SYMar 18, 2022
Infinite-Horizon Reach-Avoid Zero-Sum Games via Deep Reinforcement LearningJingqi Li, Donggun Lee, Somayeh Sojoudi et al.
In this paper, we consider the infinite-horizon reach-avoid zero-sum game problem, where the goal is to find a set in the state space, referred to as the reach-avoid set, such that the system starting at a state therein could be controlled to reach a given target set without violating constraints under the worst-case disturbance. We address this problem by designing a new value function with a contracting Bellman backup, where the super-zero level set, i.e., the set of states where the value function is evaluated to be non-negative, recovers the reach-avoid set. Building upon this, we prove that the proposed method can be adapted to compute the viability kernel, or the set of states which could be controlled to satisfy given constraints, and the backward reachable set, or the set of states that could be driven towards a given target set. Finally, we propose to alleviate the curse of dimensionality issue in high-dimensional problems by extending Conservative Q-Learning, a deep reinforcement learning technique, to learn a value function such that the super-zero level set of the learned value function serves as a (conservative) approximation to the reach-avoid set. Our theoretical and empirical results suggest that the proposed method could learn reliably the reach-avoid set and the optimal control policy even with neural network approximation.
OCJun 3, 2019
Resilient Structural Stabilizability of Undirected NetworksJingqi Li, Ximing Chen, Sérgio Pequito et al.
In this paper, we consider the structural stabilizability problem of undirected networks. More specifically, we are tasked to infer the stabilizability of an undirected network from its underlying topology, where the undirected networks are modeled as continuous-time linear time-invariant (LTI) systems involving symmetric state matrices. Firstly, we derive a graph-theoretic necessary and sufficient condition for structural stabilizability of undirected networks. Then, we propose a method to infer the maximum dimension of stabilizable subspace solely based on the network structure. Based on these results, on one hand, we study the optimal actuator-disabling attack problem, i.e., removing a limited number of actuators to minimize the maximum dimension of stabilizable subspace. We show this problem is NP-hard. On the other hand, we study the optimal recovery problem with respect to the same kind of attacks, i.e., adding a limited number of new actuators such that the maximum dimension of stabilizable subspace is maximized. We prove the optimal recovery problem is also NP-hard, and we develop a (1-1/e) approximation algorithm to this problem.
CVMay 6, 2022
Forget Less, Count Better: A Domain-Incremental Self-Distillation Learning Benchmark for Lifelong Crowd CountingJiaqi Gao, Jingqi Li, Hongming Shan et al.
Crowd counting has important applications in public safety and pandemic control. A robust and practical crowd counting system has to be capable of continuously learning with the new incoming domain data in real-world scenarios instead of fitting one domain only. Off-the-shelf methods have some drawbacks when handling multiple domains: (1) the models will achieve limited performance (even drop dramatically) among old domains after training images from new domains due to the discrepancies of intrinsic data distributions from various domains, which is called catastrophic forgetting; (2) the well-trained model in a specific domain achieves imperfect performance among other unseen domains because of the domain shift; and (3) it leads to linearly increasing storage overhead, either mixing all the data for training or simply training dozens of separate models for different domains when new ones are available. To overcome these issues, we investigated a new crowd counting task in the incremental domains training setting called Lifelong Crowd Counting. Its goal is to alleviate the catastrophic forgetting and improve the generalization ability using a single model updated by the incremental domains. Specifically, we propose a self-distillation learning framework as a benchmark (Forget Less, Count Better, or FLCB) for lifelong crowd counting, which helps the model sustainably leverage previous meaningful knowledge for better crowd counting to mitigate the forgetting when the new data arrive. In addition, a new quantitative metric, normalized backward transfer (nBwT), is developed to evaluate the forgetting degree of the model in the lifelong learning process. Extensive experimental results demonstrate the superiority of our proposed benchmark in achieving a low catastrophic forgetting degree and strong generalization ability.
CVOct 21, 2022
Motion Matters: A Novel Motion Modeling For Cross-View Gait Feature LearningJingqi Li, Jiaqi Gao, Yuzhen Zhang et al.
