Daria Trinitatova

RO
h-index24
8papers
170citations
Novelty50%
AI Score28

8 Papers

ROMay 19, 2024
VR-GPT: Visual Language Model for Intelligent Virtual Reality Applications

Mikhail Konenkov, Artem Lykov, Daria Trinitatova et al.

The advent of immersive Virtual Reality applications has transformed various domains, yet their integration with advanced artificial intelligence technologies like Visual Language Models remains underexplored. This study introduces a pioneering approach utilizing VLMs within VR environments to enhance user interaction and task efficiency. Leveraging the Unity engine and a custom-developed VLM, our system facilitates real-time, intuitive user interactions through natural language processing, without relying on visual text instructions. The incorporation of speech-to-text and text-to-speech technologies allows for seamless communication between the user and the VLM, enabling the system to guide users through complex tasks effectively. Preliminary experimental results indicate that utilizing VLMs not only reduces task completion times but also improves user comfort and task engagement compared to traditional VR interaction methods.

ROOct 24, 2021
GraspLook: a VR-based Telemanipulation System with R-CNN-driven Augmentation of Virtual Environment

Polina Ponomareva, Daria Trinitatova, Aleksey Fedoseev et al.

The teleoperation of robotic systems in medical applications requires stable and convenient visual feedback for the operator. The most accessible approach to delivering visual information from the remote area is using cameras to transmit a video stream from the environment. However, such systems are sensitive to the camera resolution, limited viewpoints, and cluttered environment bringing additional mental demands to the human operator. The paper proposes a novel system of teleoperation based on an augmented virtual environment (VE). The region-based convolutional neural network (R-CNN) is applied to detect the laboratory instrument and estimate its position in the remote environment to display further its digital twin in the VE, which is necessary for dexterous telemanipulation. The experimental results revealed that the developed system allows users to operate the robot smoother, which leads to a decrease in task execution time when manipulating test tubes. In addition, the participants evaluated the developed system as less mentally demanding (by 11%) and requiring less effort (by 16%) to accomplish the task than the camera-based teleoperation approach and highly assessed their performance in the augmented VE. The proposed technology can be potentially applied for conducting laboratory tests in remote areas when operating with infectious and poisonous reagents.

ROOct 21, 2021
WareVR: Virtual Reality Interface for Supervision of Autonomous Robotic System Aimed at Warehouse Stocktaking

Ivan Kalinov, Daria Trinitatova, Dzmitry Tsetserukou

WareVR is a novel human-robot interface based on a virtual reality (VR) application to interact with a heterogeneous robotic system for automated inventory management. We have created an interface to supervise an autonomous robot remotely from a secluded workstation in a warehouse that could benefit during the current pandemic COVID-19 since the stocktaking is a necessary and regular process in warehouses, which involves a group of people. The proposed interface allows regular warehouse workers without experience in robotics to control the heterogeneous robotic system consisting of an unmanned ground vehicle (UGV) and unmanned aerial vehicle (UAV). WareVR provides visualization of the robotic system in a digital twin of the warehouse, which is accompanied by a real-time video stream from the real environment through an on-board UAV camera. Using the WareVR interface, the operator can conduct different levels of stocktaking, monitor the inventory process remotely, and teleoperate the drone for a more detailed inspection. Besides, the developed interface includes remote control of the UAV for intuitive and straightforward human interaction with the autonomous robot for stocktaking. The effectiveness of the VR-based interface was evaluated through the user study in a "visual inspection" scenario.

ROJul 22, 2021
DeltaCharger: Charging Robot with Inverted Delta Mechanism and CNN-driven High Fidelity Tactile Perception for Precise 3D Positioning

Iaroslav Okunevich, Daria Trinitatova, Pavel Kopanev et al.

DeltaCharger is a novel charging robot with an Inverted Delta structure for 3D positioning of electrodes to achieve robust and safe transferring energy between two mobile robots. The embedded high-fidelity tactile sensors allow to estimate the angular, vertical and horizontal misalignments between electrodes on the charger mechanism and electrodes on the target robot using pressure data on the contact surfaces. This is crucial for preventing a short circuit. In this paper, the mechanism of the developed prototype and evaluation study of different machine learning models for misalignment prediction are presented. The experimental results showed that the proposed system can measure the angle, vertical and horizontal values of misalignment from pressure data with an accuracy of 95.46%, 98.2%, and 86.9%, respectively, using a Convolutional Neural Network (CNN). DeltaCharger can potentially bring a new level of charging systems and improve the prevalence of mobile autonomous robots.

