Eric Eaton

LG
h-index43
48papers
863citations
Novelty53%
AI Score58

48 Papers

LGJul 8, 2022Code
CompoSuite: A Compositional Reinforcement Learning Benchmark

Jorge A. Mendez, Marcel Hussing, Meghna Gummadi et al.

We present CompoSuite, an open-source simulated robotic manipulation benchmark for compositional multi-task reinforcement learning (RL). Each CompoSuite task requires a particular robot arm to manipulate one individual object to achieve a task objective while avoiding an obstacle. This compositional definition of the tasks endows CompoSuite with two remarkable properties. First, varying the robot/object/objective/obstacle elements leads to hundreds of RL tasks, each of which requires a meaningfully different behavior. Second, RL approaches can be evaluated specifically for their ability to learn the compositional structure of the tasks. This latter capability to functionally decompose problems would enable intelligent agents to identify and exploit commonalities between learning tasks to handle large varieties of highly diverse problems. We benchmark existing single-task, multi-task, and compositional learning algorithms on various training settings, and assess their capability to compositionally generalize to unseen tasks. Our evaluation exposes the shortcomings of existing RL approaches with respect to compositionality and opens new avenues for investigation.

79.0CVJun 3
UniPixie: Unified and Probabilistic 3D Physics Learning via Flow Matching

Qilin Huang, Quynh Anh Huynh, Long Le et al.

Existing feed-forward networks excel at predicting a single set of physical properties from visual appearance, but this point-estimate paradigm fundamentally fails to capture the real world's inherent physical ambiguity. We address this by reframing physics prediction as a task of learning a controllable, continuous distribution of material properties. We introduce UNIPIXIE, a framework trained to predict a continuous and parameterized path of physically plausible material properties from a single visual input. By learning a direct mapping along an object's softest-to-stiffest spectrum on our PIXIEMULTIVERSE dataset, UNIPIXIE allows for controllable generation of diverse, physically valid material fields via a single intuitive parameter. Crucially, UNIPIXIE introduces a novel unified architecture to produce simulation-ready parameters for diverse physics solvers, including continuum-based Material Point Method (MPM), reduced-order deformation based on Linear Blend Skinning (LBS), and anchor-based Spring-Mass systems, addressing a key portability issue in prior work. Experiments show our approach not only generates a rich variety of plausible dynamics but also reduces Young's Modulus prediction error by over 50% against the strongest deterministic baseline, bridging the gap between static point estimates and the continuous nature of physical reality. Project page: https://unipixie.github.io/

LGJan 18, 2023
A Domain-Agnostic Approach for Characterization of Lifelong Learning Systems

Megan M. Baker, Alexander New, Mario Aguilar-Simon et al.

Despite the advancement of machine learning techniques in recent years, state-of-the-art systems lack robustness to "real world" events, where the input distributions and tasks encountered by the deployed systems will not be limited to the original training context, and systems will instead need to adapt to novel distributions and tasks while deployed. This critical gap may be addressed through the development of "Lifelong Learning" systems that are capable of 1) Continuous Learning, 2) Transfer and Adaptation, and 3) Scalability. Unfortunately, efforts to improve these capabilities are typically treated as distinct areas of research that are assessed independently, without regard to the impact of each separate capability on other aspects of the system. We instead propose a holistic approach, using a suite of metrics and an evaluation framework to assess Lifelong Learning in a principled way that is agnostic to specific domains or system techniques. Through five case studies, we show that this suite of metrics can inform the development of varied and complex Lifelong Learning systems. We highlight how the proposed suite of metrics quantifies performance trade-offs present during Lifelong Learning system development - both the widely discussed Stability-Plasticity dilemma and the newly proposed relationship between Sample Efficient and Robust Learning. Further, we make recommendations for the formulation and use of metrics to guide the continuing development of Lifelong Learning systems and assess their progress in the future.

LGJul 1, 2022
Modular Lifelong Reinforcement Learning via Neural Composition

Jorge A. Mendez, Harm van Seijen, Eric Eaton

Humans commonly solve complex problems by decomposing them into easier subproblems and then combining the subproblem solutions. This type of compositional reasoning permits reuse of the subproblem solutions when tackling future tasks that share part of the underlying compositional structure. In a continual or lifelong reinforcement learning (RL) setting, this ability to decompose knowledge into reusable components would enable agents to quickly learn new RL tasks by leveraging accumulated compositional structures. We explore a particular form of composition based on neural modules and present a set of RL problems that intuitively admit compositional solutions. Empirically, we demonstrate that neural composition indeed captures the underlying structure of this space of problems. We further propose a compositional lifelong RL method that leverages accumulated neural components to accelerate the learning of future tasks while retaining performance on previous tasks via off-line RL over replayed experiences.

LGJul 15, 2022
How to Reuse and Compose Knowledge for a Lifetime of Tasks: A Survey on Continual Learning and Functional Composition

Jorge A. Mendez, Eric Eaton

A major goal of artificial intelligence (AI) is to create an agent capable of acquiring a general understanding of the world. Such an agent would require the ability to continually accumulate and build upon its knowledge as it encounters new experiences. Lifelong or continual learning addresses this setting, whereby an agent faces a continual stream of problems and must strive to capture the knowledge necessary for solving each new task it encounters. If the agent is capable of accumulating knowledge in some form of compositional representation, it could then selectively reuse and combine relevant pieces of knowledge to construct novel solutions. Despite the intuitive appeal of this simple idea, the literatures on lifelong learning and compositional learning have proceeded largely separately. In an effort to promote developments that bridge between the two fields, this article surveys their respective research landscapes and discusses existing and future connections between them.

LGJul 1, 2022
Lifelong Inverse Reinforcement Learning

Jorge A. Mendez, Shashank Shivkumar, Eric Eaton

Methods for learning from demonstration (LfD) have shown success in acquiring behavior policies by imitating a user. However, even for a single task, LfD may require numerous demonstrations. For versatile agents that must learn many tasks via demonstration, this process would substantially burden the user if each task were learned in isolation. To address this challenge, we introduce the novel problem of lifelong learning from demonstration, which allows the agent to continually build upon knowledge learned from previously demonstrated tasks to accelerate the learning of new tasks, reducing the amount of demonstrations required. As one solution to this problem, we propose the first lifelong learning approach to inverse reinforcement learning, which learns consecutive tasks via demonstration, continually transferring knowledge between tasks to improve performance.

LGJun 28, 2022
SHELS: Exclusive Feature Sets for Novelty Detection and Continual Learning Without Class Boundaries

Meghna Gummadi, David Kent, Jorge A. Mendez et al.

