CVApr 27Code
Learning Illumination Control in Diffusion ModelsNishit Anand, Manan Suri, Christopher Metzler et al.
Controlling illumination in images is essential for photography and visual content creation. While closed-source models have demonstrated impressive illumination control, open-source alternatives either require heavy control inputs like depth maps or do not release their data and code. We present a fully open-source and reproducible pipeline for learning illumination control in diffusion models. Our approach builds a data engine that transforms well-lit images into supervised training triplets consisting of a poorly-illuminated input image, a natural language lighting instruction, and a well-illuminated output image. We finetune a diffusion model on this data and demonstrate significant improvements over baseline SD 1.5, SDXL, and FLUX.1-dev models in perceptual similarity, structural similarity, and identity preservation. Our work provides a reproducible solution built entirely with open-source tools and publicly available data. We release all our code, data, and model weights publicly.
SDApr 13Code
Audio Flamingo Next: Next-Generation Open Audio-Language Models for Speech, Sound, and MusicSreyan Ghosh, Arushi Goel, Kaousheik Jayakumar et al.
We present Audio Flamingo Next (AF-Next), the next-generation and most capable large audio-language model in the Audio Flamingo series, designed to advance understanding and reasoning over speech, environmental sounds and music. Compared to Audio Flamingo 3, AF-Next introduces: (i) a stronger foundational audio-language model that significantly improves accuracy across diverse audio understanding tasks; (ii) scalable strategies for constructing large-scale audio understanding and reasoning data beyond existing academic benchmarks; (iii) support for long and complex audio inputs up to 30 minutes; and (iv) Temporal Audio Chain-of-Thought, a new reasoning paradigm that explicitly grounds intermediate reasoning steps to timestamps in long audio, enabling fine-grained temporal alignment and improved interpretability. To enable these capabilities, we first conduct a systematic analysis of Audio Flamingo 3 to identify key gaps in audio understanding and reasoning. We then curate and scale new large-scale datasets totaling over 1 million hours to address these limitations and expand the existing AudioSkills-XL, LongAudio-XL, AF-Think and AF-Chat datasets. AF-Next is trained using a curriculum-based strategy spanning pre-training, mid-training and post-training stages. Extensive experiments across 20 audio understanding and reasoning benchmarks, including challenging long-audio tasks, show that AF-Next outperforms similarly sized open models by large margins and remains highly competitive with and sometimes surpasses, much larger open-weight and closed models. Beyond benchmark performance, AF-Next exhibits strong real-world utility and transfers well to unseen tasks, highlighting its robustness and generalization ability. In addition to all data, code and methods, we open-source 3 variants of AF-Next, including AF-Next-Instruct, AF-Next-Think and AF-Next-Captioner.
SDApr 19Code
Video-Robin: Autoregressive Diffusion Planning for Intent-Grounded Video-to-Music GenerationVaibhavi Lokegaonkar, Aryan Vijay Bhosale, Vishnu Raj et al.
Video-to-music (V2M) is the fundamental task of creating background music for an input video. Recent V2M models achieve audiovisual alignment by typically relying on visual conditioning alone and provide limited semantic and stylistic controllability to the end user. In this paper, we present Video-Robin, a novel text-conditioned video-to-music generation model that enables fast, high-quality, semantically aligned music generation for video content. To balance musical fidelity and semantic understanding, Video-Robin integrates autoregressive planning with diffusion-based synthesis. Specifically, an autoregressive module models global structure by semantically aligning visual and textual inputs to produce high-level music latents. These latents are subsequently refined into coherent, high-fidelity music using local Diffusion Transformers. By factoring semantically driven planning into diffusion-based synthesis, Video-Robin enables fine-grained creator control without sacrificing audio realism. Our proposed model outperforms baselines that solely accept video input and additional feature conditioned baselines on both in-distribution and out-of-distribution benchmarks with a 2.21x speed in inference compared to SOTA. We will open-source everything upon paper acceptance.
CLMar 14Code
MMOU: A Massive Multi-Task Omni Understanding and Reasoning Benchmark for Long and Complex Real-World VideosArushi Goel, Sreyan Ghosh, Vatsal Agarwal et al.
Multimodal Large Language Models (MLLMs) have shown strong performance in visual and audio understanding when evaluated in isolation. However, their ability to jointly reason over omni-modal (visual, audio, and textual) signals in long and complex videos remains largely unexplored. We introduce MMOU, a new benchmark designed to systematically evaluate multimodal understanding and reasoning under these challenging, real-world conditions. MMOU consists of 15,000 carefully curated questions paired with 9038 web-collected videos of varying length, spanning diverse domains and exhibiting rich, tightly coupled audio-visual content. The benchmark covers 13 fundamental skill categories, all of which require integrating evidence across modalities and time. All questions are manually annotated across multiple turns by professional annotators, ensuring high quality and reasoning fidelity. We evaluate 20+ state-of-the-art open-source and proprietary multimodal models on MMOU. The results expose substantial performance gaps: the best closed-source model achieves only 64.2% accuracy, while the strongest open-source model reaches just 46.8%. Our results highlight the challenges of long-form omni-modal understanding, revealing that current models frequently fail to apply even fundamental skills in long videos. Through detailed analysis, we further identify systematic failure modes and provide insights into where and why current models break.
