Qi Cao

h-index10
2papers
429citations

2 Papers

13.0LGJun 2, 2025
MINT: Multimodal Instruction Tuning with Multimodal Interaction Grouping

Xiaojun Shan, Qi Cao, Xing Han et al.

Recent advances in multimodal foundation models have achieved state-of-the-art performance across a range of tasks. These breakthroughs are largely driven by new pre-training paradigms that leverage large-scale, unlabeled multimodal data, followed by instruction fine-tuning on curated labeled datasets and high-quality prompts. While there is growing interest in scaling instruction fine-tuning to ever-larger datasets in both quantity and scale, our findings reveal that simply increasing the number of instruction-tuning tasks does not consistently yield better performance. Instead, we observe that grouping tasks by the common interactions across modalities, such as discovering redundant shared information, prioritizing modality selection with unique information, or requiring synergistic fusion to discover new information from both modalities, encourages the models to learn transferrable skills within a group while suppressing interference from mismatched tasks. To this end, we introduce MINT, a simple yet surprisingly effective task-grouping strategy based on the type of multimodal interaction. We demonstrate that the proposed method greatly outperforms existing task grouping baselines for multimodal instruction tuning, striking an effective balance between generalization and specialization.

2.3CVJul 12, 2020
IllumiNet: Transferring Illumination from Planar Surfaces to Virtual Objects in Augmented Reality

Di Xu, Zhen Li, Yanning Zhang et al.

This paper presents an illumination estimation method for virtual objects in real environment by learning. While previous works tackled this problem by reconstructing high dynamic range (HDR) environment maps or the corresponding spherical harmonics, we do not seek to recover the lighting environment of the entire scene. Given a single RGB image, our method directly infers the relit virtual object by transferring the illumination features extracted from planar surfaces in the scene to the desired geometries. Compared to previous works, our approach is more robust as it works in both indoor and outdoor environments with spatially-varying illumination. Experiments and evaluation results show that our approach outperforms the state-of-the-art quantitatively and qualitatively, achieving realistic augmented experience.