As a unique biometric that can be perceived at a distance, gait has broad applications in person authentication, social security, and so on. Existing gait recognition methods suffer from changes in viewpoint and clothing and barely consider extracting diverse motion features, a fundamental characteristic in gaits, from gait sequences. This paper proposes a novel motion modeling method to extract the discriminative and robust representation. Specifically, we first extract the motion features from the encoded motion sequences in the shallow layer. Then we continuously enhance the motion feature in deep layers. This motion modeling approach is independent of mainstream work in building network architectures. As a result, one can apply this motion modeling method to any backbone to improve gait recognition performance. In this paper, we combine motion modeling with one commonly used backbone~(GaitGL) as GaitGL-M to illustrate motion modeling. Extensive experimental results on two commonly-used cross-view gait datasets demonstrate the superior performance of GaitGL-M over existing state-of-the-art methods.
58.7GTMar 27
Breaking Exponential Complexity in Games of Ordered Preference: A Tractable ReformulationDong Ho Lee, Jingqi Li, Lasse Peters et al.
Games of ordered preference (GOOPs) model multi-player equilibrium problems in which each player maintains a distinct hierarchy of strictly prioritized objectives. Existing approaches solve GOOPs by deriving and enforcing the necessary optimality conditions that characterize lexicographically constrained Nash equilibria through a single-level reformulation. However, the number of primal and dual variables in the resulting KKT system grows exponentially with the number of preference levels, leading to severe scalability challenges. We derive a compact reformulation of these necessary conditions that preserves the essential primal stationarity structure across hierarchy levels, yielding a "reduced" KKT system whose size grows polynomially with both the number of players and the number of preference levels. The reduced system constitutes a relaxation of the complete KKT system, yet it remains a valid necessary condition for local GOOP equilibria. For GOOPs with quadratic objectives and linear constraints, we prove that the primal solution sets of the reduced and complete KKT systems coincide. More generally, for GOOPs with arbitrary (but smooth) nonlinear objectives and constraints, the reduced KKT conditions recover all local GOOP equilibria but may admit spurious non-equilibrium solutions. We introduce a second-order sufficient condition to certify when a candidate point corresponds to a local GOOP equilibrium. We also develop a primal-dual interior-point method for computing a local GOOP equilibrium with local quadratic convergence. The resulting framework enables scalable and efficient computation of GOOP equilibria beyond the tractable range of existing exponentially complex formulations.
59.1GTMay 14
Efficiently Solving Mixed-Hierarchy Games with Quasi-Policy ApproximationsHamzah Khan, Dong Ho Lee, Jingqi Li et al.
Multi-robot coordination often exhibits hierarchical structure, with some robots' decisions depending on the planned behaviors of others. While game theory provides a principled framework for such interactions, existing solvers struggle to handle mixed information structures that combine simultaneous (Nash) and hierarchical (Stackelberg) decision-making. We study N-robot forest-structured mixed-hierarchy games, in which each robot acts as a Stackelberg leader over its subtree while robots in different branches interact via Nash equilibria. We derive the Karush-Kuhn-Tucker (KKT) first-order optimality conditions for this class of games and show that they involve increasingly high-order derivatives of robots' best-response policies as the hierarchy depth grows, rendering a direct solution intractable. To overcome this challenge, we introduce a quasi-policy approximation that removes higher-order policy derivatives and develop an inexact Newton method for efficiently solving the resulting approximated KKT systems. We prove local exponential convergence of the proposed algorithm for games with non-quadratic objectives and nonlinear constraints. The approach is implemented in a highly optimized Julia library (MixedHierarchyGames.jl) and evaluated in hardware and simulated multi-agent experiments, demonstrating real-time convergence for complex mixed-hierarchy information structures.
CLDec 30, 2025
Training Report of TeleChat3-MoEXinzhang Liu, Chao Wang, Zhihao Yang et al.