ASSep 18, 2023
RECAP: Retrieval-Augmented Audio CaptioningSreyan Ghosh, Sonal Kumar, Chandra Kiran Reddy Evuru et al.
We present RECAP (REtrieval-Augmented Audio CAPtioning), a novel and effective audio captioning system that generates captions conditioned on an input audio and other captions similar to the audio retrieved from a datastore. Additionally, our proposed method can transfer to any domain without the need for any additional fine-tuning. To generate a caption for an audio sample, we leverage an audio-text model CLAP to retrieve captions similar to it from a replaceable datastore, which are then used to construct a prompt. Next, we feed this prompt to a GPT-2 decoder and introduce cross-attention layers between the CLAP encoder and GPT-2 to condition the audio for caption generation. Experiments on two benchmark datasets, Clotho and AudioCaps, show that RECAP achieves competitive performance in in-domain settings and significant improvements in out-of-domain settings. Additionally, due to its capability to exploit a large text-captions-only datastore in a training-free fashion, RECAP shows unique capabilities of captioning novel audio events never seen during training and compositional audios with multiple events. To promote research in this space, we also release 150,000+ new weakly labeled captions for AudioSet, AudioCaps, and Clotho.
ASNov 10, 2025Code
SPUR: A Plug-and-Play Framework for Integrating Spatial Audio Understanding and Reasoning into Large Audio-Language ModelsS Sakshi, Vaibhavi Lokegaonkar, Neil Zhang et al.
Spatial perception is central to auditory intelligence, enabling accurate understanding of real-world acoustic scenes and advancing human-level perception of the world around us. While recent large audio-language models (LALMs) show strong reasoning over complex audios, most operate on monaural inputs and lack the ability to capture spatial cues such as direction, elevation, and distance. We introduce SPUR, a lightweight, plug-in approach that equips LALMs with spatial perception through minimal architectural changes. SPUR consists of: (i) a First-Order Ambisonics (FOA) encoder that maps (W, X, Y, Z) channels to rotation-aware, listener-centric spatial features, integrated into target LALMs via a multimodal adapter; and (ii) SPUR-Set, a spatial QA dataset combining open-source FOA recordings with controlled simulations, emphasizing relative direction, elevation, distance, and overlap for supervised spatial reasoning. Fine-tuning our model on the SPUR-Set consistently improves spatial QA and multi-speaker attribution while preserving general audio understanding. SPUR provides a simple recipe that transforms monaural LALMs into spatially aware models. Extensive ablations validate the effectiveness of our approach.
SDJun 2
Differentiable Optimization of Linear Differential Microphone Arrays: A Joint Geometry and Filter Design FrameworkSiminfar Samakoush Galougah, Ramani Duraiswami
This paper presents a differentiable optimization framework for the design of constrained Linear Differential Microphone Arrays (LDMAs). The proposed method leverages a non-uniform delay-and-sum beamformer as a light-weight base system model, proving its ability to achieve the optimal beampattern of LDMAs by jointly optimizing microphone positions and filter weights. The formulation enables the optimized design of a filter with a distortion-free constraint in the desired sound direction, while also imposing constraints on microphone positioning to ensure consistent performance. Through evaluation on multiple metrics, including Mean Squared Error (MSE), Directivity Index (DI), White Noise Gain (WNG), and computation time, and comparison with state-of-the-art methods, this approach demonstrates a flexible, directive, robust, and hardware-efficient design.
SDOct 12, 2023
CompA: Addressing the Gap in Compositional Reasoning in Audio-Language ModelsSreyan Ghosh, Ashish Seth, Sonal Kumar et al.
A fundamental characteristic of audio is its compositional nature. Audio-language models (ALMs) trained using a contrastive approach (e.g., CLAP) that learns a shared representation between audio and language modalities have improved performance in many downstream applications, including zero-shot audio classification, audio retrieval, etc. However, the ability of these models to effectively perform compositional reasoning remains largely unexplored and necessitates additional research. In this paper, we propose CompA, a collection of two expert-annotated benchmarks with a majority of real-world audio samples, to evaluate compositional reasoning in ALMs. Our proposed CompA-order evaluates how well an ALM understands the order or occurrence of acoustic events in audio, and CompA-attribute evaluates attribute-binding of acoustic events. An instance from either benchmark consists of two audio-caption pairs, where both audios have the same acoustic events but with different compositions. An ALM is evaluated on how well it matches the right audio to the right caption. Using this benchmark, we first show that current ALMs perform only marginally better than random chance, thereby struggling with compositional reasoning. Next, we propose CompA-CLAP, where we fine-tune CLAP using a novel learning method to improve its compositional reasoning abilities. To train CompA-CLAP, we first propose improvements to contrastive training with composition-aware hard negatives, allowing for more focused training. Next, we propose a novel modular contrastive loss that helps the model learn fine-grained compositional understanding and overcomes the acute scarcity of openly available compositional audios. CompA-CLAP significantly improves over all our baseline models on the CompA benchmark, indicating its superior compositional reasoning capabilities.
