87.4ROMay 28
ELAN4D: Embodiment-Centric 4D Supervision for Vision-Language-Action Models via Plug-and-Play AdaptationZeyuan He, Bowen Yang, Zhirui Fang et al.
Vision-Language-Action (VLA) models have shown promise for robotic manipulation, yet most existing policies operate reactively by directly regressing actions from current observations, without explicitly modeling future dynamics. This limits their ability to generalize under out-of-distribution perturbations. To address this issue, we propose ELAN4D, an embodiment-centric, 4D-aware training framework that enhances VLA policies with future robot keypoint tracks as predictive spatio-temporal supervision. Using only forward kinematics from proprioceptive states, we derive 3D displacement tracks of robot keypoints, such as joints and the end-effector, with negligible preprocess cost. These tracks provide metric and compact supervision without requiring external trackers or reconstruction. A plug-and-play auxiliary branch with a lightweight track decoder injects this 4D signal into the action expert while preserving the pretrained vision-language backbone through gradient isolation. The track decoder is discarded during inference, leaving the base policy interface unchanged. Extensive experiments on LIBERO, LIBERO-Plus, RoboTwin2.0 and real-world manipulation tasks demonstrate that ELAN4D consistently improves over strong VLA baselines, achieving the best overall performance and substantial gains under out-of-distribution perturbations, including camera, background, and layout shifts. These results highlight the effectiveness of embodiment-centric 4D supervision for building more robust and generalizable manipulation policies.
MASep 26, 2022
Multi-Agent Coordination via Multi-Level CommunicationZiluo Ding, Zeyuan Liu, Zhirui Fang et al.
The partial observability and stochasticity in multi-agent settings can be mitigated by accessing more information about others via communication. However, the coordination problem still exists since agents cannot communicate actual actions with each other at the same time due to the circular dependencies. In this paper, we propose a novel multi-level communication scheme, Sequential Communication (SeqComm). SeqComm treats agents asynchronously (the upper-level agents make decisions before the lower-level ones) and has two communication phases. In the negotiation phase, agents determine the priority of decision-making by communicating hidden states of observations and comparing the value of intention, obtained by modeling the environment dynamics. In the launching phase, the upper-level agents take the lead in making decisions and then communicate their actions with the lower-level agents. Theoretically, we prove the policies learned by SeqComm are guaranteed to improve monotonically and converge. Empirically, we show that SeqComm outperforms existing methods in various cooperative multi-agent tasks.
CVAug 11, 2024
Egocentric Vision Language PlanningZhirui Fang, Ming Yang, Weishuai Zeng et al.
We explore leveraging large multi-modal models (LMMs) and text2image models to build a more general embodied agent. LMMs excel in planning long-horizon tasks over symbolic abstractions but struggle with grounding in the physical world, often failing to accurately identify object positions in images. A bridge is needed to connect LMMs to the physical world. The paper proposes a novel approach, egocentric vision language planning (EgoPlan), to handle long-horizon tasks from an egocentric perspective in varying household scenarios. This model leverages a diffusion model to simulate the fundamental dynamics between states and actions, integrating techniques like style transfer and optical flow to enhance generalization across different environmental dynamics. The LMM serves as a planner, breaking down instructions into sub-goals and selecting actions based on their alignment with these sub-goals, thus enabling more generalized and effective decision-making. Experiments show that EgoPlan improves long-horizon task success rates from the egocentric view compared to baselines across household scenarios.
84.1ROMar 16
SpatialPoint: Spatial-aware Point Prediction for Embodied LocalizationQiming Zhu, Zhirui Fang, Tianming Zhang et al.
Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and language instructions. We instantiate embodied localization with two complementary target types: touchable points, surface-grounded 3D points enabling direct physical interaction, and air points, free-space 3D points specifying placement and navigation goals, directional constraints, or geometric relations. Embodied localization is inherently a problem of embodied 3D spatial reasoning -- yet most existing vision-language systems rely predominantly on RGB inputs, necessitating implicit geometric reconstruction that limits cross-scene generalization, despite the widespread adoption of RGB-D sensors in robotics. To address this gap, we propose SpatialPoint, a spatial-aware vision-language framework with careful design that integrates structured depth into a vision-language model (VLM) and generates camera-frame 3D coordinates. We construct a 2.6M-sample RGB-D dataset covering both touchable and air points QA pairs for training and evaluation. Extensive experiments demonstrate that incorporating depth into VLMs significantly improves embodied localization performance. We further validate SpatialPoint through real-robot deployment across three representative tasks: language-guided robotic arm grasping at specified locations, object placement to target destinations, and mobile robot navigation to goal positions.
ROAug 4, 2025
CO-RFT: Efficient Fine-Tuning of Vision-Language-Action Models through Chunked Offline Reinforcement LearningDongchi Huang, Zhirui Fang, Tianle Zhang et al.
Vision-Language-Action (VLA) models demonstrate significant potential for developing generalized policies in real-world robotic control. This progress inspires researchers to explore fine-tuning these models with Reinforcement Learning (RL). However, fine-tuning VLA models with RL still faces challenges related to sample efficiency, compatibility with action chunking, and training stability. To address these challenges, we explore the fine-tuning of VLA models through offline reinforcement learning incorporating action chunking. In this work, we propose Chunked RL, a novel reinforcement learning framework specifically designed for VLA models. Within this framework, we extend temporal difference (TD) learning to incorporate action chunking, a prominent characteristic of VLA models. Building upon this framework, we propose CO-RFT, an algorithm aimed at fine-tuning VLA models using a limited set of demonstrations (30 to 60 samples). Specifically, we first conduct imitation learning (IL) with full parameter fine-tuning to initialize both the backbone and the policy. Subsequently, we implement offline RL with action chunking to optimize the pretrained policy. Our empirical results in real-world environments demonstrate that CO-RFT outperforms previous supervised methods, achieving a 57% improvement in success rate and a 22.3% reduction in cycle time. Moreover, our method exhibits robust positional generalization capabilities, attaining a success rate of 44.3% in previously unseen positions.
