RONov 26, 2025
VacuumVLA: Boosting VLA Capabilities via a Unified Suction and Gripping Tool for Complex Robotic ManipulationHui Zhou, Siyuan Huang, Minxing Li et al.
Vision Language Action models have significantly advanced general purpose robotic manipulation by harnessing large scale pretrained vision and language representations. Among existing approaches, a majority of current VLA systems employ parallel two finger grippers as their default end effectors. However, such grippers face inherent limitations in handling certain real world tasks such as wiping glass surfaces or opening drawers without handles due to insufficient contact area or lack of adhesion. To overcome these challenges, we present a low cost, integrated hardware design that combines a mechanical two finger gripper with a vacuum suction unit, enabling dual mode manipulation within a single end effector. Our system supports flexible switching or synergistic use of both modalities, expanding the range of feasible tasks. We validate the efficiency and practicality of our design within two state of the art VLA frameworks: DexVLA and Pi0. Experimental results demonstrate that with the proposed hybrid end effector, robots can successfully perform multiple complex tasks that are infeasible for conventional two finger grippers alone. All hardware designs and controlling systems will be released.
CVJun 11, 2024
Trim 3D Gaussian Splatting for Accurate Geometry RepresentationLue Fan, Yuxue Yang, Minxing Li et al.
In this paper, we introduce Trim 3D Gaussian Splatting (TrimGS) to reconstruct accurate 3D geometry from images. Previous arts for geometry reconstruction from 3D Gaussians mainly focus on exploring strong geometry regularization. Instead, from a fresh perspective, we propose to obtain accurate 3D geometry of a scene by Gaussian trimming, which selectively removes the inaccurate geometry while preserving accurate structures. To achieve this, we analyze the contributions of individual 3D Gaussians and propose a contribution-based trimming strategy to remove the redundant or inaccurate Gaussians. Furthermore, our experimental and theoretical analyses reveal that a relatively small Gaussian scale is a non-negligible factor in representing and optimizing the intricate details. Therefore the proposed TrimGS maintains relatively small Gaussian scales. In addition, TrimGS is also compatible with the effective geometry regularization strategies in previous arts. When combined with the original 3DGS and the state-of-the-art 2DGS, TrimGS consistently yields more accurate geometry and higher perceptual quality. Our project page is https://trimgs.github.io