COMP-PHOct 3, 2012
Efficient FMM accelerated vortex methods in three dimensions via the Lamb-Helmholtz decompositionNail A. Gumerov, Ramani Duraiswami
Vortex element methods are often used to efficiently simulate incompressible flows using Lagrangian techniques. Use of the FMM (Fast Multipole Method) allows considerable speed up of both velocity evaluation and vorticity evolution terms in these methods. Both equations require field evaluation of constrained (divergence free) vector valued quantities (velocity, vorticity) and cross terms from these. These are usually evaluated by performing several FMM accelerated sums of scalar harmonic functions. We present a formulation of the vortex methods based on the Lamb-Helmholtz decomposition of the velocity in terms of two scalar potentials. In its original form, this decomposition is not invariant with respect to translation, violating a key requirement for the FMM. One of the key contributions of this paper is a theory for translation for this representation. The translation theory is developed by introducing "conversion" operators, which enable the representation to be restored in an arbitrary reference frame. Using this form, extremely efficient vortex element computations can be made, which need evaluation of just two scalar harmonic FMM sums for evaluating the velocity and vorticity evolution terms. Details of the decomposition, translation and conversion formulae, and sample numerical results are presented.
ASSep 13, 2024
ReCLAP: Improving Zero Shot Audio Classification by Describing SoundsSreyan Ghosh, Sonal Kumar, Chandra Kiran Reddy Evuru et al.
Open-vocabulary audio-language models, like CLAP, offer a promising approach for zero-shot audio classification (ZSAC) by enabling classification with any arbitrary set of categories specified with natural language prompts. In this paper, we propose a simple but effective method to improve ZSAC with CLAP. Specifically, we shift from the conventional method of using prompts with abstract category labels (e.g., Sound of an organ) to prompts that describe sounds using their inherent descriptive features in a diverse context (e.g.,The organ's deep and resonant tones filled the cathedral.). To achieve this, we first propose ReCLAP, a CLAP model trained with rewritten audio captions for improved understanding of sounds in the wild. These rewritten captions describe each sound event in the original caption using their unique discriminative characteristics. ReCLAP outperforms all baselines on both multi-modal audio-text retrieval and ZSAC. Next, to improve zero-shot audio classification with ReCLAP, we propose prompt augmentation. In contrast to the traditional method of employing hand-written template prompts, we generate custom prompts for each unique label in the dataset. These custom prompts first describe the sound event in the label and then employ them in diverse scenes. Our proposed method improves ReCLAP's performance on ZSAC by 1%-18% and outperforms all baselines by 1% - 55%.
CVApr 11
On The Application of Linear Attention in Multimodal TransformersArmin Gerami, Seyedehanita Madani, Ramani Duraiswami
Multimodal Transformers serve as the backbone for state-of-the-art vision-language models, yet their quadratic attention complexity remains a critical barrier to scalability. In this work, we investigate the viability of Linear Attention (LA) as a high-efficiency alternative within multimodal frameworks. By integrating LA, we reduce the computational overhead from quadratic to linear relative to sequence length while preserving competitive performance. We evaluate our approach across ViT-S/16, ViT-B/16, and ViT-L/16 architectures trained on the LAION-400M dataset, with validation focused on ImageNet-21K zero-shot accuracy. Our systematic evaluation demonstrates that Linear Attention not only yields significant computational savings but also adheres to the same scaling laws as standard softmax attention. These findings position Linear Attention as a robust, scalable solution for next-generation multimodal Transformers tasked with processing increasingly large and complex datasets.
NANov 28, 2016
Fast Multipole Method based filtering of non-uniformly sampled dataNail A. Gumerov, Ramani Duraiswami
Non-uniform fast Fourier Transform (NUFFT) and inverse NUFFT (INUFFT) algorithms, based on the Fast Multipole Method (FMM) are developed and tested. Our algorithms are based on a novel factorization of the FFT kernel, and are implemented with attention to data structures and error analysis. Note: This unpublished manuscript was available on our web pages and has been referred to by others in the literature. To provide a proper archival reference we are placing it on arXiv.
SDMar 31
Audio Hallucination Attacks: Probing the Reliability of Large Audio Language ModelsAshish Seth, Sonal Kumar, Ramaneswaran Selvakumar et al.
