene, event-based light field cameras and machine learning-based reconstruction algorithms are able to disambiguate motion-induced dynamics, which produce events that are strongly correlated across views, from turbulence-induced dynamics, which produce events that are weakly correlated across view. Tabletop experiments demonstrate event-based light field can overcome strong turbulence while imaging high-speed objects traveling at up to 16,000 pixels per second.
CVFeb 5, 2024
AONeuS: A Neural Rendering Framework for Acoustic-Optical Sensor FusionMohamad Qadri, Kevin Zhang, Akshay Hinduja et al.
Underwater perception and 3D surface reconstruction are challenging problems with broad applications in construction, security, marine archaeology, and environmental monitoring. Treacherous operating conditions, fragile surroundings, and limited navigation control often dictate that submersibles restrict their range of motion and, thus, the baseline over which they can capture measurements. In the context of 3D scene reconstruction, it is well-known that smaller baselines make reconstruction more challenging. Our work develops a physics-based multimodal acoustic-optical neural surface reconstruction framework (AONeuS) capable of effectively integrating high-resolution RGB measurements with low-resolution depth-resolved imaging sonar measurements. By fusing these complementary modalities, our framework can reconstruct accurate high-resolution 3D surfaces from measurements captured over heavily-restricted baselines. Through extensive simulations and in-lab experiments, we demonstrate that AONeuS dramatically outperforms recent RGB-only and sonar-only inverse-differentiable-rendering--based surface reconstruction methods. A website visualizing the results of our paper is located at this address: https://aoneus.github.io/
CVApr 6, 2024
Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar FusionZiyuan Qu, Omkar Vengurlekar, Mohamad Qadri et al.
Differentiable 3D-Gaussian splatting (GS) is emerging as a prominent technique in computer vision and graphics for reconstructing 3D scenes. GS represents a scene as a set of 3D Gaussians with varying opacities and employs a computationally efficient splatting operation along with analytical derivatives to compute the 3D Gaussian parameters given scene images captured from various viewpoints. Unfortunately, capturing surround view ($360^{\circ}$ viewpoint) images is impossible or impractical in many real-world imaging scenarios, including underwater imaging, rooms inside a building, and autonomous navigation. In these restricted baseline imaging scenarios, the GS algorithm suffers from a well-known 'missing cone' problem, which results in poor reconstruction along the depth axis. In this manuscript, we demonstrate that using transient data (from sonars) allows us to address the missing cone problem by sampling high-frequency data along the depth axis. We extend the Gaussian splatting algorithms for two commonly used sonars and propose fusion algorithms that simultaneously utilize RGB camera data and sonar data. Through simulations, emulations, and hardware experiments across various imaging scenarios, we show that the proposed fusion algorithms lead to significantly better novel view synthesis (5 dB improvement in PSNR) and 3D geometry reconstruction (60% lower Chamfer distance).
CVFeb 7, 2025
High-Speed Dynamic 3D Imaging with Sensor Fusion SplattingZihao Zou, Ziyuan Qu, Xi Peng et al.
Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single imaging modality remains challenging. For instance, traditional RGB cameras suffer from low frame rates, limited exposure times, and narrow baselines. To address this, we propose a novel sensor fusion approach using Gaussian splatting, which combines RGB, depth, and event cameras to capture and reconstruct deforming scenes at high speeds. The key insight of our method lies in leveraging the complementary strengths of these imaging modalities: RGB cameras capture detailed color information, event cameras record rapid scene changes with microsecond resolution, and depth cameras provide 3D scene geometry. To unify the underlying scene representation across these modalities, we represent the scene using deformable 3D Gaussians. To handle rapid scene movements, we jointly optimize the 3D Gaussian parameters and their temporal deformation fields by integrating data from all three sensor modalities. This fusion enables efficient, high-quality imaging of fast and complex scenes, even under challenging conditions such as low light, narrow baselines, or rapid motion. Experiments on synthetic and real datasets captured with our prototype sensor fusion setup demonstrate that our method significantly outperforms state-of-the-art techniques, achieving noticeable improvements in both rendering fidelity and structural accuracy.
CVDec 9, 2024
Event fields: Capturing light fields at high speed, resolution, and dynamic rangeZiyuan Qu, Zihao Zou, Vivek Boominathan et al.
Event cameras, which feature pixels that independently respond to changes in brightness, are becoming increasingly popular in high-speed applications due to their lower latency, reduced bandwidth requirements, and enhanced dynamic range compared to traditional frame-based cameras. Numerous imaging and vision techniques have leveraged event cameras for high-speed scene understanding by capturing high-framerate, high-dynamic range videos, primarily utilizing the temporal advantages inherent to event cameras. Additionally, imaging and vision techniques have utilized the light field-a complementary dimension to temporal information-for enhanced scene understanding. In this work, we propose "Event Fields", a new approach that utilizes innovative optical designs for event cameras to capture light fields at high speed. We develop the underlying mathematical framework for Event Fields and introduce two foundational frameworks to capture them practically: spatial multiplexing to capture temporal derivatives and temporal multiplexing to capture angular derivatives. To realize these, we design two complementary optical setups one using a kaleidoscope for spatial multiplexing and another using a galvanometer for temporal multiplexing. We evaluate the performance of both designs using a custom-built simulator and real hardware prototypes, showcasing their distinct benefits. Our event fields unlock the full advantages of typical light fields-like post-capture refocusing and depth estimation-now supercharged for high-speed and high-dynamic range scenes. This novel light-sensing paradigm opens doors to new applications in photography, robotics, and AR/VR, and presents fresh challenges in rendering and machine learning.