While deep neural networks (DNNs) have achieved impressive classification performance in closed-world learning scenarios, they typically fail to generalize to unseen categories in dynamic open-world environments, in which the number of concepts is unbounded. In contrast, human and animal learners have the ability to incrementally update their knowledge by recognizing and adapting to novel observations. In particular, humans characterize concepts via exclusive (unique) sets of essential features, which are used for both recognizing known classes and identifying novelty. Inspired by natural learners, we introduce a Sparse High-level-Exclusive, Low-level-Shared feature representation (SHELS) that simultaneously encourages learning exclusive sets of high-level features and essential, shared low-level features. The exclusivity of the high-level features enables the DNN to automatically detect out-of-distribution (OOD) data, while the efficient use of capacity via sparse low-level features permits accommodating new knowledge. The resulting approach uses OOD detection to perform class-incremental continual learning without known class boundaries. We show that using SHELS for novelty detection results in statistically significant improvements over state-of-the-art OOD detection approaches over a variety of benchmark datasets. Further, we demonstrate that the SHELS model mitigates catastrophic forgetting in a class-incremental learning setting,enabling a combined novelty detection and accommodation framework that supports learning in open-world settings

LGJul 13, 2023
Robotic Manipulation Datasets for Offline Compositional Reinforcement Learning

Marcel Hussing, Jorge A. Mendez, Anisha Singrodia et al.

Offline reinforcement learning (RL) is a promising direction that allows RL agents to pre-train on large datasets, avoiding the recurrence of expensive data collection. To advance the field, it is crucial to generate large-scale datasets. Compositional RL is particularly appealing for generating such large datasets, since 1)~it permits creating many tasks from few components, 2)~the task structure may enable trained agents to solve new tasks by combining relevant learned components, and 3)~the compositional dimensions provide a notion of task relatedness. This paper provides four offline RL datasets for simulated robotic manipulation created using the $256$ tasks from CompoSuite [Mendez at al., 2022a]. Each dataset is collected from an agent with a different degree of performance, and consists of $256$ million transitions. We provide training and evaluation settings for assessing an agent's ability to learn compositional task policies. Our benchmarking experiments show that current offline RL methods can learn the training tasks to some extent and that compositional methods outperform non-compositional methods. Yet current methods are unable to extract the compositional structure to generalize to unseen tasks, highlighting a need for future research in offline compositional RL.

CVDec 4, 2022
Land Use Prediction using Electro-Optical to SAR Few-Shot Transfer Learning

Marcel Hussing, Karen Li, Eric Eaton

Satellite image analysis has important implications for land use, urbanization, and ecosystem monitoring. Deep learning methods can facilitate the analysis of different satellite modalities, such as electro-optical (EO) and synthetic aperture radar (SAR) imagery, by supporting knowledge transfer between the modalities to compensate for individual shortcomings. Recent progress has shown how distributional alignment of neural network embeddings can produce powerful transfer learning models by employing a sliced Wasserstein distance (SWD) loss. We analyze how this method can be applied to Sentinel-1 and -2 satellite imagery and develop several extensions toward making it effective in practice. In an application to few-shot Local Climate Zone (LCZ) prediction, we show that these networks outperform multiple common baselines on datasets with a large number of classes. Further, we provide evidence that instance normalization can significantly stabilize the training process and that explicitly shaping the embedding space using supervised contrastive learning can lead to improved performance.

CVJul 22, 2024
Disentangling spatio-temporal knowledge for weakly supervised object detection and segmentation in surgical video

Guiqiu Liao, Matjaz Jogan, Sai Koushik et al.

Weakly supervised video object segmentation (WSVOS) enables the identification of segmentation maps without requiring an extensive training dataset of object masks, relying instead on coarse video labels indicating object presence. Current state-of-the-art methods either require multiple independent stages of processing that employ motion cues or, in the case of end-to-end trainable networks, lack in segmentation accuracy, in part due to the difficulty of learning segmentation maps from videos with transient object presence. This limits the application of WSVOS for semantic annotation of surgical videos where multiple surgical tools frequently move in and out of the field of view, a problem that is more difficult than typically encountered in WSVOS. This paper introduces Video Spatio-Temporal Disentanglement Networks (VDST-Net), a framework to disentangle spatiotemporal information using semi-decoupled knowledge distillation to predict high-quality class activation maps (CAMs). A teacher network designed to resolve temporal conflicts when specifics about object location and timing in the video are not provided works with a student network that integrates information over time by leveraging temporal dependencies. We demonstrate the efficacy of our framework on a public reference dataset and on a more challenging surgical video dataset where objects are, on average, present in less than 60\% of annotated frames. Our method outperforms state-of-the-art techniques and generates superior segmentation masks under video-level weak supervision.

59.9LGMay 20
Behavior-Consistent Deep Reinforcement Learning

Marcel Hussing, Liv G. d'Aliberti, Claas Voelcker et al.

Reinforcement learning (RL) often exhibits high variance across training runs, leading to unreliable performance and posing a major challenge to deployment in real-world domains. In this work, we address the challenge of cross-run policy divergence by formalizing the problem of behavior-consistent RL, where the objective is to obtain policies that are both high-performing and distributionally similar across training runs. Our key observation is that maximum-entropy RL provides a direct mechanism for controlling behavioral divergence by anchoring runs to a common (uniform) prior. We prove that, for Boltzmann policies, choosing the temperature proportional to $Q$-function disagreement bounds the pairwise KL divergence between the induced policies. However, we also show that naïvely increasing entropy might impair policy optimization while amplifying off-policy error. Building upon these observations, we propose $Q$-value Expectile Disagreement (QED), a state-dependent temperature schedule that uses double-critic disagreement as a single-run proxy for cross-run disagreement. Empirically, we demonstrate that across 18 continuous-control tasks, QED reduces across-run divergence by two orders of magnitude without sacrificing performance, resulting in a considerable reduction in return variance at modest sample-efficiency costs.

LGAug 22, 2024
Assessing Modality Bias in Video Question Answering Benchmarks with Multimodal Large Language Models

Jean Park, Kuk Jin Jang, Basam Alasaly et al.

Multimodal large language models (MLLMs) can simultaneously process visual, textual, and auditory data, capturing insights that complement human analysis. However, existing video question-answering (VidQA) benchmarks and datasets often exhibit a bias toward a single modality, despite the goal of requiring advanced reasoning skills that integrate diverse modalities to answer the queries. In this work, we introduce the modality importance score (MIS) to identify such bias. It is designed to assess which modality embeds the necessary information to answer the question. Additionally, we propose an innovative method using state-of-the-art MLLMs to estimate the modality importance, which can serve as a proxy for human judgments of modality perception. With this MIS, we demonstrate the presence of unimodal bias and the scarcity of genuinely multimodal questions in existing datasets. We further validate the modality importance score with multiple ablation studies to evaluate the performance of MLLMs on permuted feature sets. Our results indicate that current models do not effectively integrate information due to modality imbalance in existing datasets. Our proposed MLLM-derived MIS can guide the curation of modality-balanced datasets that advance multimodal learning and enhance MLLMs' capabilities to understand and utilize synergistic relations across modalities.

