Francis Rhys Ward

AI
h-index50
11papers
211citations
Novelty54%
AI Score51

11 Papers

AISep 28, 2022
Argumentative Reward Learning: Reasoning About Human Preferences

Francis Rhys Ward, Francesco Belardinelli, Francesca Toni

We define a novel neuro-symbolic framework, argumentative reward learning, which combines preference-based argumentation with existing approaches to reinforcement learning from human feedback. Our method improves prior work by generalising human preferences, reducing the burden on the user and increasing the robustness of the reward model. We demonstrate this with a number of experiments.

AINov 13, 2025Code
CTRL-ALT-DECEIT: Sabotage Evaluations for Automated AI R&D

Francis Rhys Ward, Teun van der Weij, Hanna Gábor et al.

AI systems are increasingly able to autonomously conduct realistic software engineering tasks, and may soon be deployed to automate machine learning (ML) R&D itself. Frontier AI systems may be deployed in safety-critical settings, including to help ensure the safety of future systems. Unfortunately, frontier and future systems may not be sufficiently trustworthy, and there is evidence that these systems may even be misaligned with their developers or users. Therefore, we investigate the capabilities of AI agents to act against the interests of their users when conducting ML engineering, by sabotaging ML models, sandbagging their performance, and subverting oversight mechanisms. First, we extend MLE-Bench, a benchmark for realistic ML tasks, with code-sabotage tasks such as implanting backdoors and purposefully causing generalisation failures. Frontier agents make meaningful progress on our sabotage tasks. In addition, we study agent capabilities to sandbag on MLE-Bench. Agents can calibrate their performance to specified target levels below their actual capability. To mitigate sabotage, we use LM monitors to detect suspicious agent behaviour, and we measure model capability to sabotage and sandbag without being detected by these monitors. Overall, monitors are capable at detecting code-sabotage attempts but our results suggest that detecting sandbagging is more difficult. Additionally, aggregating multiple monitor predictions works well, but monitoring may not be sufficiently reliable to mitigate sabotage in high-stakes domains. Our benchmark is implemented in the UK AISI's Inspect framework and we make our code publicly available at https://github.com/TeunvdWeij/ctrl-alt-deceit

AIJun 26, 2023
Experiments with Detecting and Mitigating AI Deception

Ismail Sahbane, Francis Rhys Ward, C Henrik Åslund

How to detect and mitigate deceptive AI systems is an open problem for the field of safe and trustworthy AI. We analyse two algorithms for mitigating deception: The first is based on the path-specific objectives framework where paths in the game that incentivise deception are removed. The second is based on shielding, i.e., monitoring for unsafe policies and replacing them with a safe reference policy. We construct two simple games and evaluate our algorithms empirically. We find that both methods ensure that our agent is not deceptive, however, shielding tends to achieve higher reward.

AINov 28, 2025Code
Reasoning Under Pressure: How do Training Incentives Influence Chain-of-Thought Monitorability?

Matt MacDermott, Qiyao Wei, Rada Djoneva et al.

AI systems that output their reasoning in natural language offer an opportunity for safety -- we can \emph{monitor} their chain of thought (CoT) for undesirable reasoning, such as the pursuit of harmful objectives. However, the extent to which CoT faithfully reflects the underlying reasoning process, and hence the extent to which it can be usefully monitored, may be influenced by certain aspects of training. We investigate how different \emph{training incentives}, applied to a reasoning model, affect its monitorability. We introduce a novel methodology for measuring monitorability according to whether a monitor can predict a key latent variable using the model's reasoning. When controlling for accuracy, we do not find evidence for consistent effects from commonly used incentives (length penalties and KL regularisation), but we find that adversarial optimisation (penalising monitor accuracy) degrades monitor performance, while direct optimisation for monitorability does not reliably lead to improvements. Our code is available at https://github.com/QiyaoWei/reasoning-under-pressure.

AIFeb 11, 2024
The Reasons that Agents Act: Intention and Instrumental Goals

Francis Rhys Ward, Matt MacDermott, Francesco Belardinelli et al.