CVNov 27, 2024
Structured light with a million light planes per secondDhawal Sirikonda, Praneeth Chakravarthula, Ioannis Gkioulekas et al.
We introduce a structured light system that enables full-frame 3D scanning at speeds of $1000\text{ fps}$, four times faster than the previous fastest systems. Our key innovation is the use of a custom acousto-optic light scanning device capable of projecting two million light planes per second. Coupling this device with an event camera allows our system to overcome the key bottleneck preventing previous structured light systems based on event cameras from achieving higher scanning speeds -- the limited rate of illumination steering. Unlike these previous systems, ours uses the event camera's full-frame bandwidth, shifting the speed bottleneck from the illumination side to the imaging side. To mitigate this new bottleneck and further increase scanning speed, we introduce adaptive scanning strategies that leverage the event camera's asynchronous operation by selectively illuminating regions of interest, thereby achieving effective scanning speeds an order of magnitude beyond the camera's theoretical limit.
GRSep 14, 2025
SH-SAS: An Implicit Neural Representation for Complex Spherical-Harmonic Scattering Fields for 3D Synthetic Aperture SonarOmkar Shailendra Vengurlekar, Adithya Pediredla, Suren Jayasuriya
Synthetic aperture sonar (SAS) reconstruction requires recovering both the spatial distribution of acoustic scatterers and their direction-dependent response. Time-domain backprojection is the most common 3D SAS reconstruction algorithm, but it does not model directionality and can suffer from sampling limitations, aliasing, and occlusion. Prior neural volumetric methods applied to synthetic aperture sonar treat each voxel as an isotropic scattering density, not modeling anisotropic returns. We introduce SH-SAS, an implicit neural representation that expresses the complex acoustic scattering field as a set of spherical harmonic (SH) coefficients. A multi-resolution hash encoder feeds a lightweight MLP that outputs complex SH coefficients up to a specified degree L. The zeroth-order coefficient acts as an isotropic scattering field, which also serves as the density term, while higher orders compactly capture directional scattering with minimal parameter overhead. Because the model predicts the complex amplitude for any transmit-receive baseline, training is performed directly from 1-D time-of-flight signals without the need to beamform intermediate images for supervision. Across synthetic and real SAS (both in-air and underwater) benchmarks, results show that SH-SAS performs better in terms of 3D reconstruction quality and geometric metrics than previous methods.
SPMar 11, 2025
Acoustic Neural 3D Reconstruction Under Pose DriftTianxiang Lin, Mohamad Qadri, Kevin Zhang et al.
We consider the problem of optimizing neural implicit surfaces for 3D reconstruction using acoustic images collected with drifting sensor poses. The accuracy of current state-of-the-art 3D acoustic modeling algorithms is highly dependent on accurate pose estimation; small errors in sensor pose can lead to severe reconstruction artifacts. In this paper, we propose an algorithm that jointly optimizes the neural scene representation and sonar poses. Our algorithm does so by parameterizing the 6DoF poses as learnable parameters and backpropagating gradients through the neural renderer and implicit representation. We validated our algorithm on both real and simulated datasets. It produces high-fidelity 3D reconstructions even under significant pose drift.
CVNov 30, 2021
Adaptive Gating for Single-Photon 3D ImagingRyan Po, Adithya Pediredla, Ioannis Gkioulekas
Single-photon avalanche diodes (SPADs) are growing in popularity for depth sensing tasks. However, SPADs still struggle in the presence of high ambient light due to the effects of pile-up. Conventional techniques leverage fixed or asynchronous gating to minimize pile-up effects, but these gating schemes are all non-adaptive, as they are unable to incorporate factors such as scene priors and previous photon detections into their gating strategy. We propose an adaptive gating scheme built upon Thompson sampling. Adaptive gating periodically updates the gate position based on prior photon observations in order to minimize depth errors. Our experiments show that our gating strategy results in significantly reduced depth reconstruction error and acquisition time, even when operating outdoors under strong sunlight conditions.
CVSep 2, 2015
Depth Fields: Extending Light Field Techniques to Time-of-Flight ImagingSuren Jayasuriya, Adithya Pediredla, Sriram Sivaramakrishnan et al.
A variety of techniques such as light field, structured illumination, and time-of-flight (TOF) are commonly used for depth acquisition in consumer imaging, robotics and many other applications. Unfortunately, each technique suffers from its individual limitations preventing robust depth sensing. In this paper, we explore the strengths and weaknesses of combining light field and time-of-flight imaging, particularly the feasibility of an on-chip implementation as a single hybrid depth sensor. We refer to this combination as depth field imaging. Depth fields combine light field advantages such as synthetic aperture refocusing with TOF imaging advantages such as high depth resolution and coded signal processing to resolve multipath interference. We show applications including synthesizing virtual apertures for TOF imaging, improved depth mapping through partial and scattering occluders, and single frequency TOF phase unwrapping. Utilizing space, angle, and temporal coding, depth fields can improve depth sensing in the wild and generate new insights into the dimensions of light's plenoptic function.