20.8LGApr 19
Recovery Guarantees for Continual Learning of Dependent Tasks: Memory, Data-Dependent Regularization, and Data-Dependent Weights

Liangzu Peng, Uday Kiran Reddy Tadipatri, Ziqing Xu et al.

Continual learning (CL) is concerned with learning multiple tasks sequentially without forgetting previously learned tasks. Despite substantial empirical advances over recent years, the theoretical development of CL remains in its infancy. At the heart of developing CL theory lies the challenge that the data distribution varies across tasks, and we argue that properly addressing this challenge requires understanding this variation--dependency among tasks. To explicitly model task dependency, we consider nonlinear regression tasks and propose the assumption that these tasks are dependent in such a way that the data of the current task is a nonlinear transformation of previous data. With this model and under natural assumptions, we prove statistical recovery guarantees (more specifically, bounds on estimation errors) for several CL paradigms in practical use, including experience replay with data-independent regularization and data-independent weights that balance the losses of tasks, replay with data-dependent weights, and continual learning with data-dependent regularization (e.g., knowledge distillation). To the best of our knowledge, our bounds are informative in cases where prior work gives vacuous bounds.

LGFeb 26
Model Agreement via Anchoring

Eric Eaton, Surbhi Goel, Marcel Hussing et al.

Numerous lines of aim to control $\textit{model disagreement}$ -- the extent to which two machine learning models disagree in their predictions. We adopt a simple and standard notion of model disagreement in real-valued prediction problems, namely the expected squared difference in predictions between two models trained on independent samples, without any coordination of the training processes. We would like to be able to drive disagreement to zero with some natural parameter(s) of the training procedure using analyses that can be applied to existing training methodologies. We develop a simple general technique for proving bounds on independent model disagreement based on $\textit{anchoring}$ to the average of two models within the analysis. We then apply this technique to prove disagreement bounds for four commonly used machine learning algorithms: (1) stacked aggregation over an arbitrary model class (where disagreement is driven to 0 with the number of models $k$ being stacked) (2) gradient boosting (where disagreement is driven to 0 with the number of iterations $k$) (3) neural network training with architecture search (where disagreement is driven to 0 with the size $n$ of the architecture being optimized over) and (4) regression tree training over all regression trees of fixed depth (where disagreement is driven to 0 with the depth $d$ of the tree architecture). For clarity, we work out our initial bounds in the setting of one-dimensional regression with squared error loss -- but then show that all of our results generalize to multi-dimensional regression with any strongly convex loss.

CVMay 31, 2023Code
CAROM Air -- Vehicle Localization and Traffic Scene Reconstruction from Aerial Videos

Duo Lu, Eric Eaton, Matt Weg et al.

Road traffic scene reconstruction from videos has been desirable by road safety regulators, city planners, researchers, and autonomous driving technology developers. However, it is expensive and unnecessary to cover every mile of the road with cameras mounted on the road infrastructure. This paper presents a method that can process aerial videos to vehicle trajectory data so that a traffic scene can be automatically reconstructed and accurately re-simulated using computers. On average, the vehicle localization error is about 0.1 m to 0.3 m using a consumer-grade drone flying at 120 meters. This project also compiles a dataset of 50 reconstructed road traffic scenes from about 100 hours of aerial videos to enable various downstream traffic analysis applications and facilitate further road traffic related research. The dataset is available at https://github.com/duolu/CAROM.

LGMay 24, 2023Code
IBCL: Zero-shot Model Generation under Stability-Plasticity Trade-offs

Pengyuan Lu, Michele Caprio, Eric Eaton et al.

Algorithms that balance the stability-plasticity trade-off are well studied in the Continual Learning literature. However, only a few focus on obtaining models for specified trade-off preferences. When solving the problem of continual learning under specific trade-offs (CLuST), state-of-the-art techniques leverage rehearsal-based learning, which requires retraining when a model corresponding to a new trade-off preference is requested. This is inefficient, since there potentially exists a significant number of different trade-offs, and a large number of models may be requested. As a response, we propose Imprecise Bayesian Continual Learning (IBCL), an algorithm that tackles CLuST efficiently. IBCL replaces retraining with a constant-time convex combination. Given a new task, IBCL (1) updates the knowledge base as a convex hull of model parameter distributions, and (2) generates one Pareto-optimal model per given trade-off via convex combination without additional training. That is, obtaining models corresponding to specified trade-offs via IBCL is zero-shot. Experiments whose baselines are current CLuST algorithms show that IBCL improves classification by at most 44% on average per task accuracy, and by 45% on peak per task accuracy while maintaining a near-zero to positive backward transfer, with memory overheads converging to constants. In addition, its training overhead, measured by the number of batch updates, remains constant at every task, regardless of the number of preferences requested. IBCL also improves multi-objective reinforcement learning tasks by maintaining the same Pareto front hypervolume, while significantly reducing the training cost. Details can be found at: https://github.com/ibcl-anon/ibcl.

CVOct 4, 2023
A Metacognitive Approach to Out-of-Distribution Detection for Segmentation

Meghna Gummadi, Cassandra Kent, Karl Schmeckpeper et al.

Despite outstanding semantic scene segmentation in closed-worlds, deep neural networks segment novel instances poorly, which is required for autonomous agents acting in an open world. To improve out-of-distribution (OOD) detection for segmentation, we introduce a metacognitive approach in the form of a lightweight module that leverages entropy measures, segmentation predictions, and spatial context to characterize the segmentation model's uncertainty and detect pixel-wise OOD data in real-time. Additionally, our approach incorporates a novel method of generating synthetic OOD data in context with in-distribution data, which we use to fine-tune existing segmentation models with maximum entropy training. This further improves the metacognitive module's performance without requiring access to OOD data while enabling compatibility with established pre-trained models. Our resulting approach can reliably detect OOD instances in a scene, as shown by state-of-the-art performance on OOD detection for semantic segmentation benchmarks.

LGMar 9, 2024
Dissecting Deep RL with High Update Ratios: Combatting Value Divergence

Marcel Hussing, Claas Voelcker, Igor Gilitschenski et al.

