Dustin Craggs

RO
h-index29
3papers
11citations
Novelty62%
AI Score36

3 Papers

LGFeb 15, 2024
Symmetry-Breaking Augmentations for Ad Hoc Teamwork

Ravi Hammond, Dustin Craggs, Mingyu Guo et al.

In dynamic collaborative settings, for artificial intelligence (AI) agents to better align with humans, they must adapt to novel teammates who utilise unforeseen strategies. While adaptation is often simple for humans, it can be challenging for AI agents. Our work introduces symmetry-breaking augmentations (SBA) as a novel approach to this challenge. By applying a symmetry-flipping operation to increase behavioural diversity among training teammates, SBA encourages agents to learn robust responses to unknown strategies, highlighting how social conventions impact human-AI alignment. We demonstrate this experimentally in two settings, showing that our approach outperforms previous ad hoc teamwork results in the challenging card game Hanabi. In addition, we propose a general metric for estimating symmetry dependency amongst a given set of policies. Our findings provide insights into how AI systems can better adapt to diverse human conventions and the core mechanics of alignment.

ROSep 11, 2025
ObjectReact: Learning Object-Relative Control for Visual Navigation

Sourav Garg, Dustin Craggs, Vineeth Bhat et al.

Visual navigation using only a single camera and a topological map has recently become an appealing alternative to methods that require additional sensors and 3D maps. This is typically achieved through an "image-relative" approach to estimating control from a given pair of current observation and subgoal image. However, image-level representations of the world have limitations because images are strictly tied to the agent's pose and embodiment. In contrast, objects, being a property of the map, offer an embodiment- and trajectory-invariant world representation. In this work, we present a new paradigm of learning "object-relative" control that exhibits several desirable characteristics: a) new routes can be traversed without strictly requiring to imitate prior experience, b) the control prediction problem can be decoupled from solving the image matching problem, and c) high invariance can be achieved in cross-embodiment deployment for variations across both training-testing and mapping-execution settings. We propose a topometric map representation in the form of a "relative" 3D scene graph, which is used to obtain more informative object-level global path planning costs. We train a local controller, dubbed "ObjectReact", conditioned directly on a high-level "WayObject Costmap" representation that eliminates the need for an explicit RGB input. We demonstrate the advantages of learning object-relative control over its image-relative counterpart across sensor height variations and multiple navigation tasks that challenge the underlying spatial understanding capability, e.g., navigating a map trajectory in the reverse direction. We further show that our sim-only policy is able to generalize well to real-world indoor environments. Code and supplementary material are accessible via project page: https://object-react.github.io/

ROSep 27, 2021
Autonomy and Perception for Space Mining

Ragav Sachdeva, Ravi Hammond, James Bockman et al.

Future Moon bases will likely be constructed using resources mined from the surface of the Moon. The difficulty of maintaining a human workforce on the Moon and communications lag with Earth means that mining will need to be conducted using collaborative robots with a high degree of autonomy. In this paper, we describe our solution for Phase 2 of the NASA Space Robotics Challenge, which provided a simulated lunar environment in which teams were tasked to develop software systems to achieve autonomous collaborative robots for mining on the Moon. Our 3rd place and innovation award winning solution shows how machine learning-enabled vision could alleviate major challenges posed by the lunar environment towards autonomous space mining, chiefly the lack of satellite positioning systems, hazardous terrain, and delicate robot interactions. A robust multi-robot coordinator was also developed to achieve long-term operation and effective collaboration between robots.