CVNov 13, 2025
Learning to Tell Apart: Weakly Supervised Video Anomaly Detection via Disentangled Semantic AlignmentWenti Yin, Huaxin Zhang, Xiang Wang et al.
Recent advancements in weakly-supervised video anomaly detection have achieved remarkable performance by applying the multiple instance learning paradigm based on multimodal foundation models such as CLIP to highlight anomalous instances and classify categories. However, their objectives may tend to detect the most salient response segments, while neglecting to mine diverse normal patterns separated from anomalies, and are prone to category confusion due to similar appearance, leading to unsatisfactory fine-grained classification results. Therefore, we propose a novel Disentangled Semantic Alignment Network (DSANet) to explicitly separate abnormal and normal features from coarse-grained and fine-grained aspects, enhancing the distinguishability. Specifically, at the coarse-grained level, we introduce a self-guided normality modeling branch that reconstructs input video features under the guidance of learned normal prototypes, encouraging the model to exploit normality cues inherent in the video, thereby improving the temporal separation of normal patterns and anomalous events. At the fine-grained level, we present a decoupled contrastive semantic alignment mechanism, which first temporally decomposes each video into event-centric and background-centric components using frame-level anomaly scores and then applies visual-language contrastive learning to enhance class-discriminative representations. Comprehensive experiments on two standard benchmarks, namely XD-Violence and UCF-Crime, demonstrate that DSANet outperforms existing state-of-the-art methods.
CVFeb 10
VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language ModelHanqing Wang, Mingyu Liu, Xiaoyu Chen et al.
3D affordance grounding aims to highlight the actionable regions on 3D objects, which is crucial for robotic manipulation. Previous research primarily focused on learning affordance knowledge from static cues such as language and images, which struggle to provide sufficient dynamic interaction context that can reveal temporal and causal cues. To alleviate this predicament, we collect a comprehensive video-based 3D affordance dataset, \textit{VIDA}, which contains 38K human-object-interaction videos covering 16 affordance types, 38 object categories, and 22K point clouds. Based on \textit{VIDA}, we propose a strong baseline: VideoAfford, which activates multimodal large language models with additional affordance segmentation capabilities, enabling both world knowledge reasoning and fine-grained affordance grounding within a unified framework. To enhance action understanding capability, we leverage a latent action encoder to extract dynamic interaction priors from HOI videos. Moreover, we introduce a \textit{spatial-aware} loss function to enable VideoAfford to obtain comprehensive 3D spatial knowledge. Extensive experimental evaluations demonstrate that our model significantly outperforms well-established methods and exhibits strong open-world generalization with affordance reasoning abilities. All datasets and code will be publicly released to advance research in this area.
CVAug 3, 2025
DAG: Unleash the Potential of Diffusion Model for Open-Vocabulary 3D Affordance GroundingHanqing Wang, Zhenhao Zhang, Kaiyang Ji et al.
3D object affordance grounding aims to predict the touchable regions on a 3d object, which is crucial for human-object interaction, human-robot interaction, embodied perception, and robot learning. Recent advances tackle this problem via learning from demonstration images. However, these methods fail to capture the general affordance knowledge within the image, leading to poor generalization. To address this issue, we propose to use text-to-image diffusion models to extract the general affordance knowledge because we find that such models can generate semantically valid HOI images, which demonstrate that their internal representation space is highly correlated with real-world affordance concepts. Specifically, we introduce the DAG, a diffusion-based 3d affordance grounding framework, which leverages the frozen internal representations of the text-to-image diffusion model and unlocks affordance knowledge within the diffusion model to perform 3D affordance grounding. We further introduce an affordance block and a multi-source affordance decoder to endow 3D dense affordance prediction. Extensive experimental evaluations show that our model excels over well-established methods and exhibits open-world generalization.