We show that deep reinforcement learning algorithms can retain their ability to learn without resetting network parameters in settings where the number of gradient updates greatly exceeds the number of environment samples by combatting value function divergence. Under large update-to-data ratios, a recent study by Nikishin et al. (2022) suggested the emergence of a primacy bias, in which agents overfit early interactions and downplay later experience, impairing their ability to learn. In this work, we investigate the phenomena leading to the primacy bias. We inspect the early stages of training that were conjectured to cause the failure to learn and find that one fundamental challenge is a long-standing acquaintance: value function divergence. Overinflated Q-values are found not only on out-of-distribution but also in-distribution data and can be linked to overestimation on unseen action prediction propelled by optimizer momentum. We employ a simple unit-ball normalization that enables learning under large update ratios, show its efficacy on the widely used dm_control suite, and obtain strong performance on the challenging dog tasks, competitive with model-based approaches. Our results question, in parts, the prior explanation for sub-optimal learning due to overfitting early data.

LGOct 11, 2024
MAD-TD: Model-Augmented Data stabilizes High Update Ratio RL

Claas A Voelcker, Marcel Hussing, Eric Eaton et al.

Building deep reinforcement learning (RL) agents that find a good policy with few samples has proven notoriously challenging. To achieve sample efficiency, recent work has explored updating neural networks with large numbers of gradient steps for every new sample. While such high update-to-data (UTD) ratios have shown strong empirical performance, they also introduce instability to the training process. Previous approaches need to rely on periodic neural network parameter resets to address this instability, but restarting the training process is infeasible in many real-world applications and requires tuning the resetting interval. In this paper, we focus on one of the core difficulties of stable training with limited samples: the inability of learned value functions to generalize to unobserved on-policy actions. We mitigate this issue directly by augmenting the off-policy RL training process with a small amount of data generated from a learned world model. Our method, Model-Augmented Data for TD Learning (MAD-TD), uses small amounts of generated data to stabilize high UTD training and achieve competitive performance on the most challenging tasks in the DeepMind control suite. Our experiments further highlight the importance of employing a good model to generate data, MAD-TD's ability to combat value overestimation, and its practical stability gains for continued learning.

LGOct 11, 2024
Can we hop in general? A discussion of benchmark selection and design using the Hopper environment

Claas A Voelcker, Marcel Hussing, Eric Eaton

Empirical, benchmark-driven testing is a fundamental paradigm in the current RL community. While using off-the-shelf benchmarks in reinforcement learning (RL) research is a common practice, this choice is rarely discussed. Benchmark choices are often done based on intuitive ideas like "legged robots" or "visual observations". In this paper, we argue that benchmarking in RL needs to be treated as a scientific discipline itself. To illustrate our point, we present a case study on different variants of the Hopper environment to show that the selection of standard benchmarking suites can drastically change how we judge performance of algorithms. The field does not have a cohesive notion of what the different Hopper environments are representative - they do not even seem to be representative of each other. Our experimental results suggests a larger issue in the deep RL literature: benchmark choices are neither commonly justified, nor does there exist a language that could be used to justify the selection of certain environments. This paper concludes with a discussion of the requirements for proper discussion and evaluations of benchmarks and recommends steps to start a dialogue towards this goal.

CVAug 20, 2025
Pixie: Fast and Generalizable Supervised Learning of 3D Physics from Pixels

Long Le, Ryan Lucas, Chen Wang et al.

Inferring the physical properties of 3D scenes from visual information is a critical yet challenging task for creating interactive and realistic virtual worlds. While humans intuitively grasp material characteristics such as elasticity or stiffness, existing methods often rely on slow, per-scene optimization, limiting their generalizability and application. To address this problem, we introduce PIXIE, a novel method that trains a generalizable neural network to predict physical properties across multiple scenes from 3D visual features purely using supervised losses. Once trained, our feed-forward network can perform fast inference of plausible material fields, which coupled with a learned static scene representation like Gaussian Splatting enables realistic physics simulation under external forces. To facilitate this research, we also collected PIXIEVERSE, one of the largest known datasets of paired 3D assets and physic material annotations. Extensive evaluations demonstrate that PIXIE is about 1.46-4.39x better and orders of magnitude faster than test-time optimization methods. By leveraging pretrained visual features like CLIP, our method can also zero-shot generalize to real-world scenes despite only ever been trained on synthetic data. https://pixie-3d.github.io/

CVJul 2, 2025
Future Slot Prediction for Unsupervised Object Discovery in Surgical Video

Guiqiu Liao, Matjaz Jogan, Marcel Hussing et al.

Object-centric slot attention is an emerging paradigm for unsupervised learning of structured, interpretable object-centric representations (slots). This enables effective reasoning about objects and events at a low computational cost and is thus applicable to critical healthcare applications, such as real-time interpretation of surgical video. The heterogeneous scenes in real-world applications like surgery are, however, difficult to parse into a meaningful set of slots. Current approaches with an adaptive slot count perform well on images, but their performance on surgical videos is low. To address this challenge, we propose a dynamic temporal slot transformer (DTST) module that is trained both for temporal reasoning and for predicting the optimal future slot initialization. The model achieves state-of-the-art performance on multiple surgical databases, demonstrating that unsupervised object-centric methods can be applied to real-world data and become part of the common arsenal in healthcare applications.

LGFeb 17, 2025
Intersectional Fairness in Reinforcement Learning with Large State and Constraint Spaces

Eric Eaton, Marcel Hussing, Michael Kearns et al.

In traditional reinforcement learning (RL), the learner aims to solve a single objective optimization problem: find the policy that maximizes expected reward. However, in many real-world settings, it is important to optimize over multiple objectives simultaneously. For example, when we are interested in fairness, states might have feature annotations corresponding to multiple (intersecting) demographic groups to whom reward accrues, and our goal might be to maximize the reward of the group receiving the minimal reward. In this work, we consider a multi-objective optimization problem in which each objective is defined by a state-based reweighting of a single scalar reward function. This generalizes the problem of maximizing the reward of the minimum reward group. We provide oracle-efficient algorithms to solve these multi-objective RL problems even when the number of objectives is exponentially large-for tabular MDPs, as well as for large MDPs when the group functions have additional structure. Finally, we experimentally validate our theoretical results and demonstrate applications on a preferential attachment graph MDP.

IVJan 21, 2025
Slot-BERT: Self-supervised Object Discovery in Surgical Video

Guiqiu Liao, Matjaz Jogan, Marcel Hussing et al.