Intention is an important and challenging concept in AI. It is important because it underlies many other concepts we care about, such as agency, manipulation, legal responsibility, and blame. However, ascribing intent to AI systems is contentious, and there is no universally accepted theory of intention applicable to AI agents. We operationalise the intention with which an agent acts, relating to the reasons it chooses its decision. We introduce a formal definition of intention in structural causal influence models, grounded in the philosophy literature on intent and applicable to real-world machine learning systems. Through a number of examples and results, we show that our definition captures the intuitive notion of intent and satisfies desiderata set-out by past work. In addition, we show how our definition relates to past concepts, including actual causality, and the notion of instrumental goals, which is a core idea in the literature on safe AI agents. Finally, we demonstrate how our definition can be used to infer the intentions of reinforcement learning agents and language models from their behaviour.

AIFeb 4, 2025
The Elicitation Game: Evaluating Capability Elicitation Techniques

Felix Hofstätter, Teun van der Weij, Jayden Teoh et al.

Capability evaluations are required to understand and regulate AI systems that may be deployed or further developed. Therefore, it is important that evaluations provide an accurate estimation of an AI system's capabilities. However, in numerous cases, previously latent capabilities have been elicited from models, sometimes long after initial release. Accordingly, substantial efforts have been made to develop methods for eliciting latent capabilities from models. In this paper, we evaluate the effectiveness of capability elicitation techniques by intentionally training model organisms -- language models with hidden capabilities that are revealed by a password. We introduce a novel method for training model organisms, based on circuit-breaking, which is more robust to elicitation techniques than standard password-locked models. We focus on elicitation techniques based on prompting and activation steering, and compare these to fine-tuning methods. Prompting techniques can elicit the actual capability of both password-locked and circuit-broken model organisms in the MCQA setting, while steering fails to do so. For a code-generation task, only fine-tuning can elicit the hidden capabilities of our novel model organism. Additionally, our results suggest that combining techniques improves elicitation. Still, if possible, fine-tuning should be the method of choice to improve the trustworthiness of capability evaluations.

AIJan 23, 2025
Towards a Theory of AI Personhood

Francis Rhys Ward

I am a person and so are you. Philosophically we sometimes grant personhood to non-human animals, and entities such as sovereign states or corporations can legally be considered persons. But when, if ever, should we ascribe personhood to AI systems? In this paper, we outline necessary conditions for AI personhood, focusing on agency, theory-of-mind, and self-awareness. We discuss evidence from the machine learning literature regarding the extent to which contemporary AI systems, such as language models, satisfy these conditions, finding the evidence surprisingly inconclusive. If AI systems can be considered persons, then typical framings of AI alignment may be incomplete. Whereas agency has been discussed at length in the literature, other aspects of personhood have been relatively neglected. AI agents are often assumed to pursue fixed goals, but AI persons may be self-aware enough to reflect on their aims, values, and positions in the world and thereby induce their goals to change. We highlight open research directions to advance the understanding of AI personhood and its relevance to alignment. Finally, we reflect on the ethical considerations surrounding the treatment of AI systems. If AI systems are persons, then seeking control and alignment may be ethically untenable.

AIJan 28
How does information access affect LLM monitors' ability to detect sabotage?

Rauno Arike, Raja Mehta Moreno, Rohan Subramani et al.