Large Audio Language Models (LALMs) achieve strong performance on audio-language tasks; however, their reliability in real-world settings remains underexplored. We introduce Audio Hallucination Attacks (AHA), an attack suite called AHA-Eval, comprising 6.5K QA pairs designed to test whether LALMs genuinely ground their responses in the audio input. AHA targets two attack surfaces: (i) query-based attacks, which exploit question structure to induce hallucinations about absent sounds, and (ii) audio-based attacks, which inject synthetic speech describing non-existent events into the audio stream. Evaluating state-of-the-art LALMs, including Audio Flamingo 3 and Gemini 3 Pro, we observe high attack success rates of 95.35% and 79.65%, respectively, revealing a reliability gap that is hidden by standard benchmark performance. To mitigate this, we propose a 120K QA post-alignment dataset, AHA-Guard, which successfully reduces attack success rates by up to 49%.
SDSep 13, 2024
Biomimetic Frontend for Differentiable Audio ProcessingRuolan Leslie Famularo, Dmitry N. Zotkin, Shihab A. Shamma et al.
While models in audio and speech processing are becoming deeper and more end-to-end, they as a consequence need expensive training on large data, and are often brittle. We build on a classical model of human hearing and make it differentiable, so that we can combine traditional explainable biomimetic signal processing approaches with deep-learning frameworks. This allows us to arrive at an expressive and explainable model that is easily trained on modest amounts of data. We apply this model to audio processing tasks, including classification and enhancement. Results show that our differentiable model surpasses black-box approaches in terms of computational efficiency and robustness, even with little training data. We also discuss other potential applications.
ASNov 13, 2025
Music Flamingo: Scaling Music Understanding in Audio Language ModelsSreyan Ghosh, Arushi Goel, Lasha Koroshinadze et al.
We introduce Music Flamingo, a novel large audio-language model designed to advance music (including song) understanding in foundational audio models. While audio-language research has progressed rapidly, music remains challenging due to its dynamic, layered, and information-dense nature. Progress has been further limited by the difficulty of scaling open audio understanding models, primarily because of the scarcity of high-quality music data and annotations. As a result, prior models are restricted to producing short, high-level captions, answering only surface-level questions, and showing limited generalization across diverse musical cultures. To address these challenges, we curate MF-Skills, a large-scale dataset labeled through a multi-stage pipeline that yields rich captions and question-answer pairs covering harmony, structure, timbre, lyrics, and cultural context. We fine-tune an enhanced Audio Flamingo 3 backbone on MF-Skills and further strengthen multiple skills relevant to music understanding. To improve the model's reasoning abilities, we introduce a post-training recipe: we first cold-start with MF-Think, a novel chain-of-thought dataset grounded in music theory, followed by GRPO-based reinforcement learning with custom rewards. Music Flamingo achieves state-of-the-art results across 10+ benchmarks for music understanding and reasoning, establishing itself as a generalist and musically intelligent audio-language model. Beyond strong empirical results, Music Flamingo sets a new standard for advanced music understanding by demonstrating how models can move from surface-level recognition toward layered, human-like perception of songs. We believe this work provides both a benchmark and a foundation for the community to build the next generation of models that engage with music as meaningfully as humans do.
NANov 22, 2017
Fast and Stable Pascal Matrix AlgorithmsSamuel F. Potter, Ramani Duraiswami
In this paper, we derive a family of fast and stable algorithms for multiplying and inverting $n \times n$ Pascal matrices that run in $O(n log^2 n)$ time and are closely related to De Casteljau's algorithm for Bézier curve evaluation. These algorithms use a recursive factorization of the triangular Pascal matrices and improve upon the cripplingly unstable $O(n log n)$ fast Fourier transform-based algorithms which involve a Toeplitz matrix factorization. We conduct numerical experiments which establish the speed and stability of our algorithm, as well as the poor performance of the Toeplitz factorization algorithm. As an example, we show how our formulation relates to Bézier curve evaluation.
NAApr 13, 2012
Alternative Tilings for the Fast Multipole Method on the PlaneYuancheng Luo, Ramani Duraiswami
The fast multipole method (FMM) performs fast approximate kernel summation to a specified tolerance $ε$ by using a hierarchical division of the domain, which groups source and receiver points into regions that satisfy local separation and the well-separated pair decomposition properties. While square tilings and quadtrees are commonly used in 2D, we investigate alternative tilings and associated spatial data structures: regular hexagons (septree) and triangles (triangle-quadtree). We show that both structures satisfy separation properties for the FMM and prove their theoretical error bounds and computational costs. Empirical runtime and error analysis of our implementations are provided.
ASOct 24, 2024Code
MMAU: A Massive Multi-Task Audio Understanding and Reasoning BenchmarkS Sakshi, Utkarsh Tyagi, Sonal Kumar et al.