Object-centric slot attention is a powerful framework for unsupervised learning of structured and explainable representations that can support reasoning about objects and actions, including in surgical videos. While conventional object-centric methods for videos leverage recurrent processing to achieve efficiency, they often struggle with maintaining long-range temporal coherence required for long videos in surgical applications. On the other hand, fully parallel processing of entire videos enhances temporal consistency but introduces significant computational overhead, making it impractical for implementation on hardware in medical facilities. We present Slot-BERT, a bidirectional long-range model that learns object-centric representations in a latent space while ensuring robust temporal coherence. Slot-BERT scales object discovery seamlessly to long videos of unconstrained lengths. A novel slot contrastive loss further reduces redundancy and improves the representation disentanglement by enhancing slot orthogonality. We evaluate Slot-BERT on real-world surgical video datasets from abdominal, cholecystectomy, and thoracic procedures. Our method surpasses state-of-the-art object-centric approaches under unsupervised training achieving superior performance across diverse domains. We also demonstrate efficient zero-shot domain adaptation to data from diverse surgical specialties and databases.

LGMay 23, 2024
Distributed Continual Learning

Long Le, Marcel Hussing, Eric Eaton

This work studies the intersection of continual and federated learning, in which independent agents face unique tasks in their environments and incrementally develop and share knowledge. We introduce a mathematical framework capturing the essential aspects of distributed continual learning, including agent model and statistical heterogeneity, continual distribution shift, network topology, and communication constraints. Operating on the thesis that distributed continual learning enhances individual agent performance over single-agent learning, we identify three modes of information exchange: data instances, full model parameters, and modular (partial) model parameters. We develop algorithms for each sharing mode and conduct extensive empirical investigations across various datasets, topology structures, and communication limits. Our findings reveal three key insights: sharing parameters is more efficient than sharing data as tasks become more complex; modular parameter sharing yields the best performance while minimizing communication costs; and combining sharing modes can cumulatively improve performance.

CVJun 3, 2025
FORLA: Federated Object-centric Representation Learning with Slot Attention

Guiqiu Liao, Matjaz Jogan, Eric Eaton et al.

Learning efficient visual representations across heterogeneous unlabeled datasets remains a central challenge in federated learning. Effective federated representations require features that are jointly informative across clients while disentangling domain-specific factors without supervision. We introduce FORLA, a novel framework for federated object-centric representation learning and feature adaptation across clients using unsupervised slot attention. At the core of our method is a shared feature adapter, trained collaboratively across clients to adapt features from foundation models, and a shared slot attention module that learns to reconstruct the adapted features. To optimize this adapter, we design a two-branch student-teacher architecture. In each client, a student decoder learns to reconstruct full features from foundation models, while a teacher decoder reconstructs their adapted, low-dimensional counterpart. The shared slot attention module bridges cross-domain learning by aligning object-level representations across clients. Experiments in multiple real-world datasets show that our framework not only outperforms centralized baselines on object discovery but also learns a compact, universal representation that generalizes well across domains. This work highlights federated slot attention as an effective tool for scalable, unsupervised visual representation learning from cross-domain data with distributed concepts.

RODec 11, 2025
Iterative Compositional Data Generation for Robot Control

Anh-Quan Pham, Marcel Hussing, Shubhankar P. Patankar et al.

Collecting robotic manipulation data is expensive, making it impractical to acquire demonstrations for the combinatorially large space of tasks that arise in multi-object, multi-robot, and multi-environment settings. While recent generative models can synthesize useful data for individual tasks, they do not exploit the compositional structure of robotic domains and struggle to generalize to unseen task combinations. We propose a semantic compositional diffusion transformer that factorizes transitions into robot-, object-, obstacle-, and objective-specific components and learns their interactions through attention. Once trained on a limited subset of tasks, we show that our model can zero-shot generate high-quality transitions from which we can learn control policies for unseen task combinations. Then, we introduce an iterative self-improvement procedure in which synthetic data is validated via offline reinforcement learning and incorporated into subsequent training rounds. Our approach substantially improves zero-shot performance over monolithic and hard-coded compositional baselines, ultimately solving nearly all held-out tasks and demonstrating the emergence of meaningful compositional structure in the learned representations.

LGSep 10, 2025
Replicable Reinforcement Learning with Linear Function Approximation

Eric Eaton, Marcel Hussing, Michael Kearns et al.

Replication of experimental results has been a challenge faced by many scientific disciplines, including the field of machine learning. Recent work on the theory of machine learning has formalized replicability as the demand that an algorithm produce identical outcomes when executed twice on different samples from the same distribution. Provably replicable algorithms are especially interesting for reinforcement learning (RL), where algorithms are known to be unstable in practice. While replicable algorithms exist for tabular RL settings, extending these guarantees to more practical function approximation settings has remained an open problem. In this work, we make progress by developing replicable methods for linear function approximation in RL. We first introduce two efficient algorithms for replicable random design regression and uncentered covariance estimation, each of independent interest. We then leverage these tools to provide the first provably efficient replicable RL algorithms for linear Markov decision processes in both the generative model and episodic settings. Finally, we evaluate our algorithms experimentally and show how they can inspire more consistent neural policies.

LGJul 15, 2025
Relative Entropy Pathwise Policy Optimization

Claas Voelcker, Axel Brunnbauer, Marcel Hussing et al.

Score-function based methods for policy learning, such as REINFORCE and PPO, have delivered strong results in game-playing and robotics, yet their high variance often undermines training stability. Using pathwise policy gradients, i.e. computing a derivative by differentiating the objective function, alleviates the variance issues. However, they require an accurate action-conditioned value function, which is notoriously hard to learn without relying on replay buffers for reusing past off-policy data. We present an on-policy algorithm that trains Q-value models purely from on-policy trajectories, unlocking the possibility of using pathwise policy updates in the context of on-policy learning. We show how to combine stochastic policies for exploration with constrained updates for stable training, and evaluate important architectural components that stabilize value function learning. The result, Relative Entropy Pathwise Policy Optimization (REPPO), is an efficient on-policy algorithm that combines the stability of pathwise policy gradients with the simplicity and minimal memory footprint of standard on-policy learning. Compared to state-of-the-art on two standard GPU-parallelized benchmarks, REPPO provides strong empirical performance at superior sample efficiency, wall-clock time, memory footprint, and hyperparameter robustness.

LGOct 4, 2023
IBCL: Zero-shot Model Generation for Task Trade-offs in Continual Learning

Pengyuan Lu, Michele Caprio, Eric Eaton et al.