ROJul 22, 2021
MobileCharger: an Autonomous Mobile Robot with Inverted Delta Actuator for Robust and Safe Robot Charging

Iaroslav Okunevich, Daria Trinitatova, Pavel Kopanev et al.

MobileCharger is a novel mobile charging robot with an Inverted Delta actuator for safe and robust energy transfer between two mobile robots. The RGB-D camera-based computer vision system allows to detect the electrodes on the target mobile robot using a convolutional neural network (CNN). The embedded high-fidelity tactile sensors are applied to estimate the misalignment between the electrodes on the charger mechanism and the electrodes on the main robot using CNN based on pressure data on the contact surfaces. Thus, the developed vision-tactile perception system allows precise positioning of the end effector of the actuator and ensures a reliable connection between the electrodes of the two robots. The experimental results showed high average precision (84.2%) for electrode detection using CNN. The percentage of successful trials of the CNN-based electrode search algorithm reached 83% and the average execution time accounted for 60 s. MobileCharger could introduce a new level of charging systems and increase the prevalence of autonomous mobile robots.

HCAug 30, 2020
LinkRing: A Wearable Haptic Display for Delivering Multi-contact and Multi-modal Stimuli at the Finger Pads

Aysien Ivanov, Daria Trinitatova, Dzmitry Tsetserukou

LinkRing is a novel wearable tactile display for providing multi-contact and multi-modal stimuli at the finger. The system of two five-bar linkage mechanisms is designed to operate with two independent contact points, which combined can provide such stimulation as shear force and twist stimuli, slippage, and pressure. The proposed display has a lightweight and easy to wear structure. Two experiments were carried out in order to determine the sensitivity of the finger surface, the first one aimed to determine the location of the contact points, and the other for discrimination the slippage with varying rates. The results of the experiments showed a high level of pattern recognition.

RONov 11, 2019
TouchVR: a Wearable Haptic Interface for VR Aimed at Delivering Multi-modal Stimuli at the User's Palm

Daria Trinitatova, Dzmitry Tsetserukou

TouchVR is a novel wearable haptic interface which can deliver multimodal tactile stimuli on the palm by DeltaTouch haptic display and vibrotactile feedback on the fingertips by vibration motors for the Virtual Reality (VR) user. DeltaTouch display is capable of generating 3D force vector at the contact point and presenting multimodal tactile sensation of weight, slippage, encounter, softness, and texture. The VR system consists of HTC Vive Pro base stations and head-mounted display (HMD), and Leap Motion controller for tracking the user's hands motion in VR. The MatrixTouch, BallFeel, and RoboX applications have been developed to demonstrate the capabilities of the proposed technology. A novel haptic interface can potentially bring a new level of immersion of the user in VR and make it more interactive and tangible.

ROOct 25, 2019
AeroVR: Virtual Reality-based Teleoperation with Tactile Feedback for Aerial Manipulation

Grigoriy A. Yashin, Daria Trinitatova, Ruslan T. Agishev et al.

Drone application for aerial manipulation is tested in such areas as industrial maintenance, supporting the rescuers in emergencies, and e-commerce. Most of such applications require teleoperation. The operator receives visual feedback from the camera installed on a robot arm or drone. As aerial manipulation requires delicate and precise motion of robot arm, the camera data delay, narrow field of view, and blurred images caused by drone dynamics can lead the UAV to crash. The paper focuses on the development of a novel teleoperation system for aerial manipulation using Virtual Reality (VR). The controlled system consists of UAV with a 4-DoF robotic arm and embedded sensors. VR application presents the digital twin of drone and remote environment to the user through a head-mounted display (HMD). The operator controls the position of the robotic arm and gripper with VR trackers worn on the arm and tracking glove with vibrotactile feedback. Control data is translated directly from VR to the real robot in real-time. The experimental results showed a stable and robust teleoperation mediated by the VR scene. The proposed system can considerably improve the quality of aerial manipulations.