The ability to comprehend audio--which includes speech, non-speech sounds, and music--is crucial for AI agents to interact effectively with the world. We present MMAU, a novel benchmark designed to evaluate multimodal audio understanding models on tasks requiring expert-level knowledge and complex reasoning. MMAU comprises 10k carefully curated audio clips paired with human-annotated natural language questions and answers spanning speech, environmental sounds, and music. It includes information extraction and reasoning questions, requiring models to demonstrate 27 distinct skills across unique and challenging tasks. Unlike existing benchmarks, MMAU emphasizes advanced perception and reasoning with domain-specific knowledge, challenging models to tackle tasks akin to those faced by experts. We assess 18 open-source and proprietary (Large) Audio-Language Models, demonstrating the significant challenges posed by MMAU. Notably, even the most advanced Gemini Pro v1.5 achieves only 52.97% accuracy, and the state-of-the-art open-source Qwen2-Audio achieves only 52.50%, highlighting considerable room for improvement. We believe MMAU will drive the audio and multimodal research community to develop more advanced audio understanding models capable of solving complex audio tasks.
CLFeb 3, 2024Code
A Closer Look at the Limitations of Instruction TuningSreyan Ghosh, Chandra Kiran Reddy Evuru, Sonal Kumar et al.
Instruction Tuning (IT), the process of training large language models (LLMs) using instruction-response pairs, has emerged as the predominant method for transforming base pre-trained LLMs into open-domain conversational agents. While IT has achieved notable success and widespread adoption, its limitations and shortcomings remain underexplored. In this paper, through rigorous experiments and an in-depth analysis of the changes LLMs undergo through IT, we reveal various limitations of IT. In particular, we show that (1) IT fails to enhance knowledge or skills in LLMs. LoRA fine-tuning is limited to learning response initiation and style tokens, and full-parameter fine-tuning leads to knowledge degradation. (2) Copying response patterns from IT datasets derived from knowledgeable sources leads to a decline in response quality. (3) Full-parameter fine-tuning increases hallucination by inaccurately borrowing tokens from conceptually similar instances in the IT dataset for generating responses. (4) Popular methods to improve IT do not lead to performance improvements over a simple LoRA fine-tuned model. Our findings reveal that responses generated solely from pre-trained knowledge consistently outperform responses by models that learn any form of new knowledge from IT on open-source datasets. We hope the insights and challenges revealed in this paper inspire future work in related directions.
SDJul 10, 2025Code
Audio Flamingo 3: Advancing Audio Intelligence with Fully Open Large Audio Language ModelsArushi Goel, Sreyan Ghosh, Jaehyeon Kim et al.
We present Audio Flamingo 3 (AF3), a fully open state-of-the-art (SOTA) large audio-language model that advances reasoning and understanding across speech, sound, and music. AF3 introduces: (i) AF-Whisper, a unified audio encoder trained using a novel strategy for joint representation learning across all 3 modalities of speech, sound, and music; (ii) flexible, on-demand thinking, allowing the model to do chain-of-thought-type reasoning before answering; (iii) multi-turn, multi-audio chat; (iv) long audio understanding and reasoning (including speech) up to 10 minutes; and (v) voice-to-voice interaction. To enable these capabilities, we propose several large-scale training datasets curated using novel strategies, including AudioSkills-XL, LongAudio-XL, AF-Think, and AF-Chat, and train AF3 with a novel five-stage curriculum-based training strategy. Trained on only open-source audio data, AF3 achieves new SOTA results on over 20+ (long) audio understanding and reasoning benchmarks, surpassing both open-weight and closed-source models trained on much larger datasets.
AIAug 18, 2025Code
EGOILLUSION: Benchmarking Hallucinations in Egocentric Video UnderstandingAshish Seth, Utkarsh Tyagi, Ramaneswaran Selvakumar et al.
Multimodal Large Language Models (MLLMs) have demonstrated remarkable performance in complex multimodal tasks. While MLLMs excel at visual perception and reasoning in third-person and egocentric videos, they are prone to hallucinations, generating coherent yet inaccurate responses. We present EgoIllusion, a first benchmark to evaluate MLLM hallucinations in egocentric videos. EgoIllusion comprises 1,400 videos paired with 8,000 human-annotated open and closed-ended questions designed to trigger hallucinations in both visual and auditory cues in egocentric videos. Evaluations across ten MLLMs reveal significant challenges, including powerful models like GPT-4o and Gemini, achieving only 59% accuracy. EgoIllusion lays the foundation in developing robust benchmarks to evaluate the effectiveness of MLLMs and spurs the development of better egocentric MLLMs with reduced hallucination rates. Our benchmark will be open-sourced for reproducibility.
SDMay 12, 2025
Multi-Domain Audio Question Answering Toward Acoustic Content Reasoning in The DCASE 2025 ChallengeChao-Han Huck Yang, Sreyan Ghosh, Qing Wang et al.