Like generic multi-task learning, continual learning has the nature of multi-objective optimization, and therefore faces a trade-off between the performance of different tasks. That is, to optimize for the current task distribution, it may need to compromise performance on some previous tasks. This means that there exist multiple models that are Pareto-optimal at different times, each addressing a distinct task performance trade-off. Researchers have discussed how to train particular models to address specific trade-off preferences. However, existing algorithms require training overheads proportional to the number of preferences -- a large burden when there are multiple, possibly infinitely many, preferences. As a response, we propose Imprecise Bayesian Continual Learning (IBCL). Upon a new task, IBCL (1) updates a knowledge base in the form of a convex hull of model parameter distributions and (2) obtains particular models to address task trade-off preferences with zero-shot. That is, IBCL does not require any additional training overhead to generate preference-addressing models from its knowledge base. We show that models obtained by IBCL have guarantees in identifying the Pareto optimal parameters. Moreover, experiments on standard image classification and NLP tasks support this guarantee. Statistically, IBCL improves average per-task accuracy by at most 23\% and peak per-task accuracy by at most 15\% with respect to the baseline methods, with steadily near-zero or positive backward transfer. Most importantly, IBCL significantly reduces the training overhead from training 1 model per preference to at most 3 models for all preferences.

LGMay 24, 2023
Replicable Reinforcement Learning

Eric Eaton, Marcel Hussing, Michael Kearns et al.

The replicability crisis in the social, behavioral, and data sciences has led to the formulation of algorithm frameworks for replicability -- i.e., a requirement that an algorithm produce identical outputs (with high probability) when run on two different samples from the same underlying distribution. While still in its infancy, provably replicable algorithms have been developed for many fundamental tasks in machine learning and statistics, including statistical query learning, the heavy hitters problem, and distribution testing. In this work we initiate the study of replicable reinforcement learning, providing a provably replicable algorithm for parallel value iteration, and a provably replicable version of R-max in the episodic setting. These are the first formal replicability results for control problems, which present different challenges for replication than batch learning settings.

CVMay 17, 2023
ZeroFlow: Scalable Scene Flow via Distillation

Kyle Vedder, Neehar Peri, Nathaniel Chodosh et al.

Scene flow estimation is the task of describing the 3D motion field between temporally successive point clouds. State-of-the-art methods use strong priors and test-time optimization techniques, but require on the order of tens of seconds to process full-size point clouds, making them unusable as computer vision primitives for real-time applications such as open world object detection. Feedforward methods are considerably faster, running on the order of tens to hundreds of milliseconds for full-size point clouds, but require expensive human supervision. To address both limitations, we propose Scene Flow via Distillation, a simple, scalable distillation framework that uses a label-free optimization method to produce pseudo-labels to supervise a feedforward model. Our instantiation of this framework, ZeroFlow, achieves state-of-the-art performance on the Argoverse 2 Self-Supervised Scene Flow Challenge while using zero human labels by simply training on large-scale, diverse unlabeled data. At test-time, ZeroFlow is over 1000x faster than label-free state-of-the-art optimization-based methods on full-size point clouds (34 FPS vs 0.028 FPS) and over 1000x cheaper to train on unlabeled data compared to the cost of human annotation (\$394 vs ~\$750,000). To facilitate further research, we release our code, trained model weights, and high quality pseudo-labels for the Argoverse 2 and Waymo Open datasets at https://vedder.io/zeroflow.html

LGJan 26, 2022
Gap Minimization for Knowledge Sharing and Transfer

Boyu Wang, Jorge Mendez, Changjian Shui et al.

Learning from multiple related tasks by knowledge sharing and transfer has become increasingly relevant over the last two decades. In order to successfully transfer information from one task to another, it is critical to understand the similarities and differences between the domains. In this paper, we introduce the notion of \emph{performance gap}, an intuitive and novel measure of the distance between learning tasks. Unlike existing measures which are used as tools to bound the difference of expected risks between tasks (e.g., $\mathcal{H}$-divergence or discrepancy distance), we theoretically show that the performance gap can be viewed as a data- and algorithm-dependent regularizer, which controls the model complexity and leads to finer guarantees. More importantly, it also provides new insights and motivates a novel principle for designing strategies for knowledge sharing and transfer: gap minimization. We instantiate this principle with two algorithms: 1. gapBoost, a novel and principled boosting algorithm that explicitly minimizes the performance gap between source and target domains for transfer learning; and 2. gapMTNN, a representation learning algorithm that reformulates gap minimization as semantic conditional matching for multitask learning. Our extensive evaluation on both transfer learning and multitask learning benchmark data sets shows that our methods outperform existing baselines.

LGJan 19, 2022
Prospective Learning: Principled Extrapolation to the Future

Ashwin De Silva, Rahul Ramesh, Lyle Ungar et al.

Learning is a process which can update decision rules, based on past experience, such that future performance improves. Traditionally, machine learning is often evaluated under the assumption that the future will be identical to the past in distribution or change adversarially. But these assumptions can be either too optimistic or pessimistic for many problems in the real world. Real world scenarios evolve over multiple spatiotemporal scales with partially predictable dynamics. Here we reformulate the learning problem to one that centers around this idea of dynamic futures that are partially learnable. We conjecture that certain sequences of tasks are not retrospectively learnable (in which the data distribution is fixed), but are prospectively learnable (in which distributions may be dynamic), suggesting that prospective learning is more difficult in kind than retrospective learning. We argue that prospective learning more accurately characterizes many real world problems that (1) currently stymie existing artificial intelligence solutions and/or (2) lack adequate explanations for how natural intelligences solve them. Thus, studying prospective learning will lead to deeper insights and solutions to currently vexing challenges in both natural and artificial intelligences.

MLSep 29, 2021
Towards a theory of out-of-distribution learning

Jayanta Dey, Ali Geisa, Ronak Mehta et al.

Learning is a process wherein a learning agent enhances its performance through exposure of experience or data. Throughout this journey, the agent may encounter diverse learning environments. For example, data may be presented to the leaner all at once, in multiple batches, or sequentially. Furthermore, the distribution of each data sample could be either identical and independent (iid) or non-iid. Additionally, there may exist computational and space constraints for the deployment of the learning algorithms. The complexity of a learning task can vary significantly, depending on the learning setup and the constraints imposed upon it. However, it is worth noting that the current literature lacks formal definitions for many of the in-distribution and out-of-distribution learning paradigms. Establishing proper and universally agreed-upon definitions for these learning setups is essential for thoroughly exploring the evolution of ideas across different learning scenarios and deriving generalized mathematical bounds for these learners. In this paper, we aim to address this issue by proposing a chronological approach to defining different learning tasks using the provably approximately correct (PAC) learning framework. We will start with in-distribution learning and progress to recently proposed lifelong or continual learning. We employ consistent terminology and notation to demonstrate how each of these learning frameworks represents a specific instance of a broader, more generalized concept of learnability. Our hope is that this work will inspire a universally agreed-upon approach to quantifying different types of learning, fostering greater understanding and progress in the field.

