Giseop Kim

CV
3papers
12citations
Novelty50%
AI Score31

3 Papers

5.9CVSep 20, 2023
BroadBEV: Collaborative LiDAR-camera Fusion for Broad-sighted Bird's Eye View Map Construction

Minsu Kim, Giseop Kim, Kyong Hwan Jin et al.

A recent sensor fusion in a Bird's Eye View (BEV) space has shown its utility in various tasks such as 3D detection, map segmentation, etc. However, the approach struggles with inaccurate camera BEV estimation, and a perception of distant areas due to the sparsity of LiDAR points. In this paper, we propose a broad BEV fusion (BroadBEV) that addresses the problems with a spatial synchronization approach of cross-modality. Our strategy aims to enhance camera BEV estimation for a broad-sighted perception while simultaneously improving the completion of LiDAR's sparsity in the entire BEV space. Toward that end, we devise Point-scattering that scatters LiDAR BEV distribution to camera depth distribution. The method boosts the learning of depth estimation of the camera branch and induces accurate location of dense camera features in BEV space. For an effective BEV fusion between the spatially synchronized features, we suggest ColFusion that applies self-attention weights of LiDAR and camera BEV features to each other. Our extensive experiments demonstrate that BroadBEV provides a broad-sighted BEV perception with remarkable performance gains.

7.8ROJul 15, 2025
TRAN-D: 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Update

Jeongyun Kim, Seunghoon Jeong, Giseop Kim et al.

Understanding the 3D geometry of transparent objects from RGB images is challenging due to their inherent physical properties, such as reflection and refraction. To address these difficulties, especially in scenarios with sparse views and dynamic environments, we introduce TRAN-D, a novel 2D Gaussian Splatting-based depth reconstruction method for transparent objects. Our key insight lies in separating transparent objects from the background, enabling focused optimization of Gaussians corresponding to the object. We mitigate artifacts with an object-aware loss that places Gaussians in obscured regions, ensuring coverage of invisible surfaces while reducing overfitting. Furthermore, we incorporate a physics-based simulation that refines the reconstruction in just a few seconds, effectively handling object removal and chain-reaction movement of remaining objects without the need for rescanning. TRAN-D is evaluated on both synthetic and real-world sequences, and it consistently demonstrated robust improvements over existing GS-based state-of-the-art methods. In comparison with baselines, TRAN-D reduces the mean absolute error by over 39% for the synthetic TRansPose sequences. Furthermore, despite being updated using only one image, TRAN-D reaches a δ < 2.5 cm accuracy of 48.46%, over 1.5 times that of baselines, which uses six images. Code and more results are available at https://jeongyun0609.github.io/TRAN-D/.

2.0CVMay 2, 2024
Addressing Diverging Training Costs using BEVRestore for High-resolution Bird's Eye View Map Construction

Minsu Kim, Giseop Kim, Sunwook Choi

Recent advancements in Bird's Eye View (BEV) fusion for map construction have demonstrated remarkable mapping of urban environments. However, their deep and bulky architecture incurs substantial amounts of backpropagation memory and computing latency. Consequently, the problem poses an unavoidable bottleneck in constructing high-resolution (HR) BEV maps, as their large-sized features cause significant increases in costs including GPU memory consumption and computing latency, named diverging training costs issue. Affected by the problem, most existing methods adopt low-resolution (LR) BEV and struggle to estimate the precise locations of urban scene components like road lanes, and sidewalks. As the imprecision leads to risky motion planning like collision avoidance, the diverging training costs issue has to be resolved. In this paper, we address the issue with our novel BEVRestore mechanism. Specifically, our proposed model encodes the features of each sensor to LR BEV space and restores them to HR space to establish a memory-efficient map constructor. To this end, we introduce the BEV restoration strategy, which restores aliasing, and blocky artifacts of the up-scaled BEV features, and narrows down the width of the labels. Our extensive experiments show that the proposed mechanism provides a plug-and-play, memory-efficient pipeline, enabling an HR map construction with a broad BEV scope.