We present Task 5 of the DCASE 2025 Challenge: an Audio Question Answering (AQA) benchmark spanning multiple domains of sound understanding. This task defines three QA subsets (Bioacoustics, Temporal Soundscapes, and Complex QA) to test audio-language models on interactive question-answering over diverse acoustic scenes. We describe the dataset composition (from marine mammal calls to soundscapes and complex real-world clips), the evaluation protocol (top-1 accuracy with answer-shuffling robustness), and baseline systems (Qwen2-Audio-7B, AudioFlamingo 2, Gemini-2-Flash). Preliminary results on the development set are compared, showing strong variation across models and subsets. This challenge aims to advance the audio understanding and reasoning capabilities of audio-language models toward human-level acuity, which are crucial for enabling AI agents to perceive and interact about the world effectively.
GRJan 14, 2025
3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved RenderingMeenakshi Krishnan, Liam Fowl, Ramani Duraiswami
Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance on photometric losses can lead to imprecisely reconstructed geometry and extracted meshes, especially in regions with high curvature or fine detail. We propose a novel regularization method using the gradients of a signed distance function estimated from the Gaussians, to improve the quality of rendering while also extracting a surface mesh. The regularizing normal supervision facilitates better rendering and mesh reconstruction, which is crucial for downstream applications in video generation, animation, AR-VR and gaming. We demonstrate the effectiveness of our approach on datasets such as Mip-NeRF360, Tanks and Temples, and Deep-Blending. Our method scores higher on photorealism metrics compared to other mesh extracting rendering methods without compromising mesh quality.
CVAug 10, 2025
AURA: A Fine-Grained Benchmark and Decomposed Metric for Audio-Visual ReasoningSiminfar Samakoush Galougah, Rishie Raj, Sanjoy Chowdhury et al.
Current audio-visual (AV) benchmarks focus on final answer accuracy, overlooking the underlying reasoning process. This makes it difficult to distinguish genuine comprehension from correct answers derived through flawed reasoning or hallucinations. To address this, we introduce AURA (Audio-visual Understanding and Reasoning Assessment), a benchmark for evaluating the cross-modal reasoning capabilities of Audio-Visual Large Language Models (AV-LLMs) and Omni-modal Language Models (OLMs). AURA includes questions across six challenging cognitive domains, such as causality, timbre and pitch, tempo and AV synchronization, unanswerability, implicit distractions, and skill profiling, explicitly designed to be unanswerable from a single modality. This forces models to construct a valid logical path grounded in both audio and video, setting AURA apart from AV datasets that allow uni-modal shortcuts. To assess reasoning traces, we propose a novel metric, AuraScore, which addresses the lack of robust tools for evaluating reasoning fidelity. It decomposes reasoning into two aspects: (i) Factual Consistency - whether reasoning is grounded in perceptual evidence, and (ii) Core Inference - the logical validity of each reasoning step. Evaluations of SOTA models on AURA reveal a critical reasoning gap: although models achieve high accuracy (up to 92% on some tasks), their Factual Consistency and Core Inference scores fall below 45%. This discrepancy highlights that models often arrive at correct answers through flawed logic, underscoring the need for our benchmark and paving the way for more robust multimodal evaluation.
LGFeb 12, 2024
FAST: Factorizable Attention for Speeding up TransformersArmin Gerami, Monte Hoover, Pranav S. Dulepet et al.
Motivated by the factorization inherent in the original fast multipole method and the improved fast Gauss transform we introduce a factorable form of attention that operates efficiently in high dimensions. This approach reduces the computational and memory complexity of the attention mechanism in transformers from $O(N^2)$ to $O(N)$. In comparison to previous attempts, our work presents a linearly scaled attention mechanism that maintains the full representation of the attention matrix without compromising on sparsification and incorporates the all-to-all relationship between tokens. We explore the properties of our new attention metric and conduct tests in various standard settings. Results indicate that our attention mechanism has a robust performance and holds significant promise for diverse applications where self-attention is used.
SDNov 28, 2025
ORCA: Open-ended Response Correctness Assessment for Audio Question AnsweringŠimon Sedláček, Sara Barahona, Bolaji Yusuf et al.
Evaluating open-ended responses from large audio language models (LALMs) is challenging because human annotators often genuinely disagree on answer correctness due to multiple valid interpretations, partial correctness, and subjective judgment. Traditional metrics reporting only mean scores fail to capture this uncertainty. We present ORCA (Open-ended Response Correctness Assessment), a framework that models the variability in human judgments using Beta distributions to predict both expected correctness and uncertainty. Our three-stage annotation framework combines human judgment with structured feedback and iterative refinement to simultaneously curate training data and improve benchmark quality. We collected 11,721 annotations across 3,580 question-answer pairs from 15 LALMs on two audio QA benchmarks, achieving inter-annotator agreement of 0.82 (Krippendorff's alpha). ORCA achieves 0.91 Spearman correlation with mean human judgments, matching or outperforming LLM-judge baselines while providing uncertainty estimates and requiring significantly less compute. We release our models, code, and curated dataset.