CVJun 12, 2021
Sparse PointPillars: Maintaining and Exploiting Input Sparsity to Improve Runtime on Embedded Systems

Kyle Vedder, Eric Eaton

Bird's Eye View (BEV) is a popular representation for processing 3D point clouds, and by its nature is fundamentally sparse. Motivated by the computational limitations of mobile robot platforms, we create a fast, high-performance BEV 3D object detector that maintains and exploits this input sparsity to decrease runtimes over non-sparse baselines and avoids the tradeoff between pseudoimage area and runtime. We present results on KITTI, a canonical 3D detection dataset, and Matterport-Chair, a novel Matterport3D-derived chair detection dataset from scenes in real furnished homes. We evaluate runtime characteristics using a desktop GPU, an embedded ML accelerator, and a robot CPU, demonstrating that our method results in significant detection speedups (2X or more) for embedded systems with only a modest decrease in detection quality. Our work represents a new approach for practitioners to optimize models for embedded systems by maintaining and exploiting input sparsity throughout their entire pipeline to reduce runtime and resource usage while preserving detection performance.

LGJul 15, 2020
Lifelong Learning of Compositional Structures

Jorge A. Mendez, Eric Eaton

A hallmark of human intelligence is the ability to construct self-contained chunks of knowledge and adequately reuse them in novel combinations for solving different yet structurally related problems. Learning such compositional structures has been a significant challenge for artificial systems, due to the combinatorial nature of the underlying search problem. To date, research into compositional learning has largely proceeded separately from work on lifelong or continual learning. We integrate these two lines of work to present a general-purpose framework for lifelong learning of compositional structures that can be used for solving a stream of related tasks. Our framework separates the learning process into two broad stages: learning how to best combine existing components in order to assimilate a novel problem, and learning how to adapt the set of existing components to accommodate the new problem. This separation explicitly handles the trade-off between the stability required to remember how to solve earlier tasks and the flexibility required to solve new tasks, as we show empirically in an extensive evaluation.

LGJul 14, 2020
Lifelong Policy Gradient Learning of Factored Policies for Faster Training Without Forgetting

Jorge A. Mendez, Boyu Wang, Eric Eaton

Policy gradient methods have shown success in learning control policies for high-dimensional dynamical systems. Their biggest downside is the amount of exploration they require before yielding high-performing policies. In a lifelong learning setting, in which an agent is faced with multiple consecutive tasks over its lifetime, reusing information from previously seen tasks can substantially accelerate the learning of new tasks. We provide a novel method for lifelong policy gradient learning that trains lifelong function approximators directly via policy gradients, allowing the agent to benefit from accumulated knowledge throughout the entire training process. We show empirically that our algorithm learns faster and converges to better policies than single-task and lifelong learning baselines, and completely avoids catastrophic forgetting on a variety of challenging domains.

CVJun 10, 2019
Zero-Shot Image Classification Using Coupled Dictionary Embedding

Mohammad Rostami, Soheil Kolouri, Zak Murez et al.

Zero-shot learning (ZSL) is a framework to classify images belonging to unseen classes based on solely semantic information about these unseen classes. In this paper, we propose a new ZSL algorithm using coupled dictionary learning. The core idea is that the visual features and the semantic attributes of an image can share the same sparse representation in an intermediate space. We use images from seen classes and semantic attributes from seen and unseen classes to learn two dictionaries that can represent sparsely the visual and semantic feature vectors of an image. In the ZSL testing stage and in the absence of labeled data, images from unseen classes can be mapped into the attribute space by finding the joint sparse representation using solely the visual data. The image is then classified in the attribute space given semantic descriptions of unseen classes. We also provide an attribute-aware formulation to tackle domain shift and hubness problems in ZSL. Extensive experiments are provided to demonstrate the superior performance of our approach against the state of the art ZSL algorithms on benchmark ZSL datasets.

MED-PHApr 6, 2019
Artificial Intelligence for Pediatric Ophthalmology

Julia E. Reid, Eric Eaton

PURPOSE OF REVIEW: Despite the impressive results of recent artificial intelligence (AI) applications to general ophthalmology, comparatively less progress has been made toward solving problems in pediatric ophthalmology using similar techniques. This article discusses the unique needs of pediatric ophthalmology patients and how AI techniques can address these challenges, surveys recent applications of AI to pediatric ophthalmology, and discusses future directions in the field. RECENT FINDINGS: The most significant advances involve the automated detection of retinopathy of prematurity (ROP), yielding results that rival experts. Machine learning (ML) has also been successfully applied to the classification of pediatric cataracts, prediction of post-operative complications following cataract surgery, detection of strabismus and refractive error, prediction of future high myopia, and diagnosis of reading disability via eye tracking. In addition, ML techniques have been used for the study of visual development, vessel segmentation in pediatric fundus images, and ophthalmic image synthesis. SUMMARY: AI applications could significantly benefit clinical care for pediatric ophthalmology patients by optimizing disease detection and grading, broadening access to care, furthering scientific discovery, and improving clinical efficiency. These methods need to match or surpass physician performance in clinical trials before deployment with patients. Due to widespread use of closed-access data sets and software implementations, it is difficult to directly compare the performance of these approaches, and reproducibility is poor. Open-access data sets and software implementations could alleviate these issues, and encourage further AI applications to pediatric ophthalmology. KEYWORDS: pediatric ophthalmology, machine learning, artificial intelligence, deep learning

MLNov 18, 2017
Tree-Structured Boosting: Connections Between Gradient Boosted Stumps and Full Decision Trees

José Marcio Luna, Eric Eaton, Lyle H. Ungar et al.

Additive models, such as produced by gradient boosting, and full interaction models, such as classification and regression trees (CART), are widely used algorithms that have been investigated largely in isolation. We show that these models exist along a spectrum, revealing never-before-known connections between these two approaches. This paper introduces a novel technique called tree-structured boosting for creating a single decision tree, and shows that this method can produce models equivalent to CART or gradient boosted stumps at the extremes by varying a single parameter. Although tree-structured boosting is designed primarily to provide both the model interpretability and predictive performance needed for high-stake applications like medicine, it also can produce decision trees represented by hybrid models between CART and boosted stumps that can outperform either of these approaches.

LGOct 10, 2017
Using Task Descriptions in Lifelong Machine Learning for Improved Performance and Zero-Shot Transfer

David Isele, Mohammad Rostami, Eric Eaton

Knowledge transfer between tasks can improve the performance of learned models, but requires an accurate estimate of the inter-task relationships to identify the relevant knowledge to transfer. These inter-task relationships are typically estimated based on training data for each task, which is inefficient in lifelong learning settings where the goal is to learn each consecutive task rapidly from as little data as possible. To reduce this burden, we develop a lifelong learning method based on coupled dictionary learning that utilizes high-level task descriptions to model the inter-task relationships. We show that using task descriptors improves the performance of the learned task policies, providing both theoretical justification for the benefit and empirical demonstration of the improvement across a variety of learning problems. Given only the descriptor for a new task, the lifelong learner is also able to accurately predict a model for the new task through zero-shot learning using the coupled dictionary, eliminating the need to gather training data before addressing the task.