CVJun 21, 2025
VLA-OS: Structuring and Dissecting Planning Representations and Paradigms in Vision-Language-Action ModelsChongkai Gao, Zixuan Liu, Zhenghao Chi et al.
Recent studies on Vision-Language-Action (VLA) models have shifted from the end-to-end action-generation paradigm toward a pipeline involving task planning followed by action generation, demonstrating improved performance on various complex, long-horizon manipulation tasks. However, existing approaches vary significantly in terms of network architectures, planning paradigms, representations, and training data sources, making it challenging for researchers to identify the precise sources of performance gains and components to be further improved. To systematically investigate the impacts of different planning paradigms and representations isolating from network architectures and training data, in this paper, we introduce VLA-OS, a unified VLA architecture series capable of various task planning paradigms, and design a comprehensive suite of controlled experiments across diverse object categories (rigid and deformable), visual modalities (2D and 3D), environments (simulation and real-world), and end-effectors (grippers and dexterous hands). Our results demonstrate that: 1) visually grounded planning representations are generally better than language planning representations; 2) the Hierarchical-VLA paradigm generally achieves superior or comparable performance than other paradigms on task performance, pretraining, generalization ability, scalability, and continual learning ability, albeit at the cost of slower training and inference speeds.
CLApr 13, 2025
Kongzi: A Historical Large Language Model with Fact EnhancementJiashu Yang, Ningning Wang, Yian Zhao et al.
The capabilities of the latest large language models (LLMs) have been extended from pure natural language understanding to complex reasoning tasks. However, current reasoning models often exhibit factual inaccuracies in longer reasoning chains, which poses challenges for historical reasoning and limits the potential of LLMs in complex, knowledge-intensive tasks. Historical studies require not only the accurate presentation of factual information but also the ability to establish cross-temporal correlations and derive coherent conclusions from fragmentary and often ambiguous sources. To address these challenges, we propose Kongzi, a large language model specifically designed for historical analysis. Through the integration of curated, high-quality historical data and a novel fact-reinforcement learning strategy, Kongzi demonstrates strong factual alignment and sophisticated reasoning depth. Extensive experiments on tasks such as historical question answering and narrative generation demonstrate that Kongzi outperforms existing models in both factual accuracy and reasoning depth. By effectively addressing the unique challenges inherent in historical texts, Kongzi sets a new standard for the development of accurate and reliable LLMs in professional domains.
AISep 10, 2025
TCPO: Thought-Centric Preference Optimization for Effective Embodied Decision-makingKechen Jiao, Zhirui Fang, Jiahao Liu et al.
Using effective generalization capabilities of vision language models (VLMs) in context-specific dynamic tasks for embodied artificial intelligence remains a significant challenge. Although supervised fine-tuned models can better align with the real physical world, they still exhibit sluggish responses and hallucination issues in dynamically changing environments, necessitating further alignment. Existing post-SFT methods, reliant on reinforcement learning and chain-of-thought (CoT) approaches, are constrained by sparse rewards and action-only optimization, resulting in low sample efficiency, poor consistency, and model degradation. To address these issues, this paper proposes Thought-Centric Preference Optimization (TCPO) for effective embodied decision-making. Specifically, TCPO introduces a stepwise preference-based optimization approach, transforming sparse reward signals into richer step sample pairs. It emphasizes the alignment of the model's intermediate reasoning process, mitigating the problem of model degradation. Moreover, by incorporating Action Policy Consistency Constraint (APC), it further imposes consistency constraints on the model output. Experiments in the ALFWorld environment demonstrate an average success rate of 26.67%, achieving a 6% improvement over RL4VLM and validating the effectiveness of our approach in mitigating model degradation after fine-tuning. These results highlight the potential of integrating preference-based learning techniques with CoT processes to enhance the decision-making capabilities of vision-language models in embodied agents.
ROMay 21, 2025
Object-Focus Actor for Data-efficient Robot Generalization Dexterous ManipulationYihang Li, Tianle Zhang, Xuelong Wei et al.
Robot manipulation learning from human demonstrations offers a rapid means to acquire skills but often lacks generalization across diverse scenes and object placements. This limitation hinders real-world applications, particularly in complex tasks requiring dexterous manipulation. Vision-Language-Action (VLA) paradigm leverages large-scale data to enhance generalization. However, due to data scarcity, VLA's performance remains limited. In this work, we introduce Object-Focus Actor (OFA), a novel, data-efficient approach for generalized dexterous manipulation. OFA exploits the consistent end trajectories observed in dexterous manipulation tasks, allowing for efficient policy training. Our method employs a hierarchical pipeline: object perception and pose estimation, pre-manipulation pose arrival and OFA policy execution. This process ensures that the manipulation is focused and efficient, even in varied backgrounds and positional layout. Comprehensive real-world experiments across seven tasks demonstrate that OFA significantly outperforms baseline methods in both positional and background generalization tests. Notably, OFA achieves robust performance with only 10 demonstrations, highlighting its data efficiency.