LGOct 24, 2025
Transformer Based Linear Attention with Optimized GPU Kernel ImplementationArmin Gerami, Ramani Duraiswami
The original softmax-based attention mechanism (regular attention) in the extremely successful Transformer architecture computes attention between $N$ tokens, each embedded in a $D$-dimensional head, with a time complexity of $O(N^2D)$. Given the success of Transformers, improving their runtime during both training and inference is a popular research area. One such approach is the introduction of the linear attention (LA) mechanisms, which offers a linear time complexity of $O(ND^2)$ and have demonstrated comparable accuracy to regular attention. However, LA in practice lags behind its theoretical efficiency. We propose a novel method for LA's forward and backward passes, along with a highly-optimized CUDA implementation. Our approach outperforms the state-of-the-art by 3.3 times in speed and reduces memory consumption by 3.6 times. We validate these improvements in both single-layer and end-to-end settings by training a 1.4 billion parameter language model, which demonstrates similar expressivity to regular attention on major reasoning benchmarks.
LGOct 1, 2025
Auditing Algorithmic Bias in Transformer-Based TradingArmin Gerami, Ramani Duraiswami
Transformer models have become increasingly popular in financial applications, yet their potential risk making and biases remain under-explored. The purpose of this work is to audit the reliance of the model on volatile data for decision-making, and quantify how the frequency of price movements affects the model's prediction confidence. We employ a transformer model for prediction, and introduce a metric based on Partial Information Decomposition (PID) to measure the influence of each asset on the model's decision making. Our analysis reveals two key observations: first, the model disregards data volatility entirely, and second, it is biased toward data with lower-frequency price movements.
CLFeb 10, 2025
Exploiting Sparsity for Long Context Inference: Million Token Contexts on Commodity GPUsRyan Synk, Monte Hoover, John Kirchenbauer et al.
There is growing demand for performing inference with hundreds of thousands of input tokens on trained transformer models. Inference at this extreme scale demands significant computational resources, hindering the application of transformers at long contexts on commodity (i.e not data center scale) hardware. To address the inference time costs associated with running self-attention based transformer language models on long contexts and enable their adoption on widely available hardware, we propose a tunable mechanism that reduces the cost of the forward pass by attending to only the most relevant tokens at every generation step using a top-k selection mechanism. We showcase the efficiency gains afforded by our method by performing inference on context windows up to 1M tokens using approximately 16GB of GPU RAM. Our experiments reveal that models are capable of handling the sparsity induced by the reduced number of keys and values. By attending to less than 2% of input tokens, we achieve over 95% of model performance on common benchmarks (RULER, AlpacaEval, and Open LLM Leaderboard).
SDDec 31, 2024
TSPE: Task-Specific Prompt Ensemble for Improved Zero-Shot Audio ClassificationNishit Anand, Ashish Seth, Ramani Duraiswami et al.
Audio-language models (ALMs) excel in zero-shot audio classification, a task where models classify previously unseen audio clips at test time by leveraging descriptive natural language prompts. We introduce TSPE (Task-Specific Prompt Ensemble), a simple, training-free hard prompting method that boosts ALEs' zero-shot performance by customizing prompts for diverse audio classification tasks. Rather than using generic template-based prompts like "Sound of a car" we generate context-rich prompts, such as "Sound of a car coming from a tunnel". Specifically, we leverage label information to identify suitable sound attributes, such as "loud" and "feeble", and appropriate sound sources, such as "tunnel" and "street" and incorporate this information into the prompts used by Audio-Language Models (ALMs) for audio classification. Further, to enhance audio-text alignment, we perform prompt ensemble across TSPE-generated task-specific prompts. When evaluated on 12 diverse audio classification datasets, TSPE improves performance across ALMs by showing an absolute improvement of 1.23-16.36% over vanilla zero-shot evaluation.
SDJun 17, 2024
GAMA: A Large Audio-Language Model with Advanced Audio Understanding and Complex Reasoning AbilitiesSreyan Ghosh, Sonal Kumar, Ashish Seth et al.
Perceiving and understanding non-speech sounds and non-verbal speech is essential to making decisions that help us interact with our surroundings. In this paper, we propose GAMA, a novel General-purpose Large Audio-Language Model (LALM) with Advanced Audio Understanding and Complex Reasoning Abilities. We build GAMA by integrating an LLM with multiple types of audio representations, including features from a custom Audio Q-Former, a multi-layer aggregator that aggregates features from multiple layers of an audio encoder. We fine-tune GAMA on a large-scale audio-language dataset, which augments it with audio understanding capabilities. Next, we propose CompA-R (Instruction-Tuning for Complex Audio Reasoning), a synthetically generated instruction-tuning (IT) dataset with instructions that require the model to perform complex reasoning on the input audio. We instruction-tune GAMA with CompA-R to endow it with complex reasoning abilities, where we further add a soft prompt as input with high-level semantic evidence by leveraging event tags of the input audio. Finally, we also propose CompA-R-test, a human-labeled evaluation dataset for evaluating the capabilities of LALMs on open-ended audio question-answering that requires complex reasoning. Through automated and expert human evaluations, we show that GAMA outperforms all other LALMs in literature on diverse audio understanding tasks by margins of 1%-84%. Further, GAMA IT-ed on CompA-R proves to be superior in its complex reasoning and instruction following capabilities.