LGSep 15, 2017
Multi-Agent Distributed Lifelong Learning for Collective Knowledge Acquisition

Mohammad Rostami, Soheil Kolouri, Kyungnam Kim et al.

Lifelong machine learning methods acquire knowledge over a series of consecutive tasks, continually building upon their experience. Current lifelong learning algorithms rely upon a single learning agent that has centralized access to all data. In this paper, we extend the idea of lifelong learning from a single agent to a network of multiple agents that collectively learn a series of tasks. Each agent faces some (potentially unique) set of tasks; the key idea is that knowledge learned from these tasks may benefit other agents trying to learn different (but related) tasks. Our Collective Lifelong Learning Algorithm (CoLLA) provides an efficient way for a network of agents to share their learned knowledge in a distributed and decentralized manner, while preserving the privacy of the locally observed data. Note that a decentralized scheme is a subclass of distributed algorithms where a central server does not exist and in addition to data, computations are also distributed among the agents. We provide theoretical guarantees for robust performance of the algorithm and empirically demonstrate that CoLLA outperforms existing approaches for distributed multi-task learning on a variety of data sets.

AIFeb 1, 2017
Blue Sky Ideas in Artificial Intelligence Education from the EAAI 2017 New and Future AI Educator Program

Eric Eaton, Sven Koenig, Claudia Schulz et al.

The 7th Symposium on Educational Advances in Artificial Intelligence (EAAI'17, co-chaired by Sven Koenig and Eric Eaton) launched the EAAI New and Future AI Educator Program to support the training of early-career university faculty, secondary school faculty, and future educators (PhD candidates or postdocs who intend a career in academia). As part of the program, awardees were asked to address one of the following "blue sky" questions: * How could/should Artificial Intelligence (AI) courses incorporate ethics into the curriculum? * How could we teach AI topics at an early undergraduate or a secondary school level? * AI has the potential for broad impact to numerous disciplines. How could we make AI education more interdisciplinary, specifically to benefit non-engineering fields? This paper is a collection of their responses, intended to help motivate discussion around these issues in AI education.

LGOct 18, 2016
Online Contrastive Divergence with Generative Replay: Experience Replay without Storing Data

Decebal Constantin Mocanu, Maria Torres Vega, Eric Eaton et al.

Conceived in the early 1990s, Experience Replay (ER) has been shown to be a successful mechanism to allow online learning algorithms to reuse past experiences. Traditionally, ER can be applied to all machine learning paradigms (i.e., unsupervised, supervised, and reinforcement learning). Recently, ER has contributed to improving the performance of deep reinforcement learning. Yet, its application to many practical settings is still limited by the memory requirements of ER, necessary to explicitly store previous observations. To remedy this issue, we explore a novel approach, Online Contrastive Divergence with Generative Replay (OCD_GR), which uses the generative capability of Restricted Boltzmann Machines (RBMs) instead of recorded past experiences. The RBM is trained online, and does not require the system to store any of the observed data points. We compare OCD_GR to ER on 9 real-world datasets, considering a worst-case scenario (data points arriving in sorted order) as well as a more realistic one (sequential random-order data points). Our results show that in 64.28% of the cases OCD_GR outperforms ER and in the remaining 35.72% it has an almost equal performance, while having a considerably reduced space complexity (i.e., memory usage) at a comparable time complexity.

CVApr 20, 2016
Estimating 3D Trajectories from 2D Projections via Disjunctive Factored Four-Way Conditional Restricted Boltzmann Machines

Decebal Constantin Mocanu, Haitham Bou Ammar, Luis Puig et al.

Estimation, recognition, and near-future prediction of 3D trajectories based on their two dimensional projections available from one camera source is an exceptionally difficult problem due to uncertainty in the trajectories and environment, high dimensionality of the specific trajectory states, lack of enough labeled data and so on. In this article, we propose a solution to solve this problem based on a novel deep learning model dubbed Disjunctive Factored Four-Way Conditional Restricted Boltzmann Machine (DFFW-CRBM). Our method improves state-of-the-art deep learning techniques for high dimensional time-series modeling by introducing a novel tensor factorization capable of driving forth order Boltzmann machines to considerably lower energy levels, at no computational costs. DFFW-CRBMs are capable of accurately estimating, recognizing, and performing near-future prediction of three-dimensional trajectories from their 2D projections while requiring limited amount of labeled data. We evaluate our method on both simulated and real-world data, showing its effectiveness in predicting and classifying complex ball trajectories and human activities.

LGMay 21, 2015
Safe Policy Search for Lifelong Reinforcement Learning with Sublinear Regret

Haitham Bou Ammar, Rasul Tutunov, Eric Eaton

Lifelong reinforcement learning provides a promising framework for developing versatile agents that can accumulate knowledge over a lifetime of experience and rapidly learn new tasks by building upon prior knowledge. However, current lifelong learning methods exhibit non-vanishing regret as the amount of experience increases and include limitations that can lead to suboptimal or unsafe control policies. To address these issues, we develop a lifelong policy gradient learner that operates in an adversarial set- ting to learn multiple tasks online while enforcing safety constraints on the learned policies. We demonstrate, for the first time, sublinear regret for lifelong policy search, and validate our algorithm on several benchmark dynamical systems and an application to quadrotor control.

LGOct 9, 2012
Multi-view constrained clustering with an incomplete mapping between views

Eric Eaton, Marie desJardins, Sara Jacob

Multi-view learning algorithms typically assume a complete bipartite mapping between the different views in order to exchange information during the learning process. However, many applications provide only a partial mapping between the views, creating a challenge for current methods. To address this problem, we propose a multi-view algorithm based on constrained clustering that can operate with an incomplete mapping. Given a set of pairwise constraints in each view, our approach propagates these constraints using a local similarity measure to those instances that can be mapped to the other views, allowing the propagated constraints to be transferred across views via the partial mapping. It uses co-EM to iteratively estimate the propagation within each view based on the current clustering model, transfer the constraints across views, and then update the clustering model. By alternating the learning process between views, this approach produces a unified clustering model that is consistent with all views. We show that this approach significantly improves clustering performance over several other methods for transferring constraints and allows multi-view clustering to be reliably applied when given a limited mapping between the views. Our evaluation reveals that the propagated constraints have high precision with respect to the true clusters in the data, explaining their benefit to clustering performance in both single- and multi-view learning scenarios.