Frontier language model agents can exhibit misaligned behaviors, including deception, exploiting reward hacks, and pursuing hidden objectives. To control potentially misaligned agents, we can use LLMs themselves to monitor for misbehavior. In this paper, we study how information access affects LLM monitor performance. While one might expect that monitors perform better when they have access to more of the monitored agents' reasoning and actions, we find that contemporary systems often perform better with less information, a phenomenon we call the less-is-more effect for automated oversight. We demonstrate this phenomenon, and analyze the conditions under which it occurs, in three evaluation environments where agents must conduct sabotage while evading monitors. Motivated by the less-is-more effect, we introduce extract-and-evaluate (EaE) monitoring--a new hierarchical approach where one monitor isolates relevant excerpts from the monitored agent's trajectory and a separate monitor scores them. In BigCodeBench-Sabotage with GPT-4.1-mini as the monitor model, EaE improves sabotage detection rates by 16.8 percentage points over the next-best monitor without increasing the false positive rate. In other settings, EaE either outperforms or is competitive with baselines. In addition, we find that agents unaware of being monitored can be caught much more easily and that monitors scoring longer reasoning traces gain more from information filtering. Lastly, we conduct a cost-performance analysis and find that Gemini and Claude models with monitoring techniques that involve information filtering occupy much of the Pareto frontier.

AIMar 8, 2025
Higher-Order Belief in Incomplete Information MAIDs

Jack Foxabbott, Rohan Subramani, Francis Rhys Ward

Multi-agent influence diagrams (MAIDs) are probabilistic graphical models which represent strategic interactions between agents. MAIDs are equivalent to extensive form games (EFGs) but have a more compact and informative structure. However, MAIDs cannot, in general, represent settings of incomplete information -- wherein agents have different beliefs about the game being played, and different beliefs about each-other's beliefs. In this paper, we introduce incomplete information MAIDs (II-MAIDs). We define both infinite and finite-depth II-MAIDs and prove an equivalence relation to EFGs with incomplete information and no common prior over types. We prove that II-MAIDs inherit classical equilibria concepts via this equivalence, but note that these solution concepts are often unrealistic in the setting with no common prior because they violate common knowledge of rationality. We define a more realistic solution concept based on recursive best-response. Throughout, we describe an example with a hypothetical AI agent undergoing evaluation to illustrate the applicability of II-MAIDs.

AIJun 11, 2024
AI Sandbagging: Language Models can Strategically Underperform on Evaluations

Teun van der Weij, Felix Hofstätter, Ollie Jaffe et al.

Trustworthy capability evaluations are crucial for ensuring the safety of AI systems, and are becoming a key component of AI regulation. However, the developers of an AI system, or the AI system itself, may have incentives for evaluations to understate the AI's actual capability. These conflicting interests lead to the problem of sandbagging, which we define as strategic underperformance on an evaluation. In this paper we assess sandbagging capabilities in contemporary language models (LMs). We prompt frontier LMs, like GPT-4 and Claude 3 Opus, to selectively underperform on dangerous capability evaluations, while maintaining performance on general (harmless) capability evaluations. Moreover, we find that models can be fine-tuned, on a synthetic dataset, to hide specific capabilities unless given a password. This behaviour generalizes to high-quality, held-out benchmarks such as WMDP. In addition, we show that both frontier and smaller models can be prompted or password-locked to target specific scores on a capability evaluation. We have mediocre success in password-locking a model to mimic the answers a weaker model would give. Overall, our results suggest that capability evaluations are vulnerable to sandbagging. This vulnerability decreases the trustworthiness of evaluations, and thereby undermines important safety decisions regarding the development and deployment of advanced AI systems.

AIDec 3, 2023
Honesty Is the Best Policy: Defining and Mitigating AI Deception

Francis Rhys Ward, Francesco Belardinelli, Francesca Toni et al. · deepmind

Deceptive agents are a challenge for the safety, trustworthiness, and cooperation of AI systems. We focus on the problem that agents might deceive in order to achieve their goals (for instance, in our experiments with language models, the goal of being evaluated as truthful). There are a number of existing definitions of deception in the literature on game theory and symbolic AI, but there is no overarching theory of deception for learning agents in games. We introduce a formal definition of deception in structural causal games, grounded in the philosophy literature, and applicable to real-world machine learning systems. Several examples and results illustrate that our formal definition aligns with the philosophical and commonsense meaning of deception. Our main technical result is to provide graphical criteria for deception. We show, experimentally, that these results can be used to mitigate deception in reinforcement learning agents and language models.