Zhaolong Su

LG
4papers
3citations
Novelty51%
AI Score52

4 Papers

CLMay 25
Triplet-Block Diffusion RWKV

Ke Lin, Yiyang Luo, Zhaolong Su et al.

Causal Transformer language models suffer from strictly sequential decoding and a quadratic per-step attention cost. While linear-time causal models and discrete diffusion models each address these weaknesses, their integration remains inherently inconsistent: diffusion requires bidirectional attention, while causal models are unidirectional. To unify these architectures, we propose $B^3D-RWKV$, a diffusion RWKV variant that integrates the model's $O(L)$ inference efficiency with parallel, bidirectional discrete-diffusion through a \emph{triplet-block layout} method. $B^3D-RWKV-7.2B$ reaches comparable accuracy on an 8-task suite versus existing models while significantly outperforming baselines in decoding throughput with an average of $\mathbf{1.6\times}$ speedup.

CVMay 8Code
How Far Is Document Parsing from Solved? PureDocBench: A Source-TraceableBenchmark across Clean, Degraded, and Real-World Settings

Zhiheng Li, Zongyang Ma, Jiaxian Chen et al.

The past year has seen over 20 open-source document parsing models, yet thefield still benchmarks almost exclusively on OmniDocBench, a 1,355-pagemanually annotated dataset whose top scores have saturated above 90%. Athree-stage audit pipeline we run on OmniDocBench screens its 21,353evaluator-scored blocks and confirms 2,580 errors (12.08%); combined with overa year of public availability, both annotation quality and contamination riskcall its rankings into question. To address these issues, we presentPureDocBench, a programmatically generated, source-traceable benchmark thatrenders document images from HTML/CSS and produces verifiable annotations fromthe same source, covering 10 domains, 66 subcategories, and 1,475 pages, eachin three versions: clean, digitally degraded, and real-degraded (4,425 imagestotal). Evaluating 40 models spanning pipeline specialists, end-to-endspecialists, and general-purpose VLMs, we find: (i) document parsing is farfrom solved: the best model scores only ~74 out of 100, with a 44.6-point gapbetween the strongest and weakest models; (ii) specialist parsers with <=4Bparameters rival or surpass general VLMs that are 5-100x larger, yet formularecognition remains a shared bottleneck where no model exceeds 67% whenaveraging the formula metric across all three tracks; (iii) general VLMs loseonly 0.99/8.52 Overall points under digital/real degradation versus 4.90/14.21for pipeline specialists, producing ranking reversals that make clean-onlyevaluation misleading for deployment. All data, code, and artifacts arepublicly released.

LGNov 24, 2025Code
UniGame: Turning a Unified Multimodal Model Into Its Own Adversary

Zhaolong Su, Wang Lu, Hao Chen et al.

Unified Multimodal Models (UMMs) have shown impressive performance in both understanding and generation with a single architecture. However, UMMs still exhibit a fundamental inconsistency: understanding favors compact embeddings, whereas generation favors reconstruction-rich representations. This structural trade-off produces misaligned decision boundaries, degraded cross-modal coherence, and heightened vulnerability under distributional and adversarial shifts. In this paper, we present UniGame, a self-adversarial post-training framework that directly targets the inconsistencies. By applying a lightweight perturber at the shared token interface, UniGame enables the generation branch to actively seek and challenge fragile understanding, turning the model itself into its own adversary. Experiments demonstrate that UniGame significantly improves the consistency (+4.6%). Moreover, it also achieves substantial improvements in understanding (+3.6%), generation (+0.02), out-of-distribution and adversarial robustness (+4.8% and +6.2% on NaturalBench and AdVQA). The framework is architecture-agnostic, introduces less than 1% additional parameters, and is complementary to existing post-training methods. These results position adversarial self-play as a general and effective principle for enhancing the coherence, stability, and unified competence of future multimodal foundation models. The official code is available at: https://github.com/AIFrontierLab/UniGame

LGJan 21
FedUMM: A General Framework for Federated Learning with Unified Multimodal Models

Zhaolong Su, Leheng Zhao, Xiaoying Wu et al.

Unified multimodal models (UMMs) are emerging as strong foundation models that can do both generation and understanding tasks in a single architecture. However, they are typically trained in centralized settings where all training and downstream datasets are gathered in a central server, limiting the deployment in privacy-sensitive and geographically distributed scenarios. In this paper, we present FedUMM, a general federated learning framework for UMMs under non-IID multimodal data with low communication cost. Built on NVIDIA FLARE, FedUMM instantiates federation for a BLIP3o backbone via parameter-efficient fine-tuning: clients train lightweight LoRA adapters while freezing the foundation models, and the server aggregates only adapter updates. We evaluate on VQA v2 and the GenEval compositional generation benchmarks under Dirichlet-controlled heterogeneity with up to 16 clients. Results show slight degradation as client count and heterogeneity increase, while remaining competitive with centralized training. We further analyze computation--communication trade-offs and demonstrate that adapter-only federation reduces per-round communication by over an order of magnitude compared to full fine-tuning, enabling practical federated UMM training. This work provides empirical experience for future research on privacy-preserving federated unified multimodal models.