TeleChat3-MoE is the latest series of TeleChat large language models, featuring a Mixture-of-Experts (MoE) architecture with parameter counts ranging from 105 billion to over one trillion,trained end-to-end on Ascend NPU cluster. This technical report mainly presents the underlying training infrastructure that enables reliable and efficient scaling to frontier model sizes. We detail systematic methodologies for operator-level and end-to-end numerical accuracy verification, ensuring consistency across hardware platforms and distributed parallelism strategies. Furthermore, we introduce a suite of performance optimizations, including interleaved pipeline scheduling, attention-aware data scheduling for long-sequence training,hierarchical and overlapped communication for expert parallelism, and DVM-based operator fusion. A systematic parallelization framework, leveraging analytical estimation and integer linear programming, is also proposed to optimize multi-dimensional parallelism configurations. Additionally, we present methodological approaches to cluster-level optimizations, addressing host- and device-bound bottlenecks during large-scale training tasks. These infrastructure advancements yield significant throughput improvements and near-linear scaling on clusters comprising thousands of devices, providing a robust foundation for large-scale language model development on hardware ecosystems.
53.6SYApr 3
Inverse Safety Filtering: Inferring Constraints from Safety Filters for Decentralized CoordinationMinh Nguyen, Jingqi Li, Gechen Qu et al.
Safe multi-agent coordination in uncertain environments can benefit from learning constraints from other agents. Implicitly communicating safety constraints through actions is a promising approach, allowing agents to coordinate and maintain safety without expensive communication channels. This paper introduces an online method to infer constraints from observing the safety-filtered actions of other agents. We approach the problem by using safety filters to ensure forward safety and exploit their structure to work backwards and infer constraints. We provide sufficient conditions under which we can infer these constraints and prove that our inference method converges. This constraint inference procedure is coupled with a decentralized planning method that ensures safety when the constraint activation distance is sufficiently large. We then empirically validate our method with Monte Carlo simulations and hardware experiments with quadruped robots.
94.8SYMar 26
From Global to Local: Hierarchical Probabilistic Verification for Reachability LearningEbonye Smith, Sampada Deglurkar, Jingqi Li et al.
Hamilton-Jacobi (HJ) reachability provides formal safety guarantees for nonlinear systems. However, it becomes computationally intractable in high-dimensional settings, motivating learning-based approximations that may introduce unsafe errors or overly optimistic safe sets. In this work, we propose a hierarchical probabilistic verification framework for reachability learning that bridges offline global certification and online local refinement. We first construct a coarse safe set using scenario optimization, providing an efficient global probabilistic certificate. We then introduce an online local refinement module that expands the certified safe set near its boundary by solving a sequence of convex programs, recovering regions excluded by the global verification. This refinement reduces conservatism while focusing computation on critical regions of the state space. We provide probabilistic safety guarantees for both the global and locally refined sets. Integrated with a switching mechanism between a learned reachability policy and a model-based controller, the proposed framework improves success rates in goal-reaching tasks with safety constraints, as demonstrated in simulation experiments of two drones racing to a goal with complex safety constraints.
92.0SYMar 26
Active Calibration of Reachable Sets Using Approximate Pick-to-LearnSampada Deglurkar, Ebonye Smith, Jingqi Li et al.
Reachability computations that rely on learned or estimated models require calibration in order to uphold confidence about their guarantees. Calibration generally involves sampling scenarios inside the reachable set. However, producing reasonable probabilistic guarantees may require many samples, which can be costly. To remedy this, we propose that calibration of reachable sets be performed using active learning strategies. In order to produce a probabilistic guarantee on the active learning, we adapt the Pick-to-Learn algorithm, which produces generalization bounds for standard supervised learning, to the active learning setting. Our method, Approximate Pick-to-Learn, treats the process of choosing data samples as maximizing an approximate error function. We can then use conformal prediction to ensure that the approximate error is close to the true model error. We demonstrate our technique for a simulated drone racing example in which learning is used to provide an initial guess of the reachable tube. Our method requires fewer samples to calibrate the model and provides more accurate sets than the baselines. We simultaneously provide tight generalization bounds.
LGJan 29
Generalized Information Gathering Under Dynamics UncertaintyFernando Palafox, Jingqi Li, Jesse Milzman et al.
An agent operating in an unknown dynamical system must learn its dynamics from observations. Active information gathering accelerates this learning, but existing methods derive bespoke costs for specific modeling choices: dynamics models, belief update procedures, observation models, and planners. We present a unifying framework that decouples these choices from the information-gathering cost by explicitly exposing the causal dependencies between parameters, beliefs, and controls. Using this framework, we derive a general information-gathering cost based on Massey's directed information that assumes only Markov dynamics with additive noise and is otherwise agnostic to modeling choices. We prove that the mutual information cost used in existing literature is a special case of our cost. Then, we leverage our framework to establish an explicit connection between the mutual information cost and information gain in linearized Bayesian estimation, thereby providing theoretical justification for mutual information-based active learning approaches. Finally, we illustrate the practical utility of our framework through experiments spanning linear, nonlinear, and multi-agent systems.
LGJan 22, 2021
Towards Optimal Branching of Linear and Semidefinite Relaxations for Neural Network Robustness CertificationBrendon G. Anderson, Ziye Ma, Jingqi Li et al.
In this paper, we study certifying the robustness of ReLU neural networks against adversarial input perturbations. To diminish the relaxation error suffered by the popular linear programming (LP) and semidefinite programming (SDP) certification methods, we take a branch-and-bound approach to propose partitioning the input uncertainty set and solving the relaxations on each part separately. We show that this approach reduces relaxation error, and that the error is eliminated entirely upon performing an LP relaxation with a partition intelligently designed to exploit the nature of the ReLU activations. To scale this approach to large networks, we consider using a coarser partition whereby the number of parts in the partition is reduced. We prove that computing such a coarse partition that directly minimizes the LP relaxation error is NP-hard. By instead minimizing the worst-case LP relaxation error, we develop a closed-form branching scheme in the single-hidden layer case. We extend the analysis to the SDP, where the feasible set geometry is exploited to design a branching scheme that minimizes the worst-case SDP relaxation error. Experiments on MNIST, CIFAR-10, and Wisconsin breast cancer diagnosis classifiers demonstrate significant increases in the percentages of test samples certified. By independently increasing the input size and the number of layers, we empirically illustrate under which regimes the branched LP and branched SDP are best applied. Finally, we extend our LP branching method into a multi-layer branching heuristic, which attains comparable performance to prior state-of-the-art heuristics on large-scale, deep neural network certification benchmarks.
LGApr 1, 2020
Tightened Convex Relaxations for Neural Network Robustness CertificationBrendon G. Anderson, Ziye Ma, Jingqi Li et al.
In this paper, we consider the problem of certifying the robustness of neural networks to perturbed and adversarial input data. Such certification is imperative for the application of neural networks in safety-critical decision-making and control systems. Certification techniques using convex optimization have been proposed, but they often suffer from relaxation errors that void the certificate. Our work exploits the structure of ReLU networks to improve relaxation errors through a novel partition-based certification procedure. The proposed method is proven to tighten existing linear programming relaxations, and asymptotically achieves zero relaxation error as the partition is made finer. We develop a finite partition that attains zero relaxation error and use the result to derive a tractable partitioning scheme that minimizes the worst-case relaxation error. Experiments using real data show that the partitioning procedure is able to issue robustness certificates in cases where prior methods fail. Consequently, partition-based certification procedures are found to provide an intuitive, effective, and theoretically justified method for tightening existing convex relaxation techniques.
OCSep 22, 2018
Structural Target Controllability of Undirected NetworksJingqi Li, Ximing Chen, Sérgio Pequito et al.
In this paper, we study the target controllability problem of networked dynamical systems, in which we are tasked to steer a subset of network states towards a desired objective. More specifically, we derive necessary and sufficient conditions for the structural target controllability problem of linear time-invariant (LTI) systems with symmetric state matrices, such as undirected dynamical networks with unknown link weights. To achieve our goal, we first characterize the generic rank of symmetrically structured matrices, as well as the modes of any numerical realization. Subsequently, we provide a graph-theoretic necessary and sufficient condition for the structural controllability of undirected networks with multiple control nodes. Finally, we derive a graph-theoretic necessary and sufficient condition for structural target controllability of undirected networks. Remarkably, apart from the standard reachability condition, only local topological information is needed for the verification of structural target controllability.