ASJun 6, 2024
LipGER: Visually-Conditioned Generative Error Correction for Robust Automatic Speech RecognitionSreyan Ghosh, Sonal Kumar, Ashish Seth et al.
Visual cues, like lip motion, have been shown to improve the performance of Automatic Speech Recognition (ASR) systems in noisy environments. We propose LipGER (Lip Motion aided Generative Error Correction), a novel framework for leveraging visual cues for noise-robust ASR. Instead of learning the cross-modal correlation between the audio and visual modalities, we make an LLM learn the task of visually-conditioned (generative) ASR error correction. Specifically, we instruct an LLM to predict the transcription from the N-best hypotheses generated using ASR beam-search. This is further conditioned on lip motions. This approach addresses key challenges in traditional AVSR learning, such as the lack of large-scale paired datasets and difficulties in adapting to new domains. We experiment on 4 datasets in various settings and show that LipGER improves the Word Error Rate in the range of 1.1%-49.2%. We also release LipHyp, a large-scale dataset with hypothesis-transcription pairs that is additionally equipped with lip motion cues to promote further research in this space
SDJun 14, 2021
Multiple scattering ambisonics: three-dimensional sound field estimation using interacting spheresShoken Kaneko, Ramani Duraiswami
Rigid spherical microphone arrays (RSMAs) have been widely used in ambisonics sound field recording. While it is desired to combine the information captured by a grid of densely arranged RSMAs for expanding the area of accurate reconstruction, or sweet-spots, this is not trivial due to inter-array interference. Here we propose multiple scattering ambisonics, a method for three-dimensional ambisonics sound field recording using multiple acoustically interacting RSMAs. Numerical experiments demonstrate the sweet-spot expansion realized by the proposed method. The proposed method can be used with existing RSMAs as building blocks and opens possibilities including higher degrees-of-freedom spatial audio.
SDFeb 11, 2015
Gaussian Process Models for HRTF based Sound-Source Localization and Active-LearningYuancheng Luo, Dmitry N. Zotkin, Ramani Duraiswami
From a machine learning perspective, the human ability localize sounds can be modeled as a non-parametric and non-linear regression problem between binaural spectral features of sound received at the ears (input) and their sound-source directions (output). The input features can be summarized in terms of the individual's head-related transfer functions (HRTFs) which measure the spectral response between the listener's eardrum and an external point in $3$D. Based on these viewpoints, two related problems are considered: how can one achieve an optimal sampling of measurements for training sound-source localization (SSL) models, and how can SSL models be used to infer the subject's HRTFs in listening tests. First, we develop a class of binaural SSL models based on Gaussian process regression and solve a \emph{forward selection} problem that finds a subset of input-output samples that best generalize to all SSL directions. Second, we use an \emph{active-learning} approach that updates an online SSL model for inferring the subject's SSL errors via headphones and a graphical user interface. Experiments show that only a small fraction of HRTFs are required for $5^{\circ}$ localization accuracy and that the learned HRTFs are localized closer to their intended directions than non-individualized HRTFs.
SDFeb 11, 2015
Sparse Head-Related Impulse Response for Efficient Direct ConvolutionYuancheng Luo, Dmitry N. Zotkin, Ramani Duraiswami
Head-related impulse responses (HRIRs) are subject-dependent and direction-dependent filters used in spatial audio synthesis. They describe the scattering response of the head, torso, and pinnae of the subject. We propose a structural factorization of the HRIRs into a product of non-negative and Toeplitz matrices; the factorization is based on a novel extension of a non-negative matrix factorization algorithm. As a result, the HRIR becomes expressible as a convolution between a direction-independent \emph{resonance} filter and a direction-dependent \emph{reflection} filter. Further, the reflection filter can be made \emph{sparse} with minimal HRIR distortion. The described factorization is shown to be applicable to the arbitrary source signal case and allows one to employ time-domain convolution at a computational cost lower than using convolution in the frequency domain.
MSAug 5, 2014
Semi-Analytical Computation of Acoustic Scattering by Spheroids and DisksRoss Adelman, Nail A. Gumerov, Ramani Duraiswami
Analytical solutions to acoustic scattering problems involving nonspherical shapes, such as spheroids and disks, have long been known and have many applications. However, these solutions require special functions that are not easily computable. For this reason, their asymptotic forms are typically used since they are more readily available. We explore these solutions and provide computational software for calculating their nonasymptotic forms, which are accurate over a wide range of frequencies and distances. This software, which runs in MATLAB, computes the solutions to acoustic scattering problems involving spheroids and disks by semi-analytical means, and